Re: [PD] [list length] counts unusual

2006-10-27 Thread Roman Haefeli
On Fri, 2006-10-27 at 07:46 +0200, Frank Barknecht wrote: Hallo, Hans-Christoph Steiner hat gesagt: // Hans-Christoph Steiner wrote: I think this logic makes sense, but I haven't played with it yet. You don't need to play with it much, it's a decision to make: Do you want to have [list

Re: [PD] Pd freezing on startup in ubuntu dapper

2006-11-04 Thread Roman Haefeli
hi john without knowing the deeper details of and reasons for your problem i suggest the following: -try to run jack with your delta 1010LT -then try out, if any other application can use your soundcard over jack -if yes, then try 'pd -jack', so that pd connects to jack and then maybe you can use

Re: [PD] Re: [PD-dev] Survey (was Re: opt-in usage statistics 'phone home')

2006-11-04 Thread Roman Haefeli
hi chris On Sat, 2006-11-04 at 07:23 +0100, Patco wrote: Chris McCormick a écrit : Puredata variants that you use: [X] Miller's Puredata from his website [X] Pd-extended from Hans' installer [X] PdVST [ ] PDa (or gp2xPd) [ ] Netpd please do not consider netpd as an own separate

Re: [PD] running PD from a USB stick / drive

2006-11-06 Thread Roman Haefeli
On Mon, 2006-11-06 at 13:38 +, Demi Delirium wrote: well, initially i had thought simply run pd, not the os, i'm a winxp user most of the time, and i have various day-to-day apps, and processing(.org) running from a usb stick at the moment... on windows it should be really easy to run pd

[PD] [pdp]/[gridflow] trying to use a webcam

2006-11-08 Thread Roman Haefeli
hi all i've run into big troubles trying to use an usb cam with either gridflow or pdp, but it doesn't want to work in both. i wonder if i am doing big mistakes or what combination of drivers and cams work with gridflow. history: # i tried two different models yet: -philips spc900nc -logitech

Re: [PD] netpd download all patch

2006-11-09 Thread Roman Haefeli
On Wed, 2006-11-08 at 22:15 -0500, patrick wrote: is there a way to download all the netpd-patches (http://www.netpd.org/NetpdPatches)? maybe a release each week/month? hi the best option surely is to run netpd - start _chat.pd and open _creator.pd - and ask someone online to open all

Re: [PD] windows compile - one last try

2006-11-10 Thread Roman Haefeli
On Fri, 2006-11-10 at 23:33 +1300, Damian Stewart wrote: i was wanting to experiment with using directx rather than tcl/tk for rendering graphics to get some real high-performance stuff going on, whoooaaa that would be a reason for me to switch back to windows when doing pd. or would

Re: [PD] [zexy] [symbol2list]: bug (on windows)

2006-11-12 Thread Roman Haefeli
solution for the netpd-windows-package: i added [symbol2list] from pd-extended and let it be loaded before zexy is loaded with -lib symbol2list. On Sat, 2006-11-11 at 02:21 +0100, Roman Haefeli wrote: hi all attached is a patch, that shows a bug of the [symbol2list]-object. when

Re: [PD] netpd download all patch

2006-11-13 Thread Roman Haefeli
PROTECTED] wrote: On Thu, Nov 09, 2006 at 10:40:39AM +0100, Roman Haefeli wrote: i hope you'll have fun with netpd. I just wanted to jump in on this thread to say that I find netpd to be one of the most exciting things I have seen in electronic music ever. Thanks so much

Re: [PD] up-down saw-wave

2006-11-23 Thread Roman Haefeli
On Thu, 2006-11-23 at 21:57 +0100, martin brinkmann wrote: maybe the main reason for using the phasor was, that i had read something about timing-issues with the metro object. (i can not recall it exactly...) i heard also something about an issue with [metro] from max/msp users, something

[PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-27 Thread Roman Haefeli
hi all i am trying to use gem, since i changed to ubuntu. i used gem before successfully on windows on the same computer. but since i started compiling gem myself on ubuntu dapper, i am not convinced by its performance and i strongly believe that i am doing something wrong, or anything on my

Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-27 Thread Roman Haefeli
hi derek as i mentioned in the original post, i *have* accelerated graphics on my computer, so glxinfo tells me: 'direct rendering: Yes' the problem i have in this specific case, that i suspect gem not to make use of the hardware acceleration, for whatever reason. i don't know of reliable way

Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-27 Thread Roman Haefeli
be glad to hear some succes stories: is anyone from that list using gem successfully on a system with installed fglrx-driver? i really hope, there are many gem-on-linux users around, so there is still hope :-) roman best, d. Roman Haefeli wrote: hi derek as i mentioned

Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread Roman Haefeli
. my problem in other words: how can i make sure at compile time, that gem is compiled so, that it uses hardware acceleration afterwards? and i am still hoping to hear some succes stories roman well, i hope it help, cyrille Roman Haefeli a écrit : hi all i am trying to use gem

Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread Roman Haefeli
On Mon, 2006-11-27 at 20:10 +0100, cyrille henry wrote: Roman Haefeli a écrit : running fgl_glxgears gives me values between 440 and 450 frames per second, which makes me assume, that hardware accelerated opengl works on my computer. you should have 10 time more with this card. no, i

Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread Roman Haefeli
hi cyrille thank you very much for your fast reply On Tue, 2006-11-28 at 13:04 +0100, cyrille henry wrote: anyway, on my computer, when i create a gem window, i'v got this on the pd log : Direct Rendering enabled! GEM: Start rendering now, we are getting closer to the problem. when i

Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread Roman Haefeli
hi chris On Tue, 2006-11-28 at 22:29 +0800, Chris McCormick wrote: Roman Haefeli a écrit : it still think, that i have 'good' acceleration. for example i can run opengl based games like armagetron in fullscreen mode without any it says: 'direct rendering: Yes' On Tue, Nov 28

Re: [PD] osc~ / phasor~ / cos~ ...sometimes clicking

2006-11-28 Thread Roman Haefeli
hi hardoff i would make sure, that these clicks are not dropouts. i mean, you won't hear dropouts without sending an audible signal to [dac~], so just disconnecting the [osc~], so that you hear no clicks anymore, is not a prove, that you do not have dropouts. i don't know if it works on every

Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread Roman Haefeli
hi chris On Tue, 2006-11-28 at 10:02 -0600, chris clepper wrote: On 11/28/06, Roman Haefeli [EMAIL PROTECTED] wrote: i found, that libglut is not linked in gem, but it is in glxgears and in 3dp. is that a sign, that gem is not using dri? No. GLUT

Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread Roman Haefeli
On Tue, 2006-11-28 at 17:21 +0100, cyrille henry wrote: the main diference i see with yours is that mine got : libGLcore.so.1 = /usr/lib/libGLcore.so.1 (0xb6df8000) libnvidia-tls.so.1 = /usr/lib/tls/libnvidia-tls.so.1 (0xb6df6000) i don't know what libGLcore.so.1 is for, but

Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread Roman Haefeli
On Tue, 2006-11-28 at 10:39 -0600, chris clepper wrote: On 11/28/06, Roman Haefeli [EMAIL PROTECTED] wrote: how can i change to a compatible pixel format? by editng xorg.conf? I haven't used xorg but probably that conf file has the info on pixel depth. the pixel default

Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-28 Thread Roman Haefeli
On Tue, 2006-11-28 at 17:21 +0100, cyrille henry wrote: the main diference i see with yours is that mine got : libGLcore.so.1 = /usr/lib/libGLcore.so.1 (0xb6df8000) is it necessary, that Gem.pd_linux is linked against libGLcore.so ? is that the reason, why i don't have dri enabled

Re: [PD] [Gem] performance issues on ubuntu (no hardware accel?)

2006-11-29 Thread Roman Haefeli
hi all finally i solved the problem. gem couldn't access the direct rendering infrastructure, because in my .pdrc pdp_opengl was loaded _before_ Gem. that means, it was not a problem during compile time, but it occured when loading the externals.

Re: [PD] MOTU 828 PD windows problem

2006-11-30 Thread Roman Haefeli
hi pzuspann when using MMIO, every pair of channels of the motu interface appears as a separate device (1+2, 3+4, etc). so, if you want to use more than 2 channels, you need to toggle 'use multiple devices' and then you should be able to assign a pair of channels to each 'slot'. if the other

[PD] [Gem]/[pix_video]: how to close a video-device?

2006-11-30 Thread Roman Haefeli
hi all [pix_video] works fine, but i couldn't figure out, how to close an opened video-device. the only way to close a device i opened in gem is to quit pd or to change the device (if another one is available). do i miss something? roman

[PD] Gem conflicts also with gridflow

2006-11-30 Thread Roman Haefeli
hi all i discovered conflicts between gridflow and gem, when gem-objects like [pix_image] or [pix_video] are used. if both libs are loaded and a patch containing such objects is opened, the gem-windows freezes. is that, because they use the same libraries (e.g. libjpeg etc.)? roman

Re: [PD] text3d / textoutline

2006-11-30 Thread Roman Haefeli
hi romain On Thu, 2006-11-30 at 13:32 +0100, Romain Vuillet wrote: Hello list, i need to display some text in GEM... Even with the GEM examples patchs, objets text3d text outline doesn't work (nothing appears in GEM window) Do i need some extra libraires ? i think not, but you might

