Re: [PD] Creating a GUI object on Pd 0.48.1 with keyboard shortcut create two objects on MacOSX

2018-03-22 Thread Nicolas Montgermont
tk is:
Tk 8.5.19
n
--

http://nimon.org

Le 22/03/2018 à 18:21, Dan Wilcox a écrit :
> Ok thanks for checking.
>
> At least we can confirm it's a system language issue, although I'm
> thinking it's more of a bug in Tk. Which version of TK does it display
> when you put the log to all?
>
> I'm wondering if it's also related to setting the available languages
> in the app bundle. I'll see if I can look into it as it's pretty
> annoying. I ran into the same problem with earlier buggy versions of
> Tk < 8.5.13.
>
>> On Mar 22, 2018, at 5:53 PM, pd-list-requ...@lists.iem.at
>>  wrote:
>>
>> From: Jack >
>> To: pd-list@lists.iem.at 
>> Subject: Re: [PD] Creating a GUI object on Pd 0.48.1 with keyboard
>> shortcut create two objects on MacOSX
>> Message-ID: <163110eb-5078-0c07-8594-da9e350e3...@rybn.org
>> >
>> Content-Type: text/plain; charset=utf-8
>>
>> Yep, I confirm.
>> I asked to a participant to launch Pd in english, but it doesn't solve
>> the problem.
>> ++
>>
>> Jack
>
> 
> Dan Wilcox
> @danomatika 
> danomatika.com 
> robotcowboy.com 
>
>
>

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[PD] compiling PD on windows --> with Msys1

2018-03-22 Thread Lucas Cordiviola
> Gesendet: Donnerstag, 22. März 2018 um 06:01 Uhr
> Von: ro...@dds.nl
> An: "Pd list" 
> Betreff: Re: [PD] compiling PD on windows
>
> my ultimate goal is to be able to compile on an older machine with XP.

Hey Rolf

I succesfully built 0.48.1 with Msys1 on a win8.1 machine.
I had installed msys1 some time ago and later added some packages (I 
can't remember which ones).

I did same as Msys2:

./autogen.sh
./configure
make
make app


Once is done you should copy "pthreadGC-3.dll" from "MinGW\bin" to your 
"pure-data-master\pd-0.48.1\bin".

Is most likely that you can install Msys1 on XP and do the build.

:)

Mensaje telepatico asistido por maquinas.

On 3/22/2018 6:36 PM, Lucas Cordiviola wrote:
> Hi Rolf,
>
> There's a complete how-to in the first mail on this thread by Oliver.
> -->https://lists.puredata.info/pipermail/pd-list/2018-03/122089.html
>
> Once you have it done on win10/msys2 you can try with winxp/msys1. There
> are chances that it will work!
>
> Follow Fred's guide to install Msys1 -->
> http://puredata.info/docs/developer/mingw/WindowsMinGW. Then you should
> install msys1 packages (make pkgconfig autoconf automake libtool gettext ) ?
>
> I didn't try it but it might work!
>
> :)
>
> Mensaje telepatico asistido por maquinas.
>
>

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Re: [PD] compiling PD on windows

2018-03-22 Thread Lucas Cordiviola
Hi Rolf,

There's a complete how-to in the first mail on this thread by Oliver. 
--> https://lists.puredata.info/pipermail/pd-list/2018-03/122089.html

Once you have it done on win10/msys2 you can try with winxp/msys1. There 
are chances that it will work!

Follow Fred's guide to install Msys1 --> 
http://puredata.info/docs/developer/mingw/WindowsMinGW. Then you should 
install msys1 packages (make pkgconfig autoconf automake libtool gettext ) ?

I didn't try it but it might work!

:)

Mensaje telepatico asistido por maquinas.

