Am Freitag, 9. Mai 2008 schrieb Magnus Hagander:
Right. The easiest way if you're building something for scratch is to
use a system that natively supports msvc, such as cmake. But that means
a complete replacement of the build system, which is certainly
somewhat invasive.. ;-)
For the record,
Peter Eisentraut wrote:
Am Freitag, 9. Mai 2008 schrieb Magnus Hagander:
Right. The easiest way if you're building something for scratch is to
use a system that natively supports msvc, such as cmake. But that means
a complete replacement of the build system, which is certainly
somewhat
Alvaro Herrera wrote:
Peter Eisentraut wrote:
Am Freitag, 9. Mai 2008 schrieb Magnus Hagander:
Right. The easiest way if you're building something for scratch
is to use a system that natively supports msvc, such as cmake.
But that means a complete replacement of the build system, which
Alvaro Herrera [EMAIL PROTECTED] writes:
Peter Eisentraut wrote:
For the record, I'd be interested in trying out cmake.
Then let's talk about it at the developer's meeting.
Is there anything that will be useful to say unless someone's done
some experiments to look at?
Tom Lane wrote:
Alvaro Herrera [EMAIL PROTECTED] writes:
Andrew Dunstan wrote:
Log Message:
---
Improve logic for finding object files on OBJS lines in contrib Makefiles. If
this unbreaks buildfarm mastodon, apply everywhere.
I start to wonder why don't we just
Andrew Dunstan wrote:
Tom Lane wrote:
Alvaro Herrera [EMAIL PROTECTED] writes:
Andrew Dunstan wrote:
Log Message:
---
Improve logic for finding object files on OBJS lines in contrib
Makefiles. If this unbreaks buildfarm mastodon, apply everywhere.
I
Andrew Dunstan wrote:
Tom Lane wrote:
Alvaro Herrera [EMAIL PROTECTED] writes:
Andrew Dunstan wrote:
Log Message:
---
Improve logic for finding object files on OBJS lines in contrib Makefiles.
If this unbreaks buildfarm mastodon, apply everywhere.
I start