Am 08.06.2017 8:49 nachm. schrieb "Miller Puckette" :
Yep, if there are "data" in your patch and you remove the "struct" object
that defines them, Pd keeps teh objects around anyway, so that you can
reclaim them by reloading the "structs"
Ah, so this happens when the struct
LabStreamingLayer’s
> On 8 Jun 2017, at 15:35, Roman Haefeli wrote:
>
> On Don, 2017-06-08 at 13:55 +0200, David Medine wrote:
>> For those interested, I pushed onto my github page
>> (https://github.com/dmedine/PdLSL/tree/master/lsl_inlet%7E) a Pd
>> extern
>> that
Hi Miller,
maybe I missed something but I think it's at least possible to catch messages
to vline~ while DSP is switched off: if the time difference between an incoming
float message and the last logical time (updated by the perform routine) is
greater then the current block duration, you know
I totally get what Joao means, I had wondered about that myself. This problems
happens for GOP patches which draw scalars on the toplevel canvas. The
reclaiming doesn't work if the struct name has a $0. if you reload the
abstraction, the $0 will have another value.
but here's a solution: you
no functional change - a couple bugs squashed. mainly i’m just updating them
for 64 bit operation on all platforms. also releasing the source code for
platforms that i don’t cover (rasp pi).
> On Jun 8, 2017, at 10:58 AM, Jugen Frenz wrote:
>
> that is very kind of you,
Yep, if there are "data" in your patch and you remove the "struct" object
that defines them, Pd keeps teh objects around anyway, so that you can
reclaim them by reloading the "structs" later. Put the abstractions back
in the patch (or even just load them separately) and you can see the
invisible
Hi again Miller,
I had a question regarding structs. When editing my patches in a text
editor, I noticed that at the top of the patch there were some "stowaway"
structs (and scalars), which can only come from abstractions I used in the
main patch - but these abstractions should have the
that is very kind of you, thank you very much. Do you have any details
about what you updated?
Thans a lot,
Jurgen
On 9 June 2017 at 01:54:39, Tom Erbe (soundh...@icloud.com) wrote:
I am in the midst of updating the soundhack PD externals. So far, macOS
binaries have been compiled as Universal
I am in the midst of updating the soundhack PD externals. So far, macOS
binaries have been compiled as Universal 32/64 bit; and source code for the
externals has been uploaded. As soon as I get to a Windows machine (or someone
helps me out), I will update those for 64 bit as well.
Find them in
On Don, 2017-06-08 at 13:55 +0200, David Medine wrote:
> For those interested, I pushed onto my github page
> (https://github.com/dmedine/PdLSL/tree/master/lsl_inlet%7E) a Pd
> extern
> that wraps LabStreamingLayer's signal inlet. Now you can stream data
> into Pd with LSL.
>
> This is still
For those interested, I pushed onto my github page
(https://github.com/dmedine/PdLSL/tree/master/lsl_inlet%7E) a Pd extern
that wraps LabStreamingLayer's signal inlet. Now you can stream data
into Pd with LSL.
This is still fairly unpolished. It still crashes sometimes for reasons
I don't
Thanks. You do what I'm doing: reassigning the samples out pointers that
are stored in the class structure to a local variable in the perform
loop. This seems to work better than accessing the stored pointers (on
windoze anyway).
On 6/8/17 12:36 PM, Pierre Guillot wrote:
I don't fully
Or even simpler this code:
https://github.com/pierreguillot/pd.dummies/blob/master/src/leeloo_tilde.c
2017-06-08 12:36 GMT+02:00 Pierre Guillot :
> I don't fully understand what you do in your code without the rest of it.
> I think the simplest approach is to keep all
I don't fully understand what you do in your code without the rest of it. I
think the simplest approach is to keep all the DSP information you need in
your object's structure(number of samples, pointers to the inlets, pointers
to the outlets, etc.) and to call the dsp routine with only your
Now I realize that everything I posted in the last post makes absolutely
no sense at all. Something else is causing the crashes. Damn!
On 6/8/17 10:51 AM, David Medine wrote:
I am writing a DSP extern that can have a any number of outlets
depending on the creation arguments (like [fexpr~],
Please don't just weed them all out.
In the past, I have found tables like [dbtorms] very instructive, to show
students "the old way we
used to do things with lookup tables", or as a visual aid to explaining what a
black-box object really does.
It would be nice to move them;
Maybe into into
I am writing a DSP extern that can have a any number of outlets
depending on the creation arguments (like [fexpr~], e.g.). In order to
interact with the outlets in the XXX_tilde_perform loop, I made a member
of my t_XXX_tilde data structure thus:
t_sample **lcl_outs;
Then, when I know how
On 06/08/2017 05:21 AM, Miller Puckette wrote:
This isn't fixed (and I'm not sure it's fixable)... better use spigots to stop
messages from gettingt o vline~s on switched-off windows.
cheers
Miller
Didn't see Miller's answer before I posted mine, sorry.
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