On Mar 29, 2010, at 2:42 PM, Dmitry Karpeev wrote:
Good point. Actually, should this be pushed all the way to the level
of VecScatter?
That would necessitate an introduction of something like
VecScatterTranspose
(by analogy with the induced linear operator) or VecScatterInvert.
The
I can work within MATSCATTER, but the question is what is the
VecScatter returned by
MatScatterGetVecScatter applied to such a transposed MATSCATTER?
I guess it can be clarified in documentation that extracting this
scatter from B, which is
MATSCATTER and a transpose of another MATSCATTER A, then