Re: [PD] readanysf~ v0.30

2009-05-25 Thread august


 Yo august - I'm working on a variant of the anysndfiler patch you
 included that can function as a drop-in replacement for soundfiler.
 I'm experiencing some weirdness though - it seems to work ~50% of the
 time but the other times it hard-locks my system and spits out
 couldn't get a frame messages to the console (with syslogd taking up
 most of my CPU).
 
 I'm generally opening MP3 files from my collection.  Printing the
 time so far message, it seems to hang at some period and just stick
 there (e.g. 40s).
 
 Let me know if I can provide any other info - I'll see what else I can
 figure out in the meantime.
 
 Patches attached...
 I'm super excited to be so close to having this : )  Thanks again for
 your work on it thus far!

cool.  I'm really glad if it is useful for some people.   

I was just messing around with that anysndfiler patch one night to see
what might be needed for such a thing.   So, it is hardly complete.

I looked at your patch briefly and one thing that comes to attention
immediately is the resampling switch~ statement.   Because readanysf~
reads from unpredictable things like your hard disk or the internet, it
can never really know for sure if it will receive the intended amount of
audio samples every dsp block.   So, what I do is, instead of blocking
the dsp call and hearing a click, I fill the missing audio samples with
zeros.

When you apply the switch~ statement that runs that subpatch at a higher
frequency than the main pd patch, it could happen that you attempt read
faster than what your computer can read and decode from your harddrive.
And, this is what is happening when you see a couldn't get a frame
message.   It means readanysf~'s internal buffer is empty and needs time
to fill the buffer.  Every time you see that message, you can be sure
that your audio has been corrupted with zeros.

If you get rid of the loadbang to the switch statement in the patch,
what happens then?   It should work much better.

I'm not sure, but I think what is needed here is a blocking,
non-threading readanysf~  to make it work properly.   I might be able to
look more into this later. 

best -august.

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Re: [PD] readanysf~ v0.30

2009-05-24 Thread joel silvestre

 please see here for the memory leak fix:
 
 http://aug.ment.org/readanysf/download.php
 
 
 it's still leaking a little bit, but I don't think it is due to my code.
 It should be much better now.  Please let me know how it seems.
 
 -august.
 

Yes it's much better! 
And opening a sound file doesn't give any audio dropouts anymore
Wonderfull!

Thank's a lot.



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[PD] readanysf~ v0.30 // install problem

2009-05-21 Thread jk

hi august

i'm trying to use readanysf~ but i get the following error in the pd console:

/usr/lib/pd/extra/readanysf~.pd_linux: libgavl.so.1: cannot open  
shared object file: No such file or directory

 readanysf~
... couldn't create

any idea what this could refer to?

thanks.

jason

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Re: [PD] readanysf~ v0.30

2009-05-21 Thread joel silvestre
  When openning a new soundfile, the previous if any, is not closed
  properly. The memory is not freed and the whole thing crash.
 
 hmm.  I think this was a bug I fixed from an older version.  Can you try
 the latest version now and let me know if you still experience this
 problem?
 
 -august.

Still the same with the latest version. Each time a sound file is opened
the memory use by Pd increase. 

for the record previous and now fixed reported bugs were against version
0.33 and not 0.30 as indicated by mistake in the subject.

Thanks for readanysf~ !



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Re: [PD] readanysf~ v0.30

2009-05-21 Thread august
   When openning a new soundfile, the previous if any, is not closed
   properly. The memory is not freed and the whole thing crash.
  
  hmm.  I think this was a bug I fixed from an older version.  Can you try
  the latest version now and let me know if you still experience this
  problem?
  
  -august.
 
 Still the same with the latest version. Each time a sound file is opened
 the memory use by Pd increase. 
 
 for the record previous and now fixed reported bugs were against version
 0.33 and not 0.30 as indicated by mistake in the subject.
 