Re: [PD] Setting latency or buffer size in Gem

2006-12-02 Thread Roman Haefeli
On Sat, 2006-12-02 at 13:21 +0100, Frank Barknecht wrote: Also I don't see how it could solve the problem of two different latencies, if the audio-Pd's latency is set high while the Gem-Pd's graphical latency is still the standard one. if separating gem- and audio-part in two instances of

Re: [PD] Gem: can't load library

2006-12-04 Thread Roman Haefeli
hi marius On Mon, 2006-12-04 at 11:30 -0500, marius schebella wrote: hi, may I join you in that discussion? I understand now that the Gem package in the pd-extended is built for nvidia support and does not run without a nvidia card. correct? But what I want to know is, (I don't know so much

Re: [PD] Midi sequencing

2006-12-04 Thread Roman Haefeli
hi cypod On Mon, 2006-12-04 at 09:22 -0800, Cypod wrote: Hi PD list, Can anybody recommend a midi sequencing application that works well with pd and possibly jack? what you mean by 'works well' is heavily dependent on what you intend to do. when using midi or streaming sound around, i see

Re: [PD] Midi sequencing

2006-12-04 Thread Roman Haefeli
On Mon, 2006-12-04 at 15:41 -0500, carmen wrote: On Mon Dec 04, 2006 at 09:20:02PM +0100, Roman Haefeli wrote: hi cypod On Mon, 2006-12-04 at 09:22 -0800, Cypod wrote: Hi PD list, Can anybody recommend a midi sequencing application that works well with pd and possibly jack

Re: [PD] Midi sequencing

2006-12-05 Thread Roman Haefeli
On Mon, 2006-12-04 at 23:41 +, Cesare Marilungo wrote: Roman Haefeli wrote: On Mon, 2006-12-04 at 15:41 -0500, carmen wrote: On Mon Dec 04, 2006 at 09:20:02PM +0100, Roman Haefeli wrote: hi cypod On Mon, 2006-12-04 at 09:22 -0800, Cypod wrote: Hi PD list

Re: [PD] Midi sequencing

2006-12-05 Thread Roman Haefeli
On Tue, 2006-12-05 at 09:24 +0100, IOhannes m zmoelnig wrote: Roman Haefeli wrote: anyway, in pd's media menu, there is the box 'ALSA-MIDI' activated, so i don't know how to interprete this, i mean if pd really supports jack's midi, or if jack does provide some alsa emulation. at least

Re: [PD] Gem: can't load library

2006-12-06 Thread Roman Haefeli
On Tue, 2006-12-05 at 19:48 -0500, marius schebella wrote: yup, still no luck with Gem here... when compiling cvs Gem on the machine with the Radeon X300 card, I got rid of the glDeleteProgramsNV error. but I can not play any movies. Pd either crashed or showed only one color. do you have any

Re: [PD] hid/linux: event permission

2006-12-06 Thread Roman Haefeli
On Tue, 2006-12-05 at 09:22 +0100, IOhannes m zmoelnig wrote: Hans-Christoph Steiner wrote: Basically, you can either change the perms of the devices, or add your user to the root group. do i read correctly that you are proposing to add your user to the root group? i would

Re: [PD] hid/linux: event permission with udev

2006-12-06 Thread Roman Haefeli
hi IOhannes On Wed, 2006-12-06 at 15:01 +0100, IOhannes m zmoelnig wrote: Roman Haefeli wrote: this sounds so easy, but it is not, at least for me. although this might be off-topic, i'd like to ask the list, how to do this step-by-step, since everyone, who uses [hid] on a linux-box

Re: [PD] USING PICTURES FROM THE INTERNET

2006-12-06 Thread Roman Haefeli
On Thu, 2006-12-07 at 10:29 +, padawan12 wrote: Btw, is there a technique anyone knows to use an invisible canvas or something else to pick up mouse clicks within an image? create first a hslider with the same dimensions as the image and set the sendsymbol, then place [image your pix]

Re: [PD] pd console output within pd

2006-12-08 Thread Roman Haefeli
hi marius just to give you a hint (i didn't try it out): start pd with the '-stderr' flag and pipe stderr to pdsend, which sends the data to a [netreceive] in your patch. pd -stderr 21 | pdsend 1234 in the patch: [netreceive 1234] i hope it works roman On Fri, 2006-12-08 at 11:33 -0500,

Re: [PD] int float with pure data

2006-12-11 Thread Roman Haefeli
On Mon, 2006-12-11 at 14:25 +0100, IOhannes m zmoelnig wrote: Frank Barknecht wrote: Hallo, thomas thiery hat gesagt: // thomas thiery wrote: hello, I have just seen me a bug under pure data but I do not manage to explain it. The problem comes from the int's box, I believe. I think

Re: switch~ing voices [was: Re: [PD] nqpoly4 simple instructions?]

