Re: [PD] Pd applications for the blind or other disabled

2011-05-22 Thread Stefano Papetti

Il 21/05/11 19:22, Mathieu Bouchard ha scritto:

On Sat, 21 May 2011, Stefano Papetti wrote:

I wonder if there exist any examples of applications developed with 
Pd (from simple patches to externals or libpd-based stuff) aimed at 
rehabilitation or human-computer interaction for disabled people. I'd 
be very interested in any examples on this matter.


The ISAS project at McGill University (Montréal)

http://www.cim.mcgill.ca/Members/manager/seminar.2011-02-17.9522635964/

BTW it says ZenGarden in the announcement, but the project replaced it 
with PdLib a few days after that presentation.

thanks Mathieu, very interesting.
I would be interested in trying the prototype... Is there a public 
repository with the Pd patches?
Unless ISAS uses some externals, the Pd patches should be compatible 
with Android devices as well, using ScenePlayer: 
http://puredata.info/community/projects/software/sceneplayer


best,
S


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Re: [PD] Pd applications for the blind or other disabled

2011-05-22 Thread Stefano Papetti

Hi Olivier

Il 22/05/11 08:46, Olivier Baudu ha scritto:

Hi...

I've done this patch few months ago : 
http://yamatierea.org/papatchs/#1-terface


It's an interface for people who can just push one contactor (with the 
chin for exemple).
You can choose the number of the lines, columns, the cursor's speed an 
have a specific action for each square.


I've also worked with blind people, and as this sequencer 
(http://yamatierea.org/papatchs/squareroom/OSR.htm) can be used with 
gamepad  it's possible to compose (and make animation) without the screen.

It had not been made for, but it was fun... :-)

With cranial trauma, I've use this one 
(http://yamatierea.org/papatchs/#detc-mvt) for them to make music with 
their movements.

It could be use with blind people.

Hope it'll be usefull.

amazing work!
i'll try to run your patches, and i'll eventually come back to you if I 
need some advices.


thanks a lot.

best,
S



Cheers.

01ivier.


2011/5/21 Stefano Papetti stefano.pape...@univr.it 
mailto:stefano.pape...@univr.it


Hello,

I wonder if there exist any examples of applications developed
with Pd (from simple patches to externals or libpd-based stuff)
aimed at rehabilitation or human-computer interaction for disabled
people.
I'd be very interested in any examples on this matter.

Best,
Stefano

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[PD] Pd applications for the blind or other disabled

2011-05-21 Thread Stefano Papetti

Hello,

I wonder if there exist any examples of applications developed with Pd 
(from simple patches to externals or libpd-based stuff) aimed at 
rehabilitation or human-computer interaction for disabled people.

I'd be very interested in any examples on this matter.

Best,
Stefano

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Re: [PD] Pd applications for the blind or other disabled

2011-05-21 Thread Stefano Papetti

Il 21/05/11 13:14, Max ha scritto:

there is
http://www.palindrome.de/box

thanks Max, very promising and interesting indeed!
However I'm looking for something that is already available, and 
possibly working also on mobile (Android) devices


Best,
Stefano


though it's not yet clear if it is going to use Pd or not.

m.

Am 21.05.2011 um 12:37 schrieb Stefano Papetti:


Hello,

I wonder if there exist any examples of applications developed with Pd (from 
simple patches to externals or libpd-based stuff) aimed at rehabilitation or 
human-computer interaction for disabled people.
I'd be very interested in any examples on this matter.

Best,
Stefano

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[PD] looking for a frequency crossover (split a signal in 2 frequency bands)

2009-07-06 Thread stefano . papetti
Hello,

do you know about a ready made external/abstraction allowing to split a signal 
in 2 frequency bands with minimal crosstalk? I only found an old post 
mentioning x-equ~.pd but the link to the library doesn't work anymore.

