On Fri, 2021-09-10 at 11:00 +0200, Roman Haefeli wrote:
> On Fri, 2021-09-10 at 10:58 +0200, Roman Haefeli wrote:
> > Ok, I could save
> > with GOP disabled, edit it, enable GOP again. But that is still not
> > a
> > very good use experience.
>
> It's even worse: When saving it, all (other)
On Fri, 2021-09-10 at 10:58 +0200, Roman Haefeli wrote:
> Ok, I could save
> with GOP disabled, edit it, enable GOP again. But that is still not a
> very good use experience.
It's even worse: When saving it, all (other) instances are reloaded and
therefore loose their state. This is definitely
On Fri, 2021-09-10 at 10:43 +0200, João Pais wrote:
> basically you want to rewrite an object - doesn't matter if it's gop,
> subpatch, or something else - without editing it yourself.
No, I simply want to edit it manually in the patch editor, but cannot
because the arguments are not visible.
basically you want to rewrite an object - doesn't matter if it's gop,
subpatch, or something else - without editing it yourself. it's a nice
idea, maybe possible for now with some ugly message hackery, probably
involving mouse simulation?
instead of thinking it from the receiver end (editing
Hi
When using GOP abstractions with 'Hide object name and arguments'
checked, I seem to not be able to change the arguments after creation.
When rewriting the whole argument list in a new object is too tedious,
I sometimes revert to editing the patch file with a text editor.
Is there a way to