Re: [HACKERS] cheaper snapshots redux

2011-09-13 Thread Robert Haas
On Tue, Sep 13, 2011 at 7:49 AM, Amit Kapila amit.kap...@huawei.com wrote:
Yep, that's pretty much what it does, although xmax is actually
defined as the XID *following* the last one that ended, and I think
xmin needs to also be in xip, so in this case you'd actually end up
with xmin = 15, xmax = 22, xip = { 15, 16, 17, 19 }.  But you've got
the basic idea of it.

 Shouldn't Xmax be 21 okay as current check in TupleVisibility indicate if
 XID is greater than equal to Xmax then it returns tuple is not visible.

No, that's not OK.  You stipulated 21 as committed, so it had better be visible.

In particular, if someone with proc-xmin = InvalidTransactionId is
taking a snapshot while you're computing RecentGlobalXmin, and then
stores a proc-xmin less than your newly-computed RecentGlobalXmin,
you've got a problem.

 I am assuming here you are reffering to take a snapshot means it has to be
 updated in shared memory because otherwise no need to refer proc with your
 new design.

 Session-1
 Updating RecentGlobalXmin during GetSnapshotData() using shared memory copy
 of snapshot and completed transactions as RecentGlobalXmin can be updated if
 we get xmin.

 Session-2
 Getting Snapshot to update in shared memory, here it needs to go through
 procarray.
 Now when it is going through procarray using proclock it can be case that
 proc of Session-1 has InvalidTransId, so we will ignore it and go through
 remaining session procs.
 Now normally Session-1 proc should not get lesser xmin as compare to other
 session procs but incase it has got his copy from shared memory ring buffer
 before other session procs then it can be lower and which can cause a
 problem.

 It's not one extra read - you'd have to look at every PGPROC.

 If the above explanation is right then is this the reason that to update
 RecentGlobalXmin, it has to go through every PGPROC.

Your explanation isn't very clear to me.  But I will post the patch
once I have some of these details sorted out.

-- 
Robert Haas
EnterpriseDB: http://www.enterprisedb.com
The Enterprise PostgreSQL Company

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Re: [HACKERS] cheaper snapshots redux

2011-09-13 Thread Amit Kapila

Yep, that's pretty much what it does, although xmax is actually
defined as the XID *following* the last one that ended, and I think
xmin needs to also be in xip, so in this case you'd actually end up
with xmin = 15, xmax = 22, xip = { 15, 16, 17, 19 }.  But you've got
the basic idea of it.

Shouldn't Xmax be 21 okay as current check in TupleVisibility indicate if
XID is greater than equal to Xmax then it returns tuple is not visible.

In particular, if someone with proc-xmin = InvalidTransactionId is
taking a snapshot while you're computing RecentGlobalXmin, and then
stores a proc-xmin less than your newly-computed RecentGlobalXmin,
you've got a problem.  

I am assuming here you are reffering to take a snapshot means it has to be
updated in shared memory because otherwise no need to refer proc with your
new design.

Session-1
Updating RecentGlobalXmin during GetSnapshotData() using shared memory copy
of snapshot and completed transactions as RecentGlobalXmin can be updated if
we get xmin.

Session-2
Getting Snapshot to update in shared memory, here it needs to go through
procarray. 
Now when it is going through procarray using proclock it can be case that
proc of Session-1 has InvalidTransId, so we will ignore it and go through
remaining session procs.
Now normally Session-1 proc should not get lesser xmin as compare to other
session procs but incase it has got his copy from shared memory ring buffer
before other session procs then it can be lower and which can cause a
problem.

 It's not one extra read - you'd have to look at every PGPROC.  

If the above explanation is right then is this the reason that to update
RecentGlobalXmin, it has to go through every PGPROC.

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-Original Message-
From: Robert Haas [mailto:robertmh...@gmail.com] 
Sent: Monday, September 12, 2011 9:31 PM
To: Amit Kapila
Cc: pgsql-hackers@postgresql.org
Subject: Re: [HACKERS] cheaper snapshots redux

On Mon, Sep 12, 2011 at 11:07 AM, Amit Kapila amit.kap...@huawei.com
wrote:
If you know what transactions were running the last time a snapshot
summary
 was written and what transactions have ended since then, you can work
out
 the new xmin on the fly.  I have working code for this and it's actually
 quite simple.

 I believe one method to do same is as follows:

 Let us assume at some point of time the snapshot and completed XID list is
 somewhat as follows:

 Snapshot

 { Xmin – 5, Xip[] – 8 10 12, Xmax  - 15 }

 Committed XIDS – 8, 10 , 12, 18, 20, 21

 So it means 16,17,19 are running transactions. So it will behave as
follows:

 { Xmin – 16, Xmax – 21, Xip[] – 17,19 }

Yep, that's pretty much what it does, although xmax is actually
defined as the XID *following* the last one that ended, and I think
xmin needs to also be in xip, so in this case you'd actually end up
with xmin = 15, xmax = 22, xip = { 15, 16, 17, 19 }.  But you've got
the basic idea of it.

 But if we do above way to calculate Xmin, we need to check in existing Xip
 array and committed Xid array to find Xmin. Won’t this cause reasonable
time
 even though it is outside lock time if Xip and Xid are large.

Yes, Tom raised this concern earlier.  I can't answer it for sure
without benchmarking, but clearly xip[] can't be allowed to get too
big.

 Because GetSnapshotData() computes a new value for RecentGlobalXmin by
 scanning the ProcArray.   This isn't costing a whole lot extra right now
 because the xmin and xid fields are normally in  the same cache line, so
 once you've looked at one of them it doesn't cost that much extra to
 look at the other.  If, on the other hand, you're not looking at (or even
 locking) the
 ProcArray, then doing so just to recomputed RecentGlobalXmin sucks.

 Yes, this is more time as compare to earlier, but if our approach to
 calculate Xmin is like above point, then one extra read outside lock
should
 not matter. However if for above point approach is different then it will
be
 costlier.

It's not one extra read - you'd have to look at every PGPROC.  And it
is not outside a lock, either.  You definitely need locking around
computing RecentGlobalXmin; see src/backend/access/transa/README.  In
particular, if someone with proc-xmin = InvalidTransactionId is
taking a snapshot while you're computing RecentGlobalXmin, and then
stores a proc-xmin less than your newly-computed RecentGlobalXmin,
you've got a problem.  That can't happen right now because no
transactions can commit while

Re: [HACKERS] cheaper snapshots redux

2011-09-12 Thread Robert Haas
On Sun, Sep 11, 2011 at 11:08 PM, Amit Kapila amit.kap...@huawei.com wrote:
   In the approach mentioned in your idea, it mentioned that once after
 taking snapshot, only committed XIDs will be updated and sometimes snapshot
 itself.

   So when the xmin will be updated according to your idea as snapshot will
 not be updated everytime so xmin cannot be latest always.

If you know what transactions were running the last time a snapshot
summary was written and what transactions have ended since then, you
can work out the new xmin on the fly.  I have working code for this
and it's actually quite simple.

RecentGlobalXmin doesn't need to be completely up to date, and in fact
 recomputing it on every snapshot becomes prohibitively expensive with this
 approach.  I'm still struggling with the best way to handle that.

   RecentGlobalXmin and RecentXmin are mostly updated with snapshots xmin
 and that too outside ProcArrayLock, so why it will be expensive if you have
 updated xmin.

Because GetSnapshotData() computes a new value for RecentGlobalXmin by
scanning the ProcArray.  This isn't costing a whole lot extra right
now because the xmin and xid fields are normally in the same cache
line, so once you've looked at one of them it doesn't cost that much
extra to look at the other.  If, on the other hand, you're not looking
at (or even locking) the ProcArray, then doing so just to recompute
RecentGlobalXmin sucks.

