Hi Frank,
Sorry for the delay in looking at this, I've been swamped!
A few immediately obvious problems with this patch I'm afraid:
1) It should include all object types - aggregates, casts, types etc
should be handled as well.
2) The new objects are not added to the treeview.
3) User variable
Hi Frank,
I just tried this patch and some of it seems to be missing. When I try
to select the next or previous object, it stops on a call to the
function LoadObjDb which doesn't exist. The Up/Down control is also
positioned so the it is partly off the edge of the dialogue.
Regards, Dave.
>
Hi Keith,
If you do a release build of pgAdmin III in VC++, does it crash horribly
on your system? In previous versions of wxWindows, I found it crashed
when leaving one particular function (for absolutely no reason that I
could find - it was literally on the closing brace!). I tried it again
toda
> If you do a release build of pgAdmin III in VC++, does it crash horribly
> on your system? In previous versions of wxWindows, I found it crashed
> when leaving one particular function (for absolutely no reason that I
> could find - it was literally on the closing brace!). I tried it again
> today
> -Original Message-
> From: efesar [mailto:[EMAIL PROTECTED]
> Sent: 18 March 2003 21:28
> To: Dave Page
> Cc: pgadmin-hackers
> Subject: Re: [pgadmin-hackers] Non-debug pgAdmin III builds
>
>
>
> Dave,
>
> Do you mean the build crashes or the program crashes once it's built?
>
> I
> Hi Frank,
>
> I just tried this patch and some of it seems to be missing. When I try
> to select the next or previous object, it stops on a call to the
> function LoadObjDb which doesn't exist. The Up/Down control is also
> positioned so the it is partly off the edge of the dialogue.
>
> Regard