Re: [PD] Gem on UDOO

2014-08-23 Thread Jack
Hello,

Just discover that with VIV_DESKTOP=0, you are not forced to create a
fullscreen gemwin :
$ VIV_DESKTOP=0 pd
++

Jack



Le 20/06/2014 11:02, Cyrille Henry via Pd-list a écrit :
> hello,
>
> UDOO board are advertised to be full openGL compatible.
> Since I've got an UDOO board with lubuntu installer, i tried to run Gem.
> i use Gem compiled from git.
>
> i worked with major limitation :
> - it's only in fullscreen, since opengl did not work on a window (udoo
> limitation)
> - pd crash when destroying the opengl context
>
> so, it's not really usable.
>
> cheers
> cyrille
>
> ___
> Pd-list@lists.iem.at mailing list
> UNSUBSCRIBE and account-management ->
> http://lists.puredata.info/listinfo/pd-list


___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Gem on UDOO

2014-08-20 Thread Cyrille Henry



Le 20/08/2014 18:37, Jack a écrit :

Le 20/08/2014 18:29, Jack a écrit :

Le 20/08/2014 18:07, Cyrille Henry a écrit :


Le 19/08/2014 16:46, Jack a écrit :

Hello Cyrille,

The test patch is attached to this email (Pd 0.46.0test1, GEM: ver:
0.93.git 374f713).

I have some more questions :
- Can you tell me if the framerate stays at 20 fps ?

if i keep only 1 line of text, i have 5fps.

Not enough for my purpose...


but text3d is not the most optimised way to render text.

What do you suggest to optimise text rendering ?


I could use a big texture and change tex_coordinate. But I have never
got better performance with this technic compare with text3d.
Or use one texture per letter, but never get better performance compare
with text3d.

that's certainly depend of the hardware.
it look like the udoo don't like having lot's of vertices.
i guess texturing would be faster.
I think the fastest would be to use 2 texture :
one with image of all letters, while the other correspond of the size of the 
text. color coding the letter number.
then a shader that use both texture to render a single primitive with all 
letter on the same time.

c


I can give it a new try if someone tell me i am wrong.
Anyway, thanx for your tests.
++

Jack



++

Jack



c


- Fullscreen is still needed on UDOO ?
- Have you a UDOO with GPU Vivante GC2000 or another configuration ?

Thanx for your help.
++

Jack



Le 19/08/2014 13:00, Cyrille Henry a écrit :

hello,

send a test patch, i'll try it when i'll have time...
c


Le 19/08/2014 12:39, Jack a écrit :

Hello,

I would like to know if there are new tests of Gem on UDOO ?
I am particularly interested with the render of text (with [text3d],
between 1500 and 2000 letters in the gemwin at 20 fps). Is it
doable on
this configuration ?
++

Jack



Le 20/06/2014 11:02, Cyrille Henry via Pd-list a écrit :

hello,

UDOO board are advertised to be full openGL compatible.
Since I've got an UDOO board with lubuntu installer, i tried to run
Gem.
i use Gem compiled from git.

i worked with major limitation :
- it's only in fullscreen, since opengl did not work on a window
(udoo
limitation)
- pd crash when destroying the opengl context

so, it's not really usable.

cheers
cyrille

___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management ->
http://lists.puredata.info/listinfo/pd-list



___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management ->
http://lists.puredata.info/listinfo/pd-list


___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management ->
http://lists.puredata.info/listinfo/pd-list



___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management ->
http://lists.puredata.info/listinfo/pd-list


___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management ->
http://lists.puredata.info/listinfo/pd-list


___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list




___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list



___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Gem on UDOO

2014-08-20 Thread Jack
Le 20/08/2014 18:29, Jack a écrit :
> Le 20/08/2014 18:07, Cyrille Henry a écrit :
>>
>> Le 19/08/2014 16:46, Jack a écrit :
>>> Hello Cyrille,
>>>
>>> The test patch is attached to this email (Pd 0.46.0test1, GEM: ver:
>>> 0.93.git 374f713).
>>>
>>> I have some more questions :
>>> - Can you tell me if the framerate stays at 20 fps ?
>> if i keep only 1 line of text, i have 5fps.
> Not enough for my purpose...
>
>> but text3d is not the most optimised way to render text.
> What do you suggest to optimise text rendering ?