-- 
Robert Haas
EnterpriseDB: http://www.enterprisedb.com
The Enterprise PostgreSQL Company

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Re: [HACKERS] cheaper snapshots redux

2011-09-12 Thread Robert Haas
On Mon, Sep 12, 2011 at 11:07 AM, Amit Kapila amit.kap...@huawei.com wrote:
If you know what transactions were running the last time a snapshot summary
 was written and what transactions have ended since then, you can work out
 the new xmin on the fly.  I have working code for this and it's actually
 quite simple.

 I believe one method to do same is as follows:

 Let us assume at some point of time the snapshot and completed XID list is
 somewhat as follows:

 Snapshot

 { Xmin – 5, Xip[] – 8 10 12, Xmax  - 15 }

 Committed XIDS – 8, 10 , 12, 18, 20, 21

 So it means 16,17,19 are running transactions. So it will behave as follows:

 { Xmin – 16, Xmax – 21, Xip[] – 17,19 }

Yep, that's pretty much what it does, although xmax is actually
defined as the XID *following* the last one that ended, and I think
xmin needs to also be in xip, so in this case you'd actually end up
with xmin = 15, xmax = 22, xip = { 15, 16, 17, 19 }.  But you've got
the basic idea of it.

 But if we do above way to calculate Xmin, we need to check in existing Xip
 array and committed Xid array to find Xmin. Won’t this cause reasonable time
 even though it is outside lock time if Xip and Xid are large.

Yes, Tom raised this concern earlier.  I can't answer it for sure
without benchmarking, but clearly xip[] can't be allowed to get too
big.

 Because GetSnapshotData() computes a new value for RecentGlobalXmin by
 scanning the ProcArray.   This isn't costing a whole lot extra right now
 because the xmin and xid fields are normally in  the same cache line, so
 once you've looked at one of them it doesn't cost that much extra to
 look at the other.  If, on the other hand, you're not looking at (or even
 locking) the
 ProcArray, then doing so just to recomputed RecentGlobalXmin sucks.

 Yes, this is more time as compare to earlier, but if our approach to
 calculate Xmin is like above point, then one extra read outside lock should
 not matter. However if for above point approach is different then it will be
 costlier.

It's not one extra read - you'd have to look at every PGPROC.  And it
is not outside a lock, either.  You definitely need locking around
computing RecentGlobalXmin; see src/backend/access/transa/README.  In
particular, if someone with proc-xmin = InvalidTransactionId is
taking a snapshot while you're computing RecentGlobalXmin, and then
stores a proc-xmin less than your newly-computed RecentGlobalXmin,
you've got a problem.  That can't happen right now because no
transactions can commit while RecentGlobalXmin is being computed, but
the point here is precisely to allow those operations to (mostly) run
in parallel.

-- 
Robert Haas
EnterpriseDB: http://www.enterprisedb.com
The Enterprise PostgreSQL Company

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Re: [HACKERS] cheaper snapshots redux

2011-09-12 Thread Amit Kapila
If you know what transactions were running the last time a snapshot summary
was written and what transactions have ended since then, you can work out
the new xmin on the fly.  I have working code for this and it's actually
quite simple.

 

I believe one method to do same is as follows:

Let us assume at some point of time the snapshot and completed XID list is
somewhat as follows:

Snapshot

{

Xmin - 5

Xip[] - 8 10 12

Xmax  - 15

}

Committed XIDS - 8, 10 , 12, 18, 20, 21

So it means 16,17,19 are running transactions. So it will behave as follows:

Xmin - 16

Xmax - 21

Xip[] - 17,19

 

But if we do above way to calculate Xmin, we need to check in existing Xip
array and committed Xid array to find Xmin. Won't this cause reasonable time
even though it is outside lock time if Xip and Xid are large.

 

 Because GetSnapshotData() computes a new value for RecentGlobalXmin by
scanning the ProcArray.   This isn't costing a whole lot extra right now
because the xmin and xid fields are normally in  the same cache line, so
once you've looked at one of them it doesn't cost that much extra to 

 look at the other.  If, on the other hand, you're not looking at (or even
locking) the 

 ProcArray, then doing so just to recomputed RecentGlobalXmin sucks.

 

Yes, this is more time as compare to earlier, but if our approach to
calculate Xmin is like above point, then one extra read outside lock should
not matter. However if for above point approach is different then it will be
costlier.

 


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prohibited. If you receive this e-mail in error, please notify the sender by
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-Original Message-
From: Robert Haas [mailto:robertmh...@gmail.com] 
Sent: Monday, September 12, 2011 7:39 PM
To: Amit Kapila
Cc: pgsql-hackers@postgresql.org
Subject: Re: [HACKERS] cheaper snapshots redux

 

On Sun, Sep 11, 2011 at 11:08 PM, Amit Kapila amit.kap...@huawei.com
wrote:

   In the approach mentioned in your idea, it mentioned that once after

 taking snapshot, only committed XIDs will be updated and sometimes
snapshot

 itself.

 

   So when the xmin will be updated according to your idea as snapshot will

 not be updated everytime so xmin cannot be latest always.

 

If you know what transactions were running the last time a snapshot

summary was written and what transactions have ended since then, you

can work out the new xmin on the fly.  I have working code for this

and it's actually quite simple.

 

RecentGlobalXmin doesn't need to be completely up to date, and in fact

 recomputing it on every snapshot becomes prohibitively expensive with this

 approach.  I'm still struggling with the best way to handle that.

 

   RecentGlobalXmin and RecentXmin are mostly updated with snapshots xmin

 and that too outside ProcArrayLock, so why it will be expensive if you
have

 updated xmin.

 

Because GetSnapshotData() computes a new value for RecentGlobalXmin by

scanning the ProcArray.  This isn't costing a whole lot extra right

now because the xmin and xid fields are normally in the same cache

line, so once you've looked at one of them it doesn't cost that much

extra to look at the other.  If, on the other hand, you're not looking

at (or even locking) the ProcArray, then doing so just to recompute

RecentGlobalXmin sucks.

 

-- 

Robert Haas

EnterpriseDB: http://www.enterprisedb.com

The Enterprise PostgreSQL Company



Re: [HACKERS] cheaper snapshots redux

2011-09-12 Thread Amit Kapila
 4. Won't it effect if we don't update xmin everytime and just noting the
committed XIDs. The reason I am asking is that it is used in tuple
visibility check so with new idea in some cases instead of just returning 
from begining by checking xmin it has to go through the committed XID list. 

 I understand that there may be less cases or the improvement by your idea
can supesede this minimal effect. However some cases can be defeated.

The snapshot xmin has to be up to date.  I'm not planning to break that
because it would be wrong.

   In the approach mentioned in your idea, it mentioned that once after
taking snapshot, only committed XIDs will be updated and sometimes snapshot
itself.

   So when the xmin will be updated according to your idea as snapshot will
not be updated everytime so xmin cannot be latest always.

RecentGlobalXmin doesn't need to be completely up to date, and in fact
recomputing it on every snapshot becomes prohibitively expensive with this
approach.  I'm still struggling with the best way to handle that.

   RecentGlobalXmin and RecentXmin are mostly updated with snapshots xmin
and that too outside ProcArrayLock, so why it will be expensive if you have
updated xmin.



With Regards,

Amit Kapila.



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dissemination) by persons other than the intended recipient's) is
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-Original Message-
From: Robert Haas [mailto:robertmh...@gmail.com] 
Sent: Thursday, September 08, 2011 7:50 PM
To: Amit Kapila
Cc: pgsql-hackers@postgresql.org
Subject: Re: [HACKERS] cheaper snapshots redux

On Tue, Sep 6, 2011 at 11:06 PM, Amit Kapila amit.kap...@huawei.com wrote:
 1. With the above, you want to reduce/remove the concurrency issue between
 the GetSnapshotData() [used at begining of sql command execution] and
 ProcArrayEndTransaction() [used at end transaction]. The concurrency issue
 is mainly ProcArrayLock which is taken by GetSnapshotData() in Shared mode
 and by ProcArrayEndTransaction() in X mode.
 There may be other instances for similar thing, but this the main thing
 which you want to resolve.

Yep.