On 3/22/2018 11:18 AM, Christof Ressi wrote:
> Hi rolf,
>
> you have to use the Msys2 MINGW32 shell (or the MINGW64 shell if you want to 
> compile a 64-bit Pd). BTW, this is mentioned in the latest INSTALL.txt.
>
> Christof
>
>> Gesendet: Donnerstag, 22. März 2018 um 06:01 Uhr
>> Von: ro...@dds.nl
>> An: "Pd list" 
>> Betreff: Re: [PD] compiling PD on windows
>>
>> my ultimate goal is to be able to compile on an older machine with XP.
>>
>> to get experience i first tried on Windows 10.
>>
>> installed MSYS2 etc (following Dan's instructions on the GITHUB page.
>>
>> start MSYS2, cd to the src folder of Vanilla 48.1, and do
>>
>> make
>>
>>
>> which gives me the error: /bin/sh: cl: opdracht niet gevonden (==
>> command not found).
>>
>> (screenshot attached).
>>
>>
>> the same happens when i try to use Visual Studio 2015.
>>
>> the VCSDK & VC9 are present in my system, so is the cl.exe.
>>
>> my conclusion: somehow the makefile which should work for Windows
>> doesn't fit with my system.
>>
>> but i don't know what to do about it.
>>
>> any suggestion?
>>
>>
>> rolf___
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>> https://lists.puredata.info/listinfo/pd-list
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Re: [PD] [PD-announce] ELSE 1.0 Beta 8 released

2018-03-22 Thread IOhannes m zmölnig
On 03/22/2018 03:17 PM, Alexandre Torres Porres wrote:
> Hey, these have finally been uploaded to deken (old one, so no upgrade to
> the new deken plugin needed)

do you have any specific reasons for avoiding the new deken plugin?

gfmdsar
IOhannes



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Re: [PD] Creating a GUI object on Pd 0.48.1 with keyboard shortcut create two objects on MacOSX

2018-03-22 Thread Jack
Yep, I confirm.
I asked to a participant to launch Pd in english, but it doesn't solve
the problem.
++

Jack



Le 22/03/2018 à 14:04, Nicolas Montgermont a écrit :
> Same problem here, that is not solved by switching to English.
> The interface is in English but the object are still created in double
> (with CMD+SHIFT+B for example)
> osx 10.9.5
> n
> 
> http://nimon.org
> 
> Le 22/03/2018 à 12:37, Dan Wilcox a écrit :
>> If you have a chance, can you also run Pd with the english translation
>> but keep a French system and keyboard? You can do this on the
>> commandline with:
>>
>> LANG=en.UTF8 open /Applications/Pd-0.48-1.app
>>
>> I'd be curious to know if it's related to Pd's language or to the
>> system, etc.
>>
>> At some point, I feel like I/we will need to actually fix the key
>> event issues in TK ourselves...
>>
>>> On Mar 22, 2018, at 12:25 PM, Jack >> > wrote:
>>>
>>> Hello Dan,
>>>
>>> Thank you for your reply.
>>> The workshop was with french people (with french keyboard), and Pd
>>> interface was in french too.
>>> If switching to english solves the problem, i will ask to particpants to
>>> test this.
>>> ++
>>>
>>> Jack
>>>
>>>
>>>
>>> Le 22/03/2018 à 12:14, Dan Wilcox a écrit :
 Are you using an English keyboard and/or English local aka Pd is in
 English? There seems to be  weird bug that causes this on *some* systems
 and switching Pd to english fixes it. I'm not sure what's going on, but
 it's related to the TK 8.5 cocoa bindings backend which is also causing
 the issues [key].

> On Mar 22, 2018, at 11:34 AM, pd-list-requ...@lists.iem.at
> 
>  wrote:
>
> Date: Thu, 22 Mar 2018 11:18:34 +0100
> From: Jack 
> >
> To: pd-list@lists.iem.at 
> 
> Subject: [PD] Creating a GUI object on Pd 0.48.1 with keyboard
> shortcut create two objects on MacOSX
> Message-ID: <1fd3cfb5-f043-f751-4c0d-5cb3542c2...@rybn.org
> 
> >
> Content-Type: text/plain; charset=windows-1252
>
> Hello,
>
> Everything is in the title (Pd 0.48.1, MacOSX) : during a workshop some
> people with this configuration trying to create a GUI object with
> keyboard shortcut, create two times this object. (I don't know exactly
> the version of MacOSX).
> Is it a known bug ?
> ++
>
> Jack

