ydegoyon escribió:
ok, you're right,
here's the right one..
Sorry, but still the same output. And I think this is a problem for
select a font (it doesn't change!)
thanks
Husk
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ydegoyon wrote:
ola,
it's a limitation here,
as we use the imlib library
that lets sets the font only
globally in your application
with :
imlib_context_set_font( font );
i don't know any workaround for it.
How about storing a different 'font' in each instance of 'pdp_text', and
ok, it seems to work,
here it is attached
but i cannot commit to svn ::
svn commit --username sevyves --password *** -m setting font before
drawing pdp_text.c
svn: Commit failed (details follow):
svn: MKACTIVITY of
'/svnroot/pure-data/!svn/act/b4c68913-14a6-4477-9381-0ceebc911e4c': 403
ydegoyon wrote:
ok, it seems to work,
here it is attached
but i cannot commit to svn ::
svn commit --username sevyves --password *** -m setting font before
drawing pdp_text.c
svn: Commit failed (details follow):
svn: MKACTIVITY of
ok, you're right,
here's the right one..
still unable to commit...
husk wrote:
ydegoyon escribió:
ok, it seems to work,
here it is attached
Yes, it works! many thanks.
just a warning output in my application:
* Imlib2 Developer Warning * :
This program is calling the
Hi list,
i'm working on a patch with two instances of pdp_text object.
Two (or more) pdp_text object should work independently from eachother,
but this is not totally true, not with the font argument.
If I change font type or font size in one of two players, it change on
both. I made an example
ola,
it's a limitation here,
as we use the imlib library
that lets sets the font only
globally in your application
with :
imlib_context_set_font( font );
i don't know any workaround for it.
saluti,
sevy
husk wrote:
Hi list,
i'm working on a patch with two instances of pdp_text object.
Two