[PD] Music Made with Pd

2011-01-16 Thread Pierre Massat
Dear list,

I wanted to let you know that a friend of mine has just published an album
which was entirely recorded and mixed in Pd. She had an assignment and she
needed three pieces based on vocal loops, so i wrote a custom looper for her
with some basic editing and mixing capabilities and some built-in effects.
The rest is just off her imagination.
I like it a lot, i think it's fresh and almost fetal, so i wanted to share
this with you.

Here it is :
http://causticlemon.bandcamp.com/

Cheers!

Pierre
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Re: [PD] Music Made with Pd

2011-01-16 Thread Mathieu Bouchard

On Sun, 16 Jan 2011, Pierre Massat wrote:


I like it a lot, i think it's fresh and almost fetal, so i wanted to share this 
with you.


fetal, what does that word mean musically ?

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[PD] zero crossing

2011-01-16 Thread ronni montoya
Hi, how can i calculate zero crossing in pd? is there any librery or something?


thanks

R.

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[PD] problem conecting PD and (multi chanel) alesis multimix 18... works on Max.

2011-01-16 Thread ZÉ Oliveira
Helo every one.
Im trying to conect PD extended and a multichanel sound mixer conected to
via USB2.
I´m using OSX on mac

if i dont use the mixer , the patch i ´m using woks fine with teh internal
mic, when i plug the mixer and configuring i (it apears on the portaudio
choises), PD stops responding (windows still visible but not responding,
doesn´t even let me quit PD without forcing quit).
On max msp i´m able to conect it fine...

anyone with experience in conecting multi chanel sound mixers with PD that
can help?

Thanks
Zé
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Re: [PD] zero crossing

2011-01-16 Thread Roman Haefeli
On Sun, 2011-01-16 at 06:15 -0800, ronni montoya wrote:
 Hi, how can i calculate zero crossing in pd? is there any librery or 
 something?


http://www.google.com/#q=site%3Alists.puredata.info+%22zero+crossing%22


Roman




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Re: [PD] Musical notation object on Pd

2011-01-16 Thread Ed Kelly
Hi Julian,

I just tracked this down - it went to the list and not the me!

The gizmo is a cpu frequency governor - installed as xfce4-cpufreq-plugin from 
the Synaptic package manager. It will save your life with Pure Data! The reason 
is that modern CPUs run at a speed that is lower than the maximum, and only 
increase it when needed. However, it takes a little time for the increase in 
CPU 
frequency to occur, and this is too late for PD, which crashes when the load 
gets too high (especially when using audio input). Usually in the middle of a 
gig. With the cpu frequency plugin you can set the CPU to run in performance 
mode - which just keeps the CPU at the maximum frequency possible.

With regards to Gemnotes - the notation system you saw - it is my current 
nightmare since I have the first performance of the first piece that uses it in 
2 weeks, and I'm still coding the external that manages it. Also, I've found 
that to run enough TTF objects in GEM to render a score takes a large amount of 
processing power, although this can be ameliorated by lowering the frame rate 
on 
the gemwin, e.g. [gemwin 10].

I will probably release a multi-platform binary soon, but not the source code 
yet. I want to find another way of handling notation within GEM, possibly an 
object that renders an entire score. I think what PD lacks is an efficient 2D 
vector graphics library, but I couldn't attempt this on my own - I know next to 
nothing about graphics programming!

Meanwhile, the concert is at the University of East Anglia, Norwich on the 31st 
of January at 7:30pm.

I send you my font. You can use it with the [text3d] object.

Best wishes,
Ed


 Metastudio 4 for Pure Data - coming soon!
Metastudio 3 still available at http://sharktracks.co.uk/puredata

Liam: Party


From: J bz jbee...@gmail.com
To: Ed Kelly morph_2...@yahoo.co.uk
Sent: Tue, 4 January, 2011 10:01:08
Subject: Re: [PD] Musical notation object on Pd

Hi Ed,

Hope you don't mind me writing to you directly...

I was following this thread with interest, and have been checking your 
'teasers' 
for your upcoming project with much interest.  Hope it's all going well.

I'm looking for a .ttf for rendering very simple notation - notes, rests etc 
without the need for barlines.  Could you recommend one, as I have been 
floundering somewhat and going round in circles trying to get one that works 
happily in pd  GEM?

