Happy Holiday!
https://github.com/gogo2/pd-ndi
Popesz
On Fri, Dec 21, 2018 at 5:12 PM IOhannes m zmölnig wrote:
> On 12/21/18 3:51 PM, Csaba Láng wrote:
> > Good day!
> >
> > I just wanted to inform you that we have created an ndisender obiect for
> > Gem, right now testing on Windows and
On 12/21/18 3:51 PM, Csaba Láng wrote:
> Good day!
>
> I just wanted to inform you that we have created an ndisender obiect for
> Gem, right now testing on Windows and Mac, soon on Linux.
> If ready, will send you the github link! No sound yet, but if needed we can
> add on request.
>
very
Good day!
I just wanted to inform you that we have created an ndisender obiect for
Gem, right now testing on Windows and Mac, soon on Linux.
If ready, will send you the github link! No sound yet, but if needed we can
add on request.
Best,
Popesz
On Tue, Nov 13, 2018 at 7:07 PM Jack wrote:
>
Le 13/11/2018 à 18:58, IOhannes m zmölnig a écrit :
> On 11/13/18 6:36 PM, Bastiaan van den Berg wrote:
>> I'd so much love a faster/better way for video-accross-network-from-PD
>> (from linux) then pdp_netsend and friends :D
>
> i've always been using v4l2loopback and gstreamer for such kind of
On 11/13/18 6:36 PM, Bastiaan van den Berg wrote:
> I'd so much love a faster/better way for video-accross-network-from-PD
> (from linux) then pdp_netsend and friends :D
i've always been using v4l2loopback and gstreamer for such kind of things.
gfmdsar
IOhannes
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On 11/13/18 6:28 PM, Antoine Villeret wrote:
> maybe it's time to dig up the idea of a texture in/out plugin framework in
> Gem
> I would like to know Iohannes point of view on this : should we use actual
> framework (record and video plugin) or should we develop a new one for
> texture in/out
I'd so much love a faster/better way for video-accross-network-from-PD
(from linux) then pdp_netsend and friends :D
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maybe it's time to dig up the idea of a texture in/out plugin framework in
Gem
I would like to know Iohannes point of view on this : should we use actual
framework (record and video plugin) or should we develop a new one for
texture in/out which can be later extended with syphon and spout (there
Antoine : my mistake, i typed too fast. I can't run it on windows 10 64
bit, for some reason.
Le mar. 13 nov. 2018 à 11:39, Antoine Rousseau a
écrit :
>
> @baptiste note that spout seems to be Windows only (the github title is
> even "A video frame sharing system for Microsoft Windows").
>
>
>
Spout/Syphon and NDI are not the same, the formers are meant to share GPU
texture across applications (on the same computer) while the later aims at
sending video frame over the network.
Concerning an external to do so, I think there should be 2 : a recordNDI
plugin for sink and a videoNDI plugin
Antoine,
You are partly right, they just pointed out that there is a work around to
achieve already the ndi outpost through Syphon to ndi on Mac or spout to
ndi on windows. The aim is a native ndi output through network. But true,
the server client relationships is a good idea.
Best,
Popesz
On
But that’s the point, we do not need any spout or tcp/IP or Syphon in
between. Just let the signal go directly on ndi for all systems.
On Tue, 13 Nov 2018 at 11:48, Antoine Rousseau wrote:
>
> @baptiste note that spout seems to be Windows only (the github title is
> even "A video frame sharing
@baptiste note that spout seems to be Windows only (the github title is
even "A video frame sharing system for Microsoft Windows").
Le mar. 13 nov. 2018 à 11:12, baptiste chatel a
écrit :
> A lot of live video softwares also use Spout (processing, Isadora, etc.)
> http://spout.zeal.co/ , which
A lot of live video softwares also use Spout (processing, Isadora, etc.)
http://spout.zeal.co/ , which looks like an NDI / syphon alternative. There
is an external available on the French codelab forum, but I doesn't work
for 64 bit pd for me (running with Ubuntu). A pd spout sender/receiver
would
That would definitely be useful!! Workaround on OSX could allready be a
syhon NDI connection (didnt test, just quick research...).
Am Mo., 12. Nov. 2018, 19:16 hat Csaba Láng
geschrieben:
> Dear Gem Lovers,
>
> recently I moved to NDI protocol on many live graphic softwares.
> The question is
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