 
 Dan Wilcox
 @danomatika 
 danomatika.com  
 robotcowboy.com  



>>>
>>
>> 
>> Dan Wilcox
>> @danomatika 
>> danomatika.com 
>> robotcowboy.com 
>>
>>
>>
>>
>>
>> ___
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> 
> 
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Re: [PD] compiling PD on windows

2018-03-22 Thread Christof Ressi
also, where did you get the sources from? and did you run the autotool steps?

please clone Pd from GitHub and closely follow the instructions in 
https://github.com/pure-data/pure-data/blob/master/INSTALL.txt.

start with the general section "## Autotools Build (recommended)"
and then continue with "### Windows"

to sum it up quickly: first install the necessary autotools packages, then cd 
to the pure-data directory and do

./autogen.sh
./configure
make

this will build Pd without ASIO support. if you need ASIO do "./configure 
--enable-asio" but make sure to get the necessary ASIO files (see 
https://github.com/pure-data/pure-data/tree/master/asio).

hope this helps!

Christof

> Gesendet: Donnerstag, 22. März 2018 um 15:18 Uhr
> Von: "Christof Ressi" 
> An: ro...@dds.nl
> Cc: "Pd list" 
> Betreff: Re: [PD] compiling PD on windows
>
> Hi rolf,
> 
> you have to use the Msys2 MINGW32 shell (or the MINGW64 shell if you want to 
> compile a 64-bit Pd). BTW, this is mentioned in the latest INSTALL.txt.
> 
> Christof
> 
> > Gesendet: Donnerstag, 22. März 2018 um 06:01 Uhr
> > Von: ro...@dds.nl
> > An: "Pd list" 
> > Betreff: Re: [PD] compiling PD on windows
> >
> > my ultimate goal is to be able to compile on an older machine with XP.
> > 
> > to get experience i first tried on Windows 10.
> > 
> > installed MSYS2 etc (following Dan's instructions on the GITHUB page.
> > 
> > start MSYS2, cd to the src folder of Vanilla 48.1, and do
> > 
> > make
> > 
> > 
> > which gives me the error: /bin/sh: cl: opdracht niet gevonden (== 
> > command not found).
> > 
> > (screenshot attached).
> > 
> > 
> > the same happens when i try to use Visual Studio 2015.
> > 
> > the VCSDK & VC9 are present in my system, so is the cl.exe.
> > 
> > my conclusion: somehow the makefile which should work for Windows 
> > doesn't fit with my system.
> > 
> > but i don't know what to do about it.
> > 
> > any suggestion?
> > 
> > 
> > rolf___
> > Pd-list@lists.iem.at mailing list
> > UNSUBSCRIBE and account-management -> 
> > https://lists.puredata.info/listinfo/pd-list
> >
> 
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Re: [PD] compiling PD on windows

2018-03-22 Thread Dan Wilcox
> which gives me the error: /bin/sh: cl: opdracht niet gevonden (== 
> command not found).

That means that Msys2 can't find the shell interpreter which is a pretty big 
problem! I think Msys2 is not configured correctly, did you run all of the set 
up commands on their webpage before trying to build Pd? ie. pacman -Syu ...


Dan Wilcox
@danomatika 
danomatika.com 
robotcowboy.com 



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Re: [PD] compiling PD on windows

2018-03-22 Thread Christof Ressi
Hi rolf,

you have to use the Msys2 MINGW32 shell (or the MINGW64 shell if you want to 
compile a 64-bit Pd). BTW, this is mentioned in the latest INSTALL.txt.

