Hi, i was wondering if there are examples of kettledrums done in pd or
maybe externals for synthetizing kettledrums in sc3.
Any idea?
R.
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Hi, is there any key/chord finder external , abstraction or patch available
out there?
Im looking something like this in pd:
https://www.hornetplugins.com/plugins/hornet-songkey-mk3/
Any idea?
Cheers
R.
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Im on pd 0.50.2 64 bits with gem 0.94 on windows 10.
Cheers
R.
El jueves, 4 de junio de 2020, Ronni Montoya
escribió:
> I just realize its not only a problem with shaders. If i take off the
> shader part of the patch im still getting the same problem. It looks
> everything
I just realize its not only a problem with shaders. If i take off the
shader part of the patch im still getting the same problem. It looks
everything flat (2d), with no shadows and perspective.
Any idea?
El jueves, 4 de junio de 2020, Ronni Montoya
escribió:
> Hi, if i load shaders af
to load them
> with a loadbang.
>
> cheers
> c
>
>
> Le 03/06/2020 à 07:27, Ronni Montoya a écrit :
>
>> Hi, im trying to run a very old gem patch i did more than 10 years ago in
>> a new computer. It open without problems but all i can see black window
>> with som
Hi, im trying to run a very old gem patch i did more than 10 years ago in a
new computer. It open without problems but all i can see black window with
some noise i cant control anything.
When i try look for last error i get:
Glsl_program :cant link zero shaders.
Im not been using pd the last 5
I was putting my gem folder at the root of my hardrive. Problems get fixed
when i put the gem folder in its right place.
Cheers
El domingo, 31 de mayo de 2020, IOhannes m zmoelnig
escribió:
> Please do not reply to me *and* to the Pd-list.
> I do read the mailing list (and for archiving
Thanks christof , it worked great.
El lunes, 1 de junio de 2020, IOhannes m zmölnig escribió:
> On 6/1/20 2:07 PM, Christof Ressi wrote:
> > Here's the most recent zexy for all platforms:
> > https://drive.google.com/file/d/1P6LSyAr0gv0Qwy33h7wubmt8R6I5l
> tar/view?usp=sharing
>
>
> hmm, well.
gt;
> Christof
> On 01.06.2020 13:14, Ronni Montoya wrote:
>
> I downloaded pd in my phone and store in a micro sd chip. Then i connected
> that micro sd chip in my computer to get pd.
>
> Is it possible to download from deken with my mobile phone?
>
> Where are deken fil
nd another computer with internet connection, download from Deken and
> copy the library on a USB stick.
>
> * ...
>
> I'm sure, Google will be able to help you ;-)
>
> Christof
>
>
> On 01.06.2020 02:45, Ronni Montoya wrote:
>
> Ok, but the computer im using pd do
itecture (others
> appear greyed out).
>
> Christof
> On 01.06.2020 02:12, Ronni Montoya wrote:
>
> Hi, i downloaded the latest compiled version of zexy for windows from pd
> site (zexy-nt-2.1) but it doesnt load. Im loading in the same way i load
> gem but i get "zex
Hi, i downloaded the latest compiled version of zexy for windows from pd
site (zexy-nt-2.1) but it doesnt load. Im loading in the same way i load
gem but i get "zexy.dll couldnt load".
Any idea why is this?
Im on windows 10 using pd 64 bits.
Other question:
Does pd externals compiled for 32
is starting pd and first trying one gem help
file, then my other gem patches works fine.
Any idea if this wierd behaivor?
R.
El domingo, 31 de mayo de 2020, IOhannes m zmölnig
escribió:
> Am 31. Mai 2020 09:54:04 MESZ schrieb Ronni Montoya <
> ronni.mont...@gmail.com>:
>
as i know the .dek file is just a .zip, so you can rename it and
> unzip it to have the Gem folder. Than you point the path in pd, load the
> lib in startup and it should work.
>
> -jonas-
>
> Ronni Montoya schrieb am So., 31. Mai 2020,
> 08:42:
>
>> Hi, i downloaded GEm(v0
...@googlemail.com> escribió:
>
>> Hi R
>>
>> As far as i know the .dek file is just a .zip, so you can rename it and
>> unzip it to have the Gem folder. Than you point the path in pd, load the
>> lib in startup and it should work.
>>
>> -jonas-
>>
ything ( in preference i hace
changed the route to point where the .def file is ... But nothing.
Any ideas?
El sábado, 30 de mayo de 2020, Ronni Montoya
escribió:
> Hi, im restarting using puredata and gem in windows. But i cannot find
> gem.dll compiled for 64 bits. Do anybody know whe
Hi, im restarting using puredata and gem in windows. But i cannot find
gem.dll compiled for 64 bits. Do anybody know where can i get it?
Thanks.
R.
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Hi, i have a patch that uses the radcrusher abstraction. I have 2
tabread's reading values from tables and controlling the bitcrusher
parameters, both overlap and resample.
Ive discovered that when the bitcrusher parameters are changed while
writesf~ is recording the recording stops.
The
Hi list , when i use the bitreduction abstraction and i change the
parameters dinamically it also affects the amplitude of the sound.
Which is the best way of solve this? how can i maintain the same
amplitude of the sound when i play with the bitreduction parameters?
or should i use limiter?
Hi, I was wondering if there is any exciter object or patch in pd?
If not , how can i achieve the exciter effect in pd?
cheers
R.
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Hi , i made a patch that i like how it sounds when its making sound in
real time, but when i record into a .wav file using writesf~ the
resulting soundfile is not the same. The basses and drum basses sound
different ( more distorted) .
I was wondering, why is that?
is there any trick for having
hi, I have some big and complicated patches that runs smooth on my
computer, but when i run them in old computers the resulting sound
became glitched . In old computers the sound is not clear and
crystal anymore , it become all distorted and with little holes of
silence and the tempo also
Hi, when i create a table using the object [table blabla] and then i
select the option in the table save contents and then i close the
patch and reopen it doesnt store the contents of the table. This
option just works when i create the table directly from the options.
Is this a bug?
Or is there a
Hi, i have a string of characters in a message, like this:
[ababacbabcdabacdeacbcbacbeab(
I need to use this for sequencing, basically i need to read each
character each time ( each trigger) and then select and event based
on the character.
So i have 2 questions:
How can i read each
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