Re: [Pharo-dev] Some new bindings for native emulation stuff

2019-08-05 Thread Norbert Hartl
There is much sense in this mail, I like it. The unicorn GPL shouldn‘t be an 
issue in this usage scenario.

Well done,

Norbert

> Am 05.08.2019 um 11:48 schrieb Guillermo Polito :
> 
> 
>> El 3 ago 2019, a las 13:59, Norbert Hartl  escribió:
>> 
>> That is pretty awesome. Couldn‘t be an constraint umbrella for VMMaker. This 
>> way it would be possible to write tests that check for resulting code. Or 
>> writing tests for the JIT (does sista has something like this). Could be one 
>> step closer to a deterministic code generation, no?
> 
> Just to be fair, there are in Cog machine code simulation capabilities by 
> using Bochs for intel and gdb 7.10 for arm32.
> And there is also a starting point for testing the JIT.
> 
> However, we have seen that for this the opensmalltalk-vm contains a copy of 
> bochs and gdb source code 
>   https://github.com/OpenSmalltalk/opensmalltalk-vm/tree/Cog/processors
> 
> And with Pablo we have thought this was a suboptimal (both regarding building 
> and licencing…), so we started to look at alternatives.
> That’s why we took a look at unicorn and llvm. Unicorn is ultimately based on 
> qemu, which is fairly mature from our point of view.
> There is not much to say about llvm :).
> 
> What is nice is that with a single set of bindings we can cover lots of 
> platforms. E.g., no need for new bindings for arm64.
> 
> Aaand, with some little adjustments here and there, we have ~85% of 114 
> existing tests passing for arm32, x86 and x86-64.
> 
> 
> Of course there are not many tests, and they are only testing the basic 
> compiler (just instructions) and not the Jitting of methods.
> But it’s a good start.
> 
> Now, also we were a bit picky about licensing:
>  - The llvm disassembler bindings are MIT.
>  - We have licensed the unicorn bindings as LGPL because Unicorn is GPL, and 
> this would allow people to use the bindings without any requirements on 
> licensing. However, any modifications to the bindings or unicorn itself 
> should be further published as LGPL or GPL.
> 
> Guille
> 
>> 
>> Norbert
>> 
>>> Am 02.08.2019 um 18:09 schrieb Guillermo Polito :
>>> 
>>> Hi everybody,
>>> 
>>> I’ve been playing around with machine code simulation this last week and 
>>> I’ve made bindings for the unicorn library and the llvm disassembler:
>>> 
>>> https://github.com/guillep/pharo-unicorn
>>> https://github.com/guillep/pharo-llvmDisassembler
>>> 
>>> Funny thing: both support lots of platforms (x86 and arm both 32 and 64 
>>> bits and more…). So out of the box we can simulate and disassemble lots of 
>>> platforms.
>>> 
>>> And in one afternoon I’ve played with them to do a native debugger with 
>>> Spec2 just for fun.
>>> Hope this evolves a bit more soon, and that it helps somebody.
>>> 
>>> Guille
>>> 
>>> 
>>> 
> 


Re: [Pharo-dev] Some new bindings for native emulation stuff

2019-08-03 Thread Javier Pimás
Just in time :P This is really cool!

On Fri, Aug 2, 2019 at 1:10 PM Guillermo Polito 
wrote:

> Hi everybody,
>
> I’ve been playing around with machine code simulation this last week and
> I’ve made bindings for the unicorn library and the llvm disassembler:
>
> https://github.com/guillep/pharo-unicorn
> https://github.com/guillep/pharo-llvmDisassembler
>
> Funny thing: both support lots of platforms (x86 and arm both 32 and 64
> bits and more…). So out of the box we can simulate and disassemble lots of
> platforms.
>
> And in one afternoon I’ve played with them to do a native debugger with
> Spec2 just for fun.
> Hope this evolves a bit more soon, and that it helps somebody.
>
> Guille
>
>
>

-- 
Javier Pimás
Ciudad de Buenos Aires


Re: [Pharo-dev] Some new bindings for native emulation stuff

2019-08-03 Thread ducasse

> That is pretty awesome. Couldn‘t be an constraint umbrella for VMMaker.
Guille is doing that to see if we can reduce the number of plugin and how to 
build tools to support assembly generation :)
And also to be able to write much nicer tests (I mean with real assertions and 
not transcript show: ;)

> This way it would be possible to write tests that check for resulting code. 
> Or writing tests for the JIT (does sista has something like this). Could be 
> one step closer to a deterministic code generation, no?

:)

Stef


> 
> Norbert
> 
> Am 02.08.2019 um 18:09 schrieb Guillermo Polito  >:
> 
>> Hi everybody,
>> 
>> I’ve been playing around with machine code simulation this last week and 
>> I’ve made bindings for the unicorn library and the llvm disassembler:
>> 
>> https://github.com/guillep/pharo-unicorn 
>> 
>> https://github.com/guillep/pharo-llvmDisassembler 
>> 
>> 
>> Funny thing: both support lots of platforms (x86 and arm both 32 and 64 bits 
>> and more…). So out of the box we can simulate and disassemble lots of 
>> platforms.
>> 
>> And in one afternoon I’ve played with them to do a native debugger with 
>> Spec2 just for fun.
>> Hope this evolves a bit more soon, and that it helps somebody.
>> 
>> Guille
>> 
>> 
>> 



Re: [Pharo-dev] Some new bindings for native emulation stuff

2019-08-03 Thread Norbert Hartl
That is pretty awesome. Couldn‘t be an constraint umbrella for VMMaker. This 
way it would be possible to write tests that check for resulting code. Or 
writing tests for the JIT (does sista has something like this). Could be one 
step closer to a deterministic code generation, no?

Norbert

> Am 02.08.2019 um 18:09 schrieb Guillermo Polito :
> 
> Hi everybody,
> 
> I’ve been playing around with machine code simulation this last week and I’ve 
> made bindings for the unicorn library and the llvm disassembler:
> 
> https://github.com/guillep/pharo-unicorn
> https://github.com/guillep/pharo-llvmDisassembler
> 
> Funny thing: both support lots of platforms (x86 and arm both 32 and 64 bits 
> and more…). So out of the box we can simulate and disassemble lots of 
> platforms.
> 
> And in one afternoon I’ve played with them to do a native debugger with Spec2 
> just for fun.
> Hope this evolves a bit more soon, and that it helps somebody.
> 
> Guille
> 
> 
> 


[Pharo-dev] Some new bindings for native emulation stuff

2019-08-02 Thread Guillermo Polito
Hi everybody,

I’ve been playing around with machine code simulation this last week and I’ve 
made bindings for the unicorn library and the llvm disassembler:

https://github.com/guillep/pharo-unicorn 

https://github.com/guillep/pharo-llvmDisassembler 


Funny thing: both support lots of platforms (x86 and arm both 32 and 64 bits 
and more…). So out of the box we can simulate and disassemble lots of platforms.

And in one afternoon I’ve played with them to do a native debugger with Spec2 
just for fun.
Hope this evolves a bit more soon, and that it helps somebody.

Guille