Also, I have recently upgraded my lappy to a dual core machine and I noticed 
from your screenshot that you are also a fellow puredyner.  You had, in your 
screenshot, a rather funky looking gizmo that, if I read it correctly, measures 
the use of the dual cores - what is that thing!:)

Very best wishes,

Julian Brooks




On 7 November 2010 12:36, Ed Kelly morph_2...@yahoo.co.uk wrote:

 Since there are already some projects going through in this area (e.g. pwgl or
inscore), wouldn't it
 make sense to try to integrate with these, or try to help them, instead of
reinventing the wheel?


Perhaps, but consider this:

The performer I am working with is a percussionist, and excellent at
sight-reading music. However, he's not by any stretch of the imagination a
programmer, and the idea of giving him command-line compilation issues to deal
with, or complex connectivity between packages, would kill the project straight
away. From me he needs to receive, via email, a PD patch that will just work. 
If
other libraries are wrapped into PD i.e. externals are made and integrated
into a future PD-extended, then these might provide some practical options for
me to work with classical musicians who aren't programmers (and the majority of
them are not). However, for the time being I am limited to that which can be
rendered by the current PD-extended straight out of the (in)box, without any
modifications to the computer it is running on.

That is why I'm building a system that uses just GEM and a truetype font, which
can be made into a single package and distributed to the performer of my piece.
If I had institutional support perhaps I could envisage something more complex
to work, but I have been unlucky in that respect. I could either give up, or 
try
to find a practical solution that works both for me and for a non-computer geek
classically trained player. I choose the latter because I want to make music.

Best,
Ed






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Music7.ttf
Description: Binary data
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[PD] Resize Gem window - text GROWS

2011-01-16 Thread Ed Kelly
Greetings,

Can anybody tell me why, when I make the GEM window size bigger, the text 
rendered from the [text3d] object also gets bigger? It's a thorn in my side, 
since I have to change all the dimensions of my system when changing the gemwin 
size from say 1300x600 to 1300x800.

Ed

 Metastudio 4 for Pure Data - coming soon!
Metastudio 3 still available at http://sharktracks.co.uk/puredata



  

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Re: [PD] problem conecting PD and (multi chanel) alesis multimix 18... works on Max.

2011-01-16 Thread Pedro Lopes
Multichannel soundmixers ARE multitchannel soundcards.

1 Boot the computer, connect the mixer. See if it is recognized by the
system.
2 Boot pd, select the mixer on the audio setup. Open Test audio and MIDI
make a sinewave.
3 Then make sinewaves on other channels [dac~ 1 2 3 4] etc...

Best of luck,
Pedro

On Sun, Jan 16, 2011 at 2:40 PM, ZÉ Oliveira zeol...@gmail.com wrote:

 Helo every one.
 Im trying to conect PD extended and a multichanel sound mixer conected to
 via USB2.
 I´m using OSX on mac

 if i dont use the mixer , the patch i ´m using woks fine with teh internal
 mic, when i plug the mixer and configuring i (it apears on the portaudio
 choises), PD stops responding (windows still visible but not responding,
 doesn´t even let me quit PD without forcing quit).
 On max msp i´m able to conect it fine...

 anyone with experience in conecting multi chanel sound mixers with PD that
 can help?

 Thanks
 Zé


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contact: pedro.lo...@ist.utl.pt
website: http://web.ist.utl.pt/Pedro.Lopes
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Re: [PD] Musical notation object on Pd

2011-01-16 Thread Ed Kelly
Oh, and does it have to be generative, or can it be a fixed score?
Download Bleep from my webpage - the score is a bunch of jpegs.
Ed

 Metastudio 4 for Pure Data - coming soon!
Metastudio 3 still available at http://sharktracks.co.uk/





From: J bz jbee...@gmail.com
To: Ed Kelly morph_2...@yahoo.co.uk
Sent: Tue, 4 January, 2011 10:01:08
Subject: Re: [PD] Musical notation object on Pd

Hi Ed,

Hope you don't mind me writing to you directly...

I was following this thread with interest, and have been checking your 
'teasers' 
for your upcoming project with much interest.  Hope it's all going well.

