Hi,
I've added my start of PaganVisions game in perl 6 using SDL2:Raw,
it's at http://github.com/theholyghost/holly6src
It just opens a window with keybindings, I have some SDL2 graphics in the
works.
Enjoy!
Holly
On Thu, 9 Nov 2017 07:04:35 +0100
The Holy Ghost wrote:
> On Wed, Nov 08, 2017 at 12:14:41PM +0200, Shlomi Fish wrote:
> > Hi Holly,
> >
> > That put aside, the README has trailing space and its grammar is bad.
> > Perhaps see this link for some inspiration and insights:
>
> The trailing spac
Hi Johan,
On Thu, 9 Nov 2017 09:59:12 +0100
The Holy Ghost wrote:
> On Thu, Nov 09, 2017 at 10:23:46AM +0200, Shlomi Fish wrote:
> >
> > Regarding the grammar, I wanted to send a pull-req, but unfortunately I
> > found that I usually couldn't figure out the original intention. See for
> > youre
On Thu, Nov 09, 2017 at 10:23:46AM +0200, Shlomi Fish wrote:
>
> Regarding the grammar, I wanted to send a pull-req, but unfortunately I found
> that I usually couldn't figure out the original intention. See for youreself -
> https://github.com/shlomif/holly6src/blob/master/Holly6Game/README . Sor
Hi Liz,
On Wed, 8 Nov 2017 12:59:16 +0100
Elizabeth Mattijsen wrote:
> Shlomi,
>
> perhaps The Holy Ghost takes Pull Requests? Just saying "grammar is bad” is
> a bit meagre, and just posting a link to a tl;dr document is not really
> helping. Fixing cases of what you consider to be bad gramm
On Wed, Nov 08, 2017 at 12:14:41PM +0200, Shlomi Fish wrote:
> Hi Holly,
>
> That put aside, the README has trailing space and its grammar is bad. Perhaps
> see this link for some inspiration and insights:
The trailing spaces are gone now.
Best regards,
Holly
Shlomi,
perhaps The Holy Ghost takes Pull Requests? Just saying "grammar is bad” is a
bit meagre, and just posting a link to a tl;dr document is not really helping.
Fixing cases of what you consider to be bad grammar, would be more helpful, I
think.
Kind regards,
Liz
===
>
Hi Holly,
On Wed, 8 Nov 2017 10:38:08 +0100
The Holy Ghost wrote:
> Hello,
>
> On Tue, Nov 07, 2017 at 07:11:32PM +0200, Shlomi Fish wrote:
> >
> > thanks for your contribution.
> >
> > 1. Does it have a
> > http://perl-begin.org/tutorials/bad-elements/#version_control repo?
> >
> > 2. See
>
Hello,
On Tue, Nov 07, 2017 at 07:11:32PM +0200, Shlomi Fish wrote:
>
> thanks for your contribution.
>
> 1. Does it have a
> http://perl-begin.org/tutorials/bad-elements/#version_control
> repo?
>
> 2. See
> http://www.catb.org/esr/writings/homesteading/homesteading/ar01s13.html .
I've put
Hi,
On Tue, Nov 07, 2017 at 07:11:32PM +0200, Shlomi Fish wrote:
> hi,
>
> thanks for your contribution.
>
> 1. Does it have a
> http://perl-begin.org/tutorials/bad-elements/#version_control
> repo?
>
> 2. See
> http://www.catb.org/esr/writings/homesteading/homesteading/ar01s13.html .
3. http
On Tue, 7 Nov 2017 11:17:42 +0100
The Holy Ghost wrote:
> Hi,
>
> I am but a perl6 newbie and perl archwizard but I placed my module for a 2D
> gamekit at
> http://gomez.yellowcouch.org/holly6src-1.3.tar.gz
>
> It can be extended for 3D games later on.
>
hi,
thanks for your contribution.
1
Hi,
I am but a perl6 newbie and perl archwizard but I placed my module for a 2D
gamekit at
http://gomez.yellowcouch.org/holly6src-1.3.tar.gz
It can be extended for 3D games later on.
Best regards,
Holly
On Mon, Nov 06, 2017 at 12:25:08PM +0100, The Holy Ghost wrote:
> Hi,
>
> I will develop g
Hi,
I will develop game kits with the attached code, I made an upload to CPAN
for the perl5 HollyGame kit at holyghost.yellowcouch.org but it uses but SDL 1.2
I might try to put through perl6.
Any ideas are welcome.
Best regards,
The Holy Ghost
use NativeCall;
use SDL2::Raw;
use nqp;
my int ($w
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