Re: [PD] [PD-announce] HoaLibrary for PD - High Order Ambisonics Library

2013-11-05 Thread Pierre Guillot
Hi, The Linux version is scheduled but I can't say when (I need a Linux machine and time to do this). I'm not a Linux expert (really not) so If you have any advices for Linux version, it will be very helpful. Cheers 2013/11/4 Laurent Willkomm willk...@pt.lu Am 2013-11-04 09:44, schrieb

[PD] strategy to apply shaders/motion blur to pmpd in a 1900x800 rectangular gemwin

2013-11-05 Thread Marco Donnarumma
Hi all, I have a 1900 x 800 gemwin. I render a few geos on a big [sphere] and a pmpd system on top of it. I'd need some cpu-friendly motion blur and glow effects on everything rendered in the gemwin. My strategy so far has been to split the final rendering into two 800x800 squares. That is: I

Re: [PD] strategy to apply shaders/motion blur to pmpd in a 1900x800 rectangular gemwin

2013-11-05 Thread Cyrille Henry
hello Marco, better than snap2tex, you can use rendering in framebuffer. The framebuffer can directly be rendered as a texture, no snapping is needed. i did not understand the way you make your motion blur. I usually have my model to run at a frequency 5 or 10 time faster than the rendering.

Re: [PD] [PD-announce] HoaLibrary for PD - High Order Ambisonics Library

2013-11-05 Thread Jaime E Oliver
Doesn't Faust just do that for you? I thought you could simply export externals from the Faust code in Linux, but I could be remembering wrong. best, J On Nov 5, 2013, at 3:35 AM, Pierre Guillot guillotpier...@gmail.com wrote: Hi, The Linux version is scheduled but I can't say when (I

Re: [PD] strategy to apply shaders/motion blur to pmpd in a 1900x800 rectangular gemwin

2013-11-05 Thread Marco Donnarumma
Hi Cyrille, ok, I now managed to use gemframebuffer in a smaller test patch. For some reason, in my larger patch it crashes everytime I connect it to the pmpd system. Had to use [scaleXYZ 0.5 1 1] to fit the rectangular dimension of the gemwin. Could you explain a little more how you achieve the

[PD] [announce] Pure Data Patching Circle Brussels @ Variable #13

2013-11-05 Thread olm-e
Here is the announce for the next session of the Pure Data Patching Circle in Brussels, welcome (please register) sorry for crossposting hello, voici l'annonce pour la prochaine session du Cercle de Patching Pure Data à Bruxelles, bienvenue (veuillez réserver svp) veuillez excuser pour la redite

Re: [PD] strategy to apply shaders/motion blur to pmpd in a 1900x800 rectangular gemwin

2013-11-05 Thread Cyrille Henry
here is an example c Le 05/11/2013 16:10, Marco Donnarumma a écrit : Hi Cyrille, ok, I now managed to use gemframebuffer in a smaller test patch. For some reason, in my larger patch it crashes everytime I connect it to the pmpd system. Had to use [scaleXYZ 0.5 1 1] to fit the rectangular

Re: [PD] [PD-announce] HoaLibrary for PD - High Order Ambisonics Library

2013-11-05 Thread Pierre Guillot
Faust is very efficient but there are particularities. We can't have a dynamic ambisonic order that means for each processing we have to create as many externals as we want orders. There's no restriction for order with Hoa, so it's a first problem. On another hand, GUIs are very important and we

Re: [PD] strategy to apply shaders/motion blur to pmpd in a 1900x800 rectangular gemwin

2013-11-05 Thread Marco Donnarumma
thanks c! way simpler than I thought :) -- Marco Donnarumma New Media + Sonic Arts Practitioner, Performer, Teacher, Director. Embodied Audio-Visual Interaction Research Team. Department of Computing, Goldsmiths University of London ~ Portfolio:

Re: [PD] Help with OSX App minefield

2013-11-05 Thread Ivica Ico Bukvic
But the Pd dev community has always been not so good at coordinated efforts. There is a history of lots of effort going into semi-compatible dev forks which mostly die out after a run (pd-devel, desiredata, vibrez, etc. etc.) Perhaps Pd- extended or pd-l2ork will be the next one to die out...

[PD] using rpi_osc_video_player

2013-11-05 Thread Simon Wise
I've finally got back to working with video on the RPi, and Antoine's player is very useful. I am hoping to add alpha, layers and still images to it, and the ability to seek to the start of the video (at least). The current code is working, playing back the sample test.h264 file nicely but

[PD] using rpi_osc_video_player

2013-11-05 Thread Simon Wise
I've finally got back to working with video on the RPi, and Antoine's player is very useful. I am hoping to add alpha, layers and still images to it, and the ability to seek to the start of the video (at least). The current code is working, playing back the sample test.h264 file nicely but