Thanks,
S

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Re: [PD] looking for a frequency crossover (split a signal in 2 frequency bands)

2009-07-06 Thread stefano . papetti
Hi Derek,

I'm already preparing a patch that works in that way. Indeed 1 pole is not 
enough to avoid crosstalk. Thanks ;)

Best,
S

- Messaggio originale -
Da: Derek Holzer de...@umatic.nl
Data: Monday, July 6, 2009 15:31
Oggetto: Re: [PD] looking for a frequency crossover (split a signal in 2 
frequency bands)
A: stefano.pape...@univr.it
Cc: pd-list@iem.at

 Simple recommendation is to chain several [lop~] objects for the 
 low 
 band, and several [hip~] objects for the high band. The more you 
 put in 
 the chain, the less crosstalk you will have. Use same cutoff 
 frequency 
 for each of course.
 
 best,
 D.
 
 stefano.pape...@univr.it wrote:
  Hello,
  
  do you know about a ready made external/abstraction allowing 
 to split a 
  signal in 2 frequency bands with minimal crosstalk? I only 
 found an old 
  post mentioning x-equ~.pd but the link to the library doesn't 
 work anymore.
 
 
 -- 
 ::: derek holzer ::: http://blog.myspace.com/macumbista ::: 
 http://www.vimeo.com/macumbista :::
 ---Oblique Strategy # 159:
 Tidy up
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Re: [PD] portaudio compatibility with some ASIO drivers (Windows only)

2009-07-03 Thread Stefano Papetti

Dear Thomas,

Thomas Grill ha scritto:

I can say that i've never had problems with the RME drivers,
especially ASIO with various applications.
If there are problems i suspect them to be related to some old
portaudio code used in Pure Data.
Up-to-date portaudio versions work flawlessly with RME drivers.

I checked my issue with 2 applications (made by a colleague) which have 
been compiled respectively against the latest portaudio available from 
the website and from svn: they both can see the driver Fireface ASIO 
and its properties correctly. Therefore I suspect there's something 
wrong either with the version used by pd and Audacity, or their 
utilization of portaudio.
If I find the time, I'll try compiling pd against those versions of 
portaudio to see what happens.


Best,
S

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Re: [PD] portaudio compatibility with some ASIO drivers (Windows only)

2009-07-02 Thread Stefano Papetti

Thomas Grill ha scritto:

- the RME ASIO driver simply doesn't work, and nobody actually knows why...
However some people report to get ultra-low latencies (3ms) with the MMIO
drivers. Moreover, even with the MMIO driver they can use the multi-channel
capability of the RME only when set at 48000 Hz (but this is another
story...). I will ask RME directly about these issues.



I can say that i've never had problems with the RME drivers,
especially ASIO with various applications.
If there are problems i suspect them to be related to some old
portaudio code used in Pure Data.
Up-to-date portaudio versions work flawlessly with RME drivers.
  
I don't know many other portaudio-based applications, but I can say that 
the latest Audacity also can't properly see the Fireface ASIO drivers... 
Of course native ASIO applications (e.g., Ableton Live, Pianoteq, 
Reaper) work flawlessly.
As for pd-extended 0.40-3, 0.41-4, and pd vanilla 0.42-5 the Fireface 
driver report:


Fireface Analog (1+2) MME ... up to (9+10) MME
Fireface Analog (1+2) ... up to (9+10)

so I thought that the latest were reffering the ASIO driver, even if no 
explicitly mentioned. Indeed pd allows to select a pair (loosing the 
multichannel feature...) of ins/outs from the last line as ASIO drivers, 
however they don't work unless I set latency to 40ms... I tried on two 
different machines - a desktop and a laptop - using the latest RME 
drivers (v2.95) with identical results.
Also, Audacity reports the same list of devices above plus a prefix 
MME: , a nothing concerning ASIO.
Finally, I often use asio4all with a pc's internal audio card in order 
to get decently low latencies, however both pd and Audacity can't see 
the virtual driver ASIO4ALL while the Fireface is connected, i.e. as 
soon as it is disconnected the driver ASIO4ALL shows up again...

Well, I guess I'd better post this on portaudio's mailing list.

Concerning MMIO i can hardly imagine how people can reach low
latencies with it, given the architecture of this interface.
  

I agree... I tried myself and I can't go below 40ms.

