Re: [PD] readsf~ problem with 28-channel 256hz file

2012-08-20 Thread IOhannes m zmoelnig
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On 2012-08-07 16:45, Johanna Nowak wrote:
 * kristof lauwers p...@kristoflauwers.domainepublic.net [2012-08-07
 16:42]:
 
 If you have enough ram, you could also load all soundfile data
 into 28 tables, and read from those using tabread4~ or even a
 message-based tabread followed by a line~.
 
 i will give that a try. thanks for the suggestion!

that's probably the sanest way to deal with the problem.

 
 Have you tried opening the 256Hz wav file(s) in another
 application, such as sox[1], and resampling it there, resulting in
 a 44.1kHz file?
 

youwill get a very large soundfile. WAV can only hold up to 2GB of
samples, with the given specs of the data you will easily exceed that
size.
[readsf~] can read other data that do not have this problem (e.g.
stupid formats like nextstep's snd or even raw)

fgamsrd
IOhannes
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Re: [PD] Multiple Pd patchers on one computer?

2012-08-20 Thread IOhannes m zmoelnig
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On 2012-08-19 18:12, Björn Eriksson wrote:
 Hello, earlier today a thought just popped up... and maybe it´s
 already done, and maybe it´s not even something that relates to Pd
 mainly.

have you looked at Pd-graz' blind date[1]? originally we used a
multi-keyboard/multi-mouse setup, but eventually made a software-based
client/server solution originally called multipd and later renamed
to peer data.
it was presented at the pd~con in montreal (Patching Music
Together:collaborative live coding in PureData[2]).

i hope to give a workshop on that in november in mexico city.

fgmasdr
IOhannes



[1] http://pd-graz.mur.at/blind-date
[2]
http://umlaeute.mur.at/Members/zmoelnig/dissertation/literature/bibliography/zmoelnig2007patching/
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Re: [PD] Stream of caracters to list of words

2012-08-20 Thread Bryan Jurish
moin Fernando,  moin list,

[... apologies for double-post; forgot to update my client address at
work... shame on me! ]

sounds like [rattstok] might do what you want.  it's part of [ratts],
whose sources live at:

 http://www.ling.uni-potsdam.de/~moocow/projects/pd/ratts-0.08.tar.gz

otherwise, you can write a simple regex tokenizer e.g. in python and
wrap that in using [py]/[pyext].  a trickier option would be to use a
smarter tokenizer for your particular target language(s); see e.g.

 http://nltk.org/api/nltk.tokenize.html

... or you could roll your own tokenizer using finite-state machines and
talk to it live and stream-wise in pd with [gfsm], but that's beyond the
scope of this reply ;-)

marmosets,
Bryan


On 2012-08-19 00:06, FernandoG wrote:
 Hi PD users :)
 
 I am working with text to sound transformation using binfile objet and have
 a question:
 
 binfile objetc read a file and then output caracter by caracter every bang
 recived, i am planning to use not a stream of ascii number rather than a
 list of them. Then the idea is to use words as control signal for sound
 sinthesis. How can i get variable lists from a stream? wich objetc can help
 my? its needed to split the stream in to words and recognize puctuation or
 space as words limits.
 
 Thanks!
 F


-- 
Bryan Jurish   There is *always* one more bug.
moocow.bov...@gmail.com -Lubarsky's Law of Cybernetic Entomology


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Re: [PD] Textual pd primer

2012-08-20 Thread Andrew Faraday

I'm not sure, either. I've never really gotten around to running it. But it 
does seem to have an advantage on pd text files in that you can 'name' pd 
objects as ruby objects. So you can make it usable. 

not sure what FUDI, is, but it may well be a better solution. 

 Date: Fri, 17 Aug 2012 15:15:52 +0100
 From: padawa...@obiwannabe.co.uk
 To: jbtur...@hotmail.com
 CC: sam.ra...@gmail.com; pd-list@iem.at
 Subject: Re: [PD] Textual pd primer
 
 
 It looks fun for Ruby peeps Andrew, though not sure what advantage
 that  gives over FUDI. 
 
 
 On Fri, Aug 17, 2012 at 09:41:01AM +0100, Andrew Faraday wrote:
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Re: [PD] PD on Playstation 3?

2012-08-20 Thread Filippo Beck Peccoz
Hi all,

thanks a lot Scott, I'll be in touch! Simon: yes, I'm happy to see that it is 
indeed doable, and the devs seem keen on trying this out for the sake of a more 
exciting musical score! What I meant was that no indie dev has yet used PD on a 
PS3, but then again, how many indies develop for PS3 anyways? It'll be a 
challenge in some ways, but it's worth it :)

Filippo

Filippo Beck Peccoz
Game Audio
www.fbpsound.com
Twitter: @fbpsound
Skype: fbpsound
Mobile: +49-(0)1520-4004143

On Aug 20, 2012, at 6:05 AM, Simon Wise wrote:

 On 19/08/12 22:44, Filippo Beck Peccoz wrote:
 
 ah, seems like not much has happened since then.. I'm pretty sure it is
 doable with lbpd (correct me if I am horribly wrong), but what would be great
 is to have someone show up saying I've done it and it works! so that I can
 convince our programmers to integrate PD ;)
 
 well, those threads make it clear that Mark did it, it works, and it has been 
 used in at least one serious game and for a while at least was available 
 internally in Sony. So it can be done. But that version is not available to 
 use. Others have done a lot of open source work since, such as libpd, which 
 may be useful.
 
