This is mostly true...
Or at least this is the way we'd like it to work :)
Right now the only structure that is marked as unused and stored like Shane describes
is the gropnode. The unused but not dead gropnodes are marked 'zombies' and you can
see the number of zombie gropnodes allocated on the
I haven't tinkered with this in a while, but my memory says that the
pgDelete only marks something as not used, it doesn't actually free
the memory. PicoGUI basically has it's own memory manager of sorts.
You see..., constantly freeing and mallocing memory chunks is not
very efficient, so in
Hi guys !
I think, there are some bad
news...
There is obviously a memory leak
problem with BITMAPs or bitmap handlers. I have sended this message with an
attachment. In the attachment you can see how a simple part of code gets some
memory from Linux and will not give