I'm looking for a .ttf for rendering very simple notation - notes, rests etc 
without the need for barlines.  Could you recommend one, as I have been 
floundering somewhat and going round in circles trying to get one that works 
happily in pd  GEM?

Also, I have recently upgraded my lappy to a dual core machine and I noticed 
from your screenshot that you are also a fellow puredyner.  You had, in your 
screenshot, a rather funky looking gizmo that, if I read it correctly, measures 
the use of the dual cores - what is that thing!:)

Very best wishes,

Julian Brooks




On 7 November 2010 12:36, Ed Kelly morph_2...@yahoo.co.uk wrote:

 Since there are already some projects going through in this area (e.g. pwgl or
inscore), wouldn't it
 make sense to try to integrate with these, or try to help them, instead of
reinventing the wheel?


Perhaps, but consider this:

The performer I am working with is a percussionist, and excellent at
sight-reading music. However, he's not by any stretch of the imagination a
programmer, and the idea of giving him command-line compilation issues to deal
with, or complex connectivity between packages, would kill the project straight
away. From me he needs to receive, via email, a PD patch that will just work. 
If
other libraries are wrapped into PD i.e. externals are made and integrated
into a future PD-extended, then these might provide some practical options for
me to work with classical musicians who aren't programmers (and the majority of
them are not). However, for the time being I am limited to that which can be
rendered by the current PD-extended straight out of the (in)box, without any
modifications to the computer it is running on.

That is why I'm building a system that uses just GEM and a truetype font, which
can be made into a single package and distributed to the performer of my piece.
If I had institutional support perhaps I could envisage something more complex
to work, but I have been unlucky in that respect. I could either give up, or 
try
to find a practical solution that works both for me and for a non-computer geek
classically trained player. I choose the latter because I want to make music.

Best,
Ed






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Re: [PD] problem conecting PD and (multi chanel) alesis multimix 18... works on Max.

2011-01-16 Thread patko
Hello Oliviera,

 are you on windows?
It seems there is a win32 problem with last portaudio release used in 
pd-extended,
it should work with pd pd-vanilla 0.42 or maybe 0.43 I didn't test it yet.


- Pedro Lopes pedro.lo...@ist.utl.pt a écrit :

 Multichannel soundmixers ARE multitchannel soundcards.
 
 
 1 Boot the computer, connect the mixer. See if it is recognized by the
 system.
 2 Boot pd, select the mixer on the audio setup. Open Test audio and
 MIDI make a sinewave.
 3 Then make sinewaves on other channels [dac~ 1 2 3 4] etc...
 
 
 Best of luck,
 Pedro
 
 
 On Sun, Jan 16, 2011 at 2:40 PM, ZÉ Oliveira  zeol...@gmail.com 
 wrote:
 
 
 Helo every one.
 Im trying to conect PD extended and a multichanel sound mixer conected
 to via USB2.
 I´m using OSX on mac
 
 
 if i dont use the mixer , the patch i ´m using woks fine with teh
 internal mic, when i plug the mixer and configuring i (it apears on
 the portaudio choises), PD stops responding (windows still visible but
 not responding, doesn´t even let me quit PD without forcing quit).
 On max msp i´m able to conect it fine...
 
 
 anyone with experience in conecting multi chanel sound mixers with PD
 that can help?
 
 
 Thanks
 Zé
 
 
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 --
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 contact: pedro.lo...@ist.utl.pt
 website: http://web.ist.utl.pt/Pedro.Lopes
 
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Re: [PD] problem conecting PD and (multi chanel) alesis multimix 18... works on Max.

2011-01-16 Thread Pedro Lopes
He's using OSX
I´m using OSX on mac

On Sun, Jan 16, 2011 at 3:42 PM, patko colet.patr...@free.fr wrote:

 Hello Oliviera,

  are you on windows?
 It seems there is a win32 problem with last portaudio release used in
 pd-extended,
 it should work with pd pd-vanilla 0.42 or maybe 0.43 I didn't test it yet.


 - Pedro Lopes pedro.lo...@ist.utl.pt a écrit :

  Multichannel soundmixers ARE multitchannel soundcards.
 
 
  1 Boot the computer, connect the mixer. See if it is recognized by the
  system.
  2 Boot pd, select the mixer on the audio setup. Open Test audio and
  MIDI make a sinewave.
  3 Then make sinewaves on other channels [dac~ 1 2 3 4] etc...
 