 Thanks for readanysf~ !


my pleasurehope it is useful.


please see here for the memory leak fix:

http://aug.ment.org/readanysf/download.php


it's still leaking a little bit, but I don't think it is due to my code.
It should be much better now.  Please let me know how it seems.

-august.

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Re: [PD] readanysf~ v0.30

2009-05-20 Thread joel silvestre
Le mercredi 29 avril 2009 à 03:41 +0200, august a écrit :
 
 
 hallo,
 
 
   I made some major bug fixes to my readanysf~ external.  
   readanysf~ is a puredata external for reading many file formats from
   your hard disk or via network.
 
   please check it out.
 
 
   http://aug.ment.org/readanysf
 
 
 
   -august.


hi august,

a very little bug: the length of file is outputed as an int number,
nothing after the decimal point.

Line 252 in Readsf.cpp is :
return (float)(gavl_time_to_samples( input_audio_format.samplerate, t) /
input_audio_format.samplerate); 

and if I'm not wrong, should be something like :
return (float)(gavl_time_to_samples( input_audio_format.samplerate, t) /
(float) input_audio_format.samplerate); 

Length in second that have been played so far is updated every 1000
dsp blocks. I think it's to much. Loops and events triggering will
benefit a lot of a higher timing resolution, maybe a single dsp block. 

All the best.






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Re: [PD] readanysf~ v0.30

2009-05-20 Thread joel silvestre
Le mercredi 20 mai 2009 à 18:01 +0200, joel silvestre a écrit :
 Le mercredi 29 avril 2009 à 03:41 +0200, august a écrit :
  
  
  hallo,
  
  
  I made some major bug fixes to my readanysf~ external.  
  readanysf~ is a puredata external for reading many file formats from
  your hard disk or via network.
  
  please check it out.
  
  
  http://aug.ment.org/readanysf
  
  
  
  -august.
 
 

Two new bugs:

Pd crash if Readanysf is asked to play before Pd dsp is turned on. Once
turned on, dsp can be turned back off without crash when readanysf is
asked to play. 

When openning a new soundfile, the previous if any, is not closed
properly. The memory is not freed and the whole thing crash.

All the best



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Re: [PD] readanysf~ v0.30

2009-05-01 Thread august
 what exactly does that mean?   Do you mean compiling it in statically?
 Or, do you mean compiling and installing the libraries?  If you mean
 statically, I'm not sure, but I think it will be difficult since it is
 gmerlin based on a plugin architecture of shared objects.
 
 -a
 
 Static is one option, but not the only.  You can also compile it as a  
 dynamic lib and included it with the external.  That makes it harder  
 to distribute though.  With Windows and Mac OS X distros of Pd- 
 extended, there are many included dynamic libs.  If there were fink  
 packages for gmerlin/gavl then this happens automatically as part of  
 the build system.
 
 Basically what I mean in something like this:
 
 externals/readanysf
 externals/readanysf/readanysf~.c
 externals/readanysf/gavl
 externals/readanysf/gmerlin
 
 Then in the Makefile for readanysf, build gavl and gmerlin, then use  
 something like -I./gavl -I./gmerlin for CFLAGS and -L./gavl -L./ 
 gmerlin for LDFLAGS.  Using automake would make that process easier.   
 Then whereever the readanysf~.pd_linux is, the .so would be included  
 (or .pd_darwin/.dylib, or .dll/dll).

I'm not sure it can work like that.  For one, and correct me if I am
wrong...cause I am certainly not the master of dynamic linking, but just
because you compile an app with -L/gavl doesn't mean your system will be
able to load that needed dynamic library with the app.  You need to tell
the system that the dynamic library is somewhere where it can find it.
The second problem is that the gmerlin_avdecode library itself is based
on dynamic object plugins (one for madlib, one for theora, etc.) and
those object need to be in a findable place as well.

please correct me if I am missing something about how you are packaging
PD.  Is there a folder somewhere that you are installing shared libs that
are used by pd or externals? 

-a.

