Hi ,
I thought there may be some people on the list interested in a workshop
taking place at this years Subtle Technologies Festival in Toronto .
This years festival theme is networks
http://www.subtletechnologies.com
The 2 day workshop, June 10th and 11th is taught by Julien Ottavi and
will
Hi, apologies for being so vague.
I did mean step sequencer. I'm in the process of designing a 32 step
sequencer that runs off a tappable groove metro (to give the option of
everything from rigid straight to super loose hand tapped swing).
I'm mostly building it around lanes of 32 v-sliders of
Hi all,
ok, i guess that
@Luigi / list:
let's say... for ex. i wouldn't like to write about how to do a video mixer
in pd. Many people are working on manuals, doing an excellent work.
My idea is:
1_ To show to a broad audience what Pd is capable to do with *audio/video
processing
Hi all,
ok, i guess that the idea to contribute to CreateDigitalMotion is not
interesting for the list. IMHO it's a great opportunity.
So sorry i make a little (last) up again for the topic.
I can go through this alone, but it won't be the same... i'm not asking to
loose to much time on it,
Might interest someone in the area.
We are organizing the seventh edition of Live Performers Meeting:
International encounter of *live video performers*, *visual artists *and *vj
meeting*, dedicated to* **live audiovideo performances*. From *28th to 31st
of May 2009*, at Brancaleone in Rome
Hi, im using a quad with a texture as my background in Gem. im using gemhead
-1 because i need it to be rendered in the same place. I also need to have
lighting on, my question is : Is there any a way to make that the lighting
doesnt affect a specific gemchain? i would like that my gemhead
Sebastian Saa wrote:
Hi, im using a quad with a texture as my background in Gem. im using gemhead
-1 because i need it to be rendered in the same place. I also need to have
lighting on, my question is : Is there any a way to make that the lighting
doesnt affect a specific gemchain? i would
hi everybody,
i am quite new to this list and pd.
so there is a problem with the netpd objects.
i have an mac os10.4.11 and pd 0.40.3 extended.
unfortunately pd cannot create any pdnet-object. but the chat and the
creator seem to work properly.
is there someting missing? i thought
worked perfect with with the objectGEMglDisable and Gl_define Gl_lighting ,
thanks
De: IOhannes m zmoelnig zmoel...@iem.at
Para: Sebastian Saa sebastian_nico...@yahoo.es
CC: pd-list@iem.at
Enviado: miércoles, 6 de mayo, 2009 7:10:24
Asunto: Re: [PD] no
On May 6, 2009, at 1:54 AM, Frank Barknecht wrote:
Hallo,
Hans-Christoph Steiner hat gesagt: // Hans-Christoph Steiner wrote:
On May 5, 2009, at 12:09 PM, Steffen Juul wrote:
On 02/05/2009, at 3.31, Hans-Christoph Steiner wrote:
So here's the solution i came up with, you
make a 'lib'
Jumped the gun a bit, forgot to include the new demo, here's an
updated zip file:
http://puredata.info/Members/hans/vanilla_libdir-20090506.zip
Basically, my point is, it would be great if abstractions also looked
in '.' for their helppatch just like externals.
.hc
On May 6, 2009
Hi Christian,
Couple of weeks ago I found net_pd and I had the same problem.I´m running
the PDextended 0.41.4 under osx.When I tried to open the tutorial patches,
Pd couldn´t create the ojects.I found Roman at the net_pd chat some days
ago.Try to open your extended version of pd and load the
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