 
  Best of luck,
  Pedro
 
 
  On Sun, Jan 16, 2011 at 2:40 PM, ZÉ Oliveira  zeol...@gmail.com 
  wrote:
 
 
  Helo every one.
  Im trying to conect PD extended and a multichanel sound mixer conected
  to via USB2.
  I´m using OSX on mac
 
 
  if i dont use the mixer , the patch i ´m using woks fine with teh
  internal mic, when i plug the mixer and configuring i (it apears on
  the portaudio choises), PD stops responding (windows still visible but
  not responding, doesn´t even let me quit PD without forcing quit).
  On max msp i´m able to conect it fine...
 
 
  anyone with experience in conecting multi chanel sound mixers with PD
  that can help?
 
 
  Thanks
  Zé
 
 
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  website: http://web.ist.utl.pt/Pedro.Lopes
 
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Re: [PD] problem conecting PD and (multi chanel) alesis multimix 18... works on Max.

2011-01-16 Thread patko
oh didn't see it, sorry

- Pedro Lopes pedro.lo...@ist.utl.pt a écrit :

 He's using OSX
  I´m using OSX on mac
 
 
 On Sun, Jan 16, 2011 at 3:42 PM, patko  colet.patr...@free.fr 
 wrote:
 
 
 Hello Oliviera,
 
 are you on windows?
 It seems there is a win32 problem with last portaudio release used in
 pd-extended,
 it should work with pd pd-vanilla 0.42 or maybe 0.43 I didn't test it
 yet.
 
 
 - Pedro Lopes  pedro.lo...@ist.utl.pt  a écrit :
 
 
 
 
  Multichannel soundmixers ARE multitchannel soundcards.
 
 
  1 Boot the computer, connect the mixer. See if it is recognized by
 the
  system.
  2 Boot pd, select the mixer on the audio setup. Open Test audio and
  MIDI make a sinewave.
  3 Then make sinewaves on other channels [dac~ 1 2 3 4] etc...
 
 
  Best of luck,
  Pedro
 
 
  On Sun, Jan 16, 2011 at 2:40 PM, ZÉ Oliveira  zeol...@gmail.com 
  wrote:
 
 
  Helo every one.
  Im trying to conect PD extended and a multichanel sound mixer
 conected
  to via USB2.
  I´m using OSX on mac
 
 
  if i dont use the mixer , the patch i ´m using woks fine with teh
  internal mic, when i plug the mixer and configuring i (it apears on
  the portaudio choises), PD stops responding (windows still visible
 but
  not responding, doesn´t even let me quit PD without forcing quit).
  On max msp i´m able to conect it fine...
 
 
  anyone with experience in conecting multi chanel sound mixers with
 PD
  that can help?
 
 
  Thanks
  Zé
 
 
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  --
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  contact: pedro.lo...@ist.utl.pt
  website: http://web.ist.utl.pt/Pedro.Lopes
 
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 --
 Patrice Colet
 
 
 
 --
 Pedro Lopes (MSc)
 contact: pedro.lo...@ist.utl.pt
 website: http://web.ist.utl.pt/Pedro.Lopes

-- 
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Re: [PD] Resize Gem window - text GROWS

2011-01-16 Thread Mathieu Bouchard

On Sun, 16 Jan 2011, Ed Kelly wrote:

Can anybody tell me why, when I make the GEM window size bigger, the 
text rendered from the [text3d] object also gets bigger?


Everything ought to get bigger in such circumstances, as the size of a GL 
unit remains the same. Supposing a default camera/viewport, for an XY 
object at depth Z=0, the image rows go from +4 GL units to -4 GL units, 
and the image columns go from -4*aspect GL units to +4*aspect GL units.


aspect is the image width divided by the image height.

If you just want to make a bigger sheet, you need to increase the number 
of vertical units from 8 to something proportionally bigger (new window 
size divided by old window size, times 8).


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Re: [PD] Musical notation object on Pd

2011-01-16 Thread Ed Kelly
 With regards to Gemnotes - the notation system you saw - it is my current 
nightmare since I have the first performance of the first piece that uses it 
in 
2 weeks, and I'm still coding the external that manages it. Also, I've found 
that to run enough TTF objects in GEM to render a score takes a large amount 
of 
processing power, although this can be ameliorated by lowering the frame rate 
on 
the gemwin, e.g. [gemwin 10].