 Simon

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Re: [PD] Stream of caracters to list of words

2012-08-20 Thread Martin Peach
Also [pd_lua] and [pd_luax] are good for this sort of thing. Right click 
on the object to open the script in a text editor.

[pd_luax] lets you edit the script without restarting Pd.

Martin

On 2012-08-20 04:57, Bryan Jurish wrote:

moin Fernando,  moin list,

[... apologies for double-post; forgot to update my client address at
work... shame on me! ]

sounds like [rattstok] might do what you want.  it's part of [ratts],
whose sources live at:

  http://www.ling.uni-potsdam.de/~moocow/projects/pd/ratts-0.08.tar.gz

otherwise, you can write a simple regex tokenizer e.g. in python and
wrap that in using [py]/[pyext].  a trickier option would be to use a
smarter tokenizer for your particular target language(s); see e.g.

  http://nltk.org/api/nltk.tokenize.html

... or you could roll your own tokenizer using finite-state machines and
talk to it live and stream-wise in pd with [gfsm], but that's beyond the
scope of this reply ;-)

marmosets,
Bryan


On 2012-08-19 00:06, FernandoG wrote:

Hi PD users :)

I am working with text to sound transformation using binfile objet and have
a question:

binfile objetc read a file and then output caracter by caracter every bang
recived, i am planning to use not a stream of ascii number rather than a
list of them. Then the idea is to use words as control signal for sound
sinthesis. How can i get variable lists from a stream? wich objetc can help
my? its needed to split the stream in to words and recognize puctuation or
space as words limits.

Thanks!
F






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[PD] [PD-announce] Gemnotes 0.2

2012-08-20 Thread Ed Kelly
Hi all,

Gemnotes 0.2 is released.
It has dynamics (at last), hairpin crescendos, and very basic articulation 
(just the accented note for now).
Also, the clocking is done seperately from the GEM framerate (thanks IOhannes).

Enjoy!
Ed
 
Gemnotes-0.2: Live music notation for Pure Data
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Re: [PD] nightly builds going away for now

2012-08-20 Thread Hans-Christoph Steiner
On 08/16/2012 07:47 PM, András Murányi wrote:
 On Fri, Aug 17, 2012 at 12:36 AM, Tilo Kremer p...@dadacafe.org wrote:

 On 08/15/2012 11:13 PM, Hans-Christoph Steiner wrote:
 Brooklyn Poly can no longer host the build farm machines there, so the
 main set of machines will be going offline as of today (I just found
 this out today).

 I'll see if I can find another host for them, but that will likely take
 a good long while since I'm deep in life with a 1 year old, a pregnant
 wife, and full time work.

 Even better would be someone taking over the hosting of the main server,
 i.e. the one with the web server and all of the builds.  I can post the
 image of the current server for downloading, or advise on setting up a
 new one from scratch.

 .hc
 For the time that I am working at the Hamburg University of Fine
 Arts, I will continue to run the 64bit debian build boxes.

 I have too few powerpc boxes left to be able to offer more in this
 respect.

 A set of instructions for setting up the build boxes would
 nevertheless be very helpful.

 Thank you for all your effort,

 best wishes,

 Tee


 I've updated the builder matrix for clarity.
 http://puredata.info/docs/developer/PdLab Please correct if any mistakes.
 Right now the greatest need is to re-establish the autobuild master as the
 slaves are virtually useless without a master. I guess it would be a relief
 for Hans if we could do this mostly by ourselves.
 Now, I see that the Jenkins master is up, it says it's running on
 macosx105-i386.pdlab.puredata.info but it's not the ip that belongs to the
 macosx105-i386 slave according to the wiki.
 Anyway, this could be the time to take the step and move the autobuild
 process to Jenkins. But it would take some to get everything build there
 reliably, I guess. Opinions?

I like the idea of trying to decentralize the process more.  We could
entirely decentralize it and have people just setup a nightly build
they're interested in, and then have a central location for finding
people's builds.

If we wanted verifiable decentralized builds, we could go with gitian:
http://gitian.org/

.hc

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[PD] Patching Circle Brussels @Constant/Variable #1

2012-08-20 Thread Olm-e

hello,

here is the announce for the first Brussels patching circle of this 
season 2012-2013

please forward to anyone interested

voici l'annonce pour le premier patching circle à Bruxelles pour cette 
saison 2012-2013,

merci de transmettre à toute personne intéressée,

salutations,

Olivier Meunier
Olm-e
http://ogeem.be

---

9 Septembre 2012

workshop 14:00

BBQ 19:00

presentation ~21:00

http://patchingcircles.be

EN

The Pure Data patching circles are free open workshops organized monthly 
to gather, share learn and enjoy around the Pure Data software in a 
creative way. Aimed at artists and coders as well as a large public 
during specific events (performances and presentations), the patching 
circles in Brussels are this saison hosted by Constantvzw.org 
http://constantvzw.org in their actual space Variable, a house 
dedicated to new media art techniques and questions in relation to Free 
Libre Open Source software, hardware and culture. This activity is open 
to confirmed as well as debuting users, in a spirit of knowledge sharing 
and collaboration. The activities are pretext to meeting and personal 
evolution for the participants.


