Re: [PD] more intelligent patching (was Re: intelligent patching)

2018-07-22 Thread Antoine Rousseau
Thanks IO that's (again) a really nice work!

Everything works as expected here. I agree "paste replace" could take place
of "paste".

Something I find slightly disturbing (which is caused by changes motivated
by inserting/bypassing features): now, selecting a connection doesn't
deselect previously selected objects anymore, so when you press "Del" key
to remove the connection these objects are also destroyed. Maybe the
patcher could only remove the connection in such case (e.g when the
connection was last selected)?

Anyway I think we will all have to get used to these new features before we
can take full advantage of them, but indeed it's worth the effort!

Antoine Rousseau
  http://www.metalu.net <http://metalu.net> __
http://www.metaluachahuter.com/
<http://www.metaluachahuter.com/compagnies/al1-ant1/>


2018-07-13 13:43 GMT+02:00 Liam Goodacre :

> Oh wow, these look great. Many thanks for working on this. It's going to
> make things so much easier!
> --
> *From:* Pd-list  on behalf of IOhannes m
> zmölnig 
> *Sent:* 12 July 2018 12:01
> *To:* pd-list@lists.iem.at
> *Subject:* [PD] more intelligent patching (was Re: intelligent patching)
>
> the summer update...
>
> TL;DR: https://vimeo.com/album/5289665/video/279631360
>
> I've implemented a few more features in my "intelligent patching"
> pull-request [374], that might make patching easier.
>
> so what's new:
>
> - everything is undoable.
>  - single actions can be undo with a single undo (e.g. if you've
> "intelligently" connected an outlet to all inlets of an object (or
> rather not so intelligently, as you want to undo that), doing a -Z
> will no longer only undo the connection to the first inlet, but all
> connections in one go.
>
> - inserting an object into an existing connection
>  (similar to what Max8 offers, but without wobbly lines and using a
> keystroke rather than mouse foo)
>  - select an object and a connection; and press -k
>  - OR select two connected objects and one object that is not; and press
>  -k
> - bypassing an object (removing it from a connection)
>  - select 3 objects that are connected in a chain; and press -k
>
> - completely disconnect an object
>  - select 1 object; and press -k
>
> - swap connections
>  - select one connection; shift-click another connection
>
> - paste replace
>  - copy (or cut) a single object (or msgbox,...); then select a number
> of other objects (or msgboxes) and do "Paste Replace".
> by default, the type of an "object" will not be changed (so if you try
> to paste/replace a msgbox onto a floatatom, it will be ignored)...unless
> your selection only contains a single type (e.g. objectboxes).
> right now "paste/replace" is a separate menu entry (without keyboard
> accelerator). i wonder whether it would make sense to merge it into the
> ordinary "paste" -v (as you need to have a copybuffer that only
> contains a single element *and* elements must be selected in the target
> canvas; so the paste/replace is pretty well guarded)
>
> - pasting with offset
>  - if the position of the pasted objects (really only the first object
> in the paste-buffer) is already occupied by an object, the paste will
> get an offset (as with duplicate).
>
> - autopatching into subpatches
>  - when autopatching is turned on and you create a subpatch ([pd ...]),
> the subpatch will automatically obtain an inlet (or inlet~, if the
> upstream object has a signal outlet~), so you can keep autopatching.
>
> that's probably it.
> thanks to Alex, Dan, José & Liam for more inspirational ideas.
>
> of course this is just a pull request, so we depend on miller to merge
> it into the "master" branch :-)
>
> mgfdsr
> IOhannes
>
> [374] https://github.com/pure-data/pure-data/pull/374
>
>
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Re: [PD] more intelligent patching (was Re: intelligent patching)

2018-07-13 Thread Liam Goodacre
Oh wow, these look great. Many thanks for working on this. It's going to make 
things so much easier!

From: Pd-list  on behalf of IOhannes m zmölnig 

Sent: 12 July 2018 12:01
To: pd-list@lists.iem.at
Subject: [PD] more intelligent patching (was Re: intelligent patching)

the summer update...

TL;DR: https://vimeo.com/album/5289665/video/279631360

I've implemented a few more features in my "intelligent patching"
pull-request [374], that might make patching easier.

so what's new:

- everything is undoable.
 - single actions can be undo with a single undo (e.g. if you've
"intelligently" connected an outlet to all inlets of an object (or
rather not so intelligently, as you want to undo that), doing a -Z
will no longer only undo the connection to the first inlet, but all
connections in one go.

