Hi all.
@IOhannes: Thanks for the explanations. I agree, Mac users should buy
new hardware, as their Apple overlords want them to.
@Alexandre: Thanks for testing again!
I have closed https://github.com/SoundScapeRenderer/ssr/pull/375, but
if someone wants to build everything from source they
Hi Alexandre.
Thanks for trying it again!
>> @Alexandre: could you please try the built externals from
>> https://github.com/SoundScapeRenderer/ssr/actions/runs/5726195519?pr=375
>> ?
>
> note, I didn;t try the link download because it has expired...
I have just re-based the PR, and now there
IOhannes m zmoelnig wrote:
>
> On 8/1/23 09:43, Matthias Geier wrote:
>
> > However, I have just noticed that for some reason
> > "-mmacosx-version-min=10.15" gets added to the compiler invocation as well.
>
>
> like that?
> <
plementation and rewrite it as
a "pure" Pd externals.
However, I don't think that I'll have the time to do that ... but if
somebody else wants to contribute it, that would be great!
cheers,
Matthias
>
> congrats
>
> Em seg., 10 de jul. de 2023 às 15:16, Matthias Geier
>
Hi all.
We have recently released version 0.6.1 of the SoundScape Renderer
(SSR), which is a tool for real-time spatial audio reproduction
providing a variety of rendering algorithms, e.g. Wave Field
Synthesis, Higher-Order Ambisonics and binaural techniques.
Most of the rendering back-ends of
dioSceneDescriptionFormat/asdf-rust/commit/ef81f91c6f879bec71b40f5b2cc20fe771f653a5
cheers,
Matthias
> if your open handler takes awhile it will stop pd entirely until it's
> finished I believe, unless it's threaded somehow.
>
> -seb
>
> -Original Message-
> From: Matthias G
Dear list.
I'm working on a Pd external
(https://github.com/AudioSceneDescriptionFormat/asdf-rust/tree/master/pure-data)
which uses class_addmethod() with gensym("dsp") to register a "dsp"
function.
I guess this function is called whenever the audio graph changes, and
that works fine.
However,
Hi Esteban.
If pdlua works on your system and if you are willing to write a bit of Lua
code, you can make your own custom parser.
Here's an example where I have done that:
https://github.com/SoundScapeRenderer/ssr/blob/master/pd/ssrclient.pd_lua
This uses an existing Lua XML library