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Re: [PD] readanysf~ v0.30

2009-05-01 Thread Hans-Christoph Steiner


On May 1, 2009, at 3:12 AM, august wrote:

what exactly does that mean?   Do you mean compiling it in  
statically?

Or, do you mean compiling and installing the libraries?  If you mean
statically, I'm not sure, but I think it will be difficult since  
it is

gmerlin based on a plugin architecture of shared objects.

-a


Static is one option, but not the only.  You can also compile it as a
dynamic lib and included it with the external.  That makes it harder
to distribute though.  With Windows and Mac OS X distros of Pd-
extended, there are many included dynamic libs.  If there were fink
packages for gmerlin/gavl then this happens automatically as part of
the build system.

Basically what I mean in something like this:

externals/readanysf
externals/readanysf/readanysf~.c
externals/readanysf/gavl
externals/readanysf/gmerlin

Then in the Makefile for readanysf, build gavl and gmerlin, then use
something like -I./gavl -I./gmerlin for CFLAGS and -L./gavl -L./
gmerlin for LDFLAGS.  Using automake would make that process easier.
Then whereever the readanysf~.pd_linux is, the .so would be included
(or .pd_darwin/.dylib, or .dll/dll).


I'm not sure it can work like that.  For one, and correct me if I am
wrong...cause I am certainly not the master of dynamic linking, but  
just
because you compile an app with -L/gavl doesn't mean your system  
will be
able to load that needed dynamic library with the app.  You need to  
tell

the system that the dynamic library is somewhere where it can find it.
The second problem is that the gmerlin_avdecode library itself is  
based

on dynamic object plugins (one for madlib, one for theora, etc.) and
those object need to be in a findable place as well.

please correct me if I am missing something about how you are  
packaging
PD.  Is there a folder somewhere that you are installing shared libs  
that

are used by pd or externals?


This kind of thing various a lot by platform:

- Windows will use .dlls in ., it will also look in the same folder  
as the pd.exe.  With the Pd-extended installer, the dlls can be  
installed and managed in the system32 folder too.


- I think GNU/Linux can also look in . for .so files, but I haven't  
really tried much because I haven't had too, I just statically link,  
or use packaged libraries there.


- Mac OS X is the hardest.  The .dylibs need to have their path coded  
in them.  I don't think . will work, but it might.  In Pd-extended,  
I wrote a script that looks for Fink libs (based on the /sw base path)  
then it copies them into the Pd-extended.app/Contents/lib and rewrites  
their path using the @executable_path variable that allows some kind  
of relative path.  This is fully automated for years now, so I think  
making fink packages for this stuff will be the easiest path on Mac OS  
X.  But it would be good to figure out how to automatically  
load .dylibs from '.' so they can be included in any standalone  
libdirs.  By the way, libquicktime also has plugins, but they are also  
included in the Pd-extended.app package.  That required setting an  
envvar with the location.


After writing all that, I am thinking that linking everything  
statically on all platforms is probably going to be the easiest thing  
to do for now... it would be the same makefile, more or less, on all  
platforms.  The dynamic lib stuff will all be totally different on  
each platform.


.hc









It is convenient to imagine a power beyond us because that means we  
don't have to examine our own lives., from The Idols of  
Environmentalism, by Curtis White






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Re: [PD] readanysf~ v0.30

2009-04-30 Thread IOhannes m zmoelnig

errordevelo...@gmail.com wrote:

hi

well ..that sounds brilliant -
but why is it dependent on some 'gavl' ??


hmm, that's interesting as a hard dependency on gavl makes readanysf~ be 
pretty much linux only at the moment (despite of what is discussed on 
other lists...)



anyhow, Gem's HEAD has currently a soft dependency on gavl (and 
gmerlin_avdec) as well, so it is a must anyhow :-)


fgmadsr
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Re: [PD] readanysf~ v0.30

2009-04-30 Thread IOhannes m zmoelnig

august wrote:

hi



gavl is a really brilliant low-level library which handles the details
of audio and video formats like colorspaces, samplerates, multichannel
configurations etc.  


i basically agree.
and it is super simple.
it took me two days during(!) piksel (while drinking beer and stuff) to 
hear of gavl/gmerlin and implement support for it in Gem.




gmerlin_avdecode uses gavl to deliver frames of audio and video
(including conversions and resampling).  It can decode all kinds of
media filesmp3, ogg, flac, mp4, x264..etc.   Pretty much everything
that can be played with mplayer.