I could use a big texture and change tex_coordinate. But I have never
got better performance with this technic compare with text3d.
Or use one texture per letter, but never get better performance compare
with text3d.
I can give it a new try if someone tell me i am wrong.
Anyway, thanx for your tests.
++

Jack


> ++
>
> Jack
>
>
>> c
>>
>>> - Fullscreen is still needed on UDOO ?
>>> - Have you a UDOO with GPU Vivante GC2000 or another configuration ?
>>>
>>> Thanx for your help.
>>> ++
>>>
>>> Jack
>>>
>>>
>>>
>>> Le 19/08/2014 13:00, Cyrille Henry a écrit :
 hello,

 send a test patch, i'll try it when i'll have time...
 c


 Le 19/08/2014 12:39, Jack a écrit :
> Hello,
>
> I would like to know if there are new tests of Gem on UDOO ?
> I am particularly interested with the render of text (with [text3d],
> between 1500 and 2000 letters in the gemwin at 20 fps). Is it
> doable on
> this configuration ?
> ++
>
> Jack
>
>
>
> Le 20/06/2014 11:02, Cyrille Henry via Pd-list a écrit :
>> hello,
>>
>> UDOO board are advertised to be full openGL compatible.
>> Since I've got an UDOO board with lubuntu installer, i tried to run
>> Gem.
>> i use Gem compiled from git.
>>
>> i worked with major limitation :
>> - it's only in fullscreen, since opengl did not work on a window
>> (udoo
>> limitation)
>> - pd crash when destroying the opengl context
>>
>> so, it's not really usable.
>>
>> cheers
>> cyrille
>>
>> ___
>> Pd-list@lists.iem.at mailing list
>> UNSUBSCRIBE and account-management ->
>> http://lists.puredata.info/listinfo/pd-list
>
>
> ___
> Pd-list@lists.iem.at mailing list
> UNSUBSCRIBE and account-management ->
> http://lists.puredata.info/listinfo/pd-list
>
 ___
 Pd-list@lists.iem.at mailing list
 UNSUBSCRIBE and account-management ->
 http://lists.puredata.info/listinfo/pd-list
>>>
>>>
>>> ___
>>> Pd-list@lists.iem.at mailing list
>>> UNSUBSCRIBE and account-management ->
>>> http://lists.puredata.info/listinfo/pd-list
>>>
>> ___
>> Pd-list@lists.iem.at mailing list
>> UNSUBSCRIBE and account-management ->
>> http://lists.puredata.info/listinfo/pd-list
>
> ___
> Pd-list@lists.iem.at mailing list
> UNSUBSCRIBE and account-management -> 
> http://lists.puredata.info/listinfo/pd-list



___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Gem on UDOO

2014-08-20 Thread Jack
Le 20/08/2014 18:07, Cyrille Henry a écrit :
>
>
> Le 19/08/2014 16:46, Jack a écrit :
>> Hello Cyrille,
>>
>> The test patch is attached to this email (Pd 0.46.0test1, GEM: ver:
>> 0.93.git 374f713).
>>
>> I have some more questions :
>> - Can you tell me if the framerate stays at 20 fps ?
> if i keep only 1 line of text, i have 5fps.

Not enough for my purpose...

> but text3d is not the most optimised way to render text.

What do you suggest to optimise text rendering ?
++

Jack


> c
>
>> - Fullscreen is still needed on UDOO ?
>> - Have you a UDOO with GPU Vivante GC2000 or another configuration ?
>>
>> Thanx for your help.
>> ++
>>
>> Jack
>>
>>
>>
>> Le 19/08/2014 13:00, Cyrille Henry a écrit :
>>> hello,
>>>
>>> send a test patch, i'll try it when i'll have time...
>>> c
>>>
>>>
>>> Le 19/08/2014 12:39, Jack a écrit :
 Hello,

 I would like to know if there are new tests of Gem on UDOO ?
 I am particularly interested with the render of text (with [text3d],
 between 1500 and 2000 letters in the gemwin at 20 fps). Is it
 doable on
 this configuration ?
 ++

 Jack



 Le 20/06/2014 11:02, Cyrille Henry via Pd-list a écrit :
> hello,
>
> UDOO board are advertised to be full openGL compatible.
> Since I've got an UDOO board with lubuntu installer, i tried to run
> Gem.
> i use Gem compiled from git.
>
> i worked with major limitation :
> - it's only in fullscreen, since opengl did not work on a window
> (udoo
> limitation)
> - pd crash when destroying the opengl context
>
> so, it's not really usable.
>
> cheers
> cyrille
>
> ___
> Pd-list@lists.iem.at mailing list
> UNSUBSCRIBE and account-management ->
> http://lists.puredata.info/listinfo/pd-list



 ___
 Pd-list@lists.iem.at mailing list
 UNSUBSCRIBE and account-management ->
 http://lists.puredata.info/listinfo/pd-list