In this house are hosted other regular workshops and meeting (open 
source video, sound creation, open source publishing, ... ) and the 
crossing between these activities are encouraged.


The whole house will be in fact the playground for a collective 
installation we will build during the circles. The space will also be 
open on other periods than the workshop days for participant that want it.


For this first meeting, we'll start with an afternoon of tinkering with 
the first bits of the installation in the space, with basic setup and 
patching, followed by the BBQ organized for the house, and a more formal 
presentation of the patching circles and pure-data software and projects 
to the public coming over.


acces is free but please register at pdcirc...@ogeem.be

FR

Les Cercles de Développement Pure Data sont des atelier organisés 
mensuellement pour se rassembler, partager, apprendre et s'amuser de 
manière créative avec le logiciel Pure Data. Avant tout destiné aux 
artistes et codeurs (professionnels ou non, seule la volonté de 
participation et d'apprentissage personnel sont requis), mais aussi au 
public plus large notamment durant des sessions de présentation et 
performances, les Cercles à Bruxelles sont hébergés cette saison par 
Constantvzw.org http://constantvzw.org dans leur espace actuel 
Variable, une maison dédiée au arts nouveaux média, à leur technique et 
questionnement en relation avec le logiciel, matériel et la culture 
Libre Open Source.Les cercles sont destinés au utilisateurs expérimentés 
comme aux débutants, dans un esprit de partage des connaissances et de 
collaboration. Les activités proposées sont des prétextes à rencontre et 
évolution personnelle des participants.


Dans cette maison se déroulent d'autres ateliers réguliers et rencontres 
(open source video, création sonore, open source publishing, ... ) et le 
croisement avec ces activités est encouragé.


L'entière maison sera de fait le terrain de jeu d'une installation 
collective que nous construiront durant les cercles. L'espace sera 
également ouvert aux participant en dehors des horaires d'atelier en 
fonction des demandes.



Pour cette première occasion, nous débuteront une après-midi pratique 
par le début de l'installation numérique dans l'espace, avec la mise en 
route d'un ordinateur basique avec quelque entrée/sortie physique et 
quelques patchs, qui sera suivie d'un Barbecue organisé par Constant 
pour la maison, suivi enfin d'une présentation plus formelle de 
l'activité et du logiciel puredata au public plus large invité à l'occasion.


accès gratuit pour tous, mais réservation souhaitée à pdcirc...@ogeem.be

ACCES

'Constant Variable'
Rue Gallait / Gallaitstraat Nr 80  - 1030 Schaerbeek / Schaarbeek

Transport public:

Tram 25, 55, 94: Liedts



This project is supported by the Ministery of Culture of the 
Wallonia-Brussels Federation, Digital Arts
This project is made possible thanks to Vlaamse Gemeenschapscommissie 
van het Brussels Hoofdstedelijk Gewest, De Vlaamse Overheid



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Re: [PD] beamforming, mic array and audio source localization

2012-08-20 Thread Charles Henry
I have not worked on it, but I think it's really interesting.
Studying microphone arrays for source localization is on my list...
once I get through everything else I started and didn't finish yet.

I was really wondering about microphone arrays arranged in a circle,
semi-circle, or around the perimeter of a room to pick up sounds
selectively by location.  I think that could be used to good effect
for performance/recording.

What are you up to now?

Chuck

On Sun, Aug 19, 2012 at 5:27 AM, Cyrille Henry c...@chnry.net wrote:
 Hello,
 did anyone ever worked on beamforming using microphone array for audio
 source localisation and noise reduction?

 thx
 Cyrille

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Re: [PD] beamforming, mic array and audio source localization

2012-08-20 Thread Martin Peach

I've worked a bit with this beamforming 8 microphone setup:
manyears.sourceforge.net/
http://sourceforge.net/apps/mediawiki/manyears/index.php?title=Main_Page
There is support for an octagonal and a cube array.
Maybe it could be ported to Pd?

Martin

On 2012-08-20 23:34, Charles Henry wrote:

I have not worked on it, but I think it's really interesting.
Studying microphone arrays for source localization is on my list...
once I get through everything else I started and didn't finish yet.

I was really wondering about microphone arrays arranged in a circle,
semi-circle, or around the perimeter of a room to pick up sounds
selectively by location.  I think that could be used to good effect
for performance/recording.

What are you up to now?

Chuck

On Sun, Aug 19, 2012 at 5:27 AM, Cyrille Henry c...@chnry.net wrote:

Hello,
did anyone ever worked on beamforming using microphone array for audio
source localisation and noise reduction?

thx
Cyrille

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