Together, they are as close to a full-fledged multi-media api that I
have seen yet on linux.  gstreamer comes close, but has a really large
and complex design.



for me, gstreamer and gmerlin do not directly compete. while both claim 
to be multimedia frameworks, the former is hard to interface on the 
data-level from a host application; however pipelines (within the 
gst-framework) are highly optimized and do not require much thinking of 
the host-programmes authors. otoh, gmerlin is a straighforward API to 
read data from a media-stream into your host application (writing is 
possible but more complicated)




I think you will see gavl/gmerlin become more standard in the future.
Lumiera, the new video editing software from the cinelerra-cv folks, is
based on it.


and Gem :-)




It IS unfortunate that they aren't yet apt-get'able, but I think that
should happen soon.


gavl itself has been packaged into debian since etch.
unfrotunately gavl is just the interface that defines how frames of data 
look like, whereas the actual decoding library is in a a package called 
gmerlin_avdec, which is _not_ in proper debian.

however, it is available through debian-multimedia by christian marillat.

fgmasdr
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Re: [PD] readanysf~ v0.30

2009-04-30 Thread Luke Iannini
On Thu, Apr 30, 2009 at 12:09 AM, IOhannes m zmoelnig zmoel...@iem.at wrote:
 errordevelo...@gmail.com wrote:

 hi

 well ..that sounds brilliant -
 but why is it dependent on some 'gavl' ??

 hmm, that's interesting as a hard dependency on gavl makes readanysf~ be
 pretty much linux only at the moment (despite of what is discussed on other
 lists...)
Yeah, indeed.  I was very excited about readanysf~ as I'd huuugely
like to be able to load and manipulate MP3s from my library into Pd
(I'm quite shocked that this is impossible without manually decoding
them outside of Pd right now :O )

Thus I spent a good 4 or 5 hours trying to get gavl/gmerlin_avdec to
compile on OS X a few weeks ago with a result of very frustrating
failure...

Here's hoping that changes one day : |  If anyone else is up for
working on it together I'd happily put in some more time just so that
my hours thus far don't go to waste!
Best
Luke



 anyhow, Gem's HEAD has currently a soft dependency on gavl (and
 gmerlin_avdec) as well, so it is a must anyhow :-)

 fgmadsr
 IOhannes

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Re: [PD] readanysf~ v0.30

2009-04-30 Thread august
  well ..that sounds brilliant -
  but why is it dependent on some 'gavl' ??
 
  hmm, that's interesting as a hard dependency on gavl makes readanysf~ be
  pretty much linux only at the moment (despite of what is discussed on other
  lists...)
 Yeah, indeed.  I was very excited about readanysf~ as I'd huuugely
 like to be able to load and manipulate MP3s from my library into Pd
 (I'm quite shocked that this is impossible without manually decoding
 them outside of Pd right now :O )
 
 Thus I spent a good 4 or 5 hours trying to get gavl/gmerlin_avdec to
 compile on OS X a few weeks ago with a result of very frustrating
 failure...
 
 Here's hoping that changes one day : |  If anyone else is up for
 working on it together I'd happily put in some more time just so that
 my hours thus far don't go to waste!


Luke,

I'd be willing to help...but I need access to a osx box with gcc and
build tools.  Where did you leave off?

-a

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Re: [PD] readanysf~ v0.30

2009-04-30 Thread august
 I think you will see gavl/gmerlin become more standard in the future.
 Lumiera, the new video editing software from the cinelerra-cv folks, is
 based on it.
 
 and Gem :-)


ah, this is good news (for the gavl advocates at least).  Are you planning on 
using it
just in linux then?  Or, are you looking to make builds for mac and win
as well?

