Re: [PD] [PD-announce] pd 0.46-0test1 released

2014-08-19 Thread Roman Haefeli
On Mon, 2014-08-18 at 16:56 -0700, Miller Puckette wrote: OK... test2 is up - try that. I'm afraid it is still not quite right. The number that is sent right on mouse click still ignores the currently set range. Only the subsequent numbers during dragging are scaled correctly. Steps to

Re: [PD] Gem on UDOO

2014-08-19 Thread Jack
Hello, I would like to know if there are new tests of Gem on UDOO ? I am particularly interested with the render of text (with [text3d], between 1500 and 2000 letters in the gemwin at 20 fps). Is it doable on this configuration ? ++ Jack Le 20/06/2014 11:02, Cyrille Henry via Pd-list a écrit

Re: [PD] Gem on UDOO

2014-08-19 Thread Cyrille Henry
hello, send a test patch, i'll try it when i'll have time... c Le 19/08/2014 12:39, Jack a écrit : Hello, I would like to know if there are new tests of Gem on UDOO ? I am particularly interested with the render of text (with [text3d], between 1500 and 2000 letters in the gemwin at 20 fps).

Re: [PD] Gem on UDOO

2014-08-19 Thread Cyrille Henry
Le 19/08/2014 16:46, Jack a écrit : Hello Cyrille, The test patch is attached to this email (Pd 0.46.0test1, GEM: ver: 0.93.git 374f713). I have some more questions : - Can you tell me if the framerate stays at 20 fps ? can you provide something in your patch to mesure fps? - Fullscreen is

Re: [PD] [PD-announce] pd 0.46-0test1 released

2014-08-19 Thread Miller Puckette
Sure enough - I missed a spot. I just fixed it again and put out test3. thanks Miller On Tue, Aug 19, 2014 at 10:52:06AM +0200, Roman Haefeli wrote: On Mon, 2014-08-18 at 16:56 -0700, Miller Puckette wrote: OK... test2 is up - try that. I'm afraid it is still not quite right. The number