Best,
S
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Re: [PD] portaudio compatibility with some ASIO drivers (Windows only)

2009-07-01 Thread Stefano Papetti

hi Hans-Christoph,

I found that in the svn version of portaudio (namely in pa_asio.ccp) the 
driver ReaRoute ASIO is not blacklisted anymore (as committed by Ross 
Bencina on June 16), so I think that it will be nice to re-compile pd 
against it. Do you think it's not reliable enough compared to the 
standard v19?


Anyway I'll give the nightly builds a try, thanks. That should improve 
general ASIO performance of already working devices.


Best,
S


Hans-Christoph Steiner ha scritto:


Maybe its due to the version of ASIO in use?  I just upgraded the 
build farm to use ASIO 2.2, so nightly builds of Pd-extended are using 
that.


.hc

On Jun 30, 2009, at 2:53 PM, Stefano Papetti wrote:


Hello,

I noticed that pd (at least recent versions of both vanilla and 
extended) and other portaudio-based applications (e.g. Audacity) 
don't see some ASIO drivers: namely, the RME Fireface 800 and 
REAPER's ReaRoute ASIO drivers.


I found several posts in different forums around about both issues, 
and I've drawn the following conclusions:
- the RME ASIO driver simply doesn't work, and nobody actually knows 
why... However some people report to get ultra-low latencies (3ms) 
with the MMIO drivers. Moreover, even with the MMIO driver they can 
use the multi-channel capability of the RME only when set at 48000 Hz 
(but this is another story...). I will ask RME directly about these 
issues.
- the ReaRoute ASIO driver is blacklisted by portaudio (as of v19) 
and therefore discarded...
The latter is my most urgent problem because I need to route audio 
from pd to REAPER with the lowest possible latency/cpu load.

Please help!

Thanks,
S
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Re: [PD] portaudio compatibility with some ASIO drivers (Windows only)

2009-07-01 Thread Stefano Papetti

Hans-Christoph Steiner ha scritto:


Maybe its due to the version of ASIO in use?  I just upgraded the 
build farm to use ASIO 2.2, so nightly builds of Pd-extended are using 
that.
I tried the latest autobuild of pd-extended 0.42-5 for windows but it 
doesn't work: after executing pd nothing happens and I don't even see 
the process pd.exe in task manager. I guess it just crashes.


S


.hc

On Jun 30, 2009, at 2:53 PM, Stefano Papetti wrote:


Hello,

I noticed that pd (at least recent versions of both vanilla and 
extended) and other portaudio-based applications (e.g. Audacity) 
don't see some ASIO drivers: namely, the RME Fireface 800 and 
REAPER's ReaRoute ASIO drivers.


I found several posts in different forums around about both issues, 
and I've drawn the following conclusions:
- the RME ASIO driver simply doesn't work, and nobody actually knows 
why... However some people report to get ultra-low latencies (3ms) 
with the MMIO drivers. Moreover, even with the MMIO driver they can 
use the multi-channel capability of the RME only when set at 48000 Hz 
(but this is another story...). I will ask RME directly about these 
issues.
- the ReaRoute ASIO driver is blacklisted by portaudio (as of v19) 
and therefore discarded...
The latter is my most urgent problem because I need to route audio 
from pd to REAPER with the lowest possible latency/cpu load.

Please help!

Thanks,
S
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[PD] portaudio compatibility with some ASIO drivers (Windows only)

2009-06-30 Thread Stefano Papetti

Hello,

I noticed that pd (at least recent versions of both vanilla and 
extended) and other portaudio-based applications (e.g. Audacity) don't 
see some ASIO drivers: namely, the RME Fireface 800 and REAPER's 
ReaRoute ASIO drivers.


I found several posts in different forums around about both issues, and 
I've drawn the following conclusions:
- the RME ASIO driver simply doesn't work, and nobody actually knows 
why... However some people report to get ultra-low latencies (3ms) with 
the MMIO drivers. Moreover, even with the MMIO driver they can use the 
multi-channel capability of the RME only when set at 48000 Hz (but this 
is another story...). I will ask RME directly about these issues.
- the ReaRoute ASIO driver is blacklisted by portaudio (as of v19) and 
therefore discarded...
The latter is my most urgent problem because I need to route audio from 
pd to REAPER with the lowest possible latency/cpu load.

Please help!