-a.

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Re: [PD] readanysf~ v0.30

2009-04-30 Thread IOhannes m zmoelnig

august wrote:


ah, this is good news (for the gavl advocates at least).  Are you planning on 
using it
just in linux then?  Or, are you looking to make builds for mac and win
as well?


well, i'm planning to use it on every platform that supports it :-)
currently i don't have any plans (nor time to invest), to make 
gavl/gmerlin work on anything it doesn't already work on (e.g. i will 
not port gavl to w32)
since Gem uses QuckTime on both w32 and osx, i (from my Gem pov) don't 
see a big need for having gavl on other systems than linux...



ghmasdr
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Re: [PD] readanysf~ v0.30

2009-04-30 Thread Frank Barknecht
Hallo,
Hans-Christoph Steiner hat gesagt: // Hans-Christoph Steiner wrote:

 Yeah, an [anysoundfiler] would be super handy.

Almost there already: Search the archive for [oggfiler]: It's an abstraction I
once wrote that uses [oggread~] to read oggfiles into tables in an upsampled
subpatch.  Should be trivial to adapt to readanysf~, and if readanysf~ also
reports total length, you can even resize the table if you want.

Ciao
-- 
Frank

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Re: [PD] readanysf~ v0.30

2009-04-30 Thread Hans-Christoph Steiner


On Apr 30, 2009, at 8:46 AM, IOhannes m zmoelnig wrote:


august wrote:
ah, this is good news (for the gavl advocates at least).  Are you  
planning on using it
just in linux then?  Or, are you looking to make builds for mac and  
win

as well?


well, i'm planning to use it on every platform that supports it :-)
currently i don't have any plans (nor time to invest), to make gavl/ 
gmerlin work on anything it doesn't already work on (e.g. i will not  
port gavl to w32)
since Gem uses QuckTime on both w32 and osx, i (from my Gem pov)  
don't see a big need for having gavl on other systems than linux...


I don't know gavl, but it if it is close to as good as vlc/mplayer/ 
ffmpeg for reading codecs, it would be an improvement over Quicktime.   
gavl is already in macports so making a fink package should be easy,  
then it could be part of the nightly builds.


What about using ffmpeg for something like readanysf~?  Its much more  
widely deployed, its even on Windows.


Another option is to check in a version of gavl and the related  
packages to the pure-data SVN and have it build the library then build  
readanysf~.  Since gavl/gmerlin is not fully packaged on any platform,  
I think this makes sense.


.hc



If nature has made any one thing less susceptible than all others of  
exclusive property, it is the action of the thinking power called an  
idea, which an individual may exclusively possess as long as he keeps  
it to himself; but the moment it is divulged, it forces itself into  
the possession of everyone, and the receiver cannot dispossess himself  
of it.- Thomas Jefferson




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Re: [PD] readanysf~ v0.30

2009-04-30 Thread august

 I don't know gavl, but it if it is close to as good as vlc/mplayer/ 
 ffmpeg for reading codecs, it would be an improvement over Quicktime.   

it is very close to vlc/mplayer/ffmpeg.  in fact, it might even read
more formats depending on what options you compile in.

 gavl is already in macports so making a fink package should be easy,  
 then it could be part of the nightly builds.
 
 What about using ffmpeg for something like readanysf~?  Its much more  
 widely deployed, its even on Windows.

the gavl/gmerlin_avdecoder combo uses libavcodec and libavformat from
ffmpeg (as does mplayer) to play a lot of encoded audio/video streams.
In addition to that, (like mplayer and I assuem VLC) it links in other
libs to decode even more types of audio/video streams.

