On Mon, April 7, 2014 00:57, Chung Leong wrote:
> Doesn't the win32 implementation of gettimeofday() already use the
> performance timer?
>
>
> On Sun, Apr 6, 2014 at 3:52 PM, Anatol Belski <anatol....@belski.net>
> wrote:
>
>
>> Hi,
>>
>>
>> I would like to propose the extension implementing a high resolution
>> StopWatch class. It also makes possible to implement a custom stopwatch
>> using the almost low level ticks delivered by the underlaying APIs. The
>> extension does NOT implement high resolution timestamps synchronizable
> to
>> an external source (well, maybe yet).
>>
>> One reason for implementing it is the absense of the nanosecond time in
>>  PHP. The extension is merely focused on user space timers.
>>
>>
>> Another reason is that Windows machines not using win8 are vulnerable
>> no some unaccurate time APIs. This windows implementation uses
>> performance counters to achieve some better timing results which can be
>> considered stable within short time frames. Coupled with the fact that
>> no synchronization to an external source is needed, that might be useful
>>
> for
>> windows users.
>>
>> The extension would be released under the BSD license, the code is
>> available here http://belski.net/phpz/hrtime-0.4.3.tar.gz
>>
>> The uses of this extension are execution time measurements of code
>>
> blocks
>> as well as any other StopWatch use cases. The future scope were for
>> example implememnting high resolution wait, however this needs some
>> more variables to do it portable and right.
>>
>> Here's a user code example
>>
>>
>> $c = new HRTime\StopWatch;
>>
>>
>> $c->start();
>> /* do some interesting stuff*/
>> $c->stop();
>> $elapsed0 = $c->getLastElapsedTime(HRTime\Unit::NANOSECOND);
>>
>>
>> /* do something else */
>>
>>
>> $c->start();
>> /* do some interesting stuff again */
>> $c->stop();
>> $elapsed1 = $c->getLastElapsedTime(HRTime\Unit::NANOSECOND);
>>
>>
>> $elapsed_total = $c->getElapsedTime(HRTime\Unit::NANOSECOND);
>>
>>
>> Regards
>>
>>
>> Anatol
>>
>>
>> --
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>>
>>
>>
>
No, it's causing instability on different hardware. Please check bug #64633.

Regards

Anatol

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