 2. You want to resolve it by using ring buffer such that readers don't
need
 to take any lock.

Yep.  Actually, they're still going to need some spinlocks at least in
the first go round, to protect the pointers.  I'm hoping those can
eventually be eliminated on machines with 8-byte atomic reads using
appropriate memory barrier primitives.

 1. 2 Writers; Won't 2 different sessions who try to commit at same time
will
 get the same write pointer.
    I assume it will be protected as even indicated in one of your replies
 as I understood?

Yes, commits have to be serialized.  No way around that.  The best
we'll ever be able to do is shorten the critical section.

 2. 1 Reader, 1 Writter; It might be case that some body has written a new
 snapshot and advanced the stop pointer and at that point of time one
reader
 came and read between start pointer and stop pointer. Now the reader will
 see as follows:
   snapshot, few XIDs, snapshot

    So will it handle this situation such that it will only read latest
 snapshot?

In my prototype implementation that can't happen because the start and
stop pointers are protected by a single spinlock and are moved
simultaneously.  But I think we can get rid on machines with 8-byte
atomic writes of that and just move the stop pointer first and then
the start pointer.  If you get more than one snapshot in the middle
you just ignore the first part of the data you read and start with the
beginning of the last snapshot.

 3. How will you detect overwrite.

If the write pointer is greater than the start pointer by more than
the ring size, you've wrapped.

 4. Won't it effect if we don't update xmin everytime and just noting the
 committed XIDs. The reason I am asking is that it is used in tuple
 visibility check
    so with new idea in some cases instead of just returning from begining
 by checking xmin it has to go through the committed XID list.
    I understand that there may be less cases or the improvement by your
 idea can supesede this minimal effect. However some cases can be defeated.

The snapshot xmin has to be up to date.  I'm not planning to break
that because it would be wrong.

RecentGlobalXmin doesn't need to be completely up to date, and in fact
recomputing it on every snapshot becomes prohibitively expensive with
this approach.  I'm still struggling with the best way to handle that.

-- 
Robert Haas
EnterpriseDB: http://www.enterprisedb.com
The Enterprise

Re: [HACKERS] cheaper snapshots redux

2011-09-12 Thread Amit kapila
 4. Won't it effect if we don't update xmin everytime and just noting the 
 committed XIDs. The reason I am asking is that it is used in tuple 
 visibility check so with new idea in some cases instead of just returning  
 from begining by checking xmin it has to go through the committed XID 
 list.

 I understand that there may be less cases or the improvement by your idea 
 can supesede this minimal effect. However some cases can be defeated.

The snapshot xmin has to be up to date.  I'm not planning to break that 
because it would be wrong.

   In the approach mentioned in your idea, it mentioned that once after taking 
snapshot, only committed XIDs will be updated and sometimes snapshot itself.

   So when the xmin will be updated according to your idea.

RecentGlobalXmin doesn't need to be completely up to date, and in fact 
recomputing it on every snapshot becomes prohibitively expensive with this 
approach.  I'm still struggling with the best way to handle that.

   RecentGlobalXmin and RecentXmin are mostly updated with snapshots xmin and 
that too outside ProcArrayLock, so why it will be expensive if you have updated 
xmin.


With Regards,

Amit Kapila.

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Re: [HACKERS] cheaper snapshots redux

2011-09-08 Thread Robert Haas
On Tue, Sep 6, 2011 at 11:06 PM, Amit Kapila amit.kap...@huawei.com wrote:
 1. With the above, you want to reduce/remove the concurrency issue between
 the GetSnapshotData() [used at begining of sql command execution] and
 ProcArrayEndTransaction() [used at end transaction]. The concurrency issue
 is mainly ProcArrayLock which is taken by GetSnapshotData() in Shared mode
 and by ProcArrayEndTransaction() in X mode.
 There may be other instances for similar thing, but this the main thing
 which you want to resolve.

Yep.

 2. You want to resolve it by using ring buffer such that readers don't need
 to take any lock.

Yep.  Actually, they're still going to need some spinlocks at least in
the first go round, to protect the pointers.  I'm hoping those can
eventually be eliminated on machines with 8-byte atomic reads using
appropriate memory barrier primitives.

 1. 2 Writers; Won't 2 different sessions who try to commit at same time will
 get the same write pointer.
    I assume it will be protected as even indicated in one of your replies
 as I understood?

Yes, commits have to be serialized.  No way around that.  The best
we'll ever be able to do is shorten the critical section.

 2. 1 Reader, 1 Writter; It might be case that some body has written a new
 snapshot and advanced the stop pointer and at that point of time one reader
 came and read between start pointer and stop pointer. Now the reader will
 see as follows:
   snapshot, few XIDs, snapshot

    So will it handle this situation such that it will only read latest
 snapshot?

In my prototype implementation that can't happen because the start and
stop pointers are protected by a single spinlock and are moved
simultaneously.  But I think we can get rid on machines with 8-byte
atomic writes of that and just move the stop pointer first and then
the start pointer.  If you get more than one snapshot in the middle
you just ignore the first part of the data you read and start with the
beginning of the last snapshot.

 3. How will you detect overwrite.

If the write pointer is greater than the start pointer by more than
the ring size, you've wrapped.

 4. Won't it effect if we don't update xmin everytime and just noting the
 committed XIDs. The reason I am asking is that it is used in tuple
 visibility check
    so with new idea in some cases instead of just returning from begining
 by checking xmin it has to go through the committed XID list.
    I understand that there may be less cases or the improvement by your
 idea can supesede this minimal effect. However some cases can be defeated.

The snapshot xmin has to be up to date.  I'm not planning to break
that because it would be wrong.

RecentGlobalXmin doesn't need to be completely up to date, and in fact
recomputing it on every snapshot becomes prohibitively expensive with
this approach.  I'm still struggling with the best way to handle that.

-- 
Robert Haas
EnterpriseDB: http://www.enterprisedb.com
The Enterprise PostgreSQL Company

-- 
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Re: [HACKERS] cheaper snapshots redux

2011-09-07 Thread Amit Kapila
I wanted to clarify my understanding and have some doubts.

What I'm thinking about instead is using a ring buffer with three pointers:
a start pointer, a stop pointer, and a write pointer.  When a transaction
ends, we
advance the write pointer, write the XIDs or a whole new snapshot into the
buffer, and then advance the stop pointer.  If we wrote a whole new
snapshot, 
we advance the start pointer to the beginning of the data we just wrote.
Someone who wants to take a snapshot must read the data between the start
and stop pointers, and must then check that the write pointer
hasn't advanced so far in the meantime that the data they read might have
been overwritten before they finished reading it.  Obviously,
that's a little risky, since we'll have to do the whole thing over if a
wraparound occurs, but if the ring buffer is large enough it shouldn't
happen very often.  
 
Clarification
--
1. With the above, you want to reduce/remove the concurrency issue between
the GetSnapshotData() [used at begining of sql command execution] and
ProcArrayEndTransaction() [used at end transaction]. The concurrency issue
is mainly ProcArrayLock which is taken by GetSnapshotData() in Shared mode
and by ProcArrayEndTransaction() in X mode.
There may be other instances for similar thing, but this the main thing
which you want to resolve.
 
2. You want to resolve it by using ring buffer such that readers don't need
to take any lock.
 
Is my above understanding correct?
 
Doubts


1. 2 Writers; Won't 2 different sessions who try to commit at same time will
get the same write pointer.
I assume it will be protected as even indicated in one of your replies
as I understood?
 
2. 1 Reader, 1 Writter; It might be case that some body has written a new
snapshot and advanced the stop pointer and at that point of time one reader
came and read between start pointer and stop pointer. Now the reader will
see as follows:
   snapshot, few XIDs, snapshot
 
So will it handle this situation such that it will only read latest
snapshot?
 
3. How will you detect overwrite.
 
4. Won't it effect if we don't update xmin everytime and just noting the
committed XIDs. The reason I am asking is that it is used in tuple
visibility check
so with new idea in some cases instead of just returning from begining
by checking xmin it has to go through the committed XID list.
I understand that there may be less cases or the improvement by your
idea can supesede this minimal effect. However some cases can be defeated.
 
