Quoting John Laur <[EMAIL PROTECTED]>:
> Why not instead of having sound drivers for PicoGUI, you have a sound
> server instead - implemented as a client - perhaps with a little
> frontend inside of pgl. You would apply sound schemes within the sound
> server itself and the sound server would rec
Why not instead of having sound drivers for PicoGUI, you have a sound
server instead - implemented as a client - perhaps with a little
frontend inside of pgl. You would apply sound schemes within the sound
server itself and the sound server would receive messages to play named
sounds (or perhaps i
Quoting Pascal Bauermeister <[EMAIL PROTECTED]>:
...
> I agree about simple sound vs quality sound. These sounds should be
> handled by the
> server solely, and apps remain unaware of, and I would add the
> possibility to have
> more places where we can attach a sound, like widget click, dialog
>