 I wonder, can you make this any faster using gl-lists ? I mean like 
 glCallList 
and that caching stuff... I don't know how the TTF rendering works, nor how 
GEM 
handles gl-lists, but from what I know, it would be a possible acceleration to 
look into.

That's my next line of enquiry. If anyone can help me understand how to 
intervene in the gemlist, or even if this is a viable method, please let me 
know. I'm thinking Claude might be able to help...

ed

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Re: [PD] Music Made with Pd

2011-01-16 Thread Tedb0t
Like metal but with more feet?

Sad trombone,
—t3db0t

On Jan 16, 2011, at 8:51 AM, Mathieu Bouchard wrote:

 On Sun, 16 Jan 2011, Pierre Massat wrote:
 
 I like it a lot, i think it's fresh and almost fetal, so i wanted to share 
 this with you.
 
 fetal, what does that word mean musically ?
 
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Re: [PD] Pd-extended and Firefox

2011-01-16 Thread John Harrison
using JACK is the best way to go in terms of performance and low 
latency. If you don't care about latency in Pd and don't want to muck 
with settings, you can just do:


aoss pd -oss

and everything will cooperate together, with something like a 200ms 
latency in Pd.


Previously I tried using JACK as the backend for pulseaudio as Pedro is 
suggesting. It works pretty well except that it was set up on my laptop 
and things would get screwy after my laptop would wake up from 
hibernation. I'm sure that's solvable but at the time I gave up after 
spending too long playing with hibernation scripts trying to solve it 
and achieving inconsistent results.


-John

On 01/15/2011 10:03 AM, Pierre Massat wrote:

Thanks for your reply Pedro.
I don't think i really need to use firefox and pd together, i was just 
wondering why this was happening. Now i know!

Thanks!

Pierre

2011/1/15 Pedro Lopes pedro.lo...@ist.utl.pt 
mailto:pedro.lo...@ist.utl.pt


PD gains control of Alsa, thus firefox cannot play audio.
Tha trick is using firefox through jack, and pd too. Search the
archives of this mailing list, this has been talked - i recall.

By the way, what you want is called Jack pulseaudio sink.

as here: http://www.youtube.com/watch?v=yjH1maNxR_M

:)
best regards

On Sat, Jan 15, 2011 at 3:15 PM, Pierre Massat pimas...@gmail.com
mailto:pimas...@gmail.com wrote:

Hi list!

I just downloaded pd-extended .42 on ubuntu 10.04, and there's
something strange (to me) :
I was listening to some music on a bandcamp page, and i
installed pd and strated it to see if it was working alright.
It is working alright indeed, but the music in bandcamp (in
firefox) freezes when pd is running. It just stops playing, as
if on pause. Everything works fine again when i close Pd.

Is this normal or is it some kind of a bug?

Pierre

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Re: [PD] The (not) doppler distortion (was: overdriven speaker)

2011-01-16 Thread Mathieu Bouchard

On Sat, 20 Nov 2010, Martin Schied wrote:

On 20.11.2010 05:25, Mathieu Bouchard wrote:
For example if you have [+~ 1]-[*~ 5]-[+~ 2], you need a [delread~ a 
7], because 1*5+2 = 7.

oh, great indeed :)


That was dumb. If the incoming signal is in the -1=y=1 range, you need 
(1+1)*5+2 = 12 ms instead.


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Re: [PD] zero crossing

2011-01-16 Thread Dietrich Pank
2011/1/16 Roman Haefeli reduz...@gmail.com

 On Sun, 2011-01-16 at 06:15 -0800, ronni montoya wrote:
  Hi, how can i calculate zero crossing in pd? is there any librery or
 something?

 http://www.google.com/#q=site%3Alists.puredata.info+%22zero+crossing%22


This link feels a bit like reed the FAQ (I was also asking the
samehttp://lists.puredata.info/pipermail/pd-list/2010-12/085571.htmlin
principle some weeks ago)
ok, but: There is no answer.