>>>
>>> ___
>>> Pd-list@lists.iem.at mailing list
>>> UNSUBSCRIBE and account-management ->
>>> http://lists.puredata.info/listinfo/pd-list
>>
>>
>>
>> ___
>> Pd-list@lists.iem.at mailing list
>> UNSUBSCRIBE and account-management ->
>> http://lists.puredata.info/listinfo/pd-list
>>
>
> ___
> Pd-list@lists.iem.at mailing list
> UNSUBSCRIBE and account-management ->
> http://lists.puredata.info/listinfo/pd-list


___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Gem on UDOO

2014-08-20 Thread Cyrille Henry



Le 19/08/2014 16:46, Jack a écrit :

Hello Cyrille,

The test patch is attached to this email (Pd 0.46.0test1, GEM: ver:
0.93.git 374f713).

I have some more questions :
- Can you tell me if the framerate stays at 20 fps ?

if i keep only 1 line of text, i have 5fps.
but text3d is not the most optimised way to render text.
c


- Fullscreen is still needed on UDOO ?
- Have you a UDOO with GPU Vivante GC2000 or another configuration ?

Thanx for your help.
++

Jack



Le 19/08/2014 13:00, Cyrille Henry a écrit :

hello,

send a test patch, i'll try it when i'll have time...
c


Le 19/08/2014 12:39, Jack a écrit :

Hello,

I would like to know if there are new tests of Gem on UDOO ?
I am particularly interested with the render of text (with [text3d],
between 1500 and 2000 letters in the gemwin at 20 fps). Is it doable on
this configuration ?
++

Jack



Le 20/06/2014 11:02, Cyrille Henry via Pd-list a écrit :

hello,

UDOO board are advertised to be full openGL compatible.
Since I've got an UDOO board with lubuntu installer, i tried to run
Gem.
i use Gem compiled from git.

i worked with major limitation :
- it's only in fullscreen, since opengl did not work on a window (udoo
limitation)
- pd crash when destroying the opengl context

so, it's not really usable.

cheers
cyrille

___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management ->
http://lists.puredata.info/listinfo/pd-list




___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management ->
http://lists.puredata.info/listinfo/pd-list



___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management ->
http://lists.puredata.info/listinfo/pd-list




___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list



___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Gem on UDOO

2014-08-19 Thread Cyrille Henry

Le 19/08/2014 16:46, Jack a écrit :

Hello Cyrille,

The test patch is attached to this email (Pd 0.46.0test1, GEM: ver:
0.93.git 374f713).

I have some more questions :
- Can you tell me if the framerate stays at 20 fps ?

can you provide something in your patch to mesure fps?


- Fullscreen is still needed on UDOO ?

i don't have time to do a full update of the system, so there will be nothing 
new on this side

- Have you a UDOO with GPU Vivante GC2000 or another configuration ?

i have the big one.

i will test in few days.
c



Thanx for your help.
++

Jack



Le 19/08/2014 13:00, Cyrille Henry a écrit :

hello,

send a test patch, i'll try it when i'll have time...
c


Le 19/08/2014 12:39, Jack a écrit :

Hello,

I would like to know if there are new tests of Gem on UDOO ?
I am particularly interested with the render of text (with [text3d],
between 1500 and 2000 letters in the gemwin at 20 fps). Is it doable on
this configuration ?
++

Jack



Le 20/06/2014 11:02, Cyrille Henry via Pd-list a écrit :

hello,

UDOO board are advertised to be full openGL compatible.
Since I've got an UDOO board with lubuntu installer, i tried to run
Gem.
i use Gem compiled from git.

i worked with major limitation :
- it's only in fullscreen, since opengl did not work on a window (udoo
limitation)
- pd crash when destroying the opengl context

so, it's not really usable.

cheers
cyrille

___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management ->
http://lists.puredata.info/listinfo/pd-list




___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management ->
http://lists.puredata.info/listinfo/pd-list



___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management ->
http://lists.puredata.info/listinfo/pd-list




___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list



___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Gem on UDOO

2014-08-19 Thread Cyrille Henry

hello,

send a test patch, i'll try it when i'll have time...
c


Le 19/08/2014 12:39, Jack a écrit :

Hello,

I would like to know if there are new tests of Gem on UDOO ?
I am particularly interested with the render of text (with [text3d],
between 1500 and 2000 letters in the gemwin at 20 fps). Is it doable on
this configuration ?
++

Jack



Le 20/06/2014 11:02, Cyrille Henry via Pd-list a écrit :

hello,

UDOO board are advertised to be full openGL compatible.
Since I've got an UDOO board with lubuntu installer, i tried to run Gem.
i use Gem compiled from git.

