Hello!

Today I got in first contact with pgui. And it is more or less, what I was
searching for. I did try twin before. It is minimalistic too, but
text-only. And pgui has this nice "the server does all" feature, which
keeps the clients really small. Good for me and my system. I do not plan
to let it run on any embedded system, but maybe on my favorite os EmuTOS,
an replacement for the original Atari TOS rom. Unusual, maybe. But also a
small system.

I would like to try a little game or a ported text editor for PGUI. I have
some ideas... 

But first I have some questions:

- Is there any method to get the whole web documentation for reading
offline
- Could somebody give me a pgserver.conf for Linux console? My mouse is
not working and I then have to reboot hard.


BTW, would it be a hard work to revive the Win32 pgserver? What is the
reason, that it is marked as not working? Win32 is one of the most used
platforms! I could imagine, that it could be a wonderful visualisation for
data coming somewhere from the net, maybe a java coded application. It
would be something like a thin client (although the server does all).  :-)


In some applications I saw loops, that did make use of select(), e.g. in
the pterm program. Do I always have to go that lowlevel for to write
applications, that react on external events? Are there other methods to
pass events in a standard way? 

Are there any bigger applications done with PGUI? Some, where I could have
a look at the source?

--
A happy Martin Doering


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