2006-12-11 Thread Roman Haefeli
On Mon, 2006-12-11 at 09:41 -0500, Hans-Christoph Steiner wrote: On Dec 11, 2006, at 8:38 AM, Frank Barknecht wrote: Hallo, Roman Haefeli hat gesagt: // Roman Haefeli wrote: the attached patch shows that the subpatch is [switch~]ed off too early, but not [switch~]ed on too late

Re: [PD] mr peach externals

2006-12-11 Thread Roman Haefeli
On Mon, 2006-12-11 at 19:07 +, Miguel Cardoso wrote: Sorry but I only found c and dll files... http://pure-data.iem.at/Members/martinrp/ is there anywhere else where i can get the compiled files? hi miguel dll files _are_ the the compiled files (compiled for w32). if you are on

Re: [PD] tuning an AM radio ideas

2006-12-13 Thread Roman Haefeli
hi Nick a possibly stupid, unrealistic and very untested idea comes to my mind: why not build a real AM radio in pd? in a subpatch with a very high samplingrate (using [block~]-object) you could amplitude modulate the signal you want to transmit. with a narrow band-pass filter [bp~], that is

Re: [PD] tuning an AM radio ideas

2006-12-13 Thread Roman Haefeli
for the suggestions On 13 Dec 2006, at 11:43, Roman Haefeli wrote: hi Nick a possibly stupid, unrealistic and very untested idea comes to my mind: why not build a real AM radio in pd? in a subpatch with a very high samplingrate (using [block~]-object) you could amplitude modulate the signal

[PD] [PD-announce] netpd-shuffle: the netpd-radio

2006-12-14 Thread Roman Haefeli
hi all netpd-shuffle, the netpd-radio-stream, plays just everything that ever has been recorded from netpd-sessions. there is also an ANTI_BOREDOM_BUTTON on it's webinterface, that is to press, when a session lasts for a too long time and is going to become boring (some sessions are more than an

Re: [PD] [PD-announce] netpd-shuffle: the netpd-radio

2006-12-15 Thread Roman Haefeli
edward grimm wrote: hey roman, just curious what software you used for the streaming radio... icecast or something to that effect? BTW. the shuffle option is pretty cool:) cheers mark --- Roman Haefeli [EMAIL PROTECTED] wrote: hi all netpd-shuffle, the netpd-radio-stream

Re: [PD] Re: [PD-ot] how low (latency) can you go?

2006-12-16 Thread Roman Haefeli
On Sat, 2006-12-16 at 20:38 -0500, Mathieu Bouchard wrote: On Sun, 17 Dec 2006, Patco wrote: aws a écrit : A general method for latency measurement of any system is described in this paper: Matthew Wright, Ryan Cassidy, Michael Zbyszynski, Audio and Gesture Latency Measurements on Linux

[PD] network problem with pd / [list-fifo]

2006-12-17 Thread Roman Haefeli
hi all netpd's major problem is the occurence of many dropouts in certain situations. one reason is the way how all (at least all i know) network related objects in pd handle buffer overruns. when the buffer of a network object is full, the whole pd processing is stopped until the buffer gets

Re: [PD] network problem with pd / [list-fifo]

2006-12-18 Thread Roman Haefeli
On Mon, 2006-12-18 at 13:47 +0100, Frank Barknecht wrote: Hallo, Roman Haefeli hat gesagt: // Roman Haefeli wrote: as a crude solution to limit bandwidth in netpd, i made the attached abstraction [list-fifo]. i am not sure, if it is a suitable name. @frank if you think, that fits

Re: [PD] [*] vs [*~]

2006-12-28 Thread Roman Haefeli
--- Tim Blechmann [EMAIL PROTECTED] schrieb: and why is expr~ so slow? I don't know, this might deserve a look (or a rewrite). sample-wise dsp processing is usually way slower than block-wise. iirc, i read something about a factor 2 ... afaik, [expr~] does non-recursive /

RE: [PD] Re: [GEM-dev] Re: pix_video and dv1394 capture on Edgy

2006-12-28 Thread Roman Haefeli
--- Mathieu Bouchard [EMAIL PROTECTED] schrieb: On Thu, 28 Dec 2006, Ivica Ico Bukvic wrote: Thanks for the advice but I am hoping to avoid webcam due to inherent quality/fps decrease. USB2 is 40 times faster than USB1: at 400 mbps, in 720x576, full color 24 bits per pixel, cameras

