You could also just play sine waves thru them and then feed all signals to a
set of bandpass filters. Measure the amplitude of the filtered signals and
you know which one you have. But perhaps your PWM technique would use less
CPU, if that's an issue.
That's an interesting idea! In my
On 01/21/2013 02:41 PM, Tedb0t wrote:
You could also just play sine waves thru them and then feed all signals to a
set of bandpass filters. Measure the amplitude of the filtered signals and
you know which one you have. But perhaps your PWM technique would use less
CPU, if that's an issue.
hi!
maybe this helps you?
not sure if its close to what you want.
http://www.openmusiclabs.com/projects/repatcher/
and pd patches: http://wiki.openmusiclabs.com/wiki/Repatcher
d.
El 21/01/13 20:59, Hans-Christoph Steiner escribió:
On 01/21/2013 02:41 PM, Tedb0t wrote:
You could also just
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On 2013-01-21 20:41, Tedb0t wrote:
You could also just play sine waves thru them and then feed all
signals to a set of bandpass filters. Measure the amplitude of
the filtered signals and you know which one you have. But
perhaps your PWM
Hi all,
Does anyone know of existing designs to mirror the state of physical patch
cables in a Pd patch? In other words, I'm going to have an installation with a
bunch of physical patch cables plugged in between various pods and I'd like
them to control a Pd patch.
So far I've been thinking
On 01/20/2013 12:08 PM, Tedb0t wrote:
Hi all,
Does anyone know of existing designs to mirror the state of physical patch
cables in a Pd patch? In other words, I'm going to have an installation with
a bunch of physical patch cables plugged in between various pods and I'd like
them to