[Pharo-dev] Merry Christmas!

2013-12-25 Thread Alexandre Bergel
Merry Christmas to all of you! In a fresh 3.0 image: -=-=--=-=--=-=--=-=--=-=- Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package: 'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d) loadDevelopment -=-=--=-=--=-=--=-=--=-=- Then do it:

Re: [Pharo-dev] Merry Christmas!

2013-12-25 Thread kilon alios
Merry Christmas to you too. I wish health and happiness to all pharo community and their families. By the way your graphic eats away 90% of my dual core 1.4 Cpu. Have to close the window because it overheats my macbook air almost immediately. On Wed, Dec 25, 2013 at 10:05 AM, Alexandre Bergel

Re: [Pharo-dev] Merry Christmas!

2013-12-25 Thread Alexandre Bergel
By the way your graphic eats away 90% of my dual core 1.4 Cpu. Have to close the window because it overheats my macbook air almost immediately. Strange, does not happen to me. I have a recent macbook air. Anyway, this is not surprising. Alexandre On Wed, Dec 25, 2013 at 10:05 AM,

Re: [Pharo-dev] Merry Christmas!

2013-12-25 Thread Erwan Douaille
Merry christmas everyone :) I really like the 3D script ;) 2013/12/25 Alexandre Bergel alexandre.ber...@me.com By the way your graphic eats away 90% of my dual core 1.4 Cpu. Have to close the window because it overheats my macbook air almost immediately. Strange, does not happen to me. I

Re: [Pharo-dev] Merry Christmas!

2013-12-25 Thread Yuriy Tymchuk
Merry Christmas! This is a very nice visualisation. Thank you Alex! Uko On 25 Dec 2013, at 10:05, Alexandre Bergel alexandre.ber...@me.com wrote: text := ' xx xx x x x x xx x x x x x x xx xxxx x x x x x x x x x

Re: [Pharo-dev] Nautilus as default/only Systembrowser for pharo3

2013-12-25 Thread Marcus Denker
I understand, lack of time/manpower. But if we have the time, to introduce new or experimental things, we should focus to have stable tools. Yes, but it is so *hard* to say no to cool stuff that people do ;-) Marcus

Re: [Pharo-dev] Are #explorerContents and #hasContentsInExplorer obsolete ?

2013-12-25 Thread Marcus Denker
On 21 Dec 2013, at 15:03, Sven Van Caekenberghe s...@stfx.eu wrote: Hi, It seems that #explorerContents and #hasContentsInExplorer are no longer used. Implementing a new Eye inspector with #addSpecialFields: seems to affect both the Inspector view as well as the Tree Inspector. So,

Re: [Pharo-dev] Merry Christmas!

2013-12-25 Thread Alexandre Bergel
Oh!! Well spotted! Alexandre Le 25-12-2013 à 11:25, Sven Van Caekenberghe s...@stfx.eu a écrit : People keep on forgetting that you can write this load expression much more elegantly: === Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; configuration; loadDevelopment.

[Pharo-dev] Disease model?

2013-12-25 Thread Alexandre Bergel
Hi serge Is your code about the disease is available somewhere? Alexandre

[Pharo-dev] Fwd: Disease model?

2013-12-25 Thread Serge Stinckwich
Envoyé de mon iPhone Début du message transféré : Expéditeur: Serge Stinckwich serge.stinckw...@gmail.com Date: 25 décembre 2013 12:40:26 UTC+1 Destinataire: Alexandre Bergel alexandre.ber...@me.com Objet: Rép : Disease model? Yes here: http://smalltalkhub.com/#!/~UMMISCO/Kendrick

Re: [Pharo-dev] [Moose-dev] #deepCollect:

2013-12-25 Thread Tudor Girba
As I mentioned before, his API is a particular case of the DeepTraverser and it is covered out of the box with the DeepTraverser implementation. But, keep in mind that Chris's deepCollect: works only for collections, while mine works for any object as starting point. Also, the DeepTraverser

Re: [Pharo-dev] Merry Christmas!

