that's really bad to hear, especially since iem was already getting
money last year. do you think there was a problem with last years projects?
Hans-Christoph Steiner wrote:
A word to everyone for future reference, personal connections are key
in getting grants.
or maybe supporting pd is
hi,
Hans-Christoph Steiner wrote:
On Mar 5, 2008, at 9:57 PM, marius schebella wrote:
Roman Haefeli wrote:
On Tue, 2008-03-04 at 12:09 -0500, marius schebella wrote:
declare -path oscx is also doing nothing. oh, wait!
as written in the declare-help.pd, -path is relative to pd, so you
)
marius.
Roman Haefeli wrote:
On Mon, 2008-03-17 at 20:09 -0400, Hans-Christoph Steiner wrote:
On Mar 5, 2008, at 9:57 PM, marius schebella wrote:
Roman Haefeli wrote:
On Tue, 2008-03-04 at 12:09 -0500, marius schebella wrote:
declare -path oscx is also doing nothing. oh, wait!
as written
maybe it is possible to have signal inlets for all parameters and not
use messages? because I don't know how to address particular masses or
links without messages. but that would mean several inlets for every
mass and link and that is kind of difficult. I don't see how this could
be done??
from the first equation that andy posted, I produced a gem
representation. the box muller noise seems wrong, because it does not
use the whole range but is shifted to the negative side.
note, this is not a distribution of frequencies, but of noise values..
marius.
Martin Peach wrote:
Oh no
hi,
in the docs for pdj I read that there is a patch that needs to be
applied to fix schedlib. (src/pd_patch/osx_extsched_fix.patch). I am not
sure if that patch is/will be included in pd-0.41-2 or where I could get it.
will pdj run with pd-0.40-3? to me it looks like pdj.p_fat is the pdj
hi,
is someone working on msd? I wonder why it is not possible to change the
mass of a mass dynamically with something like [setMass m1 1.5(
is this function not supported because it is not possible, or just
because it was not implemented yet.
marius.
.
Charles Henry wrote:
Are you talking about some kind of mass, spring, damper equation?
We could write such a thing with just a biquad~ or fexpr~, if that
makes life easier. It's just a little bit of math.
Chuck
On Sat, Mar 15, 2008 at 1:32 PM, marius schebella
[EMAIL PROTECTED] wrote:
hi
guess it's now or never.
marius.
Charles Henry wrote:
Are you talking about some kind of mass, spring, damper equation?
We could write such a thing with just a biquad~ or fexpr~, if that
makes life easier. It's just a little bit of math.
Chuck
On Sat, Mar 15, 2008 at 1:32 PM, marius
hi,
is there an alternative for bang~ that will work with blocksizes smaller
than 64 samples?
or is there a chance to fix bang~?
marius.
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, marius schebella wrote:
hi,
is there an alternative for bang~ that will work with blocksizes smaller
than 64 samples?
or is there a chance to fix bang~?
marius.
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on
such a fine time grain. Tne only one I know of is vline~ (which is the
one I use for this kind of thing.)
cheers
M
On Sat, Mar 15, 2008 at 10:45:05PM -0400, marius schebella wrote:
hi miller,
not exaclty sure what sub-64-sample message delays means?
block~ 64 64? or 64 delays each
using tables now, coming closer!
m.
marius schebella wrote:
...uhmm, negative.
I created now a subpatch with the 64 delays, and get good timer
measurements of 0.0226757 ms. but when I hook it up to sig~ the signal
is still only updated every 64 samples. same btw with vline~. I was
trying
one more.
not at all cpu-friendly but a real msd.
m.
Andy Farnell wrote:
You're a hero Chuck. This tallys well with the equations in Perrys book.
What I was missing is the step where you get the transfer function.
I made (attached) a little test rig. What isn't looking right is the
Miller Puckette wrote:
Hi all,
(However, I sometimes have to ground lift my computer and monitor, which is a
bit dangerous.)
dear children on this list,
please DO NOT try this at home!
marius.
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hi hans,
is there a problem with the msd external in pd-ext?
marius.
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oh, sorry, it's based on flext. would be nice to have the flext
externals included in pd-extended though! any plans on that?
marius.
marius schebella wrote:
hi hans,
is there a problem with the msd external in pd-ext?
marius.
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hi,
I guess that is not possible...
