Em sáb., 2 de abr. de 2022 às 17:47, João Pais
escreveu:
> the problem is that when making new patches where height plays a role,
> unless you know the limits for your height and set your window accordingly,
> you'll always have to play around with the vertical slider for it to
> display
Em sex., 1 de abr. de 2022 às 13:46, Miller Puckette
escreveu:
Because when just making a patch the origin is conventionally top
left,
not bottom left. So pixels count downward, and if you want "y" to
increase
as you go up, that's the opposite dorection.
Sure, but let