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An enhanced version of Gem abstraction [text3d_ml]...
Added :
clear message : to clear text
replace message : to replace a line at a certain position
add message : to add a line at the end of the text
Now [text3d_ml] returns the number of lines.
If
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Here a final version of [text3d_ml].
Should be faster and without error.
++
Jack
Le 16/06/2015 22:38, Jack a écrit :
Yes, you need Pd 0.46.0 minimum, for [list fromsymbol], [list
tosymbol] and [text] familly objects used in this abstraction. ++
On 2015-06-15 10:21, Alexandros Drymonitis wrote:
On Mon, Jun 15, 2015 at 10:41 AM, IOhannes m zmoelnig zmoel...@iem.at
wrote:
On 2015-06-14 10:16, Philippe Boisnard wrote:
Hello
I have created a little abstract, usefull for me : [text3dml]
I share this.
thanks for sharing.
i wonder
On Mon, Jun 15, 2015 at 10:41 AM, IOhannes m zmoelnig zmoel...@iem.at
wrote:
On 2015-06-14 10:16, Philippe Boisnard wrote:
Hello
I have created a little abstract, usefull for me : [text3dml]
I share this.
thanks for sharing.
i wonder why you are using dynamic patching instead of
On 2015-06-14 10:16, Philippe Boisnard wrote:
Hello
I have created a little abstract, usefull for me : [text3dml]
I share this.
thanks for sharing.
i wonder why you are using dynamic patching instead of just inserting
'\n' where you want a linebreak?
also i think that it should be