I am using plot to draw an array, then select the array in editmode and
drag it around. is there any possibility to get the new absolute position?
I really doubt this is possible... too bad. Btw. I also would like to be
able to change the length of a plot,
I read that the participating organizations will be announced on monday
14th, and the student application period is from march 24-march31.
luckily, I also found out that it is possible to participate as a
student even if you graduate in summer (or even may...), the critical
day is april 14,
hi,
I don't think you're doing anything wrong. from what I read in the
recent conversation uv mapping is not supported yet. only linear and
spherical mapping. I also don't know whether multiple materials are
supported or if you can draw groups individually, and how the material
is attached to
hi greg,
that looks very promising, but can you give an example of how to use it,
the page you posted says NRCI documentation: [link to be added]...
thnks,
marius.
Greg Surges wrote:
Hey all,
Just wanted to post a link to a project I've been co-developing for a while
now. NRCI is a set of
thanks hans for posting this :)
I also want to add that there are two very cool objects pix_jit2gem and
pix_gem2jit on that site. the only missing link right now to (hopefully)
connect pd/gem and jitter is pix_share_write, which is not available in
the max version of gem.
or are there any other
do you have a recording of that effect? what did it exactly do? how did
it sound?
there is no empty battery function in Pd ... yet.
marius.
Andrzej Piontek wrote:
Hi there, i have a flanger guitar effect and I remember that when the battery
was almost empty it started making, for a few
hi antonio,
I am not sure, what you want to prove with this test, but for me the
biggest issue is that these are all very cheap crappy midi files.
I doubt you will get any reliable results with that test, sorry.
marius.
António Pedro Oliveira wrote:
Apologies if this is not an appropriate
hi,
I did some Pd programming for an exhibition in the San Diego Museum of
Art. http://www.sdmart.org/exhibition-future.html#inside-the-wave.
I worked with Nina Waisman from the particle group and the sound
installation is part of a bigger concept about nanotechnology.
It is based on work we did
no, I haven't been there at all! we met in NYC, and then I did the
programming in new york, and nina set it up in san diego.
m.
Jaime Oliver wrote:
Are you still in san diego?
On Sun, Mar 9, 2008 at 11:51 AM, marius schebella
[EMAIL PROTECTED] wrote:
hi,
I did some Pd programming
Frank Barknecht wrote:
Hallo,
Andy Farnell hat gesagt: // Andy Farnell wrote:
Both use the same patch (the undulating diffraction effect). It's
comparable because I translated the Csound version directly to Pd, both
are 64 oscillator banks and it's clear that the Csound one sparkles while
hmm, sine waves are one kind of sound, but musical pieces use more than
sinewave generators. if there are really technical and software related
dsp differences in max and pd then you would find them more in other
objects. the wavetable readers could be different (type of
interpolation...) the
hi (hans),
would it be possible to have an enclosing folder for the pd app and take
all externals, help files, tutorials and manuals inside that folder, but
not in the pd-application itself. in that case osx finder would be able
to search for stuff without first selecting the app manually and
Hans-Christoph Steiner wrote:
I think it is unlikely that there is a noticeable difference in
double-blind testing. I am sure that people hear differences between
them, but I am guessing that those differences are inside the brain,
rather than outside :).
yes, that seems obvious to me
Hans-Christoph Steiner wrote:
On Mar 7, 2008, at 7:33 PM, marius schebella wrote:
Hans-Christoph Steiner wrote:
I think it is unlikely that there is a noticeable difference in
double-blind testing. I am sure that people hear differences
between them, but I am guessing that those
, marius schebella wrote:
Hans-Christoph Steiner wrote:
On Mar 7, 2008, at 7:33 PM, marius schebella wrote:
Hans-Christoph Steiner wrote:
I think it is unlikely that there is a noticeable difference in
double-blind testing. I am sure that people hear differences
between them, but I am
nobody will deny that.
m.
sven wrote:
i have speaker cables made of pure gold.
i know what i'm talking about.
cheers,
sven.
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sorry, I was blind and now I see. I should not post mails so late.
marius.
IOhannes m zmoelnig wrote:
marius schebella wrote:
yea, there is no explanation of the syntax.
apart from the following quote taken from the vline~-help (updated for
version 0.33):
The messages consist of a target
Which kind of controller are you thinking about?
there is a good resource about sensors on
http://itp.nyu.edu/physcomp/sensors/Reports/Reports, the arduino forum
will answer questions http://www.arduino.cc/cgi-bin/yabb2/YaBB.pl and if
you want to start reading then check out phsysical computing
what does it do? how does it work? I get only error messages here (osx)
error: vbap: no method for 'float'
marius.