 Another option is to check in a version of gavl and the related  
 packages to the pure-data SVN and have it build the library then build  
 readanysf~.  Since gavl/gmerlin is not fully packaged on any platform,  
 I think this makes sense.

yes, and AFAIK the gavl package in debian is already over a year old and
is not compatible with readanysf~.   

-a.

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Re: [PD] readanysf~ v0.30

2009-04-30 Thread Hans-Christoph Steiner


On Apr 30, 2009, at 1:14 PM, august wrote:




I don't know gavl, but it if it is close to as good as vlc/mplayer/
ffmpeg for reading codecs, it would be an improvement over Quicktime.


it is very close to vlc/mplayer/ffmpeg.  in fact, it might even read
more formats depending on what options you compile in.


gavl is already in macports so making a fink package should be easy,
then it could be part of the nightly builds.

What about using ffmpeg for something like readanysf~?  Its much more
widely deployed, its even on Windows.


the gavl/gmerlin_avdecoder combo uses libavcodec and libavformat from
ffmpeg (as does mplayer) to play a lot of encoded audio/video streams.
In addition to that, (like mplayer and I assuem VLC) it links in other
libs to decode even more types of audio/video streams.


Another option is to check in a version of gavl and the related
packages to the pure-data SVN and have it build the library then  
build
readanysf~.  Since gavl/gmerlin is not fully packaged on any  
platform,

I think this makes sense.


yes, and AFAIK the gavl package in debian is already over a year old  
and

is not compatible with readanysf~.


I forgot to mention, the list of libs installed on the MinGW build  
machine is here:


http://puredata.info/docs/developer/mingw

It is possible to add more.  Basically, you need to import the sources  
into the 'pure-data/sources' tree in pure-data SVN.  That's the tree  
for the MinGW setup.  You can check the import-tarball.sh script to  
see the process for importing a tarball there.  When adding libs, the  
build-libs-on-mingw.sh script should build and install everything  
needed.


And lastly, on Windows, its best to do SVN operations in Cygwin via  
ssh, then run builds using MinGW via rdesktop.


.hc





-a.






Looking at things from a more basic level, you can come up with a more  
direct solution... It may sound small in theory, but it in practice,  
it can change entire economies. - Amy Smith




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Re: [PD] readanysf~ v0.30

2009-04-30 Thread zmoelnig

Quoting august aug...@alien.mur.at:




I don't know gavl, but it if it is close to as good as vlc/mplayer/
ffmpeg for reading codecs, it would be an improvement over Quicktime.


you mean QuickTime or libquicktime (4linux)?

as a matter of fact, the author of gavl/gmerlin is also the author of  
libquicktime (after the fork from heroinewarrior)




it is very close to vlc/mplayer/ffmpeg.  in fact, it might even read
more formats depending on what options you compile in.


gavl is already in macports so making a fink package should be easy,
then it could be part of the nightly builds.

What about using ffmpeg for something like readanysf~?  Its much more
widely deployed, its even on Windows.



gavl/gmerlin is designed as a stable API that uses a number of  
available backends.

writing code for ffmpeg is a nightmare. the API changes every week.
writing code for gavl/gmerlin is simple. the ffmpeg-nightmare is  
delegated to a single-point: gavl.





Another option is to check in a version of gavl and the related
packages to the pure-data SVN and have it build the library then build
readanysf~.  Since gavl/gmerlin is not fully packaged on any platform,
I think this makes sense.


yes, and AFAIK the gavl package in debian is already over a year old and
is not compatible with readanysf~.



i hope that gavl/gmerlin will be included in (more) distros soon


fgsdmr
IOhannes





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Re: [PD] readanysf~ v0.30

2009-04-30 Thread zmoelnig

Quoting august aug...@alien.mur.at:


yes, and AFAIK the gavl package in debian is already over a year old and
is not compatible with readanysf~.


while the former is true, is the latter also true?
iirc, i can compile Gem against both the debian-package and my cvs  
checkout of gmerlin (though i haven't followed changes in the last  
month or so)


fgamsdr
IOhannes


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Re: [PD] readanysf~ v0.30

2009-04-30 Thread august
 yes, and AFAIK the gavl package in debian is already over a year old and
 is not compatible with readanysf~.
 
 while the former is true, is the latter also true?
 iirc, i can compile Gem against both the debian-package and my cvs  
 checkout of gmerlin (though i haven't followed changes in the last  
 month or so)



yes, it is true.  I made some contributions to gavl last
August/September that allows you change the samplerate on the fly.  

new packages that include this change have not yet been made.

