Re: [PD] pduino rewrite

2011-09-16 Thread Roman Haefeli
Wow, I just compared your version of [pd digital message] with mine and yours takes only 180ms to process 100 of messages, while mine uses over 8s. Frankly, I wouldn't have expected such a big difference Let me dig into this. Roman On Fri, 2011-09-16 at 05:57 +0200, Ingo wrote: The

Re: [PD] pduino rewrite

2011-09-16 Thread Roman Haefeli
On Fri, 2011-09-16 at 05:57 +0200, Ingo wrote: The [change -1] is a great idea, I just committed that to bytemask.pd and debytemask.pd. But the [pd resolve-bits_0-7] abstractions seem quite labor-intensive, but they work. I think it would work better to use multiple instances of

Re: [PD] pduino rewrite

2011-09-16 Thread Roman Haefeli
On Fri, 2011-09-16 at 11:32 +0200, Roman Haefeli wrote: On Fri, 2011-09-16 at 05:57 +0200, Ingo wrote: The [change -1] is a great idea, I just committed that to bytemask.pd and debytemask.pd. But the [pd resolve-bits_0-7] abstractions seem quite labor-intensive, but they work. I think

Re: [PD] pduino rewrite

2011-09-16 Thread Ingo
Wow, I just compared your version of [pd digital message] with mine and yours takes only 180ms to process 100 of messages, while mine uses over 8s. Frankly, I wouldn't have expected such a big difference Let me dig into this. Roman That's more than I would have expected, too! I

Re: [PD] pduino rewrite

2011-09-16 Thread Ingo
Hi Roman, Frankly, I'm not yet convinced that those little improvements in [arduino] will significantly improve the overall Pd performance. Here's the reason why I started really to simplify any patch, no matter if audio or control objects: I have been programming for about 4 years on one

Re: [PD] multiple arduinos

2011-09-16 Thread olsen
On 09/15/2011 04:55 PM, Ingo wrote: I just tried to open the help file on Windows XP and Natty and it crashes Pd on both platforms. hm that's a pity - anyone else similar experience? any hints how to reproduce this? which version of pd are you using? salutis ø Ingo -Ursprüngliche

Re: [PD] multiple arduinos

2011-09-16 Thread Ingo
I just tried to open the help file on Windows XP and Natty and it crashes Pd on both platforms. hm that's a pity - anyone else similar experience? any hints how to reproduce this? Tried it again right now and it's working. Might have been a server issue. Ingo

Re: [PD] multiple arduinos

2011-09-16 Thread Roman Haefeli
On Fri, 2011-09-16 at 14:20 +0200, olsen wrote: On 09/15/2011 04:55 PM, Ingo wrote: I just tried to open the help file on Windows XP and Natty and it crashes Pd on both platforms. hm that's a pity - anyone else similar experience? any hints how to reproduce this? which version of pd

Re: [PD] pduino rewrite

2011-09-16 Thread Ingo
To make sure boards that are larger than 56 digital in pins you should copy a couple more of these objects to go up to 128. Of course since [] and [] seems to be slightly faster that would be the choice. To be even more efficient the object [pd route digital/analog] should be bypassed by adding

Re: [PD] pduino rewrite

2011-09-16 Thread Claude Heiland-Allen
Hi Ingo, On 16/09/11 13:02, Ingo wrote: When I started I thought it was very convenient to use wireless [send/receive] objects to send midi data to the sample-voices (which it is). [snip] Sending 3,000 messages to 8,000 [receive] objects adds up to 24 million times per second that the

Re: [PD] pduino rewrite

2011-09-16 Thread Ingo
Hi Claude, When I started I thought it was very convenient to use wireless [send/receive] objects to send midi data to the sample-voices (which it is). [snip] Sending 3,000 messages to 8,000 [receive] objects adds up to 24 million times per second that the individual [receive] objects

Re: [PD] pduino rewrite

2011-09-16 Thread Ingo
Actually, packing an id before the actual data and using a route object to distribute all separate destinations from one single [receive] - [route] - parameters would do the trick. Maybe that's what you meant? I just cannot picture a [route] object with up to 500 outlets, yet. But there might be

Re: [PD] [soundtouch~] pitch shifter for Pure Data

2011-09-16 Thread Hans-Christoph Steiner
hey Katja, I am trying your soundtouch~ on Ubuntu/Maverick. First I tried the included binary, then I built it from source. Both ways I got this: soundtouch~.pd_linux: soundtouch~.pd_linux: undefined symbol: _Znaj .hc On Tue, 2011-08-23 at 08:27 +0200, m...@firstfloor.org wrote: he katja.

Re: [PD] [soundtouch~] pitch shifter for Pure Data

2011-09-16 Thread Mathieu Bouchard
Le 2011-09-16 à 12:52:00, Hans-Christoph Steiner a écrit : I am trying your soundtouch~ on Ubuntu/Maverick. First I tried the included binary, then I built it from source. Both ways I got this: soundtouch~.pd_linux: soundtouch~.pd_linux: undefined symbol: _Znaj _Znaj is an encoding of