Re: [PD] receive UDP message from 224.0.0.1

2024-01-13 Thread Phil Stone
That’s very good to know. Thank you, Lucas.


> On Jan 13, 2024, at 10:01 AM, Lucas Cordiviola  wrote:
> 
> On 13/01/2024 14:47, Phil Stone wrote:
>> Sorry to break in, but I may be setting up some Windows Pd instances
>> using OSC in the near future; is this something that will need to be
>> dealt with even when not using multicast?
> 
> 
> there should not be much trouble. Just install Pd. Then at some point, I 
> can't recall when if a soon as you start Pd or as soon as you start a network 
> object, a Windows-Firewall windows will pop, just check the 2 checkboxes 
> (private and public) networks. That's pretty much all needed to be done.
> 
> 
> --
> 
> Mensaje telepatico asistido por maquinas.
> 




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Re: [PD] receive UDP message from 224.0.0.1

2024-01-13 Thread Lucas Cordiviola

On 13/01/2024 14:47, Phil Stone wrote:

Sorry to break in, but I may be setting up some Windows Pd instances
using OSC in the near future; is this something that will need to be
dealt with even when not using multicast?



there should not be much trouble. Just install Pd. Then at some point, I 
can't recall when if a soon as you start Pd or as soon as you start a 
network object, a Windows-Firewall windows will pop, just check the 2 
checkboxes (private and public) networks. That's pretty much all needed 
to be done.



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Re: [PD] receive UDP message from 224.0.0.1

2024-01-13 Thread Phil Stone
Sorry to break in, but I may be setting up some Windows Pd instances using OSC 
in the near future; is this something that will need to be dealt with even when 
not using multicast?


Phil Stone
Davis, Ca


> On Jan 13, 2024, at 9:41 AM, Lucas Cordiviola  wrote:
> 
> On 13/01/2024 14:30, João Pais wrote:
>> I tried again with my 3 computers (all same brand and similar intel network 
>> hardware) - it seems that the problem is the windows driver that doesn't 
>> allow multicast. While ubuntu in one of them seems to. 
> 
> also check in the firewall:
> 
> Control Panel\All Control Panel Items\Windows Defender Firewall\Allowed 
> applications
> 
> in my case y have Pd "allowed" in both "private" and "public" networks. I'm 
> not sure if I did a change or if this is the default setting.
> 
> 
> --
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> 
> 
> 
> 
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Re: [PD] receive UDP message from 224.0.0.1

2024-01-13 Thread Lucas Cordiviola

On 13/01/2024 14:30, João Pais wrote:
I tried again with my 3 computers (all same brand and similar intel 
network hardware) - it seems that the problem is the windows driver 
that doesn't allow multicast. While ubuntu in one of them seems to. 


also check in the firewall:

    Control Panel\All Control Panel Items\Windows Defender 
Firewall\Allowed applications


in my case y have Pd "allowed" in both "private" and "public" networks. 
I'm not sure if I did a change or if this is the default setting.



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Re: [PD] receive UDP message from 224.0.0.1

2024-01-13 Thread João Pais
I tried again with my 3 computers (all same brand and similar intel 
network hardware) - it seems that the problem is the windows driver that 
doesn't allow multicast. While ubuntu in one of them seems to.




On 12/01/2024 12:56, Christof Ressi wrote:
Back then it did work :) But this was on Windows 7. Will test again 
on Windows 10.



for me on Pd 0.54.1 Win11 it all works as expected. I used the help 
patch and was able to receive from localhost or from a Linux box 
(sending via a Pd 0.53.1). I used the help patch with


Linux machine:

    [connect 239.200.200.200 3005(
    |
    [netsend -u]

Win11 machine:

    [listen 3005 239.200.200.200(
    |
    [netreceive -u -f 3005]





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Re: [PD] call for test : else test release for mac arm

2024-01-13 Thread Alexandre Torres Porres
Em sáb., 13 de jan. de 2024 às 11:23, hans w. koch 
escreveu:

> hmmm, I now see this can happen if you have cyclone in your path but not
>> ELSE. Will fix it, thanks!
>>
>
FIXED!
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Re: [PD] call for test : else test release for mac arm

2024-01-13 Thread Alexandre Torres Porres
Em sáb., 13 de jan. de 2024 às 11:23, hans w. koch 
escreveu:

> just tried 1.0-0_rc11-Pre-Test-Release3 on my macbook pro M1 sonoma 14.2.1
>
> the link to All objects in the ELSE library in the All_about_else.pd opens
> „All_objects.pd“ from cyclone (seperate folder in PD/externals) instead of
> else.
>

hmmm, I now see this can happen if you have cyclone in your path but not
ELSE. Will fix it, thanks!


