Re: [PD] [PD-announce] PPP : pure-data (libpd) based jamming system

2016-01-08 Thread Berenger Recoules
2016-01-08 7:59 GMT+01:00 Dan Wilcox : > With PdParty, you can forward the sensor events over OSC to Pd running in > your computer. I believe people did this with netsend in the RjDj days. > Yes ! definitely, we need to add sensor support in ppp, and we probably want a

Re: [PD] [PD-announce] PPP : pure-data (libpd) based jamming system

2016-01-08 Thread Joe White
Wow, it's pretty amazing to read you all still supporting RjDj stuff! Rock on! On 8 January 2016 at 09:28, Berenger Recoules wrote: > > > 2016-01-08 7:59 GMT+01:00 Dan Wilcox : > >> With PdParty, you can forward the sensor events over OSC to Pd

Re: [PD] Create own error message that's findable?

2016-01-08 Thread IOhannes m zmölnig
On 01/08/2016 05:46 PM, Jonathan Wilkes via Pd-list wrote: > Pd doesn't have an internal object that can do that. > But the pd_error function is in m_pd.h. That means someone can easily > make an external [error] that takes an incoming pd message and outputs it as > a pd error. Doing so would

Re: [PD] FM matrix with feedback

2016-01-08 Thread Matt Barber
[rpole~] can be a good option depending on the kind of flexibility you need. Why the distaste for [block~] size of 1 if it works? Do you have some pseudocode or a block diagram? That would make it easier to give advice. On Fri, Jan 8, 2016 at 11:53 AM, David Medine wrote: >

Re: [PD] New "native" Pd GUI support in MobMuPlat

2016-01-08 Thread Dan Wilcox
Also, if you’re using the PdParty PdParser class, I fixed a bug that was causing invalid sendnames: https://github.com/danomatika/PdParty/blob/master/src/classes/PdParser.m#L88 Dan Wilcox @danomatika danomatika.com

Re: [PD] Create own error message that's findable?

2016-01-08 Thread Matt Barber
The log library has just such an [error]. On Fri, Jan 8, 2016 at 11:51 AM, Jonathan Wilkes via Pd-list < pd-list@lists.iem.at> wrote: > Well, I guess it's the function _prototype_ that's in m_pd.h, to be > precise... > > -Jonathan > > > On Friday, January 8, 2016 11:47 AM, Jonathan Wilkes via

Re: [PD] Create own error message that's findable?

2016-01-08 Thread JF via Pd-list
Thanks Iohannes and Jonathan! On Fri, 8/1/16, JF wrote: Subject: Create own error message that's findable? To: "pd list" Cc: "Me" Date: Friday, 8 January, 2016, 10:12 Hi all, I'm

[PD] Crash of Pd using Gem

2016-01-08 Thread Jack
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello, Executing a patch, I get a crash of Pd. My configuration: Ubuntu 12.04 Pd 0.45.5 Gem 0.93 compiled jun 30 2013 For information : with Pd 0.46.5 and GEM: ver: 0.93.git 60998f6, I only get a freeze on an other system (ubuntu 15.10), so it is

Re: [PD] Crash of Pd using Gem

2016-01-08 Thread Jack
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 To be clear, i am not sure that it is related to Gem, but I use mainly Gem in my patch, and i don't know what is : "in list_prepend_list ()" from gdb ++ Jack Le 08/01/2016 12:13, Jack a écrit : > Hello, > > Executing a patch, I get a crash of Pd.

Re: [PD] Crash of Pd using Gem

2016-01-08 Thread cyrille henry
there is a "GL: out of memory" in your backtrace. so i guess a framebuffer can not be created, and gem is not immune to that. even if gem should not crash, there is no way your patch will work as expected in this condition. cheers c Le 08/01/2016 12:22, Jack a écrit : -BEGIN PGP SIGNED

Re: [PD] [pix_data] - convert rgb values to pd canvas format

2016-01-08 Thread João Pais
Thanks for your help. Here is the resulting patch, pix2canvas. Sooner or later it will join the other abstractions in the jmmmp library. Best, Joao 2016-01-01 13:10 GMT+01:00 Roman Haefeli : > > On Thu, 2015-12-31 at 18:01 +0100, João Pais wrote: > > If understandable, I

[PD] Window Functions

2016-01-08 Thread Matt Barber
Hi list, quick DSP question. In I02.Hann.window.pd there is a Hann window computed by running an [osc~] for one cycle over 512 samples. Doing it this way is simple but it means that it doesn't taper all the way to 0 on the right (the next value of the oscillator after writing the table is 0). I

[PD] Create own error message that's findable?

