Re: [Pgui-devel] Monitoring keyboard input

2002-06-18 Thread Micah Dowty
On Tue, Jun 18, 2002 at 09:34:19AM -0300, Lalo Martins wrote: > On Sat, May 25, 2002 at 02:46:20PM -0600, Micah Dowty wrote: > > For a relatively small number of keys, like the VR3 silkscreen buttons, you can >use button hotkeys. Create a button widget for each silkscreen button, and assign >PG_

Re: [Pgui-devel] Monitoring keyboard input

2002-06-18 Thread Lalo Martins
On Sat, May 25, 2002 at 02:46:20PM -0600, Micah Dowty wrote: > For a relatively small number of keys, like the VR3 silkscreen buttons, you can use >button hotkeys. Create a button widget for each silkscreen button, and assign >PG_WP_HOTKEY on the button to the PGKEY_* constant for the button. Th

Re: [Pgui-devel] Monitoring keyboard input

2002-05-25 Thread Micah Dowty
The current driver just maps the soft buttons to F1 through F7.. there's no hardware button support yet. If there's a way to get hardware button events from the kernel, it could be added to the vr3ts driver. On Sat, May 25, 2002 at 06:22:54PM -0300, Lalo Martins wrote: > On Sat, May 25, 2002 at

Re: [Pgui-devel] Monitoring keyboard input

2002-05-25 Thread Lalo Martins
On Sat, May 25, 2002 at 09:39:53PM +0100, James Hollingshead wrote: > > The reason for this is to try and use the silkscreen keys of the vr3ts > input driver to pop up a window/menu/keyboard. The silkscreen keys > appear to produce keyboard codes, so I want a (preferably unmapped) > app that can

Re: [Pgui-devel] Monitoring keyboard input

2002-05-25 Thread Micah Dowty
For a relatively small number of keys, like the VR3 silkscreen buttons, you can use button hotkeys. Create a button widget for each silkscreen button, and assign PG_WP_HOTKEY on the button to the PGKEY_* constant for the button. The button will recieve that key's events. It can be unattached to