Re: [Pgui-devel] Fluidity, for great justice!

2002-10-13 Thread Brandon Smith
I change my vote (if I have one) to foam disk. The ramifications and implications of calling it foam disk are numerous, and hopefully, will make PicoGUI take off like none other. I think ickygonkensneezeulator is good too, but that is just me :) Brandon (gonkulator in IRC) --- "D.J." <[EMAIL

Re: [Pgui-devel] Fluidity, for great justice!

2002-10-10 Thread Brandon Smith
how about we name the releases after active #picogui participants. If anyone else things this is a good idea, I vote that that the .42 release be named LoneTech. Anyway, just my two cents. Brandon --- Micah Dowty <[EMAIL PROTECTED]> wrote: > Hi Everybody, > > If you haven't seen it yet, P

Re: [Pgui-devel] Popup behavior

2002-04-16 Thread Brandon Smith
I noticed this too, but thought I was nuts. I am fine either way, as I noticed that if one of the items wasn't selected, it would return a zero. So I just put a few extra lines of code in there that would make it be ignored. (case 0: return 0;) Anyway, I prefer the old behavior, as it is us

Re: [Pgui-devel] Weekly/Monthly IRC Meeting Proposal[OT]

2002-02-13 Thread Brandon Smith
I am so there. Although 6:00 AM MST is early, I am good at waking up. --- Carpman <[EMAIL PROTECTED]> wrote: > Doh. Send it to the list, fool. > > Sounds good to me. See you all at 7:00am cst. > > On 2002.02.13 07:32 "Gray, Tim" wrote: > > Or 01101:00:00 GMT for those with a matrix bi

[Pgui-devel] Window Management -- AND REAL ASCII art

2002-02-10 Thread Brandon Smith
borrow from the nifty thermometer. I don't really have anything to borrow from it, but I thought it would be cool to mention it because I am weird that way. These ideas are by no means completely solid. They might require some munging, but this does give a paradigm shift for us to start fro

Re: [Pgui-devel] PicoGUI Online Store is now Open!

2002-01-03 Thread Brandon Smith
Is there a discount for people who have sent you assorted MIPS hardware? Brandon --- Joshua Colp <[EMAIL PROTECTED]> wrote: > You can visit the PicoGUI online store by visiting > http://www.cafepress.com/picogui. > > Feel free to order, and if you want anything custom done just > e-mail me at

Re: [Pgui-devel] PicoGUI Merchandise.

2001-12-18 Thread Brandon Smith
Hmmm.. since mailing list ghosts seem to be magically appearing, I shal as well. To my knowledge, there are several devices (not yet handhelds, but close) that are completely open in the way things should be, and nobody would try to sue. The best part is that one these devices are hanging on the

Re: [Pgui-devel] PicoGUI in strange places

2001-08-07 Thread Brandon Smith
Tim, Original development of PicoGUI was done on a 486-33 laptop. When Micah demonstrated it, it was more responsive to me than my P-133 laptop in windows. He was using svgalib with gpm with slackware. Odds are, you will get very nice machines out of the deal. Cheers, Brandon --- "Gray, T

Re: [Pgui-devel] Event filtering

2001-07-17 Thread Brandon Smith
Sean, I am glad that you like my Hiaku error messages. Those messages and a game are my only contribution to PicoGUI right now. Hopefully I will be able to find the time to get into the server, and maybe have answers to questions, but thanks for you comment. It made me feel useful. Cheers,

Re: [Pgui-devel] RE: [vhl-tools-devel] First Pico/Linux release for the Helio

2001-04-18 Thread brandon smith
Tim, Making binaries for the Helio is as simple as a recompile with the mips cross compiler. The only thing that has been identified as not happy with the Helio is the fact that 16 grays doesn't look too good, so everything is black and white. Thus, the only changes I have needed to make to m

Re: [Pgui-devel] Phase 1 - status report #3

2001-03-26 Thread brandon smith
Hello all, I have a few name ideas. Odie Blarg Bannana dismodulating antiphase stunray (courtesy of micah) bone-head crunchy Cherry saber buckle I apologize for my lack of good ideas, but these bad ideas might spawn a not bad idea by someone on the list. Brandon = "What ha

Re: [Pgui-devel] orientation switching

2001-03-21 Thread brandon smith
Philippe, Micah wrote the code that allows for orientation rotation (90 deg anticlockwise) and you can rotate at runtime. You can run it through this driver twice for upside down and three times for 90 degrees clockwise. Anyway, I have seen it and it looks very nice. Micah's tips are pr