Christof

> Gesendet: Donnerstag, 22. März 2018 um 06:01 Uhr
> Von: ro...@dds.nl
> An: "Pd list" 
> Betreff: Re: [PD] compiling PD on windows
>
> my ultimate goal is to be able to compile on an older machine with XP.
> 
> to get experience i first tried on Windows 10.
> 
> installed MSYS2 etc (following Dan's instructions on the GITHUB page.
> 
> start MSYS2, cd to the src folder of Vanilla 48.1, and do
> 
> make
> 
> 
> which gives me the error: /bin/sh: cl: opdracht niet gevonden (== 
> command not found).
> 
> (screenshot attached).
> 
> 
> the same happens when i try to use Visual Studio 2015.
> 
> the VCSDK & VC9 are present in my system, so is the cl.exe.
> 
> my conclusion: somehow the makefile which should work for Windows 
> doesn't fit with my system.
> 
> but i don't know what to do about it.
> 
> any suggestion?
> 
> 
> rolf___
> Pd-list@lists.iem.at mailing list
> UNSUBSCRIBE and account-management -> 
> https://lists.puredata.info/listinfo/pd-list
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Re: [PD] [PD-announce] ELSE 1.0 Beta 8 released

2018-03-22 Thread Alexandre Torres Porres
Hey, these have finally been uploaded to deken (old one, so no upgrade to
the new deken plugin needed) - we're only missing Linux 32 bits binaries.



> Date: Sat, 10 Mar 2018 12:54:47 -0300
> From: Alexandre Torres Porres 
> To: pd-annou...@lists.iem.at
> Subject: [PD-announce] ELSE 1.0 Beta 8 released
> Message-ID:
>  com>
> Content-Type: text/plain; charset="utf-8"
>
> Hi, it's here:  https://github.com/porres/pd-else/releases/tag/v1.0-beta8
> (and will be hopefully and eventually up in deken). This is still
> experimental, meaning (besides instability) I'll still change things and
> compromise backwards compatibility (I'm trying to get all such planned
> changes done with, but still have about two more releases to go before
> moving to the next/final stage).
>
> cheers
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Re: [PD] compiling PD on windows

2018-03-22 Thread rolfm

Dan Wilcox schreef op 22-03-2018 12:33:

Those instructions are for Windows 7+, I don't believe Msys2 will work
on Vista or XP.

While theoretically Pd could be build on anything with a C compiler, I
think you're a bit more on your own with setting up / maintaining a
build system for anything that old at this point. Maybe someone else
has some ideas on that, I sure don't.



the error i get is on windows 10.

(compiling on XP is much farther on my list)

rolf



On Mar 22, 2018, at 6:01 AM, pd-list-requ...@lists.iem.at wrote:
Date: Thu, 22 Mar 2018 06:01:38 +0100
From: ro...@dds.nl
To: Pd list 
Subject: Re: [PD] compiling PD on windows
Message-ID: <1832ee0db7f6682f0c7229567e9c3...@dds.nl>
Content-Type: text/plain; charset="utf-8"; Format="flowed"

my ultimate goal is to be able to compile on an older machine with
XP.

to get experience i first tried on Windows 10.

installed MSYS2 etc (following Dan's instructions on the GITHUB
page.

start MSYS2, cd to the src folder of Vanilla 48.1, and do

make



Dan Wilcox
@danomatika [1]
danomatika.com [2]
robotcowboy.com [3]



Links:
--
[1] http://twitter.com/danomatika
[2] http://danomatika.com
[3] http://robotcowboy.com


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Re: [PD] cannot 'upgrade' old patch

2018-03-22 Thread rolfm

sorry for the noise.
after closing my computer and a few hours later trying it again the 
problem was gone


rolf

ro...@dds.nl schreef op 22-03-2018 7:44:

hi list,

i have old patches made with Pdext 42.5.
when opened with Vanilla 48.1 i get lots of uncreated objects (of 
course).


some of them i'm not able to 'repair'.
e.g. [symbol2list]

i put in a [declare -stdpath -zexy -stdlib -zexy].
it's possible to create a new [symbol2list] object.

after saving, closing pd, opening again,
the new object is not created.

what can i do to resolve this.

rolf


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Re: [PD] Creating a GUI object on Pd 0.48.1 with keyboard shortcut create two objects on MacOSX

2018-03-22 Thread Dan Wilcox
If you have a chance, can you also run Pd with the english translation but keep 
a French system and keyboard? You can do this on the commandline with:

LANG=en.UTF8 open /Applications/Pd-0.48-1.app

I'd be curious to know if it's related to Pd's language or to the system, etc.