[PD] Pduino: change read speed

2007-01-12 Thread Roman Haefeli
hello i recently ordered two arduino boards and now i try my first steps with it. i downloaded Pduino-0.2 and uploaded the firmware to the chip. i encountered a little, but sometimes annoying problem, when using the board with [arduino]-object. when i enable one or more analog inputs, the arduino

Re: [PD] Pduino: change read speed

2007-01-13 Thread Roman Haefeli
On Sat, 2007-01-13 at 01:17 -0500, Martin Peach wrote: Roman Haefeli wrote: hello i recently ordered two arduino boards and now i try my first steps with it. i downloaded Pduino-0.2 and uploaded the firmware to the chip. i encountered a little, but sometimes annoying problem, when

Re: [PD] Pduino: change read speed

2007-01-13 Thread Roman Haefeli
On Sat, 2007-01-13 at 03:59 +0100, Christian Klippel wrote: Am Samstag, 13. Januar 2007 03:31 schrieb Roman Haefeli: hello [...snip...] would it be easy to change the code of the firmware, so that it sends the values of each analog input with a fixed rate (e.g. 100 Hz)? i am

Re: [PD] Pduino: change read speed

2007-01-13 Thread Roman Haefeli
On Sat, 2007-01-13 at 10:50 -0500, Martin Peach wrote: Roman Haefeli wrote: On Sat, 2007-01-13 at 03:59 +0100, Christian Klippel wrote: Am Samstag, 13. Januar 2007 03:31 schrieb Roman Haefeli: hello [...snip...] would it be easy to change the code

Re: [PD] wave morphing

2007-01-14 Thread Roman Haefeli
On Sun, 2007-01-14 at 15:01 +, Claude Heiland-Allen wrote: When writing it I found a bug in wrap~ in pd-0.40-2 from Miller's site: sig~ 1 wrap~ print~ - 0 as i would expect. sig~ 0 wrap~ print~ - 1 as i would expect, as well. where is the bug? am i missing something? roman

Re: [PD] Pduino: change read speed

2007-01-14 Thread Roman Haefeli
On Sun, 2007-01-14 at 14:31 -0500, Hans-Christoph Steiner wrote: On Jan 13, 2007, at 12:27 PM, Roman Haefeli wrote: On Sat, 2007-01-13 at 10:50 -0500, Martin Peach wrote: Also you could try changing the checkForInput function so that it stays there longer: Change: void

Re: [PD] wave morphing

2007-01-15 Thread Roman Haefeli
On Mon, 2007-01-15 at 11:49 +0100, Roman Haefeli wrote: the output of [wrap~] is always = 0 and 1. which is wrong, when the input is 0. i din't read carefully, sorry. ___ Telefonate ohne weitere Kosten vom PC zum

Re: [PD] Glitches during audio test on Mac OS X (newbie)

2007-01-18 Thread Roman Haefeli
hello joseph i am not a mac user myself, but a student mate of mine had a similar problem with any version of pd (we tried about 4 different versions). However, we couldn't find any setting to avoid these glitches (these glitches have been also very regular, like: 'zlic - zlic-zlic', like

Re: [PD] jack

2007-01-19 Thread Roman Haefeli
On Fri, 2007-01-19 at 17:48 +, Miguel Cardoso wrote: since im on macintel, pdvst doesn't work. i downloaded jack, but it isn't compiled. can anyone help on compiling jack for macintel? there is http://www.jackosx.com/ ( i posted the link two days ago). though, i don't know if that

Re: [PD] slowly load a pd-patches/abs without dropouts

2007-01-20 Thread Roman Haefeli
hello personally, i think it is not worth that much effort. unfortunately creating a patch dynamically is NOT the same as 'executing' each line of the pd-file. this makes slow dynamic creation much more complicated than necessary. also, in order to follow your rule to do EVERYTHIN slowly, you

Re: [PD] pack/unpack

2007-01-20 Thread Roman Haefeli
On Sat, 2007-01-20 at 19:13 +0100, IOhannes m zmoelnig wrote: [EMAIL PROTECTED] wrote: hi, forgot how to get the result to be a condensed h u p (hup). Attachment below... Perhaps an extra bang is needed. Did it before in a patch that freezes on startup now. at the risk of sounding

Re: [PD] Fwd: basic logic (AND OR) and control in PD

2007-01-22 Thread Roman Haefeli
On Mon, 2007-01-22 at 12:01 +, matthew venn wrote: So I want a bunch of buttons that do *multiple actions, depending on the current state of the sampler*. So for example I gave: * in stop mode, if I press the button we go to record/play mode * in record/play mode, the button closes the

Re: [PD] pd 0.40.2 horizontal scroll-bar bug

2007-01-27 Thread Roman Haefeli
hello pat On Sat, 2007-01-27 at 15:00 -0500, patrick wrote: hi, i compiled pd 0.40.2 from miller's site. minor bug here on linux, see the screenshot. the bottom horizontal scroll-bar is not working. this i think on your picture there is actually a scrollbar, but it is very small. i guess,

