Tried it out yesterday with success. The timbral
ordering was a lot of fun, it would be a great tool
for building wavetable synths too.
The vowel matching worked well, the help files with
a 4 category training test was perfect. Also nice
code, no weird libs, so everything compiled
first time.
Hans-Christoph Steiner wrote:
So you have artoolkit support in the Windows build?
yes.
mfgasdr
IOhannes
smime.p7s
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David Schaffer wrote:
Idealy the device should be fat sounding and resonant...
imho the nusmuk-audio-filters posted to the list a while ago
are among the best sounding (pd vanilla) filters. only the
cpu-load is very high, due to fexpr~.
bis denn!
martin
Grato aos feedbacks positivos que já tive. Só um pequeno detalhe, eu tinha
subido o tutorial errado, agora o certo já tá no ar, quem baixou antes das
9:40 da manhã então, por favor, baixe de novo. Os arquivos, na verdade, já
passam de 160...
Valeu!
2009/12/15 Alexandre Porres por...@gmail.com
On Tue, Dec 15, 2009 at 04:31:40AM +, Chris McCormick wrote:
On Mon, Dec 14, 2009 at 10:50:44PM -0500, Hans-Christoph Steiner wrote:
I don't actually use the subprocess module, rather a Popen.
This statement was incorrect. I do use the subprocess module.
Chris.
---
On Mon, Dec 14, 2009 at 11:40:30PM -0500, Hans-Christoph Steiner wrote:
On Dec 14, 2009, at 11:31 PM, Chris McCormick wrote:
On Mon, Dec 14, 2009 at 10:50:44PM -0500, Hans-Christoph Steiner
Hanging as in not responding, but not quitting. I guess bang/until
would do that. Its tricky to
martin brinkmann a écrit :
David Schaffer wrote:
Idealy the device should be fat sounding and resonant...
imho the nusmuk-audio-filters posted to the list a while ago
are among the best sounding (pd vanilla) filters. only the
cpu-load is very high, due to fexpr~.
happy to know that you
On Tue, 2009-12-15 at 00:13 +0100, Roman Haefeli wrote:
Hi all
I'm trying to build an application that supports loading as many
different WAV-formats as possible (primarily different bit-depths and
number of channels). I found, that when focussing on PCM-encoded files
only, the
grande atitude compartilhar, alexandre!
abraços
glerm
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the second bugfix release for Gem 0.92 has been made available to the
public.
it fixes a number of showstoppers in 0.92.1, namely:
* crasher bugs
o fixed bug with threaded image loading
o fixed use of openGL-functions without a valid context
o fixed FreeFrame-loader with no canvas
*
Excellent, thanks a lot i love GEM
Best regards
José (Chile)
2009/12/15 IOhannes m zmoelnig zmoel...@iem.at
the second bugfix release for Gem 0.92 has been made available to the
public.
it fixes a number of showstoppers in 0.92.1, namely:
* crasher bugs
o fixed bug with threaded image
Du caralho!!!
Valeu Alexandre, tá bem didático o material!
abraços
Daniel D2
Rádio UFSCar
2009/12/15 glerm soares organi...@gmail.com
grande atitude compartilhar, alexandre!
abraços
glerm
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ld: warning: in /System/Library/Frameworks//QuickTime.framework/QuickTime,
missing required architecture x86_64 in file
Try forcing a 32 bit build.
On Tue, Dec 15, 2009 at 3:12 PM, Jaime Oliver jaime.oliv...@gmail.comwrote:
in os x 10.6 i still get the same error...
I didn't expect it to
ld: warning: in /System/Library/Frameworks//QuickTime.framework/QuickTime,
missing required architecture x86_64 in file
Try forcing a 32 bit build.
would I achieve that by removing the -fPIC flag?
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-arch i386
On Tue, Dec 15, 2009 at 4:12 PM, Jaime Oliver jaime.oliv...@gmail.comwrote:
ld: warning: in
/System/Library/Frameworks//QuickTime.framework/QuickTime,
missing required architecture x86_64 in file
Try forcing a 32 bit build.
would I achieve that by removing the -fPIC flag?
add arch -i386 to both the CFLAGS and LDFLAGS then make clean and make.
On Tue, Dec 15, 2009 at 4:46 PM, Jaime Oliver jaime.oliv...@gmail.comwrote:
thanks, that seems to make it compile, but with a lot of warnings of the
kind:
ld: warning: in ./Objects/world_light.o, file is not of required
what is the difference between:
GEM_CXXFLAGS
and
CXXFLAGS
?
On Tue, Dec 15, 2009 at 4:49 PM, chris clepper cgclep...@gmail.com wrote:
add arch -i386 to both the CFLAGS and LDFLAGS then make clean and make.
On Tue, Dec 15, 2009 at 4:46 PM, Jaime Oliver jaime.oliv...@gmail.com
wrote:
On Tue, Dec 15, 2009 at 4:49 PM, chris clepper cgclep...@gmail.com wrote:
add arch -i386 to both the CFLAGS and LDFLAGS then make clean and make.
Indeed that worked!
I need to test it to see if everything works and don't have the time
right now, but I will soon.
what I did is
aclocal
On Tue, 2009-12-15 at 15:33 +0100, august wrote:
Can you put the files online somewhere so I can download them and test
them?
Of course:
this plays fine:
http://romanhaefeli.net/8ch_does_play.wav
this plays, but no sound:
don't know if i can post that link on the list
BTW: Is there some
Thank you IOhannes!
P
IOhannes m zmoelnig wrote:
the second bugfix release for Gem 0.92 has been made available to the
public.
it fixes a number of showstoppers in 0.92.1, namely:
* crasher bugs
o fixed bug with threaded image loading
o fixed use of openGL-functions without a
Thanks for the feedback Andy. Let me know if you use it for anything
in the near future and if you find any of the inevitable bugs.
Here's a demo of an upcoming addition to the examples package. It's
the start of a CataRT-style timbre space interface...
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