i worked with major limitation :
- it's only in fullscreen, since opengl did not work on a window (udoo
limitation)
- pd crash when destroying the opengl context

so, it's not really usable.

cheers
cyrille

___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management ->
http://lists.puredata.info/listinfo/pd-list




___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list



___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Gem on UDOO

2014-08-19 Thread Jack
Hello,

I would like to know if there are new tests of Gem on UDOO ?
I am particularly interested with the render of text (with [text3d],
between 1500 and 2000 letters in the gemwin at 20 fps). Is it doable on
this configuration ?
++

Jack



Le 20/06/2014 11:02, Cyrille Henry via Pd-list a écrit :
> hello,
>
> UDOO board are advertised to be full openGL compatible.
> Since I've got an UDOO board with lubuntu installer, i tried to run Gem.
> i use Gem compiled from git.
>
> i worked with major limitation :
> - it's only in fullscreen, since opengl did not work on a window (udoo
> limitation)
> - pd crash when destroying the opengl context
>
> so, it's not really usable.
>
> cheers
> cyrille
>
> ___
> Pd-list@lists.iem.at mailing list
> UNSUBSCRIBE and account-management ->
> http://lists.puredata.info/listinfo/pd-list



___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Gem on UDOO

2014-06-22 Thread Dan Wilcox via Pd-list
Usually limited resources/embedded and Java do not mix ...

On Jun 22, 2014, at 6:00 AM, via Pd-list  wrote:

> To push the "which small board?" button:
> I've had frustrating times with waiting for Processing on the UDOO, but I've 
> seen claims that it runs OK on an Odroid U3 board. Heresay I know, but here 
> is the thread:
> http://forum.processing.org/two/discussion/1060/processing-serial-support-on-armv7l/p1


Dan Wilcox
@danomatika
danomatika.com
robotcowboy.com





___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Gem on UDOO

2014-06-21 Thread Ed Kelly via Pd-list
My tuppence-worth,

They claim in promotional videos that there is both and OpenGL ES 
implementation and a full OpenGL implementation. Since I have one of these 
boards I intend to check this out once the current slew of work-madness is over.

To push the "which small board?" button:
I've had frustrating times with waiting for Processing on the UDOO, but I've 
seen claims that it runs OK on an Odroid U3 board. Heresay I know, but here is 
the thread:
http://forum.processing.org/two/discussion/1060/processing-serial-support-on-armv7l/p1


E
 
Ninja Jamm - a revolutionary new music remix app from Ninja Tune and Seeper, 
for iPhone and iPad
http://www.ninjajamm.com/


Gemnotes-0.2: Live music notation for Pure Data, now with dynamics!
http://sharktracks.co.uk/ 


On Friday, 20 June 2014, 18:11, Jack via Pd-list  wrote:
 

>
>
>Cool !
>As IOhannes said, if you just need to launch gemwin in fullscreen and
>you don't need to destroy it during an installation or performance, that
>is quite nice !
>++
>
>Jack
>
>
>
>Le 20/06/2014 17:20, Cyrille Henry via Pd-list a écrit :
>>
>> http://www.udoo.org/udoo-supports-full-opengl-hardware-acceleration/
>>
>> Le 20/06/2014 16:38, Jack via Pd-list a écrit :
>>> Yep, on the Udoo website :
>>>
>>> API support for GPU Vivante GC2000 :
>>> OpenGL ES 1.1/2.0/Halti
>>> OpenCL 1.1 EP
>>> OpenVG 1.1
>>> DirectFB 1.4
>>> GDI/Direct2D
>>> X11/EXA
>>> DirectX 11 9.3
>>>
>>> I can't see OpenGL.
>>>
>>> Question : How Gem can run on Udoo if there is no API for OpenGL ?
>>> ++
>>>
>>> Jack
>>>
>>>
>>>
>>>
>>> Le 20/06/2014 16:20, Dan Wilcox via Pd-list a écrit :
 Probably because it's running OpenGL ES *not* OpenGL which Gem
 doesn't have support for, as fas I know ...