Thanks,
S
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Re: [PD] Rotating object rolling on irregular terrain

2008-03-10 Thread Stefano Papetti

Hi all,

at that time, Matthias Rath was working on the rolling model in Verona 
(Vision, Image Processing, and Sound lab, Computer Science Dept.) and 
was a member in the project Sounding Object (SOb, 
http://www.soundobject.org/ , there you can find the book collecting the 
most important results of the project). Unfortunately the software 
available on-line is not the very updated.
However, the current CLOSED project (http://closed.ircam.fr/ ), in which 
I am a member, is carrying on the development of the everyday-sounds 
modules. You can find the latest version of the software package 
(available via svn) here: 
https://svn.sme-ccppd.org/svn/sobs/SoundDesignTools/tags/SDT-0.4.2c/
Unfortunately, since the coordinator of the project CLOSED is an 
Ircamian, we were force to switch to Max/MSP, but at the same time we 
started developing using flext, so you can always compile the externals 
for pd. The example patches provided are for Max only, though.
If you're interested, I can send you the latest pd version (pre-Max) of 
the rolling patch+externals.


Stefano
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Re: [PD] Wii remote controller and Mac OS X

2008-03-07 Thread stefano . papetti
Hello .hc,

 Ok, I got the wiiremote connecting to Pd and I can get one 
 data  
 reading, so I am getting close.  Hopefully I'll have this 
 working by  
 the end of the day.

wow, that would be great! thanks!

and thanks to all the people who promptly answered suggesting some viable way 
to make the Wii Remote communicate with pd.

as far as I understand it's a port of aka.wiiremote, right?
do you think that a cross-platform (Max/pd) version, at least forMacOSX, could 
be made by using flext? however I know there are issuesconcerning Bluetooth 
implementations on different OSes.

Ciao!
Stefano

 
 .hc
 
 On Mar 4, 2008, at 12:03 PM, Stefano Papetti wrote:
 
  Hello everybody,
 
  when I last checked the mailing list (about 1 year ago...) I 
 remember there was a wiiremote external by Hans-Christoph 
 Steiner. However at
  that time I couldn't get it to work.
  Currently, the latest revision from sourceforge
  (http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/ 
  externals/io/wiiremote/)
  seems to be broken (I got it from the logs).
  I'm looking for an external allowing to interface a Wii remote
  controller with pd under Mac OS X (Intel). Is there any 
 reliable  
  way to
  do that?
 
  Thanks,
  Stefano
 
 
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 during that period I spent most of my time as a high class 
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 for Big Business, for Wall Street and the 
 bankers.  - General  
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[PD] Wii remote controller and Mac OS X

2008-03-04 Thread Stefano Papetti
Hello everybody,

when I last checked the mailing list (about 1 year ago...) I remember 
there was a wiiremote external by Hans-Christoph Steiner. However at 
that time I couldn't get it to work.
Currently, the latest revision from sourceforge 
(http://pure-data.svn.sourceforge.net/viewvc/pure-data/trunk/externals/io/wiiremote/)
 
seems to be broken (I got it from the logs).
I'm looking for an external allowing to interface a Wii remote 
controller with pd under Mac OS X (Intel). Is there any reliable way to 
do that?

Thanks,
Stefano


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Re: [PD] looking for an example port of a max/msp external to flext

2007-02-20 Thread Stefano Papetti
Hi,

I ported some pd externals to Max using flext. Do you think they would be
useful? Otherwise look at the flext tutorial: there you'll find several
examples of flext-based externals corresponding to some of the pd externals
supplied with the HOWTO for pd (http://iem.at/pd/externals-HOWTO/).

Best,
Stefano


On Mon, February 19, 2007 22:44, Ivica Ico Bukvic said:
 Hi all,

 Does anyone know of a simple external port example from Max/MSP into
 flext/Pd? It seems that this is not a very common route so I am looking for
 some preferably simple external for my student to be able to compare code in
 order to learn more about the process and ultimately figure out how to port
 such externals to Pd via flext.

 Any help is most appreciated!