Hans-Christoph Steiner wrote:
[vbap/vbap] works.
.hc
On Mar 6, 2008, at 7:18 PM, potax flan wrote:
any ideas on this?
been away from pd for some days, but still havent
what I experience sometimes when I do very basic stuff like using
phasors, is that I hear weird comb filtering of my environment after I
put down my headphones. similar as if you look into bright light and
then close the eyes, and you still see a review-image.
regarding the difference between
Roman Haefeli wrote:
On Tue, 2008-03-04 at 12:09 -0500, marius schebella wrote:
declare -path oscx is also doing nothing. oh, wait!
as written in the declare-help.pd, -path is relative to pd, so you have
to use:
[declare -path oscx] (assuming the folder is pd-path/extra/oscx)
roman
me too, really excited to see lua signal processing in pd. since graham
wakefield is involved I guess it will be similar to the max version?
are you planning a native texteditor support from within pd.
I saw texteditors that pop up when you double cklick an object for
example for the cyclone
yea, there is no explanation of the syntax.
the first number is the value that you want to go to.
the second value is the duration it takes to go to that value and the
third nmber is the time when to start with the action.
99 1000 5000 means go to 99 in 1000ms but wait for 5000 ms before you
hi matteo,
there are even newer versions at
http://g.org/ext/beta
marius.
matteo sisti sette wrote:
Hi,
I downloaded the latest version of pyext precompiled for windows XP
from http://g.org/ext/py/ and python 2.4.4 from its official site.
Installed everything, and when I open any
hi,
I am reading an old interview with james moorer (with curtis roads in
CMJ/6 1982). one funny thing is that he says, 'software synthesis is
either dead or dying[...] I am hoping it's demise will be quick and
relatively painless.'
in return he predicted all computation being done on special
No, I missed LAC, but it is not surprising that people research in that
direction. I was looking through some papers yesterday, but not the one
from jürgen, will catch up on that.
marius.
Andrée Préfontaine wrote:
Le 08-03-04 à 11:14, marius schebella a écrit :
hi,
I am reading an old
pd is only using one of 2, 4 or 8. is that what your question was?
marius.
bsoisoi wrote:
Along with the question posed by Marius, how does PD currently scale on
SMP systems with 2, 4, or 8 cores?
Cheers,
~Brandon
On Mar 4, 2008, at 11:39 AM, marius schebella wrote:
No, I missed
schebella wrote:
pd is only using one of 2, 4 or 8. is that what your question was?
marius.
bsoisoi wrote:
Along with the question posed by Marius, how does PD currently scale
on SMP systems with 2, 4, or 8 cores?
Cheers,
~Brandon
On Mar 4, 2008, at 11:39 AM, marius schebella wrote
isn't the problem of pd right now, that the audio chain can't be chopped
into different threads?
if the pd audio chain would support threads for every object, would it
be as easy as to add a (or some) line(s) of code for every dsp object?
is it correct that some soundcards compute part of the
fgmadsrö
IOhannes
typo, or what, going creative? ö
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/A/CoreServices
py: can't load library
Of course, I've backed up the old copy, but the new version of pyext
seems to bring its own set of problems.
I'm running Mac OS X 10.4.
Thanks,
David
On Sun, Mar 2, 2008 at 8:00 PM, marius schebella
[EMAIL PROTECTED] wrote:
which version of py/pyext
:
It is possible to build 10.4-compatible packages on 10.5, but under 10.4
Python 2.3 is the built-in standard, therefore it's not a complete
solution.
gr~~~
Am 03.03.2008 um 18:32 schrieb marius schebella:
Is it possible to compile 10.4-compatible packages on a 10.5 machine?
Does
Thomas Grill wrote:
Am 03.03.2008 um 19:29 schrieb marius schebella:
Thomas Grill wrote:
It is possible to build 10.4-compatible packages on 10.5,
It _should_ be possible but i see now why it isn't. There are problems
linking with the 10.4 SDK and i don't have enough time to look
hi hans,
there are a lot of objects in pdxt that will not load by default,
because the libraries are not loaded in the beginning and there is no
path. I thought the idea of pdxt is that all objects are loadable. I
understand that there are some name conflicts, but right now, I would
say 50% of
which version of py/pyext are you using? which OS?
maybe try the latest beta from http://g.org/ext/beta/pd/
marius.
