Thanks Cyrille works fine... thanks a lot
José
2010/3/29 cyrille henry
> sorry.
> use the debounce object, from the mapping library.
> it should do what you want.
>
> c
>
> Jose Luis Santorcuato a écrit :
>
>> Hi Cyrille, well... i dont understand what you say, debounce from
>> mapping.
sorry.
use the debounce object, from the mapping library.
it should do what you want.
c
Jose Luis Santorcuato a écrit :
Hi Cyrille, well... i dont understand what you say, debounce from
mapping i send the program. Please check it, thanks a lot.
José
2010/3/29 cyrille henry mailto:c...@chn
Hi Cyrille, well... i dont understand what you say, debounce from
mapping i send the program. Please check it, thanks a lot.
José
2010/3/29 cyrille henry
> debounce from mapping.
> c
>
>
> Jose Luis Santorcuato a écrit :
>
>> Dear list i make a project using pduino and electric piezo (analo
debounce from mapping.
c
Jose Luis Santorcuato a écrit :
Dear list i make a project using pduino and electric piezo (analog in)
all works fine, but the piezo trigger sometines repeat bangs, how i can
select one bang and block the other? i stay using a edge object, but the
problem persist.
B
Dear list i make a project using pduino and electric piezo (analog in) all
works fine, but the piezo trigger sometines repeat bangs, how i can select
one bang and block the other? i stay using a edge object, but the problem
persist.
Best regards
José
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