 
-- 
With Regards,
Amit Kapila.




***
This e-mail and attachments contain confidential information from HUAWEI,
which is intended only for the person or entity whose address is listed
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dissemination) by persons other than the intended recipient's) is
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-Original Message-
From: pgsql-hackers-ow...@postgresql.org
[mailto:pgsql-hackers-ow...@postgresql.org] On Behalf Of Robert Haas
Sent: Sunday, August 28, 2011 7:17 AM
To: Gokulakannan Somasundaram
Cc: pgsql-hackers@postgresql.org
Subject: Re: [HACKERS] cheaper snapshots redux

On Sat, Aug 27, 2011 at 1:38 AM, Gokulakannan Somasundaram
gokul...@gmail.com wrote:
 First i respectfully disagree with you on the point of 80MB. I would say
 that its very rare that a small system( with 1 GB RAM ) might have a long
 running transaction sitting idle, while 10 million transactions are
sitting
 idle. Should an optimization be left, for the sake of a very small system
to
 achieve high enterprise workloads?

With the design where you track commit-visbility sequence numbers
instead of snapshots, you wouldn't need 10 million transactions that
were all still running.  You would just need a snapshot that had been
sitting around while 10 million transactions completed meanwhile.

That having been said, I don't necessarily think that design is
doomed.  I just think it's going to be trickier to get working than
the design I'm now hacking on, and a bigger change from what we do
now.  If this doesn't pan out, I might try that one, or something
else.

 Second, if we make use of the memory mapped files, why should we think,
that
 all the 80MB of data will always reside in memory? Won't they get paged
out
 by the  operating system, when it is in need of memory? Or do you have
some
 specific OS in mind?

No, I don't think it will all be in memory - but that's part of the
performance calculation.  If you need to check on the status of an XID
and find that you need to read a page of data in from disk, that's
going to be many orders of magnitude slower than anything we do with s
snapshot now.  Now, if you gain enough elsewhere, it could still

Re: [HACKERS] cheaper snapshots redux

2011-08-28 Thread Gokulakannan Somasundaram
 No, I don't think it will all be in memory - but that's part of the
 performance calculation.  If you need to check on the status of an XID
 and find that you need to read a page of data in from disk, that's
 going to be many orders of magnitude slower than anything we do with s
 snapshot now.  Now, if you gain enough elsewhere, it could still be a
 win, but I'm not going to just assume that.

 I was just suggesting this, because the memory costs have come down a
lot(as you may know) and people can afford to buy more memory in enterprise
scenario. We may not need to worry about MBs of memory, especially with the
cloud computing being widely adopted, when we get scalability.

Gokul.


Re: [HACKERS] cheaper snapshots redux

2011-08-28 Thread Robert Haas
On Sun, Aug 28, 2011 at 4:33 AM, Gokulakannan Somasundaram
gokul...@gmail.com wrote:
 No, I don't think it will all be in memory - but that's part of the
 performance calculation.  If you need to check on the status of an XID
 and find that you need to read a page of data in from disk, that's
 going to be many orders of magnitude slower than anything we do with s
 snapshot now.  Now, if you gain enough elsewhere, it could still be a
 win, but I'm not going to just assume that.

 I was just suggesting this, because the memory costs have come down a lot(as
 you may know) and people can afford to buy more memory in enterprise
 scenario. We may not need to worry about MBs of memory, especially with the
 cloud computing being widely adopted, when we get scalability.

The proof of the pudding is in the eating, so let me finish coding up
this approach and see how it works.  Then we can decide where to go
next...

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Re: [HACKERS] cheaper snapshots redux

2011-08-27 Thread Robert Haas
On Sat, Aug 27, 2011 at 1:38 AM, Gokulakannan Somasundaram
gokul...@gmail.com wrote:
 First i respectfully disagree with you on the point of 80MB. I would say
 that its very rare that a small system( with 1 GB RAM ) might have a long
 running transaction sitting idle, while 10 million transactions are sitting
 idle. Should an optimization be left, for the sake of a very small system to
 achieve high enterprise workloads?

With the design where you track commit-visbility sequence numbers
instead of snapshots, you wouldn't need 10 million transactions that
were all still running.  You would just need a snapshot that had been
sitting around while 10 million transactions completed meanwhile.

That having been said, I don't necessarily think that design is
doomed.  I just think it's going to be trickier to get working than
the design I'm now hacking on, and a bigger change from what we do
now.  If this doesn't pan out, I might try that one, or something
else.

 Second, if we make use of the memory mapped files, why should we think, that
 all the 80MB of data will always reside in memory? Won't they get paged out
 by the  operating system, when it is in need of memory? Or do you have some
 specific OS in mind?

No, I don't think it will all be in memory - but that's part of the
performance calculation.  If you need to check on the status of an XID
and find that you need to read a page of data in from disk, that's
going to be many orders of magnitude slower than anything we do with s
snapshot now.  Now, if you gain enough elsewhere, it could still be a
win, but I'm not going to just assume that.

As I play with this, I'm coming around to the conclusion that, in
point of fact, the thing that's hard about snapshots has a great deal
more to do with memory than it does with CPU time.  Sure, using the
snapshot has to be cheap.  But it already IS cheap.  We don't need to
fix that problem; we just need to not break it.  What's not cheap is
constructing the snapshot - principally because of ProcArrayLock, and
secondarily because we're grovelling through fairly large amounts of
shared memory to get all the XIDs we need.

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Re: [HACKERS] cheaper snapshots redux

2011-08-26 Thread Robert Haas
On Thu, Aug 25, 2011 at 6:24 PM, Jim Nasby j...@nasby.net wrote:
 On Aug 25, 2011, at 8:24 AM, Robert Haas wrote:
 My hope (and it might turn out that I'm an optimist) is that even with
 a reasonably small buffer it will be very rare for a backend to
 experience a wraparound condition.  For example, consider a buffer
 with ~6500 entries, approximately 64 * MaxBackends, the approximate
 size of the current subxip arrays taken in aggregate.  I hypothesize
 that a typical snapshot on a running system is going to be very small
 - a handful of XIDs at most - because, on the average, transactions
 are going to commit in *approximately* increasing XID order and, if
 you take the regression tests as representative of a real workload,
 only a small fraction of transactions will have more than one XID.  So

 BTW, there's a way to actually gather some data on this by using PgQ (part of 
 Skytools and used by Londiste). PgQ works by creating ticks at regular 
 intervals, where a tick is basically just a snapshot of committed XIDs. 
 Presumably Slony does something similar.

 I can provide you with sample data from our production systems if you're 
 interested.

Yeah, that would be great.

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Re: [HACKERS] cheaper snapshots redux

2011-08-26 Thread Robert Haas
On Thu, Aug 25, 2011 at 6:29 PM, Jim Nasby j...@nasby.net wrote:
 Actually, I wasn't thinking about the system dynamically sizing shared memory 
 on it's own... I was only thinking of providing the ability for a user to 
 change something like shared_buffers and allow that change to take effect 
 with a SIGHUP instead of requiring a full restart.

I agree.  That would be awesome.  Sadly, I don't have time to work on it.  :-(

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Re: [HACKERS] cheaper snapshots redux

2011-08-26 Thread Gokulakannan Somasundaram
On Tue, Aug 23, 2011 at 5:25 AM, Robert Haas robertmh...@gmail.com wrote:

 I've been giving this quite a bit more thought, and have decided to
 abandon the scheme described above, at least for now.  It has the
 advantage of avoiding virtually all locking, but it's extremely
 inefficient in its use of memory in the presence of long-running
 transactions.  For example, if there's an open transaction that's been
 sitting around for 10 million transactions or so and has an XID
 assigned, any new snapshot is going to need to probe into the big
 array for any XID in that range.  At 8 bytes per entry, that means
 we're randomly accessing about ~80MB of memory-mapped data.  That
 seems problematic both in terms of blowing out the cache and (on small
 machines) possibly even blowing out RAM.  Nor is that the worst case
 scenario: a transaction could sit open for 100 million transactions.

