Re: [GENERAL] DB structure for logically similar objects in different states...

2006-05-29 Thread Roman Neuhauser
# [EMAIL PROTECTED] / 2006-05-28 16:13:20 -0400: Basically we've got several different states that an item can be in. From what I've seen the way many places seem to deal with them is something along the lines of making bool values that act as switches... Ex: table items: item_id name

[GENERAL] DB structure for logically similar objects in different states...

2006-05-28 Thread Eci Souji
Hi, I was wondering if anyone had any experience with this type of setup and could share what they've learned. Basically we've got several different states that an item can be in. From what I've seen the way many places seem to deal with them is something along the lines of making bool values