Re: [PD] edit or play mode information

2007-01-29 Thread Roman Haefeli
On Mon, 2007-01-29 at 15:19 -0500, Chuckk Hubbard wrote: Also, for me, the .pd extension isn't needed on subpatches... just in order to clarify it, if still unclear: when sending messages to canvasses, the adress (or selector or whatever it is called correctly) is pd-canvasname. that is why,

Re: [PD] DSP loops

2007-01-30 Thread Roman Haefeli
hello kim On Tue, 2007-01-30 at 12:07 +, Kim Taylor wrote: That is the best way? Hm, I'm surprised! yes, it is. what did you expect? of course, when working with recursion, there has to be a result already before computing the next iteration. that is not a matter of pd, but of pure logic.

Re: [PD] DSP loops

2007-01-30 Thread Roman Haefeli
On Tue, 2007-01-30 at 12:55 +, Kim Taylor wrote: Roman, either you set the block-size to 1 or you could use [fexpr~ ] or any other object that allows recursion ([rpole~], [rzero~], [biquad~] and the like), which might not do exactly, what you want. so [block~ 1] might still be the

Re: [PD] data structures and library abstraction question

2007-01-31 Thread Roman Haefeli
On Tue, 2007-01-30 at 15:07 -0800, Rich E wrote: Hi all, I just had a look at Frank's data structure tutorial, in which he suggests making a library abstraction for all structure templates. This seems like something I have to do for some patches I'm working on, but it would also be nice to

Re: [PD] GL: invalid enumerant Gem, Ubuntu Edgy Eft

2007-02-01 Thread Roman Haefeli
On Wed, 2007-01-31 at 16:22 -0600, chris clepper wrote: Send a 'mode 0' to pix_texture. I find it hard to believe that ATI's current Linux driver would not support rectangle textures though. believe it or not, but since i switched to ubuntu and tried to use Gem, i have this specific problem

Re: Maximum Array Size (Again! was: [PD] array arrow test7)

2007-02-01 Thread Roman Haefeli
hello everyone iirc, there was a discussion about arrays and a problem to read huge arrays with [tabread4~]. due to a limitation of 32bit-floats, it's not possible to read huge arrays continously after a certain point, because the index cannot represent each integer, when it is higher than a

Re: [PD] Re: pd with jack DIO errors

2007-02-01 Thread Roman Haefeli
On Thu, 2007-02-01 at 17:07 +0200, ugur guney wrote: # Sorry, the cause of the problem was me. After I tried an another program amSynth, same distorted sounds appeared and I understood that the problem is not pd spesific. I played with the configuration of jackd and when I set the

Re: [PD] Dynamic generation of $0-including objects?

2007-02-08 Thread Roman Haefeli
On Fri, 2007-02-09 at 02:12 +0900, hard off wrote: this thread is brought to you by the letter [$0] and the word [kludge] (i promise no more jokes for the next few weeks. my pd tracker is starting to make sounds, so i have some drumloops to cut.) i am very ok with your jokes :-) btw, i

Re: [PD] 2 pole lpf with resonance?

2007-02-14 Thread Roman Haefeli
On Wed, 2007-02-14 at 10:22 +0100, Frank Barknecht wrote: However [biquad~] doesn't have audio inputs to set the coeffs. Alternatively you could use the elementary filters [rpole~], [rzero~] etc. They accept signals for their parameters. Maybe I should sit down and build a 2plp now ... yes,

Re: [PD] output grayscale value of pixels in a video

2007-02-14 Thread Roman Haefeli
On Wed, 2007-02-14 at 09:38 +0100, IOhannes m zmoelnig wrote: mfg.ntr-a IOhannes please tell us now, what 'mfg.ntr-a' stands for... roman ___ Der frühe Vogel fängt den Wurm. Hier gelangen Sie zum neuen

[bang~]-question (was:[PD] measuring time between audio events (clicks))

2007-02-14 Thread Roman Haefeli
hi all as i understand the object [bang~], it should output a 'bang' on each dsp-cycle. this seems to work with blocksizes = 64, but apparently not with smaller blocksizes. i made the following patch to measure the time between the dsp-cycles: [bang~] | [t b b] | | [timer] | [nbx ] when i

[PD] measuring distance between speaker and microphon

2007-02-14 Thread Roman Haefeli
hi all i'd like to create a patch, that measures the distance between the speaker and the microphone. my first problem is, that i don't know which kind of signal would be suitable for that purpose. the simplest is to use a dirac impulse. but on the receiver-side it's hard to separate unwanted