At some point, I feel like I/we will need to actually fix the key event issues 
in TK ourselves...

> On Mar 22, 2018, at 12:25 PM, Jack  wrote:
> 
> Hello Dan,
> 
> Thank you for your reply.
> The workshop was with french people (with french keyboard), and Pd
> interface was in french too.
> If switching to english solves the problem, i will ask to particpants to
> test this.
> ++
> 
> Jack
> 
> 
> 
> Le 22/03/2018 à 12:14, Dan Wilcox a écrit :
>> Are you using an English keyboard and/or English local aka Pd is in
>> English? There seems to be  weird bug that causes this on *some* systems
>> and switching Pd to english fixes it. I'm not sure what's going on, but
>> it's related to the TK 8.5 cocoa bindings backend which is also causing
>> the issues [key].
>> 
>>> On Mar 22, 2018, at 11:34 AM, pd-list-requ...@lists.iem.at
>>>  wrote:
>>> 
>>> Date: Thu, 22 Mar 2018 11:18:34 +0100
>>> From: Jack >
>>> To: pd-list@lists.iem.at 
>>> Subject: [PD] Creating a GUI object on Pd 0.48.1 with keyboard
>>> shortcut create two objects on MacOSX
>>> Message-ID: <1fd3cfb5-f043-f751-4c0d-5cb3542c2...@rybn.org
>>> >
>>> Content-Type: text/plain; charset=windows-1252
>>> 
>>> Hello,
>>> 
>>> Everything is in the title (Pd 0.48.1, MacOSX) : during a workshop some
>>> people with this configuration trying to create a GUI object with
>>> keyboard shortcut, create two times this object. (I don't know exactly
>>> the version of MacOSX).
>>> Is it a known bug ?
>>> ++
>>> 
>>> Jack
>> 
>> 
>> Dan Wilcox
>> @danomatika 
>> danomatika.com 
>> robotcowboy.com 
>> 
>> 
>> 
> 


Dan Wilcox
@danomatika 
danomatika.com 
robotcowboy.com 



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Re: [PD] compiling PD on windows

2018-03-22 Thread Dan Wilcox
Those instructions are for Windows 7+, I don't believe Msys2 will work on Vista 
or XP.

While theoretically Pd could be build on anything with a C compiler, I think 
you're a bit more on your own with setting up / maintaining a build system for 
anything that old at this point. Maybe someone else has some ideas on that, I 
sure don't.

> On Mar 22, 2018, at 6:01 AM, pd-list-requ...@lists.iem.at wrote:
> 
> Date: Thu, 22 Mar 2018 06:01:38 +0100
> From: ro...@dds.nl 
> To: Pd list >
> Subject: Re: [PD] compiling PD on windows
> Message-ID: <1832ee0db7f6682f0c7229567e9c3...@dds.nl 
> >
> Content-Type: text/plain; charset="utf-8"; Format="flowed"
> 
> my ultimate goal is to be able to compile on an older machine with XP.
> 
> to get experience i first tried on Windows 10.
> 
> installed MSYS2 etc (following Dan's instructions on the GITHUB page.
> 
> start MSYS2, cd to the src folder of Vanilla 48.1, and do
> 
> make


Dan Wilcox
@danomatika 
danomatika.com 
robotcowboy.com 



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Re: [PD] reporting the dimensions of a symbol / float atom

2018-03-22 Thread Dan Wilcox
That comes from the Pd-extended metrics which uses slightly tighter desired 
character sizes when finding the font sized to fit the desired sizing. It 
should take into account for differences in a pixel or two between platforms 
and both the original testing with Pd-extended, I believe, and our recent work 
was based on getting things to render *close* to the same size and layout 
across platforms using the same font.