 First i respectfully disagree with you on the point of 80MB. I would say
that its very rare that a small system( with 1 GB RAM ) might have a long
running transaction sitting idle, while 10 million transactions are sitting
idle. Should an optimization be left, for the sake of a very small system to
achieve high enterprise workloads?

Second, if we make use of the memory mapped files, why should we think, that
all the 80MB of data will always reside in memory? Won't they get paged out
by the  operating system, when it is in need of memory? Or do you have some
specific OS in mind?

Thanks,
Gokul.


Re: [HACKERS] cheaper snapshots redux

2011-08-25 Thread Robert Haas
On Thu, Aug 25, 2011 at 1:55 AM, Markus Wanner mar...@bluegap.ch wrote:
 One difference with snapshots is that only the latest snapshot is of
 any interest.

 Theoretically, yes.  But as far as I understood, you proposed the
 backends copy that snapshot to local memory.  And copying takes some
 amount of time, possibly being interrupted by other backends which add
 newer snapshots...  Or do you envision the copying to restart whenever a
 new snapshot arrives?

My hope (and it might turn out that I'm an optimist) is that even with
a reasonably small buffer it will be very rare for a backend to
experience a wraparound condition.  For example, consider a buffer
with ~6500 entries, approximately 64 * MaxBackends, the approximate
size of the current subxip arrays taken in aggregate.  I hypothesize
that a typical snapshot on a running system is going to be very small
- a handful of XIDs at most - because, on the average, transactions
are going to commit in *approximately* increasing XID order and, if
you take the regression tests as representative of a real workload,
only a small fraction of transactions will have more than one XID.  So
it seems believable to think that the typical snapshot on a machine
with max_connections=100 might only be ~10 XIDs, even if none of the
backends are read-only.  So the backend taking a snapshot only needs
to be able to copy  ~64 bytes of information from the ring buffer
before other backends write ~27k of data into that buffer, likely
requiring hundreds of other commits.  That seems vanishingly unlikely;
memcpy() is very fast.  If it does happen, you can recover by
retrying, but it should be a once-in-a-blue-moon kind of thing.  I
hope.

Now, as the size of the snapshot gets bigger, things will eventually
become less good.  For example if you had a snapshot with 6000 XIDs in
it then every commit would need to write over the previous snapshot
and things would quickly deteriorate.  But you can cope with that
situation using the same mechanism we already use to handle big
snapshots: toss out all the subtransaction IDs, mark the snapshot as
overflowed, and just keep the toplevel XIDs.  Now you've got at most
~100 XIDs to worry about, so you're back in the safety zone.  That's
not ideal in the sense that you will cause more pg_subtrans lookups,
but that's the price you pay for having a gazillion subtransactions
floating around, and any system is going to have to fall back on some
sort of mitigation strategy at some point.  There's no useful limit on
the number of subxids a transaction can have, so unless you're
prepared to throw an unbounded amount of memory at the problem you're
going to eventually have to punt.

It seems to me that the problem case is when you are just on the edge.
 Say you have 1400 XIDs in the snapshot.  If you compact the snapshot
down to toplevel XIDs, most of those will go away and you won't have
to worry about wraparound - but you will pay a performance penalty in
pg_subtrans lookups.  On the other hand, if you don't compact the
snapshot, it's not that hard to imagine a wraparound occurring - four
snapshot rewrites could wrap the buffer.  You would still hope that
memcpy() could finish in time, but if you're rewriting 1400 XIDs with
any regularity, it might not take that many commits to throw a spanner
into the works.  If the system is badly overloaded and the backend
trying to take a snapshot gets descheduled for a long time at just the
wrong moment, it doesn't seem hard to imagine a wraparound happening.

Now, it's not hard to recover from a wraparound.  In fact, we can
pretty easily guarantee that any given attempt to take a snapshot will
suffer a wraparound at most once.  The writers (who are committing)
have to be serialized anyway, so anyone who suffers a wraparound can
just grab the same lock in shared mode and retry its snapshot.  Now
concurrency decreases significantly, because no one else is allowed to
commit until that guy has got his snapshot, but right now that's true
*every time* someone wants to take a snapshot, so falling back to that
strategy occasionally doesn't seem prohibitively bad.  However, you
don't want it to happen very often, because even leaving aside the
concurrency hit, it's double work: you have to try to take a snapshot,
realize you've had a wraparound, and then retry.   It seems pretty
clear that with a big enough ring buffer the wraparound problem will
become so infrequent as to be not worth worrying about.  I'm
theorizing that even with a quite small ring buffer the problem will
still be infrequent enough not to worry about, but that might be
optimistic.  I think I'm going to need some kind of test case that
generates very large, frequently changing snapshots.

Of course even if wraparound turns out not to be a problem there are
other things that could scuttle this whole approach, but I think the
idea has enough potential to be worth testing.  If the whole thing
crashes and burns I hope I'll at least learn enough along the 

Re: [HACKERS] cheaper snapshots redux

2011-08-25 Thread Markus Wanner
Robert,

On 08/25/2011 03:24 PM, Robert Haas wrote:
 My hope (and it might turn out that I'm an optimist) is that even with
 a reasonably small buffer it will be very rare for a backend to
 experience a wraparound condition.

It certainly seems less likely than with the ring-buffer for imessages, yes.

Note, however, that for imessages, I've also had the policy in place
that a backend *must* consume its message before sending any.  And that
I took great care for all receivers to consume their messages as early
as possible.  None the less, I kept incrementing the buffer size (to
multiple megabytes) to make this work.  Maybe I'm overcautious because
of that experience.

 - a handful of XIDs at most - because, on the average, transactions
 are going to commit in *approximately* increasing XID order

This assumption quickly turns false, if you happen to have just one
long-running transaction, I think.  Or in general, if transaction
duration varies a lot.

 So the backend taking a snapshot only needs
 to be able to copy  ~64 bytes of information from the ring buffer
 before other backends write ~27k of data into that buffer, likely
 requiring hundreds of other commits.

You said earlier, that only the latest snapshot is required.  It takes
only a single commit for such a snapshot to not be the latest anymore.

Instead, if you keep around older snapshots for some time - as what your
description here implies - readers are free to copy from those older
snapshots while other backends are able to make progress concurrently
(writers or readers of other snapshots).

However, that either requires keeping track of readers of a certain
snapshot (reference counting) or - as I understand your description -
you simply invalidate all concurrent readers upon wrap-around, or something.

 That seems vanishingly unlikely;

Agreed.

 Now, as the size of the snapshot gets bigger, things will eventually
 become less good.

Also keep configurations with increased max_connections in mind.  With
that, we not only the snapshots get bigger, but more processes have to
share CPU time, on avg. making memcpy slower for a single process.

 Of course even if wraparound turns out not to be a problem there are
 other things that could scuttle this whole approach, but I think the
 idea has enough potential to be worth testing.  If the whole thing
 crashes and burns I hope I'll at least learn enough along the way to
 design something better...

That's always a good motivation.  In that sense: happy hacking!

Regards

Markus Wanner

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Re: [HACKERS] cheaper snapshots redux

2011-08-25 Thread Robert Haas
On Thu, Aug 25, 2011 at 10:19 AM, Markus Wanner mar...@bluegap.ch wrote:
 Note, however, that for imessages, I've also had the policy in place
 that a backend *must* consume its message before sending any.  And that
 I took great care for all receivers to consume their messages as early
 as possible.  None the less, I kept incrementing the buffer size (to
 multiple megabytes) to make this work.  Maybe I'm overcautious because
 of that experience.

What's a typical message size for imessages?

 - a handful of XIDs at most - because, on the average, transactions
 are going to commit in *approximately* increasing XID order

 This assumption quickly turns false, if you happen to have just one
 long-running transaction, I think.  Or in general, if transaction
 duration varies a lot.

