...it looks like 2 powerful game engines/graphic engines [Woden,
Ephestos/Blender] are coming to Pharo which should open a big door to
graphical 3d visualisation for Pharo.
Cool, I look forward to using them!
-C
--
Craig Latta
netjam.org
+31 6 2757 7177 (SMS ok)
+ 1 415 287 3547 (no
AST-Core changes seem to have broken Seaside REST.
I've sent messages to Seaside lists and various people but haven't got a
response.
Pharo3, Seaside3.1 on Mac OS X.
--
Gareth Cox
IT Manager/Developer
Inspired Org (PTY) Ltd
email: gar...@inspired.org mailto:gar...@inspired.org
tell: +27 (0)21
Gareth Cox wrote:
AST-Core changes seem to have broken Seaside REST.
I've sent messages to Seaside lists and various people but haven't got
a response.
Pharo3, Seaside3.1 on Mac OS X.
--
Gareth Cox
IT Manager/Developer
Inspired Org (PTY) Ltd
email: gar...@inspired.org
tell:
Hello,
I'm just back from holidays.
To explain a bit more, Bloc is not done from scratch. For now, one can consider
Bloc as a fork of the Morph class and few other system
levels classes as HandMorph, WorldMorph ...
They are progressively rewritten and simplified (we removed all HandMorph cache