David Golightly wrote:
Hey all,
Just getting re-acquainted with Pd after a year-long hiatus; I'd like to use
more Python through Pyext but can't seem to get it to recognize
/CoreServices.framework/Versions/A/CoreServices
py: can't load library
Of course, I've backed up the old copy, but the new version of pyext seems
to bring its own set of problems.
I'm running Mac OS X 10.4.
Thanks,
David
On Sun, Mar 2, 2008 at 8:00 PM, marius schebella [EMAIL
.
cdr wrote:
On Sat Mar 01, 2008 at 12:40:53AM -0500, marius schebella wrote:
Hi,
I rad the thread about flv movies, did not know that pix_film can play
them. there are some flv files on youtube..., but what about the sound?
do I have to convert the files to get the sound?
just checked some
hey dudley,
I think at this point it would help to see your patch...
marius.
Dudley Brooks wrote:
chris clepper wrote:
On Fri, Feb 29, 2008 at 12:56 PM, Dudley Brooks
[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote:
In short: How do you use snap/pix_snap/pix_record (or maybe
Dudley Brooks wrote:
Absolutely! Thanks Roman, Chris, and Marius, for the help! And it's
still in time to make my DVD and send it in by the deadline tonight!
just curious, where are you applying? and do you know a method to
convert the file from whatever color format to a useful one, maybe
Hi,
I rad the thread about flv movies, did not know that pix_film can play
them. there are some flv files on youtube..., but what about the sound?
do I have to convert the files to get the sound?
marius.
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the arduino object in pd only works with pduino, but it is based on the
comport object, and you can use the comport object to send whatever
format or information you want. you can also use wireless or midi.
this is a paper from last year with a general overview:
hi,
I am getting an error with pix_resize on osx, anybody knows where that
is coming from?
[pix_resize]: gluError 100900: unable to resize image
pdX latest autobuild.
marius.
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pix_snap
you have to set a size (the size of your gemwin for example and send a
snap message for every frame you want to snap. (use [t b a])
In theory this works, in practice not, because pix_record gives me wrong
colors (something like red and green swapped). Do your colors look
correct???
nick burge wrote:
Dear PD list. I would like to be able to control the AD5206 chip (a 6
channel digital potentiometer) from within the Pduino object written by
Hans-Christoph Steiner.
I don't think this is possible.
The idea comes from one of the tutorial
exercises in the C++ arduino
hi,
the pix_crop help file says pix_crop does not take arguments, but
actually it does, the only problem is that the order is switched.
the four inlets are size_x, size_y, x_off, y_off
but the arguments have to be given as x_off, y_off, size_x, size_y
I guess it is not possible to change that
I am also working on a project like this (with thomas grill, who solved
many problems before I even thought of them...). in principle
synchronisation works fine.
now your may ask why do other people pay so much money for expensive
hardware?
the problem lies in details: first resolution: for
hi,
what is the problem that (in pd-extended) abbreviated object classes
like mtx_+ cannot be instantiated, I have to create mtx_add before.
I think this is a known problem, but is there a solution to fix this?
also, some of the objects can't be created, but I am not sure why for
example mtx_add
yes, that was me. I used python and the flickr api to do this. there is
an unofficial release at
http://www.parasitaere-kapazitaeten.net/Pd/pd_flickr. (I will have to
look into it again and have to clean up the code and give better
documentation.
I use python to talk to flickr, search for tags
get one of the latest pd-autobuilds (autobuild.puredata.info) and then
look in help-browser-examples-Gem-glsl.
marius.
Vadim Smahtin wrote:
Hi list. Can any1 give me some good pd/gem GLSL examples or manuals?
In Pd-Extended i have only one and cant understand, how it works, but
i need use
thanks a lot!
Is there a recent windows autobuild? people asked me for pdlua for
windows, but I guess that is not included yet on windows?
marius.
