Re: [PD] why units per pixel: -1 by default on subpatches?

2022-04-02 Thread Alexandre Torres Porres
Em sáb., 2 de abr. de 2022 às 17:47, João Pais escreveu: > the problem is that when making new patches where height plays a role, > unless you know the limits for your height and set your window accordingly, > you'll always have to play around with the vertical slider for it to > display

Re: [PD] why units per pixel: -1 by default on subpatches?

2022-04-02 Thread João Pais
Em sex., 1 de abr. de 2022 às 13:46, Miller Puckette escreveu: Because when just making a patch the origin is conventionally top left, not bottom left.  So pixels count downward, and if you want "y" to increase as you go up, that's the opposite dorection. Sure, but let