 On Jun 20, 2014, at 6:00 AM, via Pd-list >>> > wrote:

> *From:*Cyrille Henry via Pd-list  >
> *Subject:**[PD] Gem on UDOO*
> *Date:*June 20, 2014 at 5:02:25 AM EDT
> *To:*"pd-list@lists.iem.at "
> mailto:pd-list@lists.iem.at>>
> *Reply-To:*Cyrille Henry mailto:c...@chnry.net>>
>
>
> hello,
>
> UDOO board are advertised to be full openGL compatible.
> Since I've got an UDOO board with lubuntu installer, i tried to run
> Gem.
> i use Gem compiled from git.
>
> i worked with major limitation :
> - it's only in fullscreen, since opengl did not work on a window
> (udoo limitation)
> - pd crash when destroying the opengl context
>
> so, it's not really usable.
>
> cheers
> cyrille

 
 Dan Wilcox
 @danomatika
 danomatika.com 
 robotcowboy.com 







 ___
 Pd-list@lists.iem.at  mailing list
 UNSUBSCRIBE and account-management
 ->http://lists.puredata.info/listinfo/pd-list
>
>>>
>>>
>>>
>>> ___
>>> Pd-list@lists.iem.at mailing list
>>> UNSUBSCRIBE and account-management ->
>>> http://lists.puredata.info/listinfo/pd-list
>>>
>>
>> ___
>> Pd-list@lists.iem.at mailing list
>> UNSUBSCRIBE and account-management ->
>> http://lists.puredata.info/listinfo/pd-list
>
>
>___
>Pd-list@lists.iem.at mailing list
>UNSUBSCRIBE and account-management -> 
>http://lists.puredata.info/listinfo/pd-list
>
>
>___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Gem on UDOO

2014-06-20 Thread Jack via Pd-list
Cool !
As IOhannes said, if you just need to launch gemwin in fullscreen and
you don't need to destroy it during an installation or performance, that
is quite nice !
++

Jack



Le 20/06/2014 17:20, Cyrille Henry via Pd-list a écrit :
>
> http://www.udoo.org/udoo-supports-full-opengl-hardware-acceleration/
>
> Le 20/06/2014 16:38, Jack via Pd-list a écrit :
>> Yep, on the Udoo website :
>>
>> API support for GPU Vivante GC2000 :
>> OpenGL ES 1.1/2.0/Halti
>> OpenCL 1.1 EP
>> OpenVG 1.1
>> DirectFB 1.4
>> GDI/Direct2D
>> X11/EXA
>> DirectX 11 9.3
>>
>> I can't see OpenGL.
>>
>> Question : How Gem can run on Udoo if there is no API for OpenGL ?
>> ++
>>
>> Jack
>>
>>
>>
>>
>> Le 20/06/2014 16:20, Dan Wilcox via Pd-list a écrit :
>>> Probably because it's running OpenGL ES *not* OpenGL which Gem
>>> doesn't have support for, as fas I know ...
>>>
>>> On Jun 20, 2014, at 6:00 AM, via Pd-list >> > wrote:
>>>
 *From:*Cyrille Henry via Pd-list >>> >
 *Subject:**[PD] Gem on UDOO*
 *Date:*June 20, 2014 at 5:02:25 AM EDT
 *To:*"pd-list@lists.iem.at "
 mailto:pd-list@lists.iem.at>>
 *Reply-To:*Cyrille Henry mailto:c...@chnry.net>>


 hello,

 UDOO board are advertised to be full openGL compatible.
 Since I've got an UDOO board with lubuntu installer, i tried to run
 Gem.
 i use Gem compiled from git.

 i worked with major limitation :
 - it's only in fullscreen, since opengl did not work on a window
 (udoo limitation)
 - pd crash when destroying the opengl context

 so, it's not really usable.

 cheers
 cyrille
>>>
>>> 
>>> Dan Wilcox
>>> @danomatika
>>> danomatika.com 
>>> robotcowboy.com 
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> ___
>>> Pd-list@lists.iem.at  mailing list
>>> UNSUBSCRIBE and account-management
>>> ->http://lists.puredata.info/listinfo/pd-list
>>
>>
>>
>> ___
>> Pd-list@lists.iem.at mailing list
>> UNSUBSCRIBE and account-management ->
>> http://lists.puredata.info/listinfo/pd-list
>>
>
> ___
> Pd-list@lists.iem.at mailing list
> UNSUBSCRIBE and account-management ->
> http://lists.puredata.info/listinfo/pd-list


___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Gem on UDOO

2014-06-20 Thread Antoine Villeret via Pd-list
I made the same in the past with Raspberry Pi... which doesn't support
OpenGL but only OpenGL ES

when you run an OpenGL app through SSH with X forwarding, the acceleration
is done by SSH client, not by host

so running glxgears or Gem or whatever through ssh doesn't mean that the
device your are connected to support OpenGL, unfortunately

+
a

--
do it yourself
http://antoine.villeret.free.fr


2014-06-20 17:28 GMT+02:00 Alexandros Drymonitis via Pd-list <
pd-list@lists.iem.at>:

> I tried to render a rectangle once with Udoo and the Debian Wheezy image
> provided by Udoo from their website and it worked fine, without being full
> screen. I connected with ssh and XQuartz to display the GUI of Udoo, don't
> know if that is of any significance...
>
>
> On Fri, Jun 20, 2014 at 6:20 PM, Cyrille Henry via Pd-list <
> pd-list@lists.iem.at> wrote:
>
>>
>> http://www.udoo.org/udoo-supports-full-opengl-hardware-acceleration/
>>
>> Le 20/06/2014 16:38, Jack via Pd-list a écrit :
>>
>>> Yep, on the Udoo website :
>>>
>>> API support for GPU Vivante GC2000 :
>>> OpenGL ES 1.1/2.0/Halti
>>> OpenCL 1.1 EP
>>> OpenVG 1.1
>>> DirectFB 1.4
>>> GDI/Direct2D
>>> X11/EXA
>>> DirectX 11 9.3
>>>
>>> I can't see OpenGL.
>>>
>>> Question : How Gem can run on Udoo if there is no API for OpenGL ?
>>> ++
>>>
>>> Jack
>>>
>>>
>>>
>>>
>>> Le 20/06/2014 16:20, Dan Wilcox via Pd-list a écrit :
>>>
 Probably because it's running OpenGL ES *not* OpenGL which Gem doesn't
 have support for, as fas I know ...

 On Jun 20, 2014, at 6:00 AM, via Pd-list >>> pd-list@lists.iem.at>> wrote:

  *From:*Cyrille Henry via Pd-list  pd-list@lists.iem.at>>
> *Subject:**[PD] Gem on UDOO*
> *Date:*June 20, 2014 at 5:02:25 AM EDT
> *To:*"pd-list@lists.iem.at " <
> pd-list@lists.iem.at >
> *Reply-To:*Cyrille Henry mailto:c...@chnry.net>>
>
>
>
> hello,
>
> UDOO board are advertised to be full openGL compatible.
> Since I've got an UDOO board with lubuntu installer, i tried to run
> Gem.
> i use Gem compiled from git.
>
> i worked with major limitation :
> - it's only in fullscreen, since opengl did not work on a window (udoo
> limitation)
> - pd crash when destroying the opengl context
>
> so, it's not really usable.
>
> cheers
> cyrille
>

 
 Dan Wilcox
 @danomatika
 danomatika.com 
 robotcowboy.com 








 ___
 Pd-list@lists.iem.at  mailing list
 UNSUBSCRIBE and account-management ->http://lists.puredata.info/
 listinfo/pd-list

>>>
>>>
>>>
>>> ___
>>> Pd-list@lists.iem.at mailing list
>>> UNSUBSCRIBE and account-management -> http://lists.puredata.info/
>>> listinfo/pd-list
>>>
>>>
>> ___
>> Pd-list@lists.iem.at mailing list
>> UNSUBSCRIBE and account-management -> http://lists.puredata.info/
>> listinfo/pd-list
>>
>
>
> ___
> Pd-list@lists.iem.at mailing list
> UNSUBSCRIBE and account-management ->
> http://lists.puredata.info/listinfo/pd-list
>
>
___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Gem on UDOO

2014-06-20 Thread Alexandros Drymonitis via Pd-list
I tried to render a rectangle once with Udoo and the Debian Wheezy image
provided by Udoo from their website and it worked fine, without being full
screen. I connected with ssh and XQuartz to display the GUI of Udoo, don't
know if that is of any significance...


On Fri, Jun 20, 2014 at 6:20 PM, Cyrille Henry via Pd-list <
pd-list@lists.iem.at> wrote:

>
> http://www.udoo.org/udoo-supports-full-opengl-hardware-acceleration/
>
> Le 20/06/2014 16:38, Jack via Pd-list a écrit :
>
>> Yep, on the Udoo website :
>>
>> API support for GPU Vivante GC2000 :
>> OpenGL ES 1.1/2.0/Halti
>> OpenCL 1.1 EP
>> OpenVG 1.1
>> DirectFB 1.4
>> GDI/Direct2D
>> X11/EXA
>> DirectX 11 9.3
>>
>> I can't see OpenGL.
>>
>> Question : How Gem can run on Udoo if there is no API for OpenGL ?
>> ++
>>
>> Jack
>>
>>
>>
>>
>> Le 20/06/2014 16:20, Dan Wilcox via Pd-list a écrit :
>>
>>> Probably because it's running OpenGL ES *not* OpenGL which Gem doesn't
>>> have support for, as fas I know ...
>>>
>>> On Jun 20, 2014, at 6:00 AM, via Pd-list >> pd-list@lists.iem.at>> wrote:
>>>
>>>  *From:*Cyrille Henry via Pd-list >>> pd-list@lists.iem.at>>
 *Subject:**[PD] Gem on UDOO*
 *Date:*June 20, 2014 at 5:02:25 AM EDT
 *To:*"pd-list@lists.iem.at " <
 pd-list@lists.iem.at >
 *Reply-To:*Cyrille Henry mailto:c...@chnry.net>>



 hello,

 UDOO board are advertised to be full openGL compatible.
 Since I've got an UDOO board with lubuntu installer, i tried to run Gem.
 i use Gem compiled from git.