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Re: [PD] readanysf~ v0.30

2009-04-30 Thread Hans-Christoph Steiner


On Apr 30, 2009, at 10:16 AM, Frank Barknecht wrote:


Hallo,
Hans-Christoph Steiner hat gesagt: // Hans-Christoph Steiner wrote:


Yeah, an [anysoundfiler] would be super handy.


Almost there already: Search the archive for [oggfiler]: It's an  
abstraction I
once wrote that uses [oggread~] to read oggfiles into tables in an  
upsampled
subpatch.  Should be trivial to adapt to readanysf~, and if  
readanysf~ also

reports total length, you can even resize the table if you want.


It was not easy to find after all, there were few hits for oggfiler  
out there,  But here it is:


http://lists.puredata.info/pipermail/pd-list/2009-02/068050.html

.hc





Ciao
--
Frank

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Re: [PD] readanysf~ v0.30

2009-04-30 Thread Hans-Christoph Steiner


On Apr 30, 2009, at 3:35 PM, zmoel...@iem.at wrote:


Quoting august aug...@alien.mur.at:




I don't know gavl, but it if it is close to as good as vlc/mplayer/
ffmpeg for reading codecs, it would be an improvement over  
Quicktime.


you mean QuickTime or libquicktime (4linux)?

as a matter of fact, the author of gavl/gmerlin is also the author  
of libquicktime (after the fork from heroinewarrior)


I mean Apple Quicktime.  VLC and mplayer are already much better for  
playing movies than Quicktime on Mac OS X so it would be nice if Gem  
on Mac OS X took advantage of that.



it is very close to vlc/mplayer/ffmpeg.  in fact, it might even read
more formats depending on what options you compile in.


gavl is already in macports so making a fink package should be easy,
then it could be part of the nightly builds.

What about using ffmpeg for something like readanysf~?  Its much  
more

widely deployed, its even on Windows.



gavl/gmerlin is designed as a stable API that uses a number of  
available backends.

writing code for ffmpeg is a nightmare. the API changes every week.
writing code for gavl/gmerlin is simple. the ffmpeg-nightmare is  
delegated to a single-point: gavl.


Ah ok, alles klar, makes sense.


Another option is to check in a version of gavl and the related
packages to the pure-data SVN and have it build the library then  
build
readanysf~.  Since gavl/gmerlin is not fully packaged on any  
platform,

I think this makes sense.


yes, and AFAIK the gavl package in debian is already over a year  
old and

is not compatible with readanysf~.



i hope that gavl/gmerlin will be included in (more) distros soon


In the meantime, I think it would be worth it to have gavl/gmerlin  
build out of the pure-data SVN.  Then we can remove it once its widely  
packaged.


.hc





fgsdmr
IOhannes





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Re: [PD] readanysf~ v0.30

2009-04-30 Thread august
 i hope that gavl/gmerlin will be included in (more) distros soon
 
 In the meantime, I think it would be worth it to have gavl/gmerlin  
 build out of the pure-data SVN.  Then we can remove it once its widely  
 packaged.
 
 .hc


what exactly does that mean?   Do you mean compiling it in statically?
Or, do you mean compiling and installing the libraries?  If you mean
statically, I'm not sure, but I think it will be difficult since it is
gmerlin based on a plugin architecture of shared objects.

