Re: [Pharo-dev] [ANN] Woden 2 first release for OS X and Linux

2017-02-26 Thread Alexandre Bergel
This is great Ronie! I tried and it works like a charm. Impressive work! This will revive the Roassal3D project! Alexandre > On Feb 23, 2017, at 10:02 PM, Ronie Salgado wrote: > > Hello, > > Finally I am glad to announce a first release of Woden 2. I made a hopefully >

Re: [Pharo-dev] [ANN] Woden 2 first release for OS X and Linux

2017-02-24 Thread Ronie Salgado
2017-02-25 2:08 GMT-03:00 Ben Coman : > What happens if the wrong type object is passed to a lowcode method? You should get an error. A Lowcode method checks the type of its argument when called from a normal Pharo method. When calling a Lowcode method from another Lowcode

Re: [Pharo-dev] [ANN] Woden 2 first release for OS X and Linux

2017-02-24 Thread Ben Coman
Cool news. I'll try it out soon. I found this paper on Lowcode to share with other curious people... http://www.esug.org/data/ESUG2016/IWST/Papers/IWST_2016_paper_16.pdf A few questions from that... > our extended instructions do not perform run time type checking on their > inputs, so

Re: [Pharo-dev] [ANN] Woden 2 first release for OS X and Linux

2017-02-24 Thread Ronie Salgado
Hello, I fixed several bugs with Vulkan, so now it is not crashing anymore when using the Linux NVIDIA Vulkan driver. I still have to fix the stuttering problem with Vulkam. Best regards, Ronie 2017-02-24 6:38 GMT-03:00 nolwenn : > Wonderful ! I will try it

Re: [Pharo-dev] [ANN] Woden 2 first release for OS X and Linux

2017-02-24 Thread nolwenn
Wonderful ! I will try it soon. Thanks ! Nolwenn -- View this message in context: http://forum.world.st/ANN-Woden-2-first-release-for-OS-X-and-Linux-tp4935693p4935742.html Sent from the Pharo Smalltalk Developers mailing list archive at Nabble.com.