On 18 sept. 2014, at 04:44, Sean P. DeNigris s...@clipperadams.com wrote:
stepharo wrote
- look at what he is doing
- we try to document the classes
...
How do I start playing with Bloc? After loading the development version into
Pharo 3.0 and doing
Alain Plantec-3 wrote
then you are ready to run a Bloc world:
world menuBlocNew Bloc space
world menuBlocSwitch to Bloc space...
choose 'Bloc-1'
I loaded via the config and then the steps above seemed to freeze the image.
Mac w. #30856. Eventually a ton of MNU
On 18 Sep 2014, at 14:37, Sean P. DeNigris s...@clipperadams.com wrote:
Alain Plantec-3 wrote
then you are ready to run a Bloc world:
world menuBlocNew Bloc space
world menuBlocSwitch to Bloc space...
choose 'Bloc-1'
I loaded via the config and then the steps above seemed to freeze
On 18 Sep 2014, at 15:40, Alain Plantec alain.plan...@yahoo.com wrote:
On 18 Sep 2014, at 14:37, Sean P. DeNigris s...@clipperadams.com wrote:
Alain Plantec-3 wrote
then you are ready to run a Bloc world:
world menuBlocNew Bloc space
world menuBlocSwitch to Bloc space...
choose
stepharo wrote
- look at what he is doing
- we try to document the classes
...
How do I start playing with Bloc? After loading the development version into
Pharo 3.0 and doing BlMorphToTestMouseEnterLeave new openInWorld I get
MessageNotUnderstood: receiver of activeWorld is
Alain Plantec-3 wrote
one can consider Bloc as a fork of the Morph class
Ah, good to know. Thanks, Alain :)
I thought about it more and my concern is less about the approach, and more
that we have what I consider to be the most important items on our IU
Experience agenda - Tx and Bloc - totally
Hello,
I'm just back from holidays.
To explain a bit more, Bloc is not done from scratch. For now, one can consider
Bloc as a fork of the Morph class and few other system
levels classes as HandMorph, WorldMorph ...
They are progressively rewritten and simplified (we removed all HandMorph cache
not trolling, genuinely curious
When SimpleMorphic was released, the problem was that we didn’t know how to
integrate it into our existing Morphic. Also, the problem with starting with
CUIS’s Morphic was IIRC that it didn’t properly handle internationalization.
Now that we’re heading toward a
On 4/8/14 21:06, Sean DeNigris wrote:
not trolling, genuinely curious
When SimpleMorphic was released, the problem was that we didn’t know how to
integrate it into our existing Morphic. Also, the problem with starting with
CUIS’s Morphic was IIRC that it didn’t properly handle