My earlier mail was about the default padding around the text being increased 
slightly on the top to account for the inlet height, but that's related to the 
computed font size.

If anyone wants to suggest fixes too he font sizing algorithm, start by looking 
into the metrics and related font procedures in pd-gui.tcl.

>  Dan Wilcox wrote:
>> 
>> The atoms are slightly taller due to the increase in inlet height to
>> match Pd-extended's sizing.
>> 
> 
> on my windows 10 it's the opposite;
> the new one is smaller.
> hereby i re-send the picture in which the new object box is upon the 
> older one.


Dan Wilcox
@danomatika 
danomatika.com 
robotcowboy.com 



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Re: [PD] Creating a GUI object on Pd 0.48.1 with keyboard shortcut create two objects on MacOSX

2018-03-22 Thread Jack
Hello Dan,

Thank you for your reply.
The workshop was with french people (with french keyboard), and Pd
interface was in french too.
If switching to english solves the problem, i will ask to particpants to
test this.
++

Jack



Le 22/03/2018 à 12:14, Dan Wilcox a écrit :
> Are you using an English keyboard and/or English local aka Pd is in
> English? There seems to be  weird bug that causes this on *some* systems
> and switching Pd to english fixes it. I'm not sure what's going on, but
> it's related to the TK 8.5 cocoa bindings backend which is also causing
> the issues [key].
> 
>> On Mar 22, 2018, at 11:34 AM, pd-list-requ...@lists.iem.at
>>  wrote:
>>
>> Date: Thu, 22 Mar 2018 11:18:34 +0100
>> From: Jack >
>> To: pd-list@lists.iem.at 
>> Subject: [PD] Creating a GUI object on Pd 0.48.1 with keyboard
>> shortcut create two objects on MacOSX
>> Message-ID: <1fd3cfb5-f043-f751-4c0d-5cb3542c2...@rybn.org
>> >
>> Content-Type: text/plain; charset=windows-1252
>>
>> Hello,
>>
>> Everything is in the title (Pd 0.48.1, MacOSX) : during a workshop some
>> people with this configuration trying to create a GUI object with
>> keyboard shortcut, create two times this object. (I don't know exactly
>> the version of MacOSX).
>> Is it a known bug ?
>> ++
>>
>> Jack
> 
> 
> Dan Wilcox
> @danomatika 
> danomatika.com 
> robotcowboy.com 
> 
> 
> 


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Re: [PD] Creating a GUI object on Pd 0.48.1 with keyboard shortcut create two objects on MacOSX

2018-03-22 Thread Dan Wilcox
Are you using an English keyboard and/or English local aka Pd is in English? 
There seems to be  weird bug that causes this on *some* systems and switching 
Pd to english fixes it. I'm not sure what's going on, but it's related to the 
TK 8.5 cocoa bindings backend which is also causing the issues [key].

> On Mar 22, 2018, at 11:34 AM, pd-list-requ...@lists.iem.at wrote:
> 
> Date: Thu, 22 Mar 2018 11:18:34 +0100
> From: Jack >
> To: pd-list@lists.iem.at 
> Subject: [PD] Creating a GUI object on Pd 0.48.1 with keyboard
>   shortcut create two objects on MacOSX
> Message-ID: <1fd3cfb5-f043-f751-4c0d-5cb3542c2...@rybn.org 
> >
> Content-Type: text/plain; charset=windows-1252
> 
> Hello,
> 
> Everything is in the title (Pd 0.48.1, MacOSX) : during a workshop some
> people with this configuration trying to create a GUI object with
> keyboard shortcut, create two times this object. (I don't know exactly
> the version of MacOSX).
> Is it a known bug ?
> ++
> 
> Jack


Dan Wilcox
@danomatika 
danomatika.com 
robotcowboy.com 



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Re: [PD] cannot 'upgrade' old patch

2018-03-22 Thread Antoine Rousseau
Before 0.47, paths declared inside of an abstraction were also propagated
to the caller patch's namespace (and were added on the top of the caller
patch file when saved).