Well, one long-running transaction that only has a single XID is not
really a problem: the snapshot is still small.  But one very old
transaction that also happens to have a large number of
subtransactions all of which have XIDs assigned might be a good way to
stress the system.

 So the backend taking a snapshot only needs
 to be able to copy  ~64 bytes of information from the ring buffer
 before other backends write ~27k of data into that buffer, likely
 requiring hundreds of other commits.

 You said earlier, that only the latest snapshot is required.  It takes
 only a single commit for such a snapshot to not be the latest anymore.

 Instead, if you keep around older snapshots for some time - as what your
 description here implies - readers are free to copy from those older
 snapshots while other backends are able to make progress concurrently
 (writers or readers of other snapshots).

 However, that either requires keeping track of readers of a certain
 snapshot (reference counting) or - as I understand your description -
 you simply invalidate all concurrent readers upon wrap-around, or something.

Each reader decides which data he needs to copy from the buffer, and
then copies it, and then checks whether any of it got overwritten
before the copy was completed.  So there's a lively possibility that
the snapshot that was current when the reader began copying it will no
longer be current by the time he finishes copying it, because a commit
has intervened.  That's OK: it just means that, effectively, the
snapshot is taken at the moment the start and stop pointers are read,
and won't take into account any commits that happen later, which is
exactly what a snapshot is supposed to do anyway.

There is a hopefully quite small possibility that by the time the
reader finishes copying it so much new data will have been written to
the buffer that it will have wrapped around and clobbered the portion
the reader was interested in.  That needs to be rare.

 Now, as the size of the snapshot gets bigger, things will eventually
 become less good.

 Also keep configurations with increased max_connections in mind.  With
 that, we not only the snapshots get bigger, but more processes have to
 share CPU time, on avg. making memcpy slower for a single process.

Right.  I'm imagining making the default buffer size proportional to
max_connections.

 Of course even if wraparound turns out not to be a problem there are
 other things that could scuttle this whole approach, but I think the
 idea has enough potential to be worth testing.  If the whole thing
 crashes and burns I hope I'll at least learn enough along the way to
 design something better...

 That's always a good motivation.  In that sense: happy hacking!

Thanks.

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Re: [HACKERS] cheaper snapshots redux

2011-08-25 Thread Tom Lane
Robert Haas robertmh...@gmail.com writes:
 Well, one long-running transaction that only has a single XID is not
 really a problem: the snapshot is still small.  But one very old
 transaction that also happens to have a large number of
 subtransactions all of which have XIDs assigned might be a good way to
 stress the system.

That's a good point.  If the ring buffer size creates a constraint on
the maximum number of sub-XIDs per transaction, you're going to need a
fallback path of some sort.

regards, tom lane

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Re: [HACKERS] cheaper snapshots redux

2011-08-25 Thread Markus Wanner
Robert,

On 08/25/2011 04:48 PM, Robert Haas wrote:
 What's a typical message size for imessages?

Most message types in Postgres-R are just a couple bytes in size.
Others, especially change sets, can be up to 8k.

However, I think you'll have an easier job guaranteeing that backends
consume their portions of the ring-buffer in time.  Plus wrap-around
isn't that much of a problem in your case.  (I couldn't drop imessage,
but had to let senders wait).

 Well, one long-running transaction that only has a single XID is not
 really a problem: the snapshot is still small.  But one very old
 transaction that also happens to have a large number of
 subtransactions all of which have XIDs assigned might be a good way to
 stress the system.

Ah, right, that's why its a list of transactions in progress and not a
list of completed transactions in SnapshotData... good.

 Each reader decides which data he needs to copy from the buffer, and
 then copies it, and then checks whether any of it got overwritten
 before the copy was completed.  So there's a lively possibility that
 the snapshot that was current when the reader began copying it will no
 longer be current by the time he finishes copying it, because a commit
 has intervened.  That's OK: it just means that, effectively, the
 snapshot is taken at the moment the start and stop pointers are read,
 and won't take into account any commits that happen later, which is
 exactly what a snapshot is supposed to do anyway.

Agreed, that makes sense.  Thanks for explaining.

 There is a hopefully quite small possibility that by the time the
 reader finishes copying it so much new data will have been written to
 the buffer that it will have wrapped around and clobbered the portion
 the reader was interested in.  That needs to be rare.

Yeah.

Regards

Markus Wanner

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Re: [HACKERS] cheaper snapshots redux

2011-08-25 Thread Markus Wanner
Tom,

On 08/25/2011 04:59 PM, Tom Lane wrote:
 That's a good point.  If the ring buffer size creates a constraint on
 the maximum number of sub-XIDs per transaction, you're going to need a
 fallback path of some sort.

I think Robert envisions the same fallback path we already have:
subxids.overflowed.

Regards

Markus Wanner

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Re: [HACKERS] cheaper snapshots redux

2011-08-25 Thread Robert Haas
On Thu, Aug 25, 2011 at 11:15 AM, Markus Wanner mar...@bluegap.ch wrote:
 On 08/25/2011 04:59 PM, Tom Lane wrote:
 That's a good point.  If the ring buffer size creates a constraint on
 the maximum number of sub-XIDs per transaction, you're going to need a
 fallback path of some sort.

 I think Robert envisions the same fallback path we already have:
 subxids.overflowed.

I have a slightly more nuanced idea, but basically yes.  The trouble
is that if you're keeping the snapshot around and updating it (rather
than scanning the ProcArray each time) you need some sort of mechanism
for the snapshot to eventually un-overflow.  Otherwise, the first
overflow leaves you in the soup for the entire lifetime of the
cluster.

What I have in mind is to store the highest subxid that has been
removed from the snapshot, or InvalidTransactonId if we know the
snapshot is complete.  Whenever the highest removed subxid falls
behind xmin, we can reset it to InvalidTransactionId.

It would be sensible for clients to store the exact value of
highest_removed_subxid in their snapshots as well, instead of just a
Boolean flag.  A pg_subtrans lookup is needed only for XIDs which are
greater than xmin and less than or equal to highest_removed_subxid.

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Re: [HACKERS] cheaper snapshots redux

2011-08-25 Thread Jim Nasby
On Aug 25, 2011, at 8:24 AM, Robert Haas wrote:
 My hope (and it might turn out that I'm an optimist) is that even with
 a reasonably small buffer it will be very rare for a backend to
 experience a wraparound condition.  For example, consider a buffer
 with ~6500 entries, approximately 64 * MaxBackends, the approximate
 size of the current subxip arrays taken in aggregate.  I hypothesize
 that a typical snapshot on a running system is going to be very small
 - a handful of XIDs at most - because, on the average, transactions
 are going to commit in *approximately* increasing XID order and, if
 you take the regression tests as representative of a real workload,
 only a small fraction of transactions will have more than one XID.  So

BTW, there's a way to actually gather some data on this by using PgQ (part of 
Skytools and used by Londiste). PgQ works by creating ticks at regular 
intervals, where a tick is basically just a snapshot of committed XIDs. 
Presumably Slony does something similar.

I can provide you with sample data from our production systems if you're 
interested.
--
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512.569.9461 (cell) http://jim.nasby.net



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Re: [HACKERS] cheaper snapshots redux

2011-08-25 Thread Jim Nasby
On Aug 22, 2011, at 6:22 PM, Robert Haas wrote:
 With respect to a general-purpose shared memory allocator, I think
 that there are cases where that would be useful to have, but I don't
 think there are as many of them as many people seem to think.  I
 wouldn't choose to implement this using a general-purpose allocator
 even if we had it, both because it's undesirable to allow this or any
 subsystem to consume an arbitrary amount of memory (nor can it fail...
 especially in the abort path) and because a ring buffer is almost
 certainly faster than a general-purpose allocator.  We have enough
 trouble with palloc overhead already.  That having been said, I do
 think there are cases where it would be nice to have... and it
 wouldn't surprise me if I end up working on something along those
 lines in the next year or so.  It turns out that memory management is
 a major issue in lock-free programming; you can't assume that it's
 safe to recycle an object once the last pointer to it has been removed
 from shared memory - because someone may have fetched the pointer just
 before you removed it and still be using it to examine the object.  An
 allocator with some built-in capabilities for handling such problems
 seems like it might be very useful

Actually, I wasn't thinking about the system dynamically sizing shared memory 
on it's own... I was only thinking of providing the ability for a user to 
change something like shared_buffers and allow that change to take effect with 
a SIGHUP instead of requiring a full restart.