AFAIK it's impossible to get sample correct bangs from (anaylysed) audio.
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Re: [PD] zero crossing

2011-01-16 Thread Roman Haefeli
On Sun, 2011-01-16 at 22:01 +0100, Dietrich Pank wrote:
 
 
 2011/1/16 Roman Haefeli reduz...@gmail.com
 On Sun, 2011-01-16 at 06:15 -0800, ronni montoya wrote:
  Hi, how can i calculate zero crossing in pd? is there any
 librery or something?
 
 
 http://www.google.com/#q=site%3Alists.puredata.info+%22zero
 +crossing%22
 
 
 This link feels a bit like reed the FAQ (I was also asking the same
 in principle some weeks ago)
 ok, but: There is no answer.
 
 
 AFAIK it's impossible to get sample correct bangs from (anaylysed)
 audio.


I didn't mean to say 'RTFM' or similar, but it's an ever arising topic
and probably the answer is already covered.

I do think it is possible to get sample correct bangs from analyzed
audio:
http://lists.puredata.info/pipermail/pd-list/2010-12/085681.html

Roman




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Re: [PD] grdflow v4l2 error

2011-01-16 Thread Mathieu Bouchard

On Thu, 23 Dec 2010, Roman Haefeli wrote:

On Wed, 2010-12-22 at 21:17 -0500, Mathieu Bouchard wrote:

BTW, several other people reported that the PS3eye didn't work with
GridFlow. Did it really work for you ?

This camera works for me on Ubuntu 9.10 and 10.04 (haven't tested on
other releases, but it might work as well). It uses the gspca driver
(gspca_ov534, to be exact).


You did report a problem with this in 
http://lists.artengine.ca/pipermail/gridflow-dev/2010-May/000582.html


Did you change something since, or am I misunderstanding something ?

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Re: [PD] multiblob example from gridflow and ps3 eye camera

2011-01-16 Thread Mathieu Bouchard

On Sun, 9 Jan 2011, manecante wrote:

i am trying the multiblob example in gridflow, with the ps3 eye camera, 
on lucid 2.6.32.27-generic, but it does not seem to work. With the 
#camera.help patch (with these settings : libv4l1, size : 480*640), the 
ps3 eye camera is working well, but with the multiblob example, the 
whole image looks like multiplying the incoming image at different 
position in the window with a strobe effect ...


It's been reported in the past by Olsen and Roman, but I don't know what 
is the cause of this, so, I don't know how to fix it.


If it works with [pix_video] you can use a 
[gemdead]-[pix_video]-[#from_pix] triplet instead of [#camera].


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Re: [PD] libraries in Pd-extended 0.43

2011-01-16 Thread Mathieu Bouchard

On Wed, 29 Dec 2010, Jonathan Wilkes wrote:

That's probably because you've never gotten it.  Clicking on the graph 
that contains the array opens up 'canvas-help.pd'.  But you can open a 
help patch named 'array-help.pd' when you:

a) right-click on the Put menu array and choose Open,
b) mouse-over an array element until the arrow cursor changes directions,
c) right-click and choose help.


Ah, yeah, so I misunderstood the whole thing.


Then you will receive enlightenment from Pd's generous help docs:
sorry, couldn't find help patch for array.pd


Yeah, that's quite weird.

And frankly, for some errors like this, I'd rather have a dialogue box 
open just for that, then having to look at the console.


for those few boring users who choose not to click random spots within a 
patch until something helpful and relevant happens.


heh

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Re: [PD] multiblob example from gridflow and ps3 eye camera

2011-01-16 Thread Michal Seta
On Sun, Jan 16, 2011 at 5:10 PM, Mathieu Bouchard ma...@artengine.ca wrote:

 If it works with [pix_video] you can use a [gemdead]-[pix_video]-[#from_pix]
 triplet instead of [#camera].

I have successfully used it this way twice (i.e. for 2 different
projects) in the past year but with different cameras (pointgrey and
FLiR).

./MiS

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Re: [PD] zero crossing

2011-01-16 Thread Dietrich Pank
Thank you Roman,

I do think it is possible to get sample correct bangs from analyzed
 audio:
 http://lists.puredata.info/pipermail/pd-list/2010-12/085681.html


Ok! After reading this tip again I understood it something better.
But..well, one block later may be accourate theoretically but not
real(time). Anyway this may cover some needs e.g. writing tables for scoping
audio...

regards
Dietrich
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