Fix snapshot handling in logicalmsg_decode
Whe decoding a transactional logical message, logicalmsg_decode called
SnapBuildGetOrBuildSnapshot. But we may not have a consistent snapshot
yet at that point. We don't actually need the snapshot in this case
(during replay we'll have the snapshot from t
Fix snapshot handling in logicalmsg_decode
Whe decoding a transactional logical message, logicalmsg_decode called
SnapBuildGetOrBuildSnapshot. But we may not have a consistent snapshot
yet at that point. We don't actually need the snapshot in this case
(during replay we'll have the snapshot from t
Fix snapshot handling in logicalmsg_decode
Whe decoding a transactional logical message, logicalmsg_decode called
SnapBuildGetOrBuildSnapshot. But we may not have a consistent snapshot
yet at that point. We don't actually need the snapshot in this case
(during replay we'll have the snapshot from t
Fix snapshot handling in logicalmsg_decode
Whe decoding a transactional logical message, logicalmsg_decode called
SnapBuildGetOrBuildSnapshot. But we may not have a consistent snapshot
yet at that point. We don't actually need the snapshot in this case
(during replay we'll have the snapshot from t
Fix snapshot handling in logicalmsg_decode
Whe decoding a transactional logical message, logicalmsg_decode called
SnapBuildGetOrBuildSnapshot. But we may not have a consistent snapshot
yet at that point. We don't actually need the snapshot in this case
(during replay we'll have the snapshot from t
Fix snapshot handling in logicalmsg_decode
Whe decoding a transactional logical message, logicalmsg_decode called
SnapBuildGetOrBuildSnapshot. But we may not have a consistent snapshot
yet at that point. We don't actually need the snapshot in this case
(during replay we'll have the snapshot from t