 Best wishes,

 Ico



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Re: [PD] looking for an example port of a max/msp external to flext

2007-02-20 Thread Stefano Papetti
Hi,

IMO flext makes externals programming really straightforward (compared to
plain pd externals programming at least): everything is clearer and the code
is far more readable.
Once learned how to use it, the porting of my pd externals has been
straightforward and fast. Definitely worth learning it!

Stefano



On Tue, February 20, 2007 9:58, Eric Lyon said:
 Hi Ico,

 If you want to move an external from MaxMSP to MaxMSP/Pd, I developed
 another approach which is far less elegant than Thomas Grill's flext, but
 may be easier when you are starting with an existing MaxMSP code base. The
 basic idea is to use #ifdefs at the few places where MaxMSP and Pd code
 diverge, and a single header to wrap the different headers used for the two
 programs. The result is a single code file that will compile into either Pd
 or MaxMSP. You can see examples of this here:

 http://www.sarc.qub.ac.uk/~elyon/LyonSoftware/Pd/

 Best,

 Eric




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Re: [PD] hid compatibility

2007-02-13 Thread Stefano Papetti
great as ever!

Stefano


On Tue, February 13, 2007 12:56, Thomas Grill said:
 Hi all,
 it's perfectly possible to separate mouse and wacom tablet inputs,by
 capturing the wacom.
 The major problem is that this is can only be done by using a
 non-disclosed API. I was able to make an arrangement with wacom so that
 they gave me the relevant specs, but i'm not allowed to publish an
 object with open-source. It's possible to publish a binary one, though.
 The object is already working for MacOS but i haven't had time for
 Windows yet. It will be part of vibrez_pure.

 greetings,
 Thomas

 Martin Peach schrieb:
 Hans-Christoph Steiner wrote:

 On Feb 11, 2007, at 2:11 PM, João Miguel Pais wrote:

 There is a test version of [hidio] working on Windows, including
 output support.  We are working on making a release.

 But Wacoms will only be supported by [hidio] on GNU/Linux because
 on Windows and Mac OS X, you have to install the Wacom drivers,
 which do not use the HID API, but instead their own custom API.

 that's a drag. there's now way to avoid that? do you know any other
 tablets which allow pressure/tilt sensoring?

 do you also know if it's possible to use this tablet and a mouse
 together in windows? (that is, the tablet doesn't control the pointer)

 I don't know the answer to either question, but also would be
 interested in hearing answers...
 The tablet and the mouse both work at the same time, so if both are
 moving, you get a mix of both. It's the same if you plug two or more
 mice into the machine, but the tablet has absolute position so the
 cursor jitters if it's being driven by a mouse at the same time, while
 the mouse relative offsets add together to make the cursor move.
 Wacom seem to have APIs available for the usual suspects at
 http://www.wacomeng.com/devsupport/index.html

 Martin


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Re: [PD] wiiremote b4

2007-01-15 Thread Stefano Papetti
Hi Hans,

I already did that but I get this output:

cc wiiremote.c   -o wiiremote
wiiremote.c: In function 'wiiremote_search':
wiiremote.c:101: warning: 'IOBluetoothDeviceInquiryCreateWithCallbackRefCon'
is deprecated (declared at
/System/Library/Frameworks/IOBluetooth.framework/Headers/IOBluetoothUserLib.h:2843)
wiiremote.c:101: warning: 'IOBluetoothDeviceInquiryCreateWithCallbackRefCon'
is unavailable (declared at
/System/Library/Frameworks/IOBluetooth.framework/Headers/IOBluetoothUserLib.h:2843)
wiiremote.c:102: warning: 'IOBluetoothDeviceInquirySetDeviceFoundCallback' is
deprecated (declared at
/System/Library/Frameworks/IOBluetooth.framework/Headers/IOBluetoothUserLib.h:2894)
wiiremote.c:102: warning: 'IOBluetoothDeviceInquirySetDeviceFoundCallback' is
unavailable (declared at
/System/Library/Frameworks/IOBluetooth.framework/Headers/IOBluetoothUserLib.h:2894)
wiiremote.c:103: warning:
'IOBluetoothDeviceInquirySetDeviceNameUpdatedCallback' is deprecated (declared
at
/System/Library/Frameworks/IOBluetooth.framework/Headers/IOBluetoothUserLib.h:2914)
wiiremote.c:103: warning:
'IOBluetoothDeviceInquirySetDeviceNameUpdatedCallback' is unavailable
(declared at
/System/Library/Frameworks/IOBluetooth.framework/Headers/IOBluetoothUserLib.h:2914)
wiiremote.c:104: warning: 'IOBluetoothDeviceInquirySetCompleteCallback' is
deprecated (declared at
/System/Library/Frameworks/IOBluetooth.framework/Headers/IOBluetoothUserLib.h:2924)
wiiremote.c:104: warning: 'IOBluetoothDeviceInquirySetCompleteCallback' is
unavailable (declared at
/System/Library/Frameworks/IOBluetooth.framework/Headers/IOBluetoothUserLib.h:2924)
wiiremote.c:106: warning: 'IOBluetoothDeviceInquiryStart' is deprecated
(declared at
/System/Library/Frameworks/IOBluetooth.framework/Headers/IOBluetoothUserLib.h:2864)
wiiremote.c:106: warning: 'IOBluetoothDeviceInquiryStart' is unavailable
(declared at
/System/Library/Frameworks/IOBluetooth.framework/Headers/IOBluetoothUserLib.h:2864)
wiiremote.c:109: warning: 'IOBluetoothDeviceInquiryDelete' is deprecated
(declared at
/System/Library/Frameworks/IOBluetooth.framework/Headers/IOBluetoothUserLib.h:2854)
wiiremote.c:109: warning: 'IOBluetoothDeviceInquiryDelete' is unavailable
(declared at
/System/Library/Frameworks/IOBluetooth.framework/Headers/IOBluetoothUserLib.h:2854)
wiiremote.c: In function 'wiiremote_stopsearch':
wiiremote.c:125: warning: 'IOBluetoothDeviceInquiryStop' is deprecated
(declared at
/System/Library/Frameworks/IOBluetooth.framework/Headers/IOBluetoothUserLib.h:2874)
wiiremote.c:125: warning: 'IOBluetoothDeviceInquiryStop' is unavailable
(declared at
/System/Library/Frameworks/IOBluetooth.framework/Headers/IOBluetoothUserLib.h:2874)
wiiremote.c:132: warning: 'IOBluetoothDeviceInquiryDelete' is deprecated
(declared at
/System/Library/Frameworks/IOBluetooth.framework/Headers/IOBluetoothUserLib.h:2854)
wiiremote.c:132: warning: 'IOBluetoothDeviceInquiryDelete' is unavailable
(declared at
/System/Library/Frameworks/IOBluetooth.framework/Headers/IOBluetoothUserLib.h:2854)
/usr/bin/ld: Undefined symbols:
_main
_CFStringCompare
_IOBluetoothDeviceCloseConnection
_IOBluetoothDeviceGetName
_IOBluetoothDeviceInquiryCreateWithCallbackRefCon
_IOBluetoothDeviceInquiryDelete
_IOBluetoothDeviceInquirySetCompleteCallback
_IOBluetoothDeviceInquirySetDeviceFoundCallback
_IOBluetoothDeviceInquirySetDeviceNameUpdatedCallback
_IOBluetoothDeviceInquiryStart
_IOBluetoothDeviceInquiryStop
_IOBluetoothDeviceIsConnected
_IOBluetoothDeviceOpenConnection
_IOBluetoothDeviceOpenL2CAPChannelSync
_IOBluetoothDevicePerformSDPQuery
_IOBluetoothDeviceRegisterForDisconnectNotification
_IOBluetoothL2CAPChannelCloseChannel
_IOBluetoothL2CAPChannelWriteSync
_IOBluetoothObjectRelease
_IOBluetoothObjectRetain
_IOBluetoothUserNotificationUnregister
___CFConstantStringClassReference
collect2: ld returned 1 exit status
make: *** [wiiremote] Error 1

with my MacBook Pro (Intel) 10.4.8

Moreover the binary you provided doesn't work with pd 0.40-2 on my Intel Mac.
I get a wrong architecture error at creation time.

Best,
Stefano



 If you have the whole dev layout checked out, then:

 cd pure-data/externals
 make wiiremote
 ls -l io/wiiremote/wiiremote.pd_darwin

 I posted a binary on this list, check the archives.