Re: [PD] floats getting forced into int

2007-02-14 Thread Roman Haefeli
hi david pd doesn't distinguish between floats and ints, since all numbers are 32-bit-floats in pd (whereas max/msp DOES distinguish between floats and ints). so what actually happens in your example, is that all numbers are converted to floats (ints are converted to floats, not the other way

Re: [PD] State Saving - Summary

2007-02-14 Thread Roman Haefeli
hello some notes about the state saving system used by netpd: the state saving is more a side effect, since the main goal was to provide a system, that makes sure, that all patches have the same state, no matter when a user joins a running session. since that was implemented, it was very easy

Re: [PD] Sampler loop strategies

2007-02-15 Thread Roman Haefeli
On Wed, 2007-02-14 at 21:26 +0100, Frank Barknecht wrote: Hallo, David Powers hat gesagt: // David Powers wrote: On 2/14/07, Frank Barknecht [EMAIL PROTECTED] wrote: Hallo, Dafydd Hughes hat gesagt: // Dafydd Hughes wrote: The best solution I can think of is to use 2 tabread4~'s,

Re: [PD] netPD_0.40-2_WinXP: Can't Load Patches

2007-02-16 Thread Roman Haefeli
hi there are quite a lot of things that i should know in order to give you a good advise. maybe the simplest way to find a solution is to meet me in the the netpd-chat or #dataflow in irc. i am currently at work, but usually i am quite often logged in (and i might will be in the evening). -did

Re: [PD] mp3cast~

2007-02-16 Thread Roman Haefeli
On Thu, 2007-02-15 at 15:41 +, Richard Lewis wrote: Hey all, Does mp3cast~ still exist? If so, does anyone where/how to get it? Or even better, is there a Debian package that contains it? yes, you find a binary for linux here: http://ydegoyon.free.fr/software.html the source is also

Re: [PD] GEM - alpha blending of images over movies

2007-02-16 Thread Roman Haefeli
different). while pix_movie goes directly into pix_rectangle without an intermitting pix_texture, and yes (also here i assume you mean [rectangle]) it cannot be plugged into pix_draw ...? exactly, because [pix_draw] wants a pix, not a texture. roman ciao, -sciss- --- Roman Haefeli

Re: metro vs. samm~ [was: Re: [PD] Re: pix_film more questions]

2007-02-18 Thread Roman Haefeli
On Mon, 2007-02-19 at 04:39 +, padawan12 wrote: If I understood Erics paper correctly [samm~] allows you to specify which sample of a block is set consistently, if you like a periodic version of [dirac~]. That's surely useful if you want to do somthing in the signal domain like

Re: [PD] Re: pix_film more questions (Roman Haefeli)

2007-02-18 Thread Roman Haefeli
hi i don't know to which mail you are answering, but i still believe, that pd's [metro] is absolute accurate (even sub-sample-accurate), when used in combination with [vline~] for example. the only case, where it could be considered inaccurate, is when cpu-load is too high, though when writing

Re: [PD] Dynamic patching questions

2007-02-18 Thread Roman Haefeli
On Sun, 2007-02-18 at 01:55 -0500, marius schebella wrote: try to create the gui objects with all its arguments. documentation about how to create arguments is not easy to find, but exists. maybe search the archieves. or just have a look at the pd-file with a text-editor. roman

Re: [PD] fader gain

2007-02-19 Thread Roman Haefeli
hi derek as Dafydd mentioned it, i use also a 'squared' scale. it is somehow in the middle of the both extremes 'linear' and 'logarithmic'. linear is a pain, when trying to adjust the volume in the low level area, whereas the 'logarithmic' scale is too accurate in that area. i'd say

Re: [PD] measuring distance between speaker and microphon

2007-02-19 Thread Roman Haefeli
. -miikka On Feb 14, 2007, at 2:18 PM, Roman Haefeli wrote: hi all i'd like to create a patch, that measures the distance between the speaker and the microphone. my first problem is, that i don't know which kind of signal would be suitable for that purpose

Re: [PD] mp3cast~ again

2007-02-19 Thread Roman Haefeli
hello Richard On Mon, 2007-02-19 at 15:15 +, Richard Lewis wrote: Hey there, I'm trying to use mp3cast~ with Icecast 1. Initially I had a patch where the settings messages ('passwd', 'mountpoint', etc.) for the mp3cast~ were sent when the patch was loaded and the 'connect' and

Re: [PD] pduino set serial line device

2007-02-20 Thread Roman Haefeli
On Tue, 2007-02-20 at 01:34 +0100, media.gambler wrote: hello list! i'm trying to get my arduino board to run with pd. i work on a g4 powerbook, OS 10.4.8 with the latest installer from hans, Pd-0.39.2-extended-test7. the arduino works fine with processing, the blinking led test file