2013-12-25 Thread Tudor Girba
Fun! Merry Christmas! Doru On Wed, Dec 25, 2013 at 12:29 PM, Alexandre Bergel alexandre.ber...@me.comwrote: Oh!! Well spotted! Alexandre Le 25-12-2013 à 11:25, Sven Van Caekenberghe s...@stfx.eu a écrit : People keep on forgetting that you can write this load expression much more

Re: [Pharo-dev] PackageTasksPlugin intall problem

2013-12-25 Thread NISHIHARA Satoshi
sorry, i missed it. vm: Pharo-291 vi: Pharo-30659 regards. 2013/12/25 Stéphane Ducasse stephane.duca...@inria.fr: Hi satoshi Do you use the latest version of Nautilus? Stef Hello select and do it below: Nautilus pluginClasses: {{FinderPlugin. #top}.

[Pharo-dev] Class comment versioning

2013-12-25 Thread Nicolai Hess
Are different versions of class comments stored somewhere? Looking at RGCommentDefinition, class comments can have a timestamp. But I couldn't found a way to browse class comment versions. regards Nicolai

Re: [Pharo-dev] [Moose-dev] Re: Activity Diagram

2013-12-25 Thread Stéphane Ducasse
Yes indeed then in that case I would really try to get ConnectorMorph working in pharo. I can send you a drop box with a working version in 3.9 stef On 24 Dec 2013, at 18:11, Serge Stinckwich serge.stinckw...@gmail.com wrote: Ok thank you Stéphane, but activity diagrams are quite different

Re: [Pharo-dev] float printing glitch?

2013-12-25 Thread Stéphane Ducasse
thanks nicolas. I will give a try. On 24 Dec 2013, at 18:15, Nicolas Cellier nicolas.cellier.aka.n...@gmail.com wrote: Yes, you should change the tickPrintBlock because it probably incorrectly use (aFloat roundTo: 0.1) printString. There is no guaranty that this return the nearest Float to

Re: [Pharo-dev] problem while parsing xml

2013-12-25 Thread Stéphane Ducasse
Hi Hernan how did you reproduce the bug? Because it would be nice to fix it. Stef On 24 Dec 2013, at 18:48, Hernán Morales Durand hernan.mora...@gmail.com wrote: I have tried in Pharo 2.0 configurations from Config Browser (ConfigurationOfXMLParser-StephaneDucasse.16) and latest from

Re: [Pharo-dev] Transparent colors with NBOpenGL?

2013-12-25 Thread Stéphane Ducasse
Ronie I was talking about 3D with Igor (because Igor came to Smalltalk because he wanted to use it as a game engine and built rendering engine in Pascal long long time ago :). So I was brainstorming to see what you could do. the last time alex show roassal 3D we were thinking that it would be

Re: [Pharo-dev] Nautilus as default/only Systembrowser for pharo3

2013-12-25 Thread Stéphane Ducasse
I understand, lack of time/manpower. But if we have the time, to introduce new or experimental things, we should focus to have stable tools. Believe me that I completely agree with you :). I’m always trying to get stable and better tools. What are the problems that you have? Because I work

Re: [Pharo-dev] Class comment versioning

2013-12-25 Thread Stéphane Ducasse
Normally they should be stored somewhere in the change file but may be we got a bug somewhere. Now I really hope that Epicea will replace the changesorter model. Stef Are different versions of class comments stored somewhere? Looking at RGCommentDefinition, class comments can have a

Re: [Pharo-dev] Relation tower is coming for Roassal

2013-12-25 Thread Stéphane Ducasse
this is really nice What I would like is if we can have a relation to another element on the left and that such elements are placed I would really like to have a visualization that I could use to display procedural code and their invocations. procedure def foo calling zork

Re: [Pharo-dev] [Moose-dev] Re: Activity Diagram

2013-12-25 Thread Marcus Denker
On 25 Dec 2013, at 19:02, Stéphane Ducasse stephane.duca...@inria.fr wrote: Yes indeed then in that case I would really try to get ConnectorMorph working in pharo. I can send you a drop box with a working version in 3.9 Keep in mind that Connectors where a quite huge and complex (and

Re: [Pharo-dev] Class comment versioning

2013-12-25 Thread Marcus Denker
On 25 Dec 2013, at 18:09, Nicolai Hess nicolaih...@web.de wrote: Are different versions of class comments stored somewhere? Looking at RGCommentDefinition, class comments can have a timestamp. But I couldn't found a way to browse class comment versions. There is a but right now…