I agree that we'd have to be very careful with allowing the code to start 
changing shared memory size on it's own...
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Re: [HACKERS] cheaper snapshots redux

2011-08-24 Thread Markus Wanner
Hello Dimitri,

On 08/23/2011 06:39 PM, Dimitri Fontaine wrote:
 I'm far from familiar with the detailed concepts here, but allow me to
 comment.  I have two open questions:
 
  - is it possible to use a distributed algorithm to produce XIDs,
something like Vector Clocks?
 
Then each backend is able to create a snapshot (well, and XID) on its
own, and any backend is still able to compare its snapshot to any
other snapshot (well, XID)

Creation of snapshots and XID assignment are not as related as you imply
here.  Keep in mind that a read-only transaction have a snapshot, but no
XID.  (Not sure if it's possible for a transaction to have an XID, but
no snapshot.  If it only touches system catalogs with SnapshotNow,
maybe?  Don't think we support that, ATM).

  - is it possible to cache the production of the next snapshots so that
generating an XID only means getting the next in a pre-computed
vector?

The way I look at it, what Robert proposed can be thought of as cache
the production of the next snapshot, with a bit of a stretch of what a
cache is, perhaps.  I'd rather call it early snapshot creation, maybe
look-ahead something.

ATM backends all scan ProcArray to generate their snapshot.  Instead,
what Robert proposes would - sometimes, somewhat - move that work from
snapshot creation time to commit time.

As Tom points out, the difficulty lies in the question of when it's
worth doing that:  if you have lots of commits in a row, and no
transaction ever uses the (pre generated) snapshots of the point in time
in between, then those were wasted.  OTOH, if there are just very few
COMMITs spread across lots of writes, the read-only backends will
re-create the same snapshots, over and over again.  Seems wasteful as
well (as GetSnapshotData popping up high on profiles confirms somewhat).

Hope to have cleared up things a bit.

Regards

Markus

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Re: [HACKERS] cheaper snapshots redux

2011-08-24 Thread Markus Wanner
Robert, Jim,

thanks for thinking out loud about dynamic allocation of shared memory.
 Very much appreciated.

On 08/23/2011 01:22 AM, Robert Haas wrote:
 With respect to a general-purpose shared memory allocator, I think
 that there are cases where that would be useful to have, but I don't
 think there are as many of them as many people seem to think.  I
 wouldn't choose to implement this using a general-purpose allocator
 even if we had it, both because it's undesirable to allow this or any
 subsystem to consume an arbitrary amount of memory (nor can it fail...
 especially in the abort path) and because a ring buffer is almost
 certainly faster than a general-purpose allocator.

I'm in respectful disagreement regarding the ring-buffer approach and
think that dynamic allocation can actually be more efficient if done
properly, because there doesn't need to be head and tail pointers, which
might turn into a point of contention.

As a side note: that I've been there with imessages.  Those were first
organized as a ring-bufffer.  The major problem with that approach was
the imessages were consumed with varying delay.  In case an imessage was
left there for a longer amount of time, it blocked creation of new
imessages, because the ring-buffer cycled around once and its head
arrived back at the unconsumed imessage.

IIUC (which might not be the case) the same issue applies for snapshots.

Regards

Markus Wanner

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Re: [HACKERS] cheaper snapshots redux

2011-08-24 Thread Robert Haas
On Wed, Aug 24, 2011 at 4:30 AM, Markus Wanner mar...@bluegap.ch wrote:
 I'm in respectful disagreement regarding the ring-buffer approach and
 think that dynamic allocation can actually be more efficient if done
 properly, because there doesn't need to be head and tail pointers, which
 might turn into a point of contention.

True; although there are some other complications.  With a
sufficiently sophisticated allocator you can avoid mutex contention
when allocating chunks, but then you have to store a pointer to the
chunk somewhere or other, and that then requires some kind of
synchronization.

 As a side note: that I've been there with imessages.  Those were first
 organized as a ring-bufffer.  The major problem with that approach was
 the imessages were consumed with varying delay.  In case an imessage was
 left there for a longer amount of time, it blocked creation of new
 imessages, because the ring-buffer cycled around once and its head
 arrived back at the unconsumed imessage.

 IIUC (which might not be the case) the same issue applies for snapshots.

One difference with snapshots is that only the latest snapshot is of
any interest.

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Re: [HACKERS] cheaper snapshots redux

2011-08-24 Thread Markus Wanner
Robert,

On 08/25/2011 04:59 AM, Robert Haas wrote:
 True; although there are some other complications.  With a
 sufficiently sophisticated allocator you can avoid mutex contention
 when allocating chunks, but then you have to store a pointer to the
 chunk somewhere or other, and that then requires some kind of
 synchronization.

Hm.. right.

 One difference with snapshots is that only the latest snapshot is of
 any interest.

Theoretically, yes.  But as far as I understood, you proposed the
backends copy that snapshot to local memory.  And copying takes some
amount of time, possibly being interrupted by other backends which add
newer snapshots...  Or do you envision the copying to restart whenever a
new snapshot arrives?

Regards

Markus

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Re: [HACKERS] cheaper snapshots redux

2011-08-23 Thread Simon Riggs
On Mon, Aug 22, 2011 at 10:25 PM, Robert Haas robertmh...@gmail.com wrote:

 I've been giving this quite a bit more thought, and have decided to
 abandon the scheme described above, at least for now.

I liked your goal of O(1) snapshots and think you should go for that.

I didn't realise you were still working on this, and had some thoughts
at the weekend which I recorded just now. Different tack entirely.

 Heikki has made the suggestion a few times (and a few other people
 have since made somewhat similar suggestions in different words) of
 keeping an-up-to-date snapshot in shared memory such that transactions
 that need a snapshot can simply copy it.  I've since noted that in Hot
 Standby mode, that's more or less what the KnownAssignedXids stuff
 already does.  I objected that, first, the overhead of updating the
 snapshot for every commit would be too great, and second, it didn't
 seem to do a whole lot to reduce the size of the critical section, and
 therefore probably wouldn't improve performance that much.  But I'm
 coming around to the view that these might be solvable problems rather
 than reasons to give up on the idea altogether.

Sounds easy enough to just link up KnownAssignedXids and see...

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 PostgreSQL Development, 24x7 Support, Training  Services

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Re: [HACKERS] cheaper snapshots redux

2011-08-23 Thread Tom Lane
Robert Haas robertmh...@gmail.com writes:
 With respect to the first problem, what I'm imagining is that we not
 do a complete rewrite of the snapshot in shared memory on every
 commit.  Instead, when a transaction ends, we'll decide whether to (a)
 write a new snapshot or (b) just record the XIDs that ended.  If we do
 (b), then any backend that wants a snapshot will need to copy from
 shared memory both the most recently written snapshot and the XIDs
 that have subsequently ended.  From there, it can figure out which
 XIDs are still running.  Of course, if the list of recently-ended XIDs
 gets too long, then taking a snapshot will start to get expensive, so
 we'll need to periodically do (a) instead.  There are other ways that
 this could be done as well; for example, the KnownAssignedXids stuff
 just flags XIDs that should be ignored and then periodically compacts
 away the ignored entries.

I'm a bit concerned that this approach is trying to optimize the heavy
contention situation at the cost of actually making things worse anytime
that you're not bottlenecked by contention for access to this shared
data structure.  In particular, given the above design, then every
reader of the data structure has to duplicate the work of eliminating
subsequently-ended XIDs from the latest stored snapshot.  Maybe that's
relatively cheap, but if you do it N times it's not going to be so cheap
anymore.  In fact, it looks to me like that cost would scale about as
O(N^2) in the number of transactions you allow to elapse before storing
a new snapshot, so you're not going to be able to let very many go by
before you do that.