That has been later considered as a bug, thus removed.

So when you save the caller patch with a newer version of Pd, the paths
originally coming from the abstractions declarations are removed from the
file, and objects cannot be created by the caller patch.
The fix is to add the missing [declare]s to the caller patch. Note: these
paths will then be visible from any abstraction (even nested) created by
the caller patch.


Antoine Rousseau
  http://www.metalu.net  __
http://www.metaluachahuter.com/



2018-03-22 10:08 GMT+01:00 Liam Goodacre :

> Sorry, I sent the last message accidentally.
>
> Maybe after opening PD and finding that Zexy didn't work, you opened a
> Zexy helpfile through the browser, or loaded some other file where Zexy was
> directly declared. This would load Zexy and allow all objects to create
> correctly, but but not prevent them from failing next time PD is opened.
>
> Roman's solution should work. If you want, you can put the same
> declaration as a startup flag (preferences --> startup) so that you don't
> have to bother with the [declare] object every time.
>
> --
> *From:* Pd-list  on behalf of Liam Goodacre
> 
> *Sent:* 22 March 2018 08:59
> *To:* Roman Haefeli; pd-list@lists.iem.at
>
> *Subject:* Re: [PD] cannot 'upgrade' old patch
>
>
> --
> *From:* Pd-list  on behalf of Roman Haefeli
> 
> *Sent:* 22 March 2018 07:36
> *To:* pd-list@lists.iem.at
> *Subject:* Re: [PD] cannot 'upgrade' old patch
>
> On Don, 2018-03-22 at 07:44 +0100, ro...@dds.nl wrote:
> > hi list,
> >
> > i have old patches made with Pdext 42.5.
> > when opened with Vanilla 48.1 i get lots of uncreated objects (of
> > course).
> >
> > some of them i'm not able to 'repair'.
> > e.g. [symbol2list]
> >
> > i put in a [declare -stdpath -zexy -stdlib -zexy].
>
> It should read:
>
> [declare -stdpath zexy -stdlib zexy]
>
> (without dashes before 'zexy').
>
> > it's possible to create a new [symbol2list] object.
> >
> > after saving, closing pd, opening again,
> > the new object is not created.
> >
> > what can i do to resolve this.
>
> Let's hope the typo was the reason for this. If not, then this is odd.
> I mean, if it works _before_ saving the patch, it is supposed to work
> after re-loading. I'd run pd in verbose mode. You can add the startup
> flag '-verbose' (without quotes) in your preferences. When loading
> [symbol2list], check what it does and whether Pd is looking into the
> right places.
>
> Roman
>
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Re: [PD] reporting the dimensions of a symbol / float atom

2018-03-22 Thread Liam Goodacre
Thanks for the suggestion. I have considered this, but I really don't like the 
little triangle in the corner, and the space it takes up. Besides, I'm equally 
concerned with the symbol atom, for which there is no alternative object.

From: Pd-list  on behalf of oliver 

Sent: 22 March 2018 09:40
To: pd-l...@mail.iem.at
Subject: Re: [PD] reporting the dimensions of a symbol / float atom

just a thought here:

what about using [number2] instead of PD's native number atom in a GOP ?

i was recently in a situation where i worked with my own objects on a
different platform (OSX) and the patches DID look a little different,
but my GOPs (which only use [number2] were consistent.

i know that also [number2] size depends upon the selected font
renderings, but i had the feeling it's a little more stable

best

oliver


Roman Haefeli wrote:
> On Mit, 2018-03-21 at 18:52 +, Liam Goodacre wrote:
>> It would certainly help me to have be able to query atom sizes.
>
> I see your point and the benefit of such a feature. Independent of
> that, I'd like to be able to count on consistent box sizes across
> platforms and future Pd versions.
>
>> BTW, we are talking about two different things here: font size and
>> atom size. What is the relationship between them? In 0.48.1, the atom
>> appears to have increased in height, suggesting that they are not
>> always proportional.
>
> Right. I was assuming those would be related, but my main concern is
> about box size, exactly because of fitting atoms into GOP areas.
>
> Roman
>
>
>
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Re: [PD] reporting the dimensions of a symbol / float atom