2016-01-08 Thread JF via Pd-list
Hi all, I'm creating patches that print error messages to the console. Is it possible to send a special error message that would be trackable by Pd's 'Find>Find last error' command? Many thanks in advance, John. ___ Pd-list@lists.iem.at mailing list

Re: [PD] FM matrix with feedback

2016-01-08 Thread cyrille henry
Le 08/01/2016 11:16, i go bananas a écrit : i just tried upsampling, but it seems to hit the cpu harder than lowering blocksize, even. my thought was : blocksize 1 AND upsampling (to improve audio quality) upsampling a 64 block size is not interesting (in therm of cpu and quality) and

Re: [PD] FM matrix with feedback

2016-01-08 Thread Roman Haefeli
If you want shorter feedbacks than 64 samples within a patch, there is no way around reducing block size. You may be able to optimize by putting only the very necessary (for the feedback loop) objects into the re-blocked subpatch. Then there are some classes that do internal sample-size

[PD] FM matrix with feedback

2016-01-08 Thread i go bananas
Hi all, hope everyone's well. We're trying to implement a 4-op FM matrix with feedback, copying a patch my friend made in reaktor using a block size of 1 (sorry, don't know the full details of that, but he says he can get 1 sample delay for the feedback) Has anyone ever succeeded doing something

Re: [PD] FM matrix with feedback

2016-01-08 Thread cyrille henry
s~ and r~ only work with 64 sample block, so you can't use them in this situation. but you can replace them using delwrite~ and delread~ with no delay, and force order to write before you read. cheers c Le 08/01/2016 10:42, i go bananas a écrit : Hi all, hope everyone's well. We're trying

Re: [PD] FM matrix with feedback

2016-01-08 Thread cyrille henry
oh, I forget to say that you can also upsample the subpatch in order to reduce the feedback latency. Le 08/01/2016 10:54, cyrille henry a écrit : s~ and r~ only work with 64 sample block, so you can't use them in this situation. but you can replace them using delwrite~ and delread~ with no

Re: [PD] FM matrix with feedback

2016-01-08 Thread i go bananas
i just tried upsampling, but it seems to hit the cpu harder than lowering blocksize, even. and yeah, my friend just got a patch going using delwrite~ and vd~, which we can use at blocksize of 1, and it works... but the hit on the cpu is harsh. really looking for some way to do this at normal 64

[PD] FM matrix with feedback

2016-01-08 Thread William Huston
You may want to look at Martin Brinkmann's patch Chaosmonster1. http://www.martin-brinkmann.de/pd-patches.html I studied it about a year ago, and gave up trying to understand how it works. But it makes fantastic noises. Martin says it "generates noise- and 'chaos'-sounds with six oscillators

Re: [PD] Crash of Pd using Gem

2016-01-08 Thread Jack
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Cyrille, Thanx for your answer. I guess I have the part of my patch where there is the problem (i disable the gemhead and there is no more crash). It is attached... ++ Jack Le 08/01/2016 12:32, cyrille henry a écrit : > there is a "GL: out of

Re: [PD] Crash of Pd using Gem

2016-01-08 Thread cyrille henry
array: couldn't find named array 'lettres' did you try it alone? did you try to reduce all framebuffer size in order to reduce memory usage? c Le 08/01/2016 14:26, Jack a écrit : -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Cyrille, Thanx for your answer. I guess I have the part of my

Re: [PD] Crash of Pd using Gem

2016-01-08 Thread Jack
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Le 08/01/2016 14:34, cyrille henry a écrit : > array: couldn't find named array 'lettres' Yep, I just copy/paste the part causing problem. > > did you try it alone? Not yet. I have to finish this patch today. I will send a "working" bug patch this

Re: [PD] New "native" Pd GUI support in MobMuPlat

2016-01-08 Thread Daniel Iglesia
I'm glad you asked! It's done in a slightly convoluted, potentially fragile, possibly un-scalable way. When a user loads a .pd file, pre-proccessing is done on the .pd text to generate _two_ new .pd files, one for execution, and one for display The two communicate with each other. This split is

Re: [PD] New "native" Pd GUI support in MobMuPlat

2016-01-08 Thread Dan Wilcox
Ah ok. I just quickly looked at the link you sent. I can change Gui so it only loads the vanilla UIs by default and move the scene-specific stuff into the Scene class, for instance. Dan Wilcox @danomatika danomatika.com

Re: [PD] animation api

2016-01-08 Thread Jonathan Wilkes via Pd-list
Try changing GUI_BYTESPERPING back to its original value. -Jonathan On Thursday, January 7, 2016 12:21 PM, Ivica Ico Bukvic wrote: I would test the same patch you built. To tax tkpath and tk in particular you can spread toggles to the four corners of the screen since

Re: [PD] Create own error message that's findable?

2016-01-08 Thread Jonathan Wilkes via Pd-list
Pd doesn't have an internal object that can do that. But the pd_error function is in m_pd.h.  That means someone can easily make an external [error] that takes an incoming pd message and outputs it as a pd error.  Doing so would print a trackable error to the console that tracks back to the

Re: [PD] [PD-announce] PPP : pure-data (libpd) based jamming system

2016-01-08 Thread Dan Wilcox
AT this point, I wish I stuck to just the vanilla gui implementations as adding the droidparty & rjdj support is one of the reasons PdParty wasn’t released years ago. That plus me basically doing a PhD amount of work while in an MFA, I’m still playing catch up! > 2016-01-08 7:59 GMT+01:00 Dan