the mooc is a mine for Pharo bugs...
In the video at 6:12, we have a new method sending the new message. I've
made similar mistakes and Pharo does lock up, but then the operating
system (Windows 10) kills the Pharo VM. (Or perhaps there's a bug in
Pharo itself which just crashes the whole
This morning I discussed with Doru, and Bloc goes well… It silently went
through some active development phase.
Alexandre
> On Jun 2, 2016, at 4:59 PM, Sean P. DeNigris wrote:
>
> Can we get an update on these two important projects? Where are they now and
> what's the
lats week I recovered from oblivion TxText :)
I was starting to work on it (design is very good) but there is still a lot of
work remaining.
So, if everything goes fine, it will be usable in daily basis for Pharo 6
release (hoping for finally replace old text model eventually).
Esteban
> On
Can we get an update on these two important projects? Where are they now and
what's the roadmap? Thanks!
-
Cheers,
Sean
--
View this message in context:
http://forum.world.st/Bloc-TxText-Status-tp4898867.html
Sent from the Pharo Smalltalk Developers mailing list archive at Nabble.com.
I was just thinking about integration of Pharo into modern technologies
and I've seen some of your scope & scale of graphics work. It's been
years since I did graphics but thinking about the future because I's
love Pharo to get into the gaming space. Does Pharo support Unity3D or
Unreal Engine
Thank you very much Eliot
2016-06-02 3:24 GMT+02:00 Eliot Miranda :
> Hi Denis,
>
> On Wed, Jun 1, 2016 at 2:59 PM, Denis Kudriashov
> wrote:
>
>> It could be related to last reported squeak problem: "2 raisedTo:
>> 1` crashes VM"
>>
>>