Re: [Pharo-dev] Launcher Opening Tiny Windows

2017-08-23 Thread Stephane Ducasse
Thanks eliot. Esteban will look at it. Stef On Wed, Aug 23, 2017 at 4:03 AM, Eliot Miranda wrote: > Hi, > > I think I have a fix for this. It'll only work if the image has a > non-zero screen size to start with. But it arranges that if the effective > screen size

Re: [Pharo-dev] Launcher Opening Tiny Windows

2017-08-22 Thread Eliot Miranda
Hi, I think I have a fix for this. It'll only work if the image has a non-zero screen size to start with. But it arranges that if the effective screen size is zero (as it is for headless images) then the VM writes the savedWindowSize (the windows size the image had in the first place) to

Re: [Pharo-dev] Launcher Opening Tiny Windows

2017-08-22 Thread Stephane Ducasse
Yes I experienced this problem too. I have the impression that during the build the size of the window are messed up. Stef On Sun, Aug 20, 2017 at 2:44 AM, Tim Mackinnon wrote: > It's a known problem for any image that was saved in headless mode (not just > launcher) - we

Re: [Pharo-dev] Launcher Opening Tiny Windows

2017-08-19 Thread Tim Mackinnon
It's a known problem for any image that was saved in headless mode (not just launcher) - we should find a way to resolve this. Tim Sent from my iPhone > On 20 Aug 2017, at 00:35, Sean P. DeNigris wrote: > > Check out this screenshot. >