 i worked with major limitation :
 - it's only in fullscreen, since opengl did not work on a window (udoo
 limitation)
 - pd crash when destroying the opengl context

 so, it's not really usable.

 cheers
 cyrille

>>>
>>> 
>>> Dan Wilcox
>>> @danomatika
>>> danomatika.com 
>>> robotcowboy.com 
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> ___
>>> Pd-list@lists.iem.at  mailing list
>>> UNSUBSCRIBE and account-management ->http://lists.puredata.info/
>>> listinfo/pd-list
>>>
>>
>>
>>
>> ___
>> Pd-list@lists.iem.at mailing list
>> UNSUBSCRIBE and account-management -> http://lists.puredata.info/
>> listinfo/pd-list
>>
>>
> ___
> Pd-list@lists.iem.at mailing list
> UNSUBSCRIBE and account-management -> http://lists.puredata.info/
> listinfo/pd-list
>
___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Gem on UDOO

2014-06-20 Thread Cyrille Henry via Pd-list


http://www.udoo.org/udoo-supports-full-opengl-hardware-acceleration/

Le 20/06/2014 16:38, Jack via Pd-list a écrit :

Yep, on the Udoo website :

API support for GPU Vivante GC2000 :
OpenGL ES 1.1/2.0/Halti
OpenCL 1.1 EP
OpenVG 1.1
DirectFB 1.4
GDI/Direct2D
X11/EXA
DirectX 11 9.3

I can't see OpenGL.

Question : How Gem can run on Udoo if there is no API for OpenGL ?
++

Jack




Le 20/06/2014 16:20, Dan Wilcox via Pd-list a écrit :

Probably because it's running OpenGL ES *not* OpenGL which Gem doesn't have 
support for, as fas I know ...

On Jun 20, 2014, at 6:00 AM, via Pd-list mailto:pd-list@lists.iem.at>> wrote:


*From:*Cyrille Henry via Pd-list mailto:pd-list@lists.iem.at>>
*Subject:**[PD] Gem on UDOO*
*Date:*June 20, 2014 at 5:02:25 AM EDT
*To:*"pd-list@lists.iem.at " mailto:pd-list@lists.iem.at>>
*Reply-To:*Cyrille Henry mailto:c...@chnry.net>>


hello,

UDOO board are advertised to be full openGL compatible.
Since I've got an UDOO board with lubuntu installer, i tried to run Gem.
i use Gem compiled from git.

i worked with major limitation :
- it's only in fullscreen, since opengl did not work on a window (udoo 
limitation)
- pd crash when destroying the opengl context

so, it's not really usable.

cheers
cyrille



Dan Wilcox
@danomatika
danomatika.com 
robotcowboy.com 







___
Pd-list@lists.iem.at  mailing list
UNSUBSCRIBE and account-management ->http://lists.puredata.info/listinfo/pd-list




___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list



___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Gem on UDOO

2014-06-20 Thread Jack via Pd-list
Yep, on the Udoo website :

API support for GPU Vivante GC2000 :
OpenGL ES 1.1/2.0/Halti
OpenCL 1.1 EP
OpenVG 1.1
DirectFB 1.4
GDI/Direct2D
X11/EXA
DirectX 11 9.3

I can't see OpenGL.

Question : How Gem can run on Udoo if there is no API for OpenGL ?
++

Jack




Le 20/06/2014 16:20, Dan Wilcox via Pd-list a écrit :
> Probably because it's running OpenGL ES *not* OpenGL which Gem doesn't
> have support for, as fas I know ...
>
> On Jun 20, 2014, at 6:00 AM, via Pd-list  > wrote:
>
>> *From: *Cyrille Henry via Pd-list > >
>> *Subject: **[PD] Gem on UDOO*
>> *Date: *June 20, 2014 at 5:02:25 AM EDT
>> *To: *"pd-list@lists.iem.at "
>> mailto:pd-list@lists.iem.at>>
>> *Reply-To: *Cyrille Henry mailto:c...@chnry.net>>
>>
>>
>> hello,
>>
>> UDOO board are advertised to be full openGL compatible.
>> Since I've got an UDOO board with lubuntu installer, i tried to run Gem.
>> i use Gem compiled from git.
>>
>> i worked with major limitation :
>> - it's only in fullscreen, since opengl did not work on a window
>> (udoo limitation)
>> - pd crash when destroying the opengl context
>>
>> so, it's not really usable.
>>
>> cheers
>> cyrille
>
> 
> Dan Wilcox
> @danomatika
> danomatika.com 
> robotcowboy.com 
>
>
>
>
>
>
>
> ___
> Pd-list@lists.iem.at mailing list
> UNSUBSCRIBE and account-management -> 
> http://lists.puredata.info/listinfo/pd-list