-a

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Re: [PD] readanysf~ v0.30

2009-04-29 Thread Georg Werner

hi,

is it possible to use it as something like soundfiler that can handle 
mp3-files (write the samples to a table not in realtime and not 
upsampled)? or is something like that out there?

g.

august schrieb:


hallo,


	I made some major bug fixes to my readanysf~ external.  
	readanysf~ is a puredata external for reading many file formats from

your hard disk or via network.

please check it out.


http://aug.ment.org/readanysf



-august.

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Re: [PD] readanysf~ v0.30

2009-04-29 Thread Hans-Christoph Steiner


Yeah, an [anysoundfiler] would be super handy.

.hc

On Apr 29, 2009, at 1:24 PM, errordevelo...@gmail.com wrote:



hi

well ..that sounds brilliant -
but why is it dependent on some 'gavl' ??

not something more common, like libaudiofile, for example??

is it buffered?

On Wed, Apr 29, 2009 at 03:41:46AM +0200, august wrote:



hallo,


I made some major bug fixes to my readanysf~ external.
readanysf~ is a puredata external for reading many file formats from
your hard disk or via network.

please check it out.


http://aug.ment.org/readanysf



-august.

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Re: [PD] readanysf~ v0.30

2009-04-29 Thread august
 hi,
 
 is it possible to use it as something like soundfiler that can handle 
 mp3-files (write the samples to a table not in realtime and not 
 upsampled)? or is something like that out there?
 g.
 

if it is not out there already, I could probably whip it together rather
soon.

-a.

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Re: [PD] readanysf~ v0.30

2009-04-29 Thread august
 hi
 
 well ..that sounds brilliant -
 but why is it dependent on some 'gavl' ??
 
 not something more common, like libaudiofile, for example??
 


libaudiofile is not much different from the more common libsndfile.
Both only read uncompressed formats.


gavl is a really brilliant low-level library which handles the details
of audio and video formats like colorspaces, samplerates, multichannel
configurations etc.  

gmerlin_avdecode uses gavl to deliver frames of audio and video
(including conversions and resampling).  It can decode all kinds of
media filesmp3, ogg, flac, mp4, x264..etc.   Pretty much everything
that can be played with mplayer.

Together, they are as close to a full-fledged multi-media api that I
have seen yet on linux.  gstreamer comes close, but has a really large
and complex design.

I think you will see gavl/gmerlin become more standard in the future.
Lumiera, the new video editing software from the cinelerra-cv folks, is
based on it.


It IS unfortunate that they aren't yet apt-get'able, but I think that
should happen soon.

 is it buffered?

it is buffered and threaded.  you can set the bugger size as specified
in the readanysf-help.pd  file.


-a.



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Re: [PD] readanysf~ v0.30

2009-04-29 Thread Erik de Castro Lopo
august wrote:

 libaudiofile is not much different from the more common libsndfile.
 Both only read uncompressed formats.

Not quite right. libsndfile file reads a number of compressed formats
such as WAV and AIFF files (containing A-law, u-law, GSM 6.10, IMA ADPCM,
MS ADPCM and some G7xx formats) was well as FLAC and Ogg/Vorbis.

Erik (main libsndfile author)
-- 
--
Erik de Castro Lopo
http://www.mega-nerd.com/

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Re: [PD] readanysf~ v0.30

2009-04-29 Thread august
  libaudiofile is not much different from the more common libsndfile.
  Both only read uncompressed formats.
 
 Not quite right. libsndfile file reads a number of compressed formats
 such as WAV and AIFF files (containing A-law, u-law, GSM 6.10, IMA ADPCM,
 MS ADPCM and some G7xx formats) was well as FLAC and Ogg/Vorbis.
 
 Erik (main libsndfile author)


yes, that is why I put uncompressed in quote,unquotes.

sorry for any confusion.


-a.


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[PD] readanysf~ v0.30

2009-04-28 Thread august


hallo,


I made some major bug fixes to my readanysf~ external.  
readanysf~ is a puredata external for reading many file formats from
your hard disk or via network.

please check it out.


http://aug.ment.org/readanysf



-august.

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