> if i open the All_objects.pd from the else folder it will open (after a
> while) without complaints.
>

great, I hope I solved things now



>
> thanks for your efforts!
>
> best
> hans
>
> > Am 12.01.2024 um 23:55 schrieb Alexandre Torres Porres  >:
> >
> > '1.0-0_rc11-Pre-Test-Release3' is  now up :) hopefully I worked out all
> bugs
> >
> > Em sex., 12 de jan. de 2024 às 19:27, Alexandre Torres Porres <
> por...@gmail.com> escreveu:
> > Hi Apple Silicon people, can you do me a favor and test if my test
> release up in deken ("1.0-0_rc11-pre-test-release2") can load all objects
> just fine by opening the "All_objects.pd" file in the 'else' folder? You
> need Pd 0.54-1 by the way. Some users are complaining some objects were
> crashing the app or not properly loading. I have been fixing this but it
> seems different users get issues with different objects, which is insane...
> >
> > The deken upload is just for mac.
> >
> > Thanks.
> >
> > ps. by the way, it does take quite some time to load all objects, like
> even a couple of minutes, cause my lib is a bit big (524 objects and
> counting). It's weird how it all loads quite fast on my 10 year old macbook
> air running mojave... I wonder if we could do something about or if we just
> have to live with this hassle in current macs/macOSes... can someone at
> least confirm me if when you load an object first it may take a while but
> then the OS and Pd remembers it is 'good' forever and ever on?
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Re: [PD] call for test : else test release for mac arm

2024-01-13 Thread hans w. koch
just tried 1.0-0_rc11-Pre-Test-Release3 on my macbook pro M1 sonoma 14.2.1

the link to All objects in the ELSE library in the All_about_else.pd opens 
„All_objects.pd“ from cyclone (seperate folder in PD/externals) instead of else.
if i open the All_objects.pd from the else folder it will open (after a while) 
without complaints.

thanks for your efforts!

best
hans

> Am 12.01.2024 um 23:55 schrieb Alexandre Torres Porres :
> 
> '1.0-0_rc11-Pre-Test-Release3' is  now up :) hopefully I worked out all bugs
> 
> Em sex., 12 de jan. de 2024 às 19:27, Alexandre Torres Porres 
>  escreveu:
> Hi Apple Silicon people, can you do me a favor and test if my test release up 
> in deken ("1.0-0_rc11-pre-test-release2") can load all objects just fine by 
> opening the "All_objects.pd" file in the 'else' folder? You need Pd 0.54-1 by 
> the way. Some users are complaining some objects were crashing the app or not 
> properly loading. I have been fixing this but it seems different users get 
> issues with different objects, which is insane...
> 
> The deken upload is just for mac. 
> 
> Thanks.
> 
> ps. by the way, it does take quite some time to load all objects, like even a 
> couple of minutes, cause my lib is a bit big (524 objects and counting). It's 
> weird how it all loads quite fast on my 10 year old macbook air running 
> mojave... I wonder if we could do something about or if we just have to live 
> with this hassle in current macs/macOSes... can someone at least confirm me 
> if when you load an object first it may take a while but then the OS and Pd 
> remembers it is 'good' forever and ever on?
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Re: [PD] call for test : else test release for mac arm

2024-01-13 Thread Patco
Hello,

I've tried else on a mac m1 with pd-54-1, it took 96 seconds to open 
all.objects.pd, no crash, no error in console, DSP is running between 30 and 
34%.

cheers

pat

> Le 12 janv. 2024 à 23:27, Alexandre Torres Porres  a écrit :
> 
> Hi Apple Silicon people, can you do me a favor and test if my test release up 
> in deken ("1.0-0_rc11-pre-test-release2") can load all objects just fine by 
> opening the "All_objects.pd" file in the 'else' folder? You need Pd 0.54-1 by 
> the way. Some users are complaining some objects were crashing the app or not 
> properly loading. I have been fixing this but it seems different users get 
> issues with different objects, which is insane...
> 
> The deken upload is just for mac. 
> 
> Thanks.
> 
> ps. by the way, it does take quite some time to load all objects, like even a 
> couple of minutes, cause my lib is a bit big (524 objects and counting). It's 
> weird how it all loads quite fast on my 10 year old macbook air running 
> mojave... I wonder if we could do something about or if we just have to live 
> with this hassle in current macs/macOSes... can someone at least confirm me 
> if when you load an object first it may take a while but then the OS and Pd 
> remembers it is 'good' forever and ever on?
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