 .hc

 On Jan 12, 2007, at 10:27 AM, Stefano Papetti wrote:

 Hello Hans,

 thanks for porting it!

 I'm not able to compile the cvs version with make under MacOSX 10.4.8.
 Could you please tell me which are the commands to get it compiled?

 Many thanks,
 Stefano


 

 Using ReBirth is like trying to play an 808 with a long stick.-
 David Zicarelli





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[PD] wiiremote b4

2007-01-12 Thread Stefano Papetti
Hello Hans,

thanks for porting it!

I'm not able to compile the cvs version with make under MacOSX 10.4.8.
Could you please tell me which are the commands to get it compiled?

Many thanks,
Stefano


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Re: [PD] convert pd patches to Max patches

2006-11-30 Thread Stefano Papetti
Thank you all!

Stefano


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Re: [PD] convert pd patches to Max patches

2006-11-29 Thread Stefano Papetti
 apart from browsing the archives at
 http://lists.puredata.info/pipermail/pd-list/ (note that i am ignorant
 of any moratoria that might be around), you could also try to:
 1) save the max-patch as text (with .pat ending) and open it in pd
 2) use cyclone (i don't know much about that, but this has definitely
 been discussed several times on this list)


Thanks.. Iohannes, but my concern is about converting a patch from pd to Max
and not viceversa.
I didn't find anything except for a very old converter on the pddp site.
Unfortunately the pd patches I converted with that don't work.

Stefano


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Re: [PD] GGEE/state

2006-11-16 Thread Stefano Papetti
That sounds cool! It would be nice to give it a try.. where can I find it?

Best,
Stefano
--
www.myspace.com/noou
(noou) electronic + music


 How does it work, using names for the objects, or something more
 fundamental?  This sounds very cool, especially for automations...

 ~Kyle

 On 11/10/06, Patco [EMAIL PROTECTED] wrote:

 Hello, I've just discovered an undocumented external called [state].

 With reading at the sources, I've found out how it works.

 [save, list nameofthepreset( message will save the state of all the
 number boxes,
 [envgen], and symbol boxes located into the canvas where [state] is .
 [list nameofthepreset( will load the preset.

 Correct me if I've wrong.

 In the sources the dev (Gunter?) says that something has to be fixed for
 saving the state of a slider,
 may someone in the list could fix it?
 Also, the vdial state isn't saved as well.

 Also I do not understand why I have to put 'list' before my preset name,
 for each preset a file will be written into the hard drive.

 It's a very interesting client side state saving, too bad that it's
 undocumented yet.

 PatCo.







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Re: [PD] GGEE/state

2006-11-16 Thread Stefano Papetti
Oh, sorry! Of course the external is included yet undocumented... I feel very
tired today ;)

Stefano
--
www.myspace.com/noou
(noou) electronic + music


 How does it work, using names for the objects, or something more
 fundamental?  This sounds very cool, especially for automations...

 ~Kyle

 On 11/10/06, Patco [EMAIL PROTECTED] wrote:

 Hello, I've just discovered an undocumented external called [state].

 With reading at the sources, I've found out how it works.

 [save, list nameofthepreset( message will save the state of all the
 number boxes,
 [envgen], and symbol boxes located into the canvas where [state] is .
 [list nameofthepreset( will load the preset.

 Correct me if I've wrong.

 In the sources the dev (Gunter?) says that something has to be fixed for
 saving the state of a slider,
 may someone in the list could fix it?
 Also, the vdial state isn't saved as well.

 Also I do not understand why I have to put 'list' before my preset name,
 for each preset a file will be written into the hard drive.

 It's a very interesting client side state saving, too bad that it's
 undocumented yet.

 PatCo.







 ___
 Découvrez une nouvelle façon d'obtenir des réponses à toutes vos questions
 !
 Profitez des connaissances, des opinions et des expériences des
 internautes sur Yahoo! Questions/Réponses
 http://fr.answers.yahoo.com


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 http://perhapsidid.blogspot.com

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 (())(())()(((
 ))(__
 _())(()))___
 (((000)))oOO




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