After reading the source code for nodeHash.c and tuplesort.c, I decided to
create new struct containing MinimumTuple and few members.
I am still wondering in one thing:
typedef struct HashJoinTupleData
{
struct HashJoinTupleData *next;/* link to next tuple in same
bucket */
uint32
I see. Thanks for the advice. I would research on how to use tuplestore
object.
Regards,
Bramandia R.
On Sat, Dec 13, 2008 at 10:36 AM, Tom Lane t...@sss.pgh.pa.us wrote:
Bramandia Ramadhana braman...@gmail.com writes:
Hmm how if an upper level node needs to store (for future use) the
Bramandia Ramadhana braman...@gmail.com writes:
As per title, what is the lifetime of the virtual tuple TupleTableSlot*
returned by ExecProcNode?
Until you next call that same plan node.
regards, tom lane
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I see.
Hmm how if an upper level node needs to store (for future use) the
TupleTableSlot* returned by lower level node, e.g. I create a specialized
Sort Node which needs to read all tuples from lower level nodes. In this
case, would it be necessary and sufficient to make a copy the TupleTableSlot
Bramandia Ramadhana braman...@gmail.com writes:
Hmm how if an upper level node needs to store (for future use) the
TupleTableSlot* returned by lower level node, e.g. I create a specialized
Sort Node which needs to read all tuples from lower level nodes. In this
case, would it be necessary and
Hello,
As per title, what is the lifetime of the virtual tuple TupleTableSlot*
returned by ExecProcNode?
Any help would be appreciated.
Regards,
Bramandia R.