___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Gem on UDOO

2014-06-20 Thread IOhannes m zmölnig via Pd-list
On 06/20/2014 11:02 AM, Cyrille Henry via Pd-list wrote:
> hello,
> 
> UDOO board are advertised to be full openGL compatible.
> Since I've got an UDOO board with lubuntu installer, i tried to run Gem.
> i use Gem compiled from git.
> 
> i worked with major limitation :
> - it's only in fullscreen, since opengl did not work on a window (udoo
> limitation)
> - pd crash when destroying the opengl context
> 
> so, it's not really usable.

imho, quite the opposite.
it makes it a good option for running installations and the like, where
you probably want to go fullscreen anyhow and only need to create a
window once (and never destroy the openGL-context until you want to quit
Pd anyhow).

this doesn't mean that destroying the openGL-context should not crash.
(it means that i think it is still usable with this limitation).

gfmda
IOhannes



signature.asc
Description: OpenPGP digital signature
___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Gem on UDOO

2014-06-20 Thread Dan Wilcox via Pd-list
Probably because it's running OpenGL ES *not* OpenGL which Gem doesn't have 
support for, as fas I know ...

On Jun 20, 2014, at 6:00 AM, via Pd-list  wrote:

> From: Cyrille Henry via Pd-list 
> Subject: [PD] Gem on UDOO
> Date: June 20, 2014 at 5:02:25 AM EDT
> To: "pd-list@lists.iem.at" 
> Reply-To: Cyrille Henry 
> 
> 
> hello,
> 
> UDOO board are advertised to be full openGL compatible.
> Since I've got an UDOO board with lubuntu installer, i tried to run Gem.
> i use Gem compiled from git.
> 
> i worked with major limitation :
> - it's only in fullscreen, since opengl did not work on a window (udoo 
> limitation)
> - pd crash when destroying the opengl context
> 
> so, it's not really usable.
> 
> cheers
> cyrille


Dan Wilcox
@danomatika
danomatika.com
robotcowboy.com





___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Gem on UDOO

2014-06-20 Thread Cyrille Henry via Pd-list

well, there is a lot's of factor in a computer choice.
but for only size : i would choose a nuc : they are very powerfull computer 
(from 300 to 500€)
for price, 10 year old desktop that can be found on trash can work using light 
linux distribution.
otherwise, 2nd hand 100€ old laptop computer are also a good compromise between 
size, price and performance.

Cyrille


Le 20/06/2014 11:24, Jack via Pd-list a écrit :

Then, what is the smallest and/or the cheapest computer where Gem can
run on it ?
++

Jack



Le 20/06/2014 11:02, Cyrille Henry via Pd-list a écrit :

hello,

UDOO board are advertised to be full openGL compatible.
Since I've got an UDOO board with lubuntu installer, i tried to run Gem.
i use Gem compiled from git.

i worked with major limitation :
- it's only in fullscreen, since opengl did not work on a window (udoo
limitation)
- pd crash when destroying the opengl context

so, it's not really usable.

cheers
cyrille

___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management ->
http://lists.puredata.info/listinfo/pd-list



___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list



___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list


Re: [PD] Gem on UDOO

2014-06-20 Thread Jack via Pd-list
Then, what is the smallest and/or the cheapest computer where Gem can
run on it ?
++

Jack



Le 20/06/2014 11:02, Cyrille Henry via Pd-list a écrit :
> hello,
>
> UDOO board are advertised to be full openGL compatible.
> Since I've got an UDOO board with lubuntu installer, i tried to run Gem.
> i use Gem compiled from git.
>
> i worked with major limitation :
> - it's only in fullscreen, since opengl did not work on a window (udoo
> limitation)
> - pd crash when destroying the opengl context
>
> so, it's not really usable.
>
> cheers
> cyrille
>
> ___
> Pd-list@lists.iem.at mailing list
> UNSUBSCRIBE and account-management ->
> http://lists.puredata.info/listinfo/pd-list


___
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list