[PD] [Gem]: [pix_texture] doesn't work

2007-02-21 Thread Roman Haefeli
hello all after not touching a working gem-compile for a few weeks now, i tried Gem again for a course in my study. but it seems. it doesn't work correctly anymore. whenever i have a patch open with a [pix_texture] in the render-chain and i try then to create the the gem-window

Re: [PD] [Gem]: [pix_texture] doesn't work

2007-02-22 Thread Roman Haefeli
hi IOhannes thank you for the fast reply. in the meantime i tried the binary from Pd-0.39.2-extended-test7-ubuntu-dapper-i386 and: it worked well. On Wed, 2007-02-21 at 16:42 +0100, IOhannes m zmoelnig wrote: hi Roman Haefeli wrote: my version of gem is: GEM: ver: 0.91-cvs GEM

Re: [PD] [Gem]: [pix_texture] doesn't work

2007-02-22 Thread Roman Haefeli
hi IOhannes On Thu, 2007-02-22 at 11:13 +0100, IOhannes m zmoelnig wrote: Roman Haefeli wrote: hi IOhannes thank you for the fast reply. in the meantime i tried the binary from Pd-0.39.2-extended-test7-ubuntu-dapper-i386 and: it worked well. which version of Gem is this? GEM: ver

Re: [PD] [Gem]: [pix_texture] doesn't work

2007-02-22 Thread Roman Haefeli
On Thu, 2007-02-22 at 11:13 +0100, IOhannes m zmoelnig wrote: some my advice is: if you experience problems with unresolved openGL-symbols, try to lower the maximum openGL-version manually via the --with-glversion argument until Gem runs. i tried: ./configure --with-glversion=1.5 the good

Re: [PD] [Gem]: [pix_texture] doesn't work

2007-02-22 Thread Roman Haefeli
On Thu, 2007-02-22 at 10:25 -0600, chris clepper wrote: On 2/22/07, Roman Haefeli [EMAIL PROTECTED] wrote: the bad news: the problems i had before recompiling persists. [pix_texture] still doesn't work. Send 'mode 0' to pix_texture. Does it work

Re: [PD] Any way to convert numeric symbols to floats?

2007-02-23 Thread Roman Haefeli
hello luke$ i don't have a real solution at hand right now, but you could send the numbers over a socket using a [netsend]/[netreceive]-pair. if you strip the symbol selector before sending, the [netreceive] interprets numeric values as floats. roman On Fri, 2007-02-23 at 03:40 -0700, Luke

[PD] [Gem] angles - vector translation

2007-02-23 Thread Roman Haefeli
hello everyone i am working on a gem-patch. i want to make the user feel like flying freely through the 3d-space (what an ugly old-schooled sentence, i know ;-). the problem i have is, that when i rotate the world, i would like the user to fly in the same direction, so that when moving the

Re: [PD] [Gem] angles - vector translation

2007-02-24 Thread Roman Haefeli
. Roman Haefeli wrote: hello everyone i am working on a gem-patch. i want to make the user feel like flying freely through the 3d-space (what an ugly old-schooled sentence, i know ;-). the problem i have is, that when i rotate the world, i would like the user to fly in the same

Re: [PD] [Gem] angles - vector translation

2007-02-24 Thread Roman Haefeli
On Fri, 2007-02-23 at 14:46 -0500, marius schebella wrote: what you want to do is change the perspective, resp. view. have a look at the help patch for gemwindow. I am working on a better help patch, because it took me a long time to figure out, what means what... hey, that would be nice.

Re: [PD] [Gem] angles - vector translation

2007-02-24 Thread Roman Haefeli
On Sat, 2007-02-24 at 14:11 +0100, Patco wrote: Roman Haefeli a écrit : On Fri, 2007-02-23 at 14:46 -0500, marius schebella wrote: what you want to do is change the perspective, resp. view. have a look at the help patch for gemwindow. I am working on a better help patch, because

Re: [PD] minor but persistent annoyances

2007-02-26 Thread Roman Haefeli
oops, sorry about the number, i didn't want to say, it's exact 3px. i just estimated. i am working actually on linux, so i couldn't test. though, it would be interesting to see, if it's also 4px on windows. roman On Mon, 2007-02-26 at 17:40 -0500, marius schebella wrote: Roman Haefeli wrote

Re: [PD] gem - fading

2007-02-27 Thread Roman Haefeli
hi nikola of course, this is possible, even very simple: [gemhead] | [alpha] [slider with range 0-1] - connect this to the 4th inlet |/ [colorRGB] [colorRGB] | [some geo aka. gem-object] you might also look at the helpfiles of: [alpha] [colorRGB]

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