Re: [Pharo-dev] Launcher Opening Tiny Windows

2017-08-23 Thread Stephane Ducasse
Thanks eliot.
Esteban will look at it.

Stef

On Wed, Aug 23, 2017 at 4:03 AM, Eliot Miranda  wrote:
> Hi,
>
> I think I have a fix for this.  It'll only work if the image has a
> non-zero screen size to start with.  But it arranges that if the effective
> screen size is zero (as it is for headless images) then the VM writes the
> savedWindowSize (the windows size the image had in the first place) to the
> snapshot instead of the current zero-extent headless screen size.  This is
> in commit VMMaker.oscog-eem.2265/4bbcf27fb7aab94beb77e4d517ca414d6766e34d.
> Please test and let me know if it works or not.
>
> On Tue, Aug 22, 2017 at 4:28 AM, Stephane Ducasse 
> wrote:
>>
>> Yes I experienced this problem too. I have the impression that during
>> the build the size of the window are messed up.
>>
>> Stef
>>
>> On Sun, Aug 20, 2017 at 2:44 AM, Tim Mackinnon  wrote:
>> > It's a known problem for any image that was saved in headless mode (not
>> > just launcher) - we should find a way to resolve this.
>> >
>> > Tim
>> >
>> > Sent from my iPhone
>> >
>> >> On 20 Aug 2017, at 00:35, Sean P. DeNigris 
>> >> wrote:
>> >>
>> >> Check out this screenshot.
>> >> 
>> >>
>> >> The red arrow points to an open "window" of a newly created Pharo 6.0
>> >> based
>> >> image, minimized to the point of barely being visible. Clicking on it
>> >> makes
>> >> a title bar somewhat more visible, the edges of which can then be
>> >> dragged as
>> >> any other window.
>> >>
>> >> Anyone else seeing this?
>> >>
>> >>
>> >>
>> >> -
>> >> Cheers,
>> >> Sean
>> >> --
>> >> View this message in context:
>> >> http://forum.world.st/Launcher-Opening-Tiny-Windows-tp4962615.html
>> >> Sent from the Pharo Smalltalk Developers mailing list archive at
>> >> Nabble.com.
>> >>
>> >
>> >
>>
>
>
>
> --
> _,,,^..^,,,_
> best, Eliot



Re: [Pharo-dev] Launcher Opening Tiny Windows

2017-08-22 Thread Eliot Miranda
Hi,

I think I have a fix for this.  It'll only work if the image has a
non-zero screen size to start with.  But it arranges that if the effective
screen size is zero (as it is for headless images) then the VM writes the
savedWindowSize (the windows size the image had in the first place) to the
snapshot instead of the current zero-extent headless screen size.  This is
in commit VMMaker.oscog-eem.2265/4bbcf27fb7aab94beb77e4d517ca414d6766e34d.
Please test and let me know if it works or not.

On Tue, Aug 22, 2017 at 4:28 AM, Stephane Ducasse 
wrote:

> Yes I experienced this problem too. I have the impression that during
> the build the size of the window are messed up.
>
> Stef
>
> On Sun, Aug 20, 2017 at 2:44 AM, Tim Mackinnon  wrote:
> > It's a known problem for any image that was saved in headless mode (not
> just launcher) - we should find a way to resolve this.
> >
> > Tim
> >
> > Sent from my iPhone
> >
> >> On 20 Aug 2017, at 00:35, Sean P. DeNigris 
> wrote:
> >>
> >> Check out this screenshot.
> >> 
> >>
> >> The red arrow points to an open "window" of a newly created Pharo 6.0
> based
> >> image, minimized to the point of barely being visible. Clicking on it
> makes
> >> a title bar somewhat more visible, the edges of which can then be
> dragged as
> >> any other window.
> >>
> >> Anyone else seeing this?
> >>
> >>
> >>
> >> -
> >> Cheers,
> >> Sean
> >> --
> >> View this message in context: http://forum.world.st/
> Launcher-Opening-Tiny-Windows-tp4962615.html
> >> Sent from the Pharo Smalltalk Developers mailing list archive at
> Nabble.com.
> >>
> >
> >
>
>


-- 
_,,,^..^,,,_
best, Eliot


Re: [Pharo-dev] Launcher Opening Tiny Windows

2017-08-22 Thread Stephane Ducasse
Yes I experienced this problem too. I have the impression that during
the build the size of the window are messed up.

Stef

On Sun, Aug 20, 2017 at 2:44 AM, Tim Mackinnon  wrote:
> It's a known problem for any image that was saved in headless mode (not just 
> launcher) - we should find a way to resolve this.
>
> Tim
>
> Sent from my iPhone
>
>> On 20 Aug 2017, at 00:35, Sean P. DeNigris  wrote:
>>
>> Check out this screenshot.
>> 
>>
>> The red arrow points to an open "window" of a newly created Pharo 6.0 based
>> image, minimized to the point of barely being visible. Clicking on it makes
>> a title bar somewhat more visible, the edges of which can then be dragged as
>> any other window.
>>
>> Anyone else seeing this?
>>
>>
>>
>> -
>> Cheers,
>> Sean
>> --
>> View this message in context: 
>> http://forum.world.st/Launcher-Opening-Tiny-Windows-tp4962615.html
>> Sent from the Pharo Smalltalk Developers mailing list archive at Nabble.com.
>>
>
>



Re: [Pharo-dev] Launcher Opening Tiny Windows

2017-08-19 Thread Tim Mackinnon
It's a known problem for any image that was saved in headless mode (not just 
launcher) - we should find a way to resolve this.

Tim

Sent from my iPhone

> On 20 Aug 2017, at 00:35, Sean P. DeNigris  wrote:
> 
> Check out this screenshot.
>  
> 
> The red arrow points to an open "window" of a newly created Pharo 6.0 based
> image, minimized to the point of barely being visible. Clicking on it makes
> a title bar somewhat more visible, the edges of which can then be dragged as
> any other window.
> 
> Anyone else seeing this?
> 
> 
> 
> -
> Cheers,
> Sean
> --
> View this message in context: 
> http://forum.world.st/Launcher-Opening-Tiny-Windows-tp4962615.html
> Sent from the Pharo Smalltalk Developers mailing list archive at Nabble.com.
>