I don't say this can't be made to work, but I don't want to blow off
performance for single-threaded applications in pursuit of scalability
that will only benefit people running massively parallel applications
on big iron.

regards, tom lane

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Re: [HACKERS] cheaper snapshots redux

2011-08-23 Thread Robert Haas
On Tue, Aug 23, 2011 at 12:13 PM, Tom Lane t...@sss.pgh.pa.us wrote:
 I'm a bit concerned that this approach is trying to optimize the heavy
 contention situation at the cost of actually making things worse anytime
 that you're not bottlenecked by contention for access to this shared
 data structure.  In particular, given the above design, then every
 reader of the data structure has to duplicate the work of eliminating
 subsequently-ended XIDs from the latest stored snapshot.  Maybe that's
 relatively cheap, but if you do it N times it's not going to be so cheap
 anymore.  In fact, it looks to me like that cost would scale about as
 O(N^2) in the number of transactions you allow to elapse before storing
 a new snapshot, so you're not going to be able to let very many go by
 before you do that.

That's certainly a fair concern, and it might even be worse than
O(n^2).  On the other hand, the current approach involves scanning the
entire ProcArray for every snapshot, even if nothing has changed and
90% of the backends are sitting around playing tiddlywinks, so I don't
think I'm giving up something for nothing except perhaps in the case
where there is only one active backend in the entire system.  On the
other hand, you could be entirely correct that the current
implementation wins in the uncontended case.  Without testing it, I
just don't know...

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Re: [HACKERS] cheaper snapshots redux

2011-08-23 Thread Dimitri Fontaine
Robert Haas robertmh...@gmail.com writes:
 I think the real trick is figuring out a design that can improve
 concurrency.

I'm far from familiar with the detailed concepts here, but allow me to
comment.  I have two open questions:

 - is it possible to use a distributed algorithm to produce XIDs,
   something like Vector Clocks?

   Then each backend is able to create a snapshot (well, and XID) on its
   own, and any backend is still able to compare its snapshot to any
   other snapshot (well, XID)

 - is it possible to cache the production of the next snapshots so that
   generating an XID only means getting the next in a pre-computed
   vector?

   My guess by reading the emails here is that we need to add some
   information at snapshot generation time, it's not just about getting
   a 32 bit sequence number.

I'm not sure I'm being that helpful here, but sometime stating the
obviously impossible ideas allows to think about some new design, so I
figured I would still try :)

Regards,
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http://2ndQuadrant.fr PostgreSQL : Expertise, Formation et Support

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Re: [HACKERS] cheaper snapshots redux

2011-08-23 Thread Tom Lane
Robert Haas robertmh...@gmail.com writes:
 That's certainly a fair concern, and it might even be worse than
 O(n^2).  On the other hand, the current approach involves scanning the
 entire ProcArray for every snapshot, even if nothing has changed and
 90% of the backends are sitting around playing tiddlywinks, so I don't
 think I'm giving up something for nothing except perhaps in the case
 where there is only one active backend in the entire system.  On the
 other hand, you could be entirely correct that the current
 implementation wins in the uncontended case.  Without testing it, I
 just don't know...

Sure.  Like I said, I don't know that this can't be made to work.
I'm just pointing out that we have to keep an eye on the single-backend
case as well as the many-backends case.

regards, tom lane

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Re: [HACKERS] cheaper snapshots redux

2011-08-22 Thread Jim Nasby
On Aug 22, 2011, at 4:25 PM, Robert Haas wrote:
 What I'm thinking about
 instead is using a ring buffer with three pointers: a start pointer, a
 stop pointer, and a write pointer.  When a transaction ends, we
 advance the write pointer, write the XIDs or a whole new snapshot into
 the buffer, and then advance the stop pointer.  If we wrote a whole
 new snapshot, we advance the start pointer to the beginning of the
 data we just wrote.
 
 Someone who wants to take a snapshot must read the data between the
 start and stop pointers, and must then check that the write pointer
 hasn't advanced so far in the meantime that the data they read might
 have been overwritten before they finished reading it.  Obviously,
 that's a little risky, since we'll have to do the whole thing over if
 a wraparound occurs, but if the ring buffer is large enough it
 shouldn't happen very often.  And a typical snapshot is pretty small
 unless massive numbers of subxids are in use, so it seems like it
 might not be too bad.  Of course, it's pretty hard to know for sure
 without coding it up and testing it.

Something that would be really nice to fix is our reliance on a fixed size of 
shared memory, and I'm wondering if this could be an opportunity to start in a 
new direction. My thought is that we could maintain two distinct shared memory 
snapshots and alternate between them. That would allow us to actually resize 
them as needed. We would still need something like what you suggest to allow 
for adding to the list without locking, but with this scheme we wouldn't need 
to worry about extra locking when taking a snapshot since we'd be doing that in 
a new segment that no one is using yet.

The downside is such a scheme does add non-trivial complexity on top of what 
you proposed. I suspect it would be much better if we had a separate mechanism 
for dealing with shared memory requirements (shalloc?). But if it's just not 
practical to make a generic shared memory manager it would be good to start 
thinking about ways we can work around fixed shared memory size issues.
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512.569.9461 (cell) http://jim.nasby.net



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Re: [HACKERS] cheaper snapshots redux

2011-08-22 Thread Robert Haas
On Mon, Aug 22, 2011 at 6:45 PM, Jim Nasby j...@nasby.net wrote:
 Something that would be really nice to fix is our reliance on a fixed size of 
 shared memory, and I'm wondering if this could be an opportunity to start in 
 a new direction. My thought is that we could maintain two distinct shared 
 memory snapshots and alternate between them. That would allow us to actually 
 resize them as needed. We would still need something like what you suggest to 
 allow for adding to the list without locking, but with this scheme we 
 wouldn't need to worry about extra locking when taking a snapshot since we'd 
 be doing that in a new segment that no one is using yet.

 The downside is such a scheme does add non-trivial complexity on top of what 
 you proposed. I suspect it would be much better if we had a separate 
 mechanism for dealing with shared memory requirements (shalloc?). But if it's 
 just not practical to make a generic shared memory manager it would be good 
 to start thinking about ways we can work around fixed shared memory size 
 issues.

Well, the system I'm proposing is actually BETTER than having two
distinct shared memory snapshots.  For example, right now we cache up
to 64 subxids per backend.  I'm imagining that going away and using
that memory for the ring buffer.  Out of the box, that would imply a
ring buffer of 64 * 103 = 6592 slots.  If the average snapshot lists
100 XIDs, you could rewrite the snapshot dozens of times times before
the buffer wraps around, which is obviously a lot more than two.  Even
if subtransactions are being heavily used and each snapshot lists 1000
XIDs, you still have enough space to rewrite the snapshot several
times over before wraparound occurs.  Of course, at some point the
snapshot gets too big and you have to switch to retaining only the
toplevel XIDs, which is more or less the equivalent of what happens
under the current implementation when any single transaction's subxid
cache overflows.

With respect to a general-purpose shared memory allocator, I think
that there are cases where that would be useful to have, but I don't
think there are as many of them as many people seem to think.  I
wouldn't choose to implement this using a general-purpose allocator
even if we had it, both because it's undesirable to allow this or any
subsystem to consume an arbitrary amount of memory (nor can it fail...
especially in the abort path) and because a ring buffer is almost
certainly faster than a general-purpose allocator.  We have enough
trouble with palloc overhead already.  That having been said, I do
think there are cases where it would be nice to have... and it
wouldn't surprise me if I end up working on something along those
lines in the next year or so.  It turns out that memory management is
a major issue in lock-free programming; you can't assume that it's
safe to recycle an object once the last pointer to it has been removed
from shared memory - because someone may have fetched the pointer just
before you removed it and still be using it to examine the object.  An
allocator with some built-in capabilities for handling such problems
seems like it might be very useful

-- 
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EnterpriseDB: http://www.enterprisedb.com
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