- inserting an object into an existing connection
 (similar to what Max8 offers, but without wobbly lines and using a
keystroke rather than mouse foo)
 - select an object and a connection; and press -k
 - OR select two connected objects and one object that is not; and press
 -k
- bypassing an object (removing it from a connection)
 - select 3 objects that are connected in a chain; and press -k

- completely disconnect an object
 - select 1 object; and press -k

- swap connections
 - select one connection; shift-click another connection

- paste replace
 - copy (or cut) a single object (or msgbox,...); then select a number
of other objects (or msgboxes) and do "Paste Replace".
by default, the type of an "object" will not be changed (so if you try
to paste/replace a msgbox onto a floatatom, it will be ignored)...unless
your selection only contains a single type (e.g. objectboxes).
right now "paste/replace" is a separate menu entry (without keyboard
accelerator). i wonder whether it would make sense to merge it into the
ordinary "paste" -v (as you need to have a copybuffer that only
contains a single element *and* elements must be selected in the target
canvas; so the paste/replace is pretty well guarded)

- pasting with offset
 - if the position of the pasted objects (really only the first object
in the paste-buffer) is already occupied by an object, the paste will
get an offset (as with duplicate).

- autopatching into subpatches
 - when autopatching is turned on and you create a subpatch ([pd ...]),
the subpatch will automatically obtain an inlet (or inlet~, if the
upstream object has a signal outlet~), so you can keep autopatching.

that's probably it.
thanks to Alex, Dan, José & Liam for more inspirational ideas.

of course this is just a pull request, so we depend on miller to merge
it into the "master" branch :-)

mgfdsr
IOhannes

[374] https://github.com/pure-data/pure-data/pull/374

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Re: [PD] more intelligent patching (was Re: intelligent patching)

2018-07-13 Thread IOhannes m zmölnig
On 07/13/2018 10:01 AM, Lucas Cordiviola wrote:
> On 7/12/2018 8:01 AM, IOhannes m zmölnig wrote:
>> the summer update...
>>
>> TL;DR: https://vimeo.com/album/5289665/video/279631360
>>
>>
> 
> I've built this PR on windows and did all the examples from the video. 
> They all work OK.

thanks for testing!

gfmdsar
IOhannes



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Re: [PD] more intelligent patching (was Re: intelligent patching)

2018-07-13 Thread Lucas Cordiviola
On 7/12/2018 8:01 AM, IOhannes m zmölnig wrote:
> the summer update...
>
> TL;DR: https://vimeo.com/album/5289665/video/279631360
>
>

I've built this PR on windows and did all the examples from the video. 
They all work OK.

Nice PR.

+1


--

Mensaje telepatico asistido por maquinas.

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Re: [PD] more intelligent patching (was Re: intelligent patching)

2018-07-12 Thread IOhannes m zmölnig
On 07/12/2018 07:17 PM, Alexandre Torres Porres wrote:
> Ok, here's one more. I remember seeing something in pd-l2ork/purr-data
> where you could select a few objects and turn them into a subpatch.
> 
> you'd select something like 5 objects or so in your patch, then hit some
> shortcut and there'd be a [pd] subopatch created with those objects inside.
> 
> The thin is that I can't find this feature anymore, could it be that it was
> discarded? Maybe Jonathan can tell us. The thing is that if it were still
> implemented in Pd-l2ork, it'd be a good case to also bring it to vanilla...


check out my old patcherize-plugin (on Debian, just install pd-iemutils;
for those poor souls who cannot, it's on deken).
it *also* allows you to create an abstraction (not just subpatches) out
of a selection.

fgmads
IOhannes



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Re: [PD] more intelligent patching (was Re: intelligent patching)

2018-07-12 Thread Alexandre Torres Porres
Ok, here's one more. I remember seeing something in pd-l2ork/purr-data
where you could select a few objects and turn them into a subpatch.

you'd select something like 5 objects or so in your patch, then hit some
shortcut and there'd be a [pd] subopatch created with those objects inside.

The thin is that I can't find this feature anymore, could it be that it was
discarded? Maybe Jonathan can tell us. The thing is that if it were still
implemented in Pd-l2ork, it'd be a good case to also bring it to vanilla...

cheers

2018-07-12 13:56 GMT-03:00 Alexandre Torres Porres :

>
>
> 2018-07-12 8:01 GMT-03:00 IOhannes m zmölnig :
>
>>
>> that's probably it.
>> thanks to Alex, Dan, José & Liam for more inspirational ideas.
>>
>
> well... thank *YOU!!!* :)
>
> seems perfect, can't wait for it
>
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Re: [PD] more intelligent patching (was Re: intelligent patching)

2018-07-12 Thread Alexandre Torres Porres
2018-07-12 8:01 GMT-03:00 IOhannes m zmölnig :

>
> that's probably it.
> thanks to Alex, Dan, José & Liam for more inspirational ideas.
>

well... thank *YOU!!!* :)

seems perfect, can't wait for it
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