Re: [Pharo-dev] Easy issue to fix: 12063

2013-12-25 Thread Stéphane Ducasse
\That wasn't a report of a bug. It was just tracking my progress as I tried to understand it - but point taken - it is easier for reviewers if there is not too much irrelevant details. btw, What do you think about Finder Search Source being inclusive of class comments? Yes it

Re: [Pharo-dev] Critical ClassBuilder bug

2013-12-25 Thread Marcus Denker
On 25 Dec 2013, at 20:42, Stéphane Ducasse stephane.duca...@inria.fr wrote: Guillermo do you have a test because we should really cover the classBuilder with such scenario? Yes, tests and the fix have been integrated last friday. Stef On 17 Dec 2013, at 16:59, Guillermo Polito

Re: [Pharo-dev] about the Pharo Catalog

2013-12-25 Thread Stéphane Ducasse
On 19 Dec 2013, at 11:40, Damien Cassou damien.cas...@gmail.com wrote: On Thu, Dec 12, 2013 at 9:59 AM, Stéphane Ducasse stephane.duca...@inria.fr wrote: I really want to have an official catalog soon, so please add the missing metadata in your configurations. please tell us what is a

Re: [Pharo-dev] PackageTreeNautilus (undestroyable?)

2013-12-25 Thread Stéphane Ducasse
Hi esteban so is it a bug or not? I do not like having all these announcement hanging around. In Pharo 40 we should also revisit the announcer subclasses. Stef On 20 Dec 2013, at 16:07, Esteban Lorenzano esteba...@gmail.com wrote: yeah, I call him “the willis” :) On 19 Dec 2013, at 22:25,

Re: [Pharo-dev] Critical ClassBuilder bug

2013-12-25 Thread Stéphane Ducasse
Ok I do not understand why I just receive today these old mails :) On 25 Dec 2013, at 20:53, Marcus Denker marcus.den...@inria.fr wrote: On 25 Dec 2013, at 20:42, Stéphane Ducasse stephane.duca...@inria.fr wrote: Guillermo do you have a test because we should really cover the

Re: [Pharo-dev] PackageTreeNautilus (undestroyable?)

2013-12-25 Thread Esteban Lorenzano
On 25 Dec 2013, at 22:40, Stéphane Ducasse stephane.duca...@inria.fr wrote: Hi esteban so is it a bug or not? it is I do not like having all these announcement hanging around. In Pharo 40 we should also revisit the announcer subclasses. Stef On 20 Dec 2013, at 16:07, Esteban

Re: [Pharo-dev] float printing glitch?

2013-12-25 Thread Nicolas Cellier
2013/12/25 Stéphane Ducasse stephane.duca...@inria.fr thanks nicolas. I will give a try. I just made a quick pass in Squeak, analyzed senders of roundTo: and modified a few whose sole intention was printing. This need to be redone in Pharo. On 24 Dec 2013, at 18:15, Nicolas Cellier

Re: [Pharo-dev] float printing glitch?

2013-12-25 Thread Nicolas Cellier
2013/12/25 Nicolas Cellier nicolas.cellier.aka.n...@gmail.com 2013/12/25 Stéphane Ducasse stephane.duca...@inria.fr thanks nicolas. I will give a try. I just made a quick pass in Squeak, analyzed senders of roundTo: and modified a few whose sole intention was printing. This need to be

Re: [Pharo-dev] Transparent colors with NBOpenGL?

2013-12-25 Thread Ronie Salgado
Stef That sounds very interesting. I dream of a virtual world environment such as Second Life, highly dynamic and completely open source. But currently I would like to do a simple video game, with toon like graphic, using bullet for physics. I think that making an actual game development

Re: [Pharo-dev] Transparent colors with NBOpenGL?

2013-12-25 Thread Alexandre Bergel
Ronie, You mention libSDL. Do you know how it compares with Cairo? They look similar, but I could not find a detailed comparison Alexandre Le 26-12-2013 à 0:12, Ronie Salgado ronies...@gmail.com a écrit : Stef That sounds very interesting. I dream of a virtual world environment such as

Re: [Pharo-dev] Transparent colors with NBOpenGL?

2013-12-25 Thread Ronie Salgado
Alex, libSDL and libSDL2 are low-level multi-media libraries designed for games. Those libraries are best suited for basic pixel blitting, some lines and rect in a cross platform way. Both libraries allows you to use a custom software rendering or create a window in a cross-platform way. As for