Athos Bacchiocchi wrote:
The problem appears if the new note coming has the same pitch than the previous one. This
is impossible for a real midi keyboard, in fact a key can be played again
only after it has been released.
Ok. Think about this sequence of events:
Note On 60
Note On 60
Note
hi,
i'm working on a little project in which some notes with random pitches and
duration appear at random time intervals. Each note is packed in a midi
format (pitch and velocity), with a note-off event (pitch and zero velocity)
sent after the note duration interval.
it can happen that a
Try researching edge detection.
~Kyle
On Sun, Nov 8, 2009 at 9:54 PM, Athos Bacchiocchi
athos.bacchioc...@tin.itwrote:
hi,
i'm working on a little project in which some notes with random pitches and
duration appear at random time intervals. Each note is packed in a midi
format (pitch and
Sorry, did not read that deep enough the first time.
Wish I could help more, but I can't.
~Kyle
On Sun, Nov 8, 2009 at 10:33 PM, Kyle Klipowicz kylek...@gmail.com wrote:
Try researching edge detection.
~Kyle
On Sun, Nov 8, 2009 at 9:54 PM, Athos Bacchiocchi
athos.bacchioc...@tin.it
I would try and catch this before your [makenote] is triggered
(assuming you're using [makenote]) Maybe something like this:
[random 127]
|
[t f f] [r oldnote]
| | |
| [!= ]
| |
[spigot]
|
[t f f]
| |
| [s oldnote]
|
[makenote]
.mmb
Athos Bacchiocchi wrote:
hi,
2009/11/9 Athos Bacchiocchi athos.bacchioc...@tin.it
hi,
i'm working on a little project in which some notes with random pitches and
duration appear at random time intervals. Each note is packed in a midi
format (pitch and velocity), with a note-off event (pitch and zero velocity)
sent