[Pharo-dev] endless loop again

2016-06-02 Thread stepharo
the mooc is a mine for Pharo bugs... In the video at 6:12, we have a new method sending the new message. I've made similar mistakes and Pharo does lock up, but then the operating system (Windows 10) kills the Pharo VM. (Or perhaps there's a bug in Pharo itself which just crashes the whole

Re: [Pharo-dev] Bloc/TxText Status

2016-06-02 Thread Alexandre Bergel
This morning I discussed with Doru, and Bloc goes well… It silently went through some active development phase. Alexandre > On Jun 2, 2016, at 4:59 PM, Sean P. DeNigris wrote: > > Can we get an update on these two important projects? Where are they now and > what's the

Re: [Pharo-dev] Bloc/TxText Status

2016-06-02 Thread Esteban Lorenzano
lats week I recovered from oblivion TxText :) I was starting to work on it (design is very good) but there is still a lot of work remaining. So, if everything goes fine, it will be usable in daily basis for Pharo 6 release (hoping for finally replace old text model eventually). Esteban > On

[Pharo-dev] Bloc/TxText Status

2016-06-02 Thread Sean P. DeNigris
Can we get an update on these two important projects? Where are they now and what's the roadmap? Thanks! - Cheers, Sean -- View this message in context: http://forum.world.st/Bloc-TxText-Status-tp4898867.html Sent from the Pharo Smalltalk Developers mailing list archive at Nabble.com.

[Pharo-dev] VR tracking

2016-06-02 Thread Bob Clark
I was just thinking about integration of Pharo into modern technologies and I've seen some of your scope & scale of graphics work. It's been years since I did graphics but thinking about the future because I's love Pharo to get into the gaming space. Does Pharo support Unity3D or Unreal Engine

Re: [Pharo-dev] 200000 factorial => VM crash

2016-06-02 Thread Denis Kudriashov
Thank you very much Eliot 2016-06-02 3:24 GMT+02:00 Eliot Miranda : > Hi Denis, > > On Wed, Jun 1, 2016 at 2:59 PM, Denis Kudriashov > wrote: > >> It could be related to last reported squeak problem: "2 raisedTo: >> 1` crashes VM" >> >>