Hans-Christoph Steiner wrote:
I manually built on Mac OS X/Intel if anyone is interested:
hi martin,
not sure where you want to go with that, but if you want to create
visuals stuff, you should dive into glsl programming and do your
manipulations in shader language. this is extremely efficient and fast.
there are examples by cyrille and the pd montreal community (alexandre
etc).
hi,
I am working on dynamically created patches and just figured out (by
accident) a nice thing. it seems the $0 in pd-$0subpatch gets
substituted correctly by $0 even if it is not at the beginning of a symbol.
that means you can have a subpatch [pd $0subpatch] and use
[send pd-$0subpatch] to
I have never used this startup flag, maybe it is not supported under osx?
I can only suggest to use another method to pass startup arguments for
patches. I usually do this with textfiles. I find this useful especially
when I develop patches for other people or if I want to use the patch in
Miller Puckette wrote:
Hi all,
three more bug fixes, including one I forgot to throw in the release notes:
I figured out why cutting/pasting text into boxes didn't work on
MACOS or Windows.
thanks!!
I could think about other interface related changes:
for example when only one object
Hans-Christoph Steiner wrote:
The part of this whole equation that is the problem is the name
clash. That's how this thread started. Frank said that if he had a
support lib with the same name as another Pd objectclass, then there
was a name clash.
Loading a file that is not meant
great, did you set up the intel mac, too?
marius.
Hans-Christoph Steiner wrote:
I switching the autobuilds to slurp from SVN. Let's hope things run
smoothly tonight, then we'll have up-to-date nightly builds again.
Also, I ran updates on all of the GNU/Linux boxes.
.hc
Dudley Brooks wrote:
marius schebella wrote:
have a look at pix_record.
Thanks for telling me about it.
it is a little bit challenging to use...
Do you mean that it's hard to figure out how to use it, or that it might
overload the computer's processing power?
yes, hard to figure
. The
registration happens when you start the app. The OS reads the
Contents/Info.plist that's inside the app when you launch it.
.hc
On Feb 12, 2008, at 6:46 PM, marius schebella wrote:
true. it is apple's big secret where exactly this gets registered...
marius.
Hans-Christoph Steiner wrote
another way to record your performances is to mirror your display and
feed the output with a dv camera or some other device.
recording your actions is brilliant but a lot of effort during patching.
marius.
Claude Heiland-Allen wrote:
Dudley Brooks wrote:
Meanwhile, what recommendations does
as the default
app to open *.pd (and *.pat) files. I think this would be helpful
marius.
Hans-Christoph Steiner wrote:
Can't hurt. Let us know what happens.
.hc
On Feb 13, 2008, at 2:08 PM, marius schebella wrote:
but the registration is system intern and I cannot access
the latest version is
Pd-0.40.3-extended-20080117-macosx104-i386.dmg
or Pd-0.40.3-extended-20080117-macosx104-powerpc.dmg
from http://autobuild.puredata.info/auto-build/2008-01-17
depending on whether you have a ppc or an intel machine.
the download section on puredata.info is not helpful with
true. it is apple's big secret where exactly this gets registered...
marius.
Hans-Christoph Steiner wrote:
Yup, fun fun fun. I have found that it'll only register a given copy of
Pd if you run it.
.hc
On Feb 12, 2008, at 5:27 PM, marius schebella wrote:
the latest on this topic. I
have a look at pix_record. it is a little bit challenging to use...
marius.
Dudley Brooks wrote:
I just recently started working with Pd/Gem. I'm applying for a grant
to combine it with my main art form (choreography). I need to send a
DVD of my experiments. Is there a way to have Gem
hey hans,
can you explain the new concept behind the libdir_loader. is this only
for osx? and does this conflict with plists files in
~/Library/Preferences? how can I add stuff to the libdir_loader? or use
declare? which pdX versions have this loader?
thnks,
marius.
what about a special pdlua_path variable? (don't know how easy this
would be to implement).
pdlua would then only search in the exlicitely given folders.
that would speed up loading process, too.
marius.
Frank Barknecht wrote:
Hallo,
Hans-Christoph Steiner hat gesagt: // Hans-Christoph
.
marius schebella wrote:
Yes, that is true, but it was the only possibility to get rid of the
double entries. at least the only one that I found.
marius.
Hans-Christoph Steiner wrote:
Watch out, I am pretty sure that it deletes all your associations as
well, and will prompt you again
Patrice Colet wrote:
marius schebella a écrit :
hi,... I am not sure how easy the whole thing is. you for example will
want to do all the sound/driver settings from within the game, which
means pd has to be able to change this by sending commands. as far as
I know this is not possible
() or
m_pollingscheduler() depending on which side of that religious divide
you want to occupy :)
M
On Tue, Feb 12, 2008 at 12:41:30PM -0500, marius schebella wrote:
hi,
I want to help with that project. I would have spend time on research
and development into that direction also without
hi,
I want to help with that project. I would have spend time on research
and development into that direction also without the apricot game (for
school), and was looking for a possibility like this. so the combination
with blender and working on a real project is perfect. who is
coordinating
thanks!
marius.
IOhannes m zmoelnig wrote:
marius schebella wrote:
Hi IOhannes,
is this still on your todo list? it would make interface building in
gem a lot easier.
in theory it was still on my todo list, in practice i have forgotten it...
i have changed the behaviour in CVS now
you could use msgfile from zexy and write your transaltions into a textfile
a 1;
b 2;
c 3;
...
and then
[r letter]
|
[rewind, find $1(
|
[msgfile]
|
[$2(
|
[s number]
pool (thomas grill) also has dictionary lookup features. but I am not
sure if any of these solutions is more elegant then
it!
marius.
marius schebella wrote:
I was trying to google for other programs that have similar bugs, and
most of them are talking about rez.
maybe it is also related to fltk? does pd or gem use fltk?
http://www.mail-archive.com/[EMAIL PROTECTED]/msg02489.html
again, would it make a difference if I
Hi IOhannes,
is this still on your todo list? it would make interface building in gem
a lot easier.
marius.
IOhannes m zmoelnig wrote:
B. Bogart wrote:
Why not do [gemmouse 8 4] for 2:1 window?
but then the window must have an aspect ratio of in 2:1 (which is ok if
you do know it
hi hans,
does tcl/tk support transperency? is it possible to make the
backgroundcolor of the objectboxes semitransparent?
esp. in a case like this:
[bang]
|
[bang]
|
[bang]
you cannot tell if the middle bang is connected or not. also sometimes
you could hide parts of objects, and I would
, and that probably makes the loading process of new
objects faster. but I like the pd way more (although I think at some
point (with thousands of folders to search this might slow down the
system...)
marius.
Frank Barknecht wrote:
Hallo,
marius schebella hat gesagt: // marius schebella wrote:
I am
I am not sure if I agree with your (frank's) point. wouldn't it be
easier keep your pd searchpaths clean of non-pd related lua scripts than
to put a fancy file extension on every script?
anyway, I think 3 letters of file extension should be enough, *.pdl is
shorter.
or add an obligatory
afaik, xmlrpc is a little bit slower, because it uses a pull mechanism.
you send a request from a client to the server and that responds with
data. i think just sending osc over udp is faster. don't know about
securityissues...
marius.
Hans-Christoph Steiner wrote:
On Feb 11, 2008, at 9:43
hi,
ew ended up using this compiled version instead of getting wesleys
opengl.so to run, which looked more recent?
also, a lot of new questions came up; jit.gl.lua for example benefits
from the fact to mix opengl calls with jitter objects. is this possible
with pdlua too (to instantiate gem
hi,
maybe this is related to the luagl version I am using, or this is some
other problem, but glTranslatef(0.0, 0.0, 1.0) or glScalef(2.0, 2.0,
2.0) give me an error
attempt to call global 'glTranslatef' (a nil value).
I call it a day,
marius.
___
hey,
with the latest autobuild of pd-extended for macosx intel (20080117) and
also with previous versions the signal comparators of zexy can't be
created. I also don't see them in the zexy external folder.
what is the trick to get them running?
marius.
hi andy,
the samples sound very complex already, how did you create them? I had
more the impression of explosions, though, than thunder.
regarding books, do you know if any of these books are available as pdfs
at all? otherwise do you want paper copies???
at least the second article is available
there is not much information in that posting, but I would like to
participate, no question.
what they look for is a *composer*. so no explicit need for soundFX or
foley sound art.
as olme already wrote in his original mail, the game will use the
CrystalSpace sound engine. the specs are:
Sound
Roman Haefeli wrote:
yo, those are just a few reasons why the makers of Elephants Dream may
didn't want to go for FOSS for the sound part. i hope it's only a
question of waiting some years, until the audio world gets to similar
level as blender reached in the 3d world.
roman
Hmm, one
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