Hello Micah,
> PicoGUI's pgNewBitmap function can handle this. It supports the PPM format,
> which is just 24-bit RGB data with a small header. Here's an example of
> generating an RGB bitmap at runtime:
Great ! The use of the PPM format is OK. Thanks for your allways good
hints.
Olivie
tion video?
>
> John
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]] On Behalf Of Micah
> Dowty
> Sent: Monday, October 22, 2001 11:53 AM
> To: Olivier Bornet
> Cc: PicoGUI Devel
> Subject: Re: [Pgui-devel] Primitive for di
Dowty
Sent: Monday, October 22, 2001 11:53 AM
To: Olivier Bornet
Cc: PicoGUI Devel
Subject: Re: [Pgui-devel] Primitive for displaying fast a RGB buffer
PicoGUI's pgNewBitmap function can handle this. It supports the PPM
format,
which is just 24-bit RGB data with a small header. Here's an
PicoGUI's pgNewBitmap function can handle this. It supports the PPM format,
which is just 24-bit RGB data with a small header. Here's an example of
generating an RGB bitmap at runtime:
--8<--
/* Demonstration of loading RGB pixel values as a bitmap in PicoGUI */
#include
#include
/* B
Hello,
I want to display a RGB buffer I have in memory (let's call it rgbbuf).
The buffer consist of an array of the red, green and blue values of each
pixel (red1, green1, blue1, red2, green2, blue2, red3, green3, blue3,
...). No separation are made for lines break. I just know the width (w)
and