2018-03-22 Thread oliver

just a thought here:

what about using [number2] instead of PD's native number atom in a GOP ?

i was recently in a situation where i worked with my own objects on a 
different platform (OSX) and the patches DID look a little different, 
but my GOPs (which only use [number2] were consistent.


i know that also [number2] size depends upon the selected font 
renderings, but i had the feeling it's a little more stable


best

oliver


Roman Haefeli wrote:

On Mit, 2018-03-21 at 18:52 +, Liam Goodacre wrote:

It would certainly help me to have be able to query atom sizes.


I see your point and the benefit of such a feature. Independent of
that, I'd like to be able to count on consistent box sizes across
platforms and future Pd versions.


BTW, we are talking about two different things here: font size and
atom size. What is the relationship between them? In 0.48.1, the atom
appears to have increased in height, suggesting that they are not
always proportional.


Right. I was assuming those would be related, but my main concern is
about box size, exactly because of fitting atoms into GOP areas.

Roman



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\\\ http://oliver.klingt.org  \\


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Re: [PD] cannot 'upgrade' old patch

2018-03-22 Thread Liam Goodacre


From: Pd-list  on behalf of Roman Haefeli 

Sent: 22 March 2018 07:36
To: pd-list@lists.iem.at
Subject: Re: [PD] cannot 'upgrade' old patch

On Don, 2018-03-22 at 07:44 +0100, ro...@dds.nl wrote:
> hi list,
>
> i have old patches made with Pdext 42.5.
> when opened with Vanilla 48.1 i get lots of uncreated objects (of
> course).
>
> some of them i'm not able to 'repair'.
> e.g. [symbol2list]
>
> i put in a [declare -stdpath -zexy -stdlib -zexy].

It should read:

[declare -stdpath zexy -stdlib zexy]

(without dashes before 'zexy').

> it's possible to create a new [symbol2list] object.
>
> after saving, closing pd, opening again,
> the new object is not created.
>
> what can i do to resolve this.

Let's hope the typo was the reason for this. If not, then this is odd.
I mean, if it works _before_ saving the patch, it is supposed to work
after re-loading. I'd run pd in verbose mode. You can add the startup
flag '-verbose' (without quotes) in your preferences. When loading
[symbol2list], check what it does and whether Pd is looking into the
right places.

Roman
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Re: [PD] cannot 'upgrade' old patch

2018-03-22 Thread Roman Haefeli
On Don, 2018-03-22 at 07:44 +0100, ro...@dds.nl wrote:
> hi list,
> 
> i have old patches made with Pdext 42.5.
> when opened with Vanilla 48.1 i get lots of uncreated objects (of 
> course).
> 
> some of them i'm not able to 'repair'.
> e.g. [symbol2list]
> 
> i put in a [declare -stdpath -zexy -stdlib -zexy].

It should read:

[declare -stdpath zexy -stdlib zexy]

(without dashes before 'zexy').

> it's possible to create a new [symbol2list] object.
> 
> after saving, closing pd, opening again,
> the new object is not created.
> 
> what can i do to resolve this.

Let's hope the typo was the reason for this. If not, then this is odd.
I mean, if it works _before_ saving the patch, it is supposed to work
after re-loading. I'd run pd in verbose mode. You can add the startup
flag '-verbose' (without quotes) in your preferences. When loading
[symbol2list], check what it does and whether Pd is looking into the
right places.

Roman

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[PD] cannot 'upgrade' old patch

2018-03-22 Thread rolfm

hi list,

i have old patches made with Pdext 42.5.
when opened with Vanilla 48.1 i get lots of uncreated objects (of 
course).


some of them i'm not able to 'repair'.
e.g. [symbol2list]

i put in a [declare -stdpath -zexy -stdlib -zexy].
it's possible to create a new [symbol2list] object.

after saving, closing pd